Mercurial > ~darius > hgwebdir.cgi > mikmod
comparison README.LINUX @ 1:d4366a861859
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author | darius |
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date | Fri, 23 Jan 1998 16:05:00 +0000 |
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1 /----------------------------------------------\ | |
2 +--------------- MIKMOD FOR UNIX --------------+ | |
3 \----------------------------------------------/ | |
4 | |
5 This is version 3.0.1 of MikMod of Unix - it is a fairly big leap | |
6 from the MikMod 2.14 that everyone's been using for the past year or | |
7 so - sorry it's so late coming. However, I think you'll be pleased | |
8 with it... The console player is better - you can see | |
9 & scroll through the instrument list and see the sample messages now, | |
10 and the archive support is much improved, and the playlist support is | |
11 pretty sweet as well. The big thing really is... | |
12 | |
13 WE HAVE IMPULSE TRACKER SUPPORT!!!!!!!!!!!!!!!!!!!!!!!! | |
14 | |
15 This now puts MikMod 3.0 in direct competition with MikIT :) | |
16 | |
17 | |
18 COMPILING | |
19 | |
20 I. Type "build-mikmod.sh" | |
21 II. It builds | |
22 III. The excutable binary 'mikmod' is spit into your directory | |
23 IV. Install mikmod somewhere in your $PATH | |
24 V. Enjoy kick-ass mod music :) | |
25 | |
26 | |
27 USING MIKMOD | |
28 | |
29 To get the command line options, type "mikmod -h" | |
30 That should tell you most of what you want to know, basically you just | |
31 type "mikmod <filename-1> <filename-2> ... <filename-n>" | |
32 Once you're in the player, a few keys you can press... | |
33 (keys don't have to be capitalized, BTW) | |
34 | |
35 UP/DOWN scrolls the sample list | |
36 LEFT/RIGHT or -/+ moves the song backwards/forwards 1 pattern | |
37 SPACE pauses | |
38 N loads the next song | |
39 P loads the previous song | |
40 Q quits | |
41 W writes writes the current playlist to "$HOME/mikmodplaylist" | |
42 I toggles between sample/instrument names/messages | |
43 (this is only for .XMs and .ITs) | |
44 M gives you the song message/comment (.ITs ONLY) | |
45 | |
46 If you're playing MikMod in quiet mode (with the -q switch), you | |
47 can tell MikMod to jump to the next/previous song by sending | |
48 the MikMod process SIGUSR1 or SIGUSR2 respectivly. | |
49 In other words, let's say you're doing something like this: | |
50 | |
51 $ mikmod -pl myalltimefavmods -rp -k -t -q & | |
52 [1] 7531 | |
53 | |
54 You've told MikMod to read the songs out of the playlist | |
55 myalltimefavmods, to play them in random order, to delete each | |
56 module from the playlist after playing (so none get played twice) | |
57 to skip over any file access errors, to not spit out any output, and | |
58 to run in the background. | |
59 bash gives us the process ID, in this case it's 7531. You can also | |
60 find this out from "ps", "top", on any of a number of other utilities. | |
61 Now, let's say a song you don't like as much comes on, or for some | |
62 reason one seems to be looping forever, you can do this... | |
63 | |
64 $ kill -s SIGUSR1 7531 | |
65 | |
66 and MikMod will start playing the next file in the list. | |
67 If you want the previous file, just use SIGUSR2 in place of | |
68 SIGUSR1. Note that when you're playing randomly, it doesn't actually | |
69 make any different if you select next or previous, because the next song | |
70 is selected randomly every time, and the previous one not saved. As | |
71 well, if you're not playing randomly but have an ordered list you are | |
72 deleting after each plays, you won't be able to get the previous song | |
73 played either... Hrm, maybe I should make SIGUSR2 toggle pause | |
74 instead... What do you think? E-mail me! | |
75 | |
76 | |
77 BUGS | |
78 | |
79 What? Bugs? Where??? | |
80 Yes, there are a few bugs and/or misfeatures and/or things that should | |
81 be implemented that haven't yet been. | |
82 | |
83 - sample messages are sometimes a bit screwed up for some .MTMs | |
84 - You can't view the song messages of .MTMs, except possibly for | |
85 the very first line. This is because the way the song comment | |
86 is stored is really wierd for .MTMs and totally different from | |
87 the way .ITs store it. | |
88 - When you pause, any looped notes will keep on playing. This is | |
89 actually a bug ("feature") of MikMod_TogglePause() which | |
90 I will probably have to do in and patch... | |
91 - At the end of a few songs you'll "go over the edge" and it will | |
92 try to play past the end of the second to last patten. In | |
93 other words, if "pos:" of the ncurses display starts showing | |
94 400+ and the sound is wrong (or not there) it's time to hit | |
95 NEXT... | |
96 - The ULT loader is broken. Segfaults every time... Solution: | |
97 AVOID PLAYING ULTRATRACKER MODS FOR THE TIME BEING | |
98 (it's not so common a format, so that shouldn't be too too | |
99 inconvinient) | |
100 - In addition to .ULT, the .FAR, .MED, and .669 loaders are of | |
101 questionable status. I haven't been able to throw any files | |
102 of such formats at 'em to test. Tell me about your | |
103 successes/failures at playing any of those... | |
104 - Hmm, the status display should probably display the BPM along | |
105 with the protracker speed... | |
106 - Sometimes I've gotten "Cannot allocate DMA buffer" error. | |
107 I don't know where this is comming from, and it can be annoying. | |
108 Try running it a few times and it will work eventually. | |
109 - Prolly some other problems that escape me at the moment... | |
110 | |
111 | |
112 TODO | |
113 | |
114 * X Interface (there already are several based on older versions of | |
115 MikMod, however none of them reached a very sophisticated level) | |
116 * File selector under ncurses | |
117 * View messages in .MTMs | |
118 * Write a /dev/sequencer driver so people with GUSes and AWE32s can | |
119 use hardware mixing | |
120 | |
121 | |
122 MIKMOD ON NON-LINUX PLATFORMS | |
123 | |
124 First, check playercode/unix_drv/ to see if a driver has been written | |
125 for your platform. If so, you're in some luck. Theoretically you | |
126 then can simply edit the makefile to compile in your driver. It's | |
127 probably not that simple, however, as these drivers haven't been tested | |
128 with MikMod 3.0 and are carryovers from 2.15... I don't have access | |
129 to Suns, SGIs, etc with which to test. If you DO get MikMod working | |
130 with this distribution on another unix than Linux, or need some help | |
131 in doing so, E-Mail me! I want to support as many unices as possible | |
132 in the MikMod for Unix distribution. | |
133 BTW: FreeBSD uses the same sound driver as Linux, so the oss driver | |
134 should probably work fine. Werd to the FreeBSDers! | |
135 Also... This code was originally for DOS. DOSisms like the DOS | |
136 drivers and makefiles for Watcom C have been mostly deleted to save | |
137 space. Go to Jake Stine's web site for the DOS version. | |
138 | |
139 | |
140 CONTACT | |
141 | |
142 You probably want to e-mail me at amstpi@freenet.tlh.fl.us as | |
143 this is an unsupported release of MikMod (that is, not supported by the | |
144 guy who officially owns MikMod now, Jake Stine) | |
145 | |
146 offical Mikmod for Linux homepage is at | |
147 http://www.freenet.tlh.fl.us/~amstpi/mikmod.html | |
148 | |
149 latest releases of Linux mikmod can also be found at | |
150 ftp://sunsite.unc.edu/pub/Linux/apps/sound/players | |
151 | |
152 The offical offical MikMod homepage is Jake Stine's | |
153 (this is for the DOS version that MikMod for Unix is based upon) | |
154 http://www.epix.net/~dracoirs/mikmod | |
155 | |
156 Other relevant web pages/email addresses can be found in various | |
157 parts of the source tree and documentation... | |
158 | |
159 Hope this brings you hours of mod-listening pleasure! | |
160 | |
161 - Peter Amstutz | |
162 11:30pm 16 October 1997 |