view src/snake.c @ 20:9f180bf494bd default tip

Made torps and fighter wobbly. They have a chance of tracking randomly instead of staying straight or seeking if in nebulous terrain. Option is turned on when NEBULA_EFFECT contains PHOTON and/or FIGHTER.
author darius
date Wed, 24 Dec 1997 12:42:09 +0000
parents 8c6d5731234d
children
line wrap: on
line source

/*--------------------------------------------------------------------------
NETREK II -- Paradise

Permission to use, copy, modify, and distribute this software and its
documentation, or any derivative works thereof, for any NON-COMMERCIAL
purpose and without fee is hereby granted, provided that this copyright
notice appear in all copies.  No representations are made about the
suitability of this software for any purpose.  This software is provided
"as is" without express or implied warranty.

    Xtrek Copyright 1986                            Chris Guthrie
    Netrek (Xtrek II) Copyright 1989                Kevin P. Smith
                                                    Scott Silvey
    Paradise II (Netrek II) Copyright 1993          Larry Denys
                                                    Kurt Olsen
                                                    Brandon Gillespie
--------------------------------------------------------------------------*/


char binary[] = "@(#)snake";

#include "config.h"
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/file.h>
#include <sys/time.h>
#include <signal.h>
#include <setjmp.h>
#include "defs.h"
#include "struct.h"
#include "data.h"
#include "shmem.h"

#ifndef linux
double atof();
#endif
extern void (*r_signal()) ();

struct player *perfs[2];
int printsnakeUsage();
int num_perfs = 2;
int debug = 0;
int target = -1;
int berserk = 0;
int patrol = 0;
int noSmush = 0;
int plan_guard = 0;		/* KAO */
int planet1, planet2;		/* KAO */
int team1 = 0, team2 = 0;
int length = MAXTORP;		/* how many pairs of torps in the snake */

struct itimerval udt;		/* derived from frequency RF */
int lastm;
int tno = 0;

int
choose_team(team)
{
  if (tno < 0)
    tno = team;
  if (!team1)
    team1 = 1 << team;
  else if (!team2)
    team2 = 1 << team;
}

main(argc, argv)
  int argc;
  char **argv;
{
  register int i;
  int snakemove(), exitSnake();
  int pno;
  char str[80], tlet;
  int pc = 0;
  int usage = 0;
  double frequency = 10;	/* default of 10 updates per second */

  argv0 = argv[0];
  tno = -1;

  srand48(getpid() + time((time_t *) 0));
  memset(perfs, 0, sizeof(perfs));

  for (; argc > 1 && argv[1][0] == '-'; argc--, argv++)
  {
    switch (argv[1][1])
    {
     case 'p':
      patrol++;
      break;
     case 'n':
      noSmush = 1;
      break;
     case 's':
      noSmush = -1;
      break;
     case 'g':			/* KAO */
      plan_guard++;		/* KAO */
      argv++;			/* KAO */
      argc--;
      planet1 = atoi(argv[1]);	/* KAO */
      argc--;
      argv++;			/* KAO */
      planet2 = atoi(argv[1]);	/* KAO */
      break;			/* KAO */
     case 'b':
      berserk++;
      break;
     case 'd':
      debug++;
      break;
     case 't':
      {				/* target */
	char c;
	c = argv[1][2];
	target = -1;
	if (c == '\0')
	{
	  fprintf(stderr, "Must specify target.  e.g. -t3.\n");
	  exit(1);
	}
	if ((c >= '0') && (c <= '9'))
	  target = c - '0';
	else if ((c >= 'a') && (c <= 'z'))
	  target = c - 'a' + 10;
	else
	{
	  fprintf(stderr, "Must specify target.  e.g. -t3.\n");
	  exit(1);
	}
      }
      break;

     case 'T':			/* team */
      tlet = argv[1][2];
      if (isupper(tlet))
	tlet = tolower(tlet);
      switch (tlet)
      {
       case 'f':
	choose_team(0);
	break;
       case 'r':
	choose_team(1);
	break;
       case 'k':
	choose_team(2);
	break;
       case 'o':
	choose_team(3);
	break;
       case 'i':
	tno = 4;
	break;
       default:
	fprintf(stderr, "Unknown team type.  Usage -Tx where x is [frkoi]\n");
	exit(1);
      }				/* end switch argv */
      break;

     case 'l':
      length = atoi(argv[1] + 2);
      if (length < 1)
      {
	length = 1;
      }
      else if (length > MAXTORP)
      {
	length = MAXTORP;
      }
      break;
     case 'f':
      frequency = atof(argv[1] + 2);
      if (frequency < 0)
      {
	frequency = 1;
      }
      break;
     default:
      fprintf(stderr, "Unknown option '%c'\n", argv[1][1]);
      usage++;
      exit(1);
    }				/* end switch argv[1][1] */
  }				/* end for */

  if (usage)
  {
    printsnakeUsage();
    exit(1);
  }

  /* if -T wasn't specified default to FED */
  if (tno < 0)
    tno = lrand48() % 4;

  /* XX -- teams imply patrol */
  if (team1 && team2)
    patrol++;

#ifdef nodef
  /* debug */
  if (patrol)
  {
    printf("snake (%s): patrolling %s,%s\n", teamshort[1 << tno],
	   teamshort[team1],
	   teamshort[team2]);
  }
  fflush(stdout);
#endif

  /* readsysdefaults(); */

  (void) r_signal(SIGHUP, exitSnake);
  (void) r_signal(SIGINT, exitSnake);
  (void) r_signal(SIGBUS, exitSnake);
  (void) r_signal(SIGSEGV, exitSnake);
  openmem(0, 0);

  lastm = mctl->mc_current;

  for (i = 0; i < 2; i++)
  {				/* two players per snake */
    pno = findrslot();
    if (pno < 0)
    {
      fprintf(stderr, "snake: no room in game\n");
      if (i > 0)
	perfs[0]->p_status = PFREE;
      exit(1);
    }
    me = &players[pno];

    perfs[i] = me;

    me->p_no = pno;
    myship = &me->p_ship;
    mystats = &me->p_stats;

    strcpy(pseudo, "The Snake");
    strcpy(login, "SnkeChrmr");

    strcpy(me->p_name, pseudo);
    me->p_name[sizeof(me->p_name) - 1] = '\0';

    (void) strncpy(me->p_login, login, sizeof(me->p_login));
    me->p_login[sizeof(me->p_login) - 1] = '\0';
    (void) strncpy(me->p_monitor, "Server", sizeof(me->p_monitor));
    me->p_monitor[sizeof(me->p_monitor) - 1] = '\0';
    /* enter(tno, 0, pno, class, -1); */

    me->p_team = (tno < 4) ? (1 << tno) : 0;
    config();

    me->p_pos = -1;
    me->p_flags |= PFROBOT;	/* Mark as a robot */
    me->p_flags |= PFSNAKE;	/* Mark as snake */
    if (berserk)
      me->p_hostile = FED | ROM | ORI | KLI;
  }

  r_signal(SIGALRM, snakemove);

  {
    double period = 1 / frequency;
    udt.it_interval.tv_sec = period;	/* get the whole part */
    period -= udt.it_interval.tv_sec;	/* get the fractional part */
    udt.it_interval.tv_usec = 1e6 * period;
    udt.it_value.tv_sec = 1;
    udt.it_value.tv_usec = 0;
  }

  if (setitimer(ITIMER_REAL, &udt, 0) < 0)
  {
    perror("setitimer");
    for (i = 0; i < num_perfs; i++)
    {
      if (perfs[i])
	perfs[i]->p_status = PFREE;
    }
    exit(1);
  }
#ifndef SVR4
  /* allows robots to be forked by the daemon -- Evil ultrix bullshit */
  sigsetmask(0);
#endif				/* SVR4 */

  /* NOTE: snakes do not become alive. */

  while (1)
  {
    pause();
  }
}

findtestslot()
{
  register int i;

  for (i = MAXPLAYER - configvals->ntesters; i < MAXPLAYER; i++)
  {
    if (players[i].p_status == PFREE)
    {				/* We have a free slot */
      players[i].p_status = POUTFIT;	/* possible race code */
      break;
    }
  }
  if (i == MAXPLAYER)
  {
    return -1;			/* no room in tester slots */
  }
  memset(&players[i].p_stats, 0, sizeof(struct stats));
  players[i].p_stats.st_tticks = 1;
  return (i);
}

findrslot()
{
  register int i;

  /* look for tester slot first */
  i = findtestslot();
  if (i > -1)
    return i;

  for (i = 0; i < MAXPLAYER; i++)
  {
    if (players[i].p_status == PFREE)
    {				/* We have a free slot */
      players[i].p_status = POUTFIT;	/* possible race code */
      break;
    }
  }
  if ((i == MAXPLAYER) || (i == -1))
  {
    if (debug)
    {
      fprintf(stderr, "No more room in game\n");
    }
    return -1;
  }
  memset(&players[i].p_stats, 0, sizeof(struct stats));
  players[i].p_stats.st_tticks = 1;
  return (i);
}

void
warning(mess)
  char *mess;
{
  if (debug)
    fprintf(stderr, "warning: %s\n", mess);
}

config()
{
  /* mostly not used */
#if 0
  /* what the heck is this procedure for ? */
  myship->s_phasercost = 0;
  myship->s_torpcost = 0;
  myship->s_cloakcost = 0;
  myship->s_torpfuse = 1000000;
  myship->s_torpdamage = 10;
  myship->s_plasmadamage = 50;
  myship->s_plasmacost = 0;
  myship->s_plasmaturns = 0;
  myship->s_plasmaspeed = 10;
  myship->s_plasmafuse = 1000000;
  myship->s_wpncoolrate = 100;
  myship->s_egncoolrate = 100;
#endif
}

/*---------------------[ prints the usage of snake ]---------------------*/

printsnakeUsage()
{
  printf("Usage: snake [options]\n");
  printf("Options:\n\
  -u -- this usage message\n\
  -p -- patrol\n\
  -s -- noSmush (?)\n\
  -b -- berserk\n\
  -d -- debug\n\
  -t -- target <player number>\n\
  -T -- team [frkoi]\n\
  -l -- length (in torps)\n\
  -f -- frequency\n\
  -g -- guardian:  -g <planet1> <planet2> (must be 2 planets listed,\n\
                      by number).\n");
}

/*--------------------------[ printsnakeUsage ]--------------------------*/