Mercurial > ~darius > hgwebdir.cgi > paradise_server
view src/terrain.h @ 20:9f180bf494bd default tip
Made torps and fighter wobbly.
They have a chance of tracking randomly instead of staying straight or seeking
if in nebulous terrain.
Option is turned on when NEBULA_EFFECT contains PHOTON and/or FIGHTER.
author | darius |
---|---|
date | Wed, 24 Dec 1997 12:42:09 +0000 |
parents | 0836fb919dfa |
children |
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#define TERRAIN_TYPE(X,Y) terrain_grid[X*TGRID_SIZE + Y].types extern void generate_terrain(); extern void place_nebula(int num_nebula, int num_seeds, int minalt); extern void place_asteroids(int altitude); extern void doTerrainEffects();