Mercurial > ~darius > hgwebdir.cgi > paradise_server
view src/misc.h @ 20:9f180bf494bd default tip
Made torps and fighter wobbly.
They have a chance of tracking randomly instead of staying straight or seeking
if in nebulous terrain.
Option is turned on when NEBULA_EFFECT contains PHOTON and/or FIGHTER.
author | darius |
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date | Wed, 24 Dec 1997 12:42:09 +0000 |
parents | aa38447a4b21 |
children |
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/*-------------------------------------------------------------------------- NETREK II -- Paradise Permission to use, copy, modify, and distribute this software and its documentation, or any derivative works thereof, for any NON-COMMERCIAL purpose and without fee is hereby granted, provided that this copyright notice appear in all copies. No representations are made about the suitability of this software for any purpose. This software is provided "as is" without express or implied warranty. Xtrek Copyright 1986 Chris Guthrie Netrek (Xtrek II) Copyright 1989 Kevin P. Smith Scott Silvey Paradise II (Netrek II) Copyright 1993 Larry Denys Kurt Olsen Brandon Gillespie --------------------------------------------------------------------------*/ /*----------------------------FUNCTION PROTOTYPES--------------------------*/ void warmessage(); /* print war message */ void peacemessag(); /* print peace message */ int realNumShips(); /* number of ships on a team */ int tournamentMode(); /* are we in tourn mode */ void pmessage( /* char *str, int recip, int group, char addr */ ); void parse_godmesssages(); /* detect and log messages to god */ void PlaceLostArmies(); /* places armies from a lost/GB'd player */ /*--------------------------------------------------------------------------*/ /*--------END OF FILE------*/