Mercurial > ~darius > hgwebdir.cgi > paradise_server
view docs/README.League @ 20:9f180bf494bd default tip
Made torps and fighter wobbly.
They have a chance of tracking randomly instead of staying straight or seeking
if in nebulous terrain.
Option is turned on when NEBULA_EFFECT contains PHOTON and/or FIGHTER.
author | darius |
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date | Wed, 24 Dec 1997 12:42:09 +0000 |
parents | 2719a89505ba |
children |
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(9/19/94) Robert Forsman sez HOW TO SET UP A PARADISE LEAGUE SERVER: Compile the server. If you have a working server already, you're good to go. There are no special options to turn on to configure a league tournament server. Instead of invoking listen with "listen -p 2592" start two of them: % listen -H -p 3333 % listen -A -p 4444 These processes automatically invoke ntserv with the proper arguments and ntserv then invokes the daemon with the correct arguments. A daemon running in league mode does NOT use the .sysdef file. Any necessary adjustments will be made by the League Council (you can modify sysdefaults.c or shipvals.c if you REALLY want to change something, but we discourage it). People can connect to the port of their choice and they will be forced onto the home or the away team. Once in the game players have a number of commands available to them. To access these commands send yourself a message starting with the word "league" (or any abbreviation down to "le"). One player will be captain and declare himself so by issuing the command "league captain". The captain's next duty is to name his team with "league teamname *string*". The away team has first choice of empires. To choose an empire the captain issues the command "league *shortname*". The available empires are FED, ROM, KLI, and ORI. The home team then chooses an empire. Once empires are chosen both captains issue the command "league start", everyone explodes, and the game enters the warmup. After 1 minute of warmup everyone explodes again and the game begins ("commence scumming, you twinks!"). Other commands are available under the league prefix. Some of them are restricted to captains. Here is a section I put in my MOTD once. I've got my roommate working on flashy graphics. HOW TO USE THE CONTROLS FOR LEAGUE PLAY. You can use a league control by sending a message to yourself beginning with "league" (or any abbreviation down to "le"). The following commands are usable by any peasant: "league help" gives you a short refresher on available league commands. "league captain" makes you the captain of your team. "league captain 0" will unmake you captain. "league info" tells you about each team. "league time" tells you how much time the game is configured for. Overtime is not yet implemented. "league home" and "league away" can be used to defect to another team. THE FOLLOWING COMMANDS ARE RESERVED FOR TEAM CAPTAINS: "league pass" can be used to pass the first choice of empire to the other team. Away has the first choice of empire when the server starts. "league start" signifies your team is ready to start. If you decide you are NOT ready to start, use "league start 0". You need a team name, a team captain and an empire to start. "league teamname whatever" names your team `whatever'. "league empire" (where empire is "ind", "fed", "rom", "kli", or "ori") sets your team's empire to that empire. Ind actually stands for no choice of empire and allows your opponents to choose that empire. "league time regulation overtime" (where regulation and overtime are integers) sets the time in minutes of each period of the tournament. Overtime is not yet implemented. "league home pnum" and "league away pnum" allow the captain of a team to throw a player off his own team. "league galaxy" resets the galaxy with a new planetary configuration.