view zlib/infblock.h @ 13:ed82a42ba89d

Added code to cause missiles, fighters and plasmas to get confused in nebulous terrain. If it gets confused then it picks a random direction to go.
author darius
date Sat, 06 Dec 1997 06:27:03 +0000
parents 1040ca591f2e
children
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/* infblock.h -- header to use infblock.c
 * Copyright (C) 1995 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

struct inflate_blocks_state;
typedef struct inflate_blocks_state FAR inflate_blocks_statef;

extern inflate_blocks_statef * inflate_blocks_new OF((
    z_stream *z,
    check_func c,               /* check function */
    uInt w));                   /* window size */

extern int inflate_blocks OF((
    inflate_blocks_statef *,
    z_stream *,
    int));                      /* initial return code */

extern void inflate_blocks_reset OF((
    inflate_blocks_statef *,
    z_stream *,
    uLongf *));                  /* check value on output */

extern int inflate_blocks_free OF((
    inflate_blocks_statef *,
    z_stream *,
    uLongf *));                  /* check value on output */