annotate lcd.h @ 11:ca48036c82ef

Add _usleep16 prototype.
author Daniel O'Connor <darius@dons.net.au>
date Mon, 06 Feb 2012 23:55:11 +1030
parents be0a1ac64d97
children
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1 void lcd_init(void);
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2 void lcd_writereg(uint16_t index, uint16_t val);
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3 uint16_t lcd_readreg(uint16_t index);
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4 uint16_t lcd_readdata(int first);
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5 void lcd_writedata(uint16_t val);
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6 void lcd_startgram(uint16_t x, uint16_t y);
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7 void lcd_setpwm(uint16_t val);
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8 void lcd_pixel(uint16_t x, uint16_t y, uint16_t colour);
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9 void lcd_circle(uint16_t x0, uint16_t y0, uint16_t radius, uint8_t fill, uint16_t colour);
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10 void lcd_ellipse(int xc, int yc, int rx, int ry, uint8_t fill, uint16_t colour);
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11 void lcd_line(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t colour);
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12 void lcd_stripes(void);
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13 uint16_t lcd_parsecol(char c);
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15 #define LCD_HEIGHT 240
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16 #define LCD_WIDTH 320
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18 #define RGB24_565(R, G, B) (((((R) >> 3) & 0x1f) << 11) | ((((G) >> 2) & 0x3f) << 5) | (((B) >> 3) & 0x1f))
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19 #define LCD_WHITE RGB24_565(255, 255, 255)
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20 #define LCD_BLACK RGB24_565(0, 0, 0)
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21 #define LCD_RED RGB24_565(255, 0, 0)
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22 #define LCD_GREEN RGB24_565(0, 255, 0)
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23 #define LCD_BLUE RGB24_565(0, 0, 255)