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comparison paradise.sndsrv.hp.c @ 3:5a977ccbc7a9 default tip
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author | darius |
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date | Sat, 06 Dec 1997 05:41:29 +0000 |
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1 /* | |
2 * paradise.sndsrv.c - USS-Lite Compatible Sound - July 1996 | |
3 * This server is HP/UX Specific. | |
4 * Sujal M. Patel (smpatel@umiacs.umd.edu) | |
5 * | |
6 * | |
7 * Copyright (c) 1994-1996, Sujal M. Patel | |
8 * All rights reserved. | |
9 * | |
10 * Redistribution and use in source and binary forms, with or without | |
11 * modification, are permitted provided that the following conditions | |
12 * are met: | |
13 * 1. Redistributions of source code must retain the above copyright | |
14 * notice, this list of conditions and the following disclaimer. | |
15 * 2. Redistributions in binary form must reproduce the above copyright | |
16 * notice, this list of conditions and the following disclaimer in the | |
17 * documentation and/or other materials provided with the distribution. | |
18 * | |
19 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND | |
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE | |
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
29 * SUCH DAMAGE. | |
30 * | |
31 * $Id: paradise.sndsrv.hp.c,v 1.1.1.1 1997/12/06 05:41:29 darius Exp $ | |
32 */ | |
33 | |
34 #include <stdio.h> | |
35 #include <stdlib.h> | |
36 #include <unistd.h> | |
37 #include <fcntl.h> | |
38 #include <sys/ioctl.h> | |
39 #include <sys/time.h> | |
40 #include <sys/audio.h> | |
41 #include <signal.h> | |
42 #include <string.h> | |
43 | |
44 | |
45 char *FILENAME[] = { | |
46 "/explode.raw", | |
47 "/cloak.raw", | |
48 "/firetorp.raw", | |
49 "/phaser.raw", | |
50 "/plasma.raw", | |
51 "/shield.raw", | |
52 "/torphit.raw", | |
53 "/explode_big.raw", | |
54 "/paradise.raw", | |
55 "/thermal.raw", | |
56 "/redalert.raw" | |
57 }; | |
58 | |
59 #define NUM_SOUNDS (sizeof(FILENAME)/sizeof(char*)) | |
60 | |
61 signed char *sound_buffer[NUM_SOUNDS]; | |
62 int sound_size[NUM_SOUNDS]; | |
63 #define fragsize (256) | |
64 | |
65 | |
66 /* Terminate: Signal Handler */ | |
67 void quit () | |
68 { | |
69 exit (0); | |
70 } | |
71 | |
72 | |
73 | |
74 void init (int argc, char **argv) | |
75 { | |
76 int i; | |
77 char s[1024]; | |
78 | |
79 if (argc != 3) | |
80 { | |
81 printf ("This program is only executed by Paradise\n"); | |
82 exit (1); | |
83 } | |
84 | |
85 for (i=0; i < NUM_SOUNDS; i++) | |
86 { | |
87 s[0] = 0; | |
88 strcat (s, argv[1]); | |
89 if (s[(int)strlen(s) - 1] == '/') FILENAME[i]++; | |
90 strcat (s, FILENAME[i]); | |
91 FILENAME[i] = malloc ((int)strlen (s)+1); | |
92 strcpy (FILENAME[i],s); | |
93 sound_buffer[i]=NULL; | |
94 sound_size[i]=0; | |
95 } | |
96 | |
97 signal(SIGTERM, quit); /* Setup Terminate Signal Handler */ | |
98 } | |
99 | |
100 | |
101 /* | |
102 Setup DSP: Opens /dev/audio | |
103 Sets fragment size to 512 | |
104 Error checking | |
105 */ | |
106 int setup_dsp (char *dspdev) | |
107 { | |
108 int dsp, frag, value; | |
109 int mixer; | |
110 | |
111 dsp = open(dspdev, O_RDWR); | |
112 if (dsp < 1) | |
113 { | |
114 fprintf (stderr, "paradise.sndsrv: Couldn't open device %s\n",dspdev); | |
115 return -1; | |
116 } | |
117 | |
118 if (-1 == ioctl(dsp, AUDIO_SET_DATA_FORMAT, AUDIO_FORMAT_LINEAR16BIT)) { | |
119 fprintf(stderr,"paradise.sndsrv: parameter setting failed"); | |
120 return; | |
121 } | |
122 | |
123 if (-1 == ioctl(dsp, AUDIO_SET_CHANNELS, 1)) { | |
124 fprintf(stderr,"paradise.sndsrv: parameter setting failed"); | |
125 return; | |
126 } | |
127 | |
128 if (-1 == ioctl(dsp, AUDIO_SET_SAMPLE_RATE, 16000)) { | |
129 fprintf(stderr,"paradise.sndsrv: parameter setting failed"); | |
130 return -1; | |
131 } | |
132 | |
133 if (-1 == ioctl(dsp, AUDIO_SET_OUTPUT, AUDIO_OUT_INTERNAL)) { | |
134 fprintf(stderr,"paradise.sndsrv: parameter setting failed"); | |
135 return -1; | |
136 } | |
137 | |
138 | |
139 return dsp; | |
140 } | |
141 | |
142 /* | |
143 This just keeps the pipe from breaking... | |
144 Eventually I'll look at the paradise signal handlers and | |
145 just trap this. | |
146 */ | |
147 int do_nothing(void) | |
148 { | |
149 while(1) sleep (5); | |
150 } | |
151 | |
152 int read_sound(int k) | |
153 { | |
154 int i,fd,size; | |
155 unsigned char * b; | |
156 short * d; | |
157 | |
158 /* fprintf(stderr,"loading sound %d, %s\n",k,FILENAME[k]); */ | |
159 | |
160 fd = open(FILENAME[k], O_RDONLY); | |
161 if(fd<=0) | |
162 { | |
163 fprintf (stderr, "paradise.sndsrv: The sound %s could not be opened\n", FILENAME[k]); | |
164 sound_size[k]=-1; | |
165 return(0); | |
166 }; | |
167 size=lseek(fd,0,SEEK_END); | |
168 sound_size[k]=((size)/fragsize)+1; /*size in fragments*/ | |
169 sound_buffer[k]=malloc(sound_size[k]*sizeof(short)*fragsize); | |
170 if(sound_buffer[k]==NULL) | |
171 { | |
172 fprintf(stderr,"paradise.sndsrv: couldn't malloc memory for sound\n"); | |
173 sound_size[k]=-1; | |
174 close(fd); | |
175 return(0); | |
176 }; | |
177 lseek(fd,0,SEEK_SET); | |
178 read(fd,sound_buffer[k],size); | |
179 | |
180 b = ((unsigned char *)sound_buffer[k])+sound_size[k]*fragsize; | |
181 d = sound_buffer[k] + sound_size[k]*fragsize; | |
182 /* fprintf(stderr,"size = %d\n",sound_size[k]*fragsize); */ | |
183 for (i=0; i < sound_size[k]*fragsize; i++) { | |
184 *(--d) = (((short)*(--b))-128) << 8; | |
185 } | |
186 | |
187 close(fd); | |
188 bzero(((char *)sound_buffer[k])+size, sound_size[k]*sizeof(short)*fragsize-size); | |
189 | |
190 /* fprintf(stderr,"buba! sound has been loaded, %d bytes\n",size);*/ /*DEBUG*/ | |
191 return(1); | |
192 } | |
193 | |
194 | |
195 void do_everything (int dsp) | |
196 { | |
197 char k; | |
198 int i, j ; | |
199 int terminate = -1; /* Which Sound to Terminate */ | |
200 int playing[16]; /* Sound numbers that we are playing */ | |
201 int position[16]; /* Current position in each sound file */ | |
202 int playnum = 0; /* Number of sounds currently being played */ | |
203 short final[fragsize]; /* Final Mixing Buffer */ | |
204 short *sample; | |
205 | |
206 for(;;) { | |
207 terminate = -1; | |
208 /* Try to open a new sound if we get an integer on the 'in' pipe */ | |
209 i=read(STDIN_FILENO,&k,sizeof(k)); | |
210 if(i==0) { /* EOF on pipe means parent has closed its end */ | |
211 /*fprintf(stderr,"paradise.sndsrv: shutting down\n"); */ | |
212 kill(getpid(), SIGTERM); | |
213 }; | |
214 if(i!=-1) { /* there was something in the pipe */ | |
215 /*fprintf(stderr,"Just read a %d from pipe\n",(int)k);*/ /*DEBUG*/ | |
216 /* Negative means terminate the FIRST sound in the buffer */ | |
217 if(k<0) { | |
218 fprintf(stderr,"terminating sound\n"); /*DEBUG*/ | |
219 terminate = 0; | |
220 } else { | |
221 if(sound_size[(int)k]==0) read_sound(k); | |
222 if(sound_size[(int)k]>0 && playnum<16) { | |
223 position[playnum]=0; | |
224 playing[playnum++]=k; | |
225 /* fprintf(stderr,"sound %d added to play queue\n",playnum-1);*/ /*DEBUG*/ | |
226 }; | |
227 }; | |
228 }; | |
229 | |
230 /* terminate a sound if necessary */ | |
231 for(i=0;i<playnum;i++) | |
232 { | |
233 if((position[i]==sound_size[playing[i]]) || (terminate==i)) | |
234 { | |
235 /* fprintf(stderr,"finished playing sound %d\n",i); */ /*DEBUG*/ | |
236 /* fprintf(stderr,"is was at position %d\n",position[i]); */ /*DEBUG*/ | |
237 bcopy(playing+i+1,playing+i,(playnum-i)*sizeof(int)); | |
238 bcopy(position+i+1,position+i,(playnum-i)*sizeof(int)); | |
239 playnum--;i--; | |
240 }; | |
241 }; | |
242 | |
243 memset(final, 0, sizeof(final)); | |
244 if(playnum) { | |
245 /* Mix each sound into the final buffer */ | |
246 for(i=0;i<playnum;i++) { | |
247 short * f = final; | |
248 sample=sound_buffer[playing[i]]+position[i]*fragsize; | |
249 for(j=0;j<fragsize;j++) { | |
250 long s = *f; | |
251 s += *sample++; | |
252 if (s < -32768) { | |
253 s = -32768; | |
254 } | |
255 if (s > 32767) { | |
256 s = 32767; | |
257 } | |
258 *f++ = (short)s; | |
259 }; | |
260 position[i]++; | |
261 } | |
262 } else { | |
263 /* | |
264 We have no sounds to play | |
265 Just fill the buffer with silence and maybe play it | |
266 */ | |
267 }; | |
268 write (dsp, final, fragsize*sizeof(short)); | |
269 /* | |
270 The sound server is in a tight loop, EXCEPT for this | |
271 write which blocks. Any optimizations in the above | |
272 code would really be helpful. Right now the server | |
273 takes up to 7% cpu on a 486DX/50. | |
274 */ | |
275 } | |
276 } | |
277 | |
278 | |
279 | |
280 void main (argc, argv) | |
281 int argc; | |
282 char **argv; | |
283 { | |
284 int dsp; | |
285 | |
286 fcntl(STDIN_FILENO,F_SETFL,O_NONBLOCK); | |
287 init (argc, argv); | |
288 dsp = setup_dsp (argv[2]); | |
289 | |
290 if (dsp < 1) do_nothing(); | |
291 | |
292 do_everything (dsp); | |
293 } |