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author | darius |
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date | Fri, 23 Jan 1998 16:05:00 +0000 |
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/----------------------------------------------\ +--------------- MIKMOD FOR UNIX --------------+ \----------------------------------------------/ This is version 3.0.1 of MikMod of Unix - it is a fairly big leap from the MikMod 2.14 that everyone's been using for the past year or so - sorry it's so late coming. However, I think you'll be pleased with it... The console player is better - you can see & scroll through the instrument list and see the sample messages now, and the archive support is much improved, and the playlist support is pretty sweet as well. The big thing really is... WE HAVE IMPULSE TRACKER SUPPORT!!!!!!!!!!!!!!!!!!!!!!!! This now puts MikMod 3.0 in direct competition with MikIT :) COMPILING I. Type "build-mikmod.sh" II. It builds III. The excutable binary 'mikmod' is spit into your directory IV. Install mikmod somewhere in your $PATH V. Enjoy kick-ass mod music :) USING MIKMOD To get the command line options, type "mikmod -h" That should tell you most of what you want to know, basically you just type "mikmod <filename-1> <filename-2> ... <filename-n>" Once you're in the player, a few keys you can press... (keys don't have to be capitalized, BTW) UP/DOWN scrolls the sample list LEFT/RIGHT or -/+ moves the song backwards/forwards 1 pattern SPACE pauses N loads the next song P loads the previous song Q quits W writes writes the current playlist to "$HOME/mikmodplaylist" I toggles between sample/instrument names/messages (this is only for .XMs and .ITs) M gives you the song message/comment (.ITs ONLY) If you're playing MikMod in quiet mode (with the -q switch), you can tell MikMod to jump to the next/previous song by sending the MikMod process SIGUSR1 or SIGUSR2 respectivly. In other words, let's say you're doing something like this: $ mikmod -pl myalltimefavmods -rp -k -t -q & [1] 7531 You've told MikMod to read the songs out of the playlist myalltimefavmods, to play them in random order, to delete each module from the playlist after playing (so none get played twice) to skip over any file access errors, to not spit out any output, and to run in the background. bash gives us the process ID, in this case it's 7531. You can also find this out from "ps", "top", on any of a number of other utilities. Now, let's say a song you don't like as much comes on, or for some reason one seems to be looping forever, you can do this... $ kill -s SIGUSR1 7531 and MikMod will start playing the next file in the list. If you want the previous file, just use SIGUSR2 in place of SIGUSR1. Note that when you're playing randomly, it doesn't actually make any different if you select next or previous, because the next song is selected randomly every time, and the previous one not saved. As well, if you're not playing randomly but have an ordered list you are deleting after each plays, you won't be able to get the previous song played either... Hrm, maybe I should make SIGUSR2 toggle pause instead... What do you think? E-mail me! BUGS What? Bugs? Where??? Yes, there are a few bugs and/or misfeatures and/or things that should be implemented that haven't yet been. - sample messages are sometimes a bit screwed up for some .MTMs - You can't view the song messages of .MTMs, except possibly for the very first line. This is because the way the song comment is stored is really wierd for .MTMs and totally different from the way .ITs store it. - When you pause, any looped notes will keep on playing. This is actually a bug ("feature") of MikMod_TogglePause() which I will probably have to do in and patch... - At the end of a few songs you'll "go over the edge" and it will try to play past the end of the second to last patten. In other words, if "pos:" of the ncurses display starts showing 400+ and the sound is wrong (or not there) it's time to hit NEXT... - The ULT loader is broken. Segfaults every time... Solution: AVOID PLAYING ULTRATRACKER MODS FOR THE TIME BEING (it's not so common a format, so that shouldn't be too too inconvinient) - In addition to .ULT, the .FAR, .MED, and .669 loaders are of questionable status. I haven't been able to throw any files of such formats at 'em to test. Tell me about your successes/failures at playing any of those... - Hmm, the status display should probably display the BPM along with the protracker speed... - Sometimes I've gotten "Cannot allocate DMA buffer" error. I don't know where this is comming from, and it can be annoying. Try running it a few times and it will work eventually. - Prolly some other problems that escape me at the moment... TODO * X Interface (there already are several based on older versions of MikMod, however none of them reached a very sophisticated level) * File selector under ncurses * View messages in .MTMs * Write a /dev/sequencer driver so people with GUSes and AWE32s can use hardware mixing MIKMOD ON NON-LINUX PLATFORMS First, check playercode/unix_drv/ to see if a driver has been written for your platform. If so, you're in some luck. Theoretically you then can simply edit the makefile to compile in your driver. It's probably not that simple, however, as these drivers haven't been tested with MikMod 3.0 and are carryovers from 2.15... I don't have access to Suns, SGIs, etc with which to test. If you DO get MikMod working with this distribution on another unix than Linux, or need some help in doing so, E-Mail me! I want to support as many unices as possible in the MikMod for Unix distribution. BTW: FreeBSD uses the same sound driver as Linux, so the oss driver should probably work fine. Werd to the FreeBSDers! Also... This code was originally for DOS. DOSisms like the DOS drivers and makefiles for Watcom C have been mostly deleted to save space. Go to Jake Stine's web site for the DOS version. CONTACT You probably want to e-mail me at amstpi@freenet.tlh.fl.us as this is an unsupported release of MikMod (that is, not supported by the guy who officially owns MikMod now, Jake Stine) offical Mikmod for Linux homepage is at http://www.freenet.tlh.fl.us/~amstpi/mikmod.html latest releases of Linux mikmod can also be found at ftp://sunsite.unc.edu/pub/Linux/apps/sound/players The offical offical MikMod homepage is Jake Stine's (this is for the DOS version that MikMod for Unix is based upon) http://www.epix.net/~dracoirs/mikmod Other relevant web pages/email addresses can be found in various parts of the source tree and documentation... Hope this brings you hours of mod-listening pleasure! - Peter Amstutz 11:30pm 16 October 1997