view zlib/compress.c @ 13:ed82a42ba89d

Added code to cause missiles, fighters and plasmas to get confused in nebulous terrain. If it gets confused then it picks a random direction to go.
author darius
date Sat, 06 Dec 1997 06:27:03 +0000
parents 1040ca591f2e
children
line wrap: on
line source

/* compress.c -- compress a memory buffer
 * Copyright (C) 1995 Jean-loup Gailly.
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* $Id: compress.c,v 1.1.1.1 1997/12/06 04:37:17 darius Exp $ */

#include "zlib.h"

/* ===========================================================================
     Compresses the source buffer into the destination buffer.  sourceLen is
   the byte length of the source buffer. Upon entry, destLen is the total
   size of the destination buffer, which must be at least 0.1% larger than
   sourceLen plus 8 bytes. Upon exit, destLen is the actual size of the
   compressed buffer.
     This function can be used to compress a whole file at once if the
   input file is mmap'ed.
     compress returns Z_OK if success, Z_MEM_ERROR if there was not
   enough memory, Z_BUF_ERROR if there was not enough room in the output
   buffer.
*/
int compress (dest, destLen, source, sourceLen)
    Bytef *dest;
    uLongf *destLen;
    Bytef *source;
    uLong sourceLen;
{
    z_stream stream;
    int err;

    stream.next_in = source;
    stream.avail_in = (uInt)sourceLen;
    /* Check for source > 64K on 16-bit machine: */
    if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;

    stream.next_out = dest;
    stream.avail_out = (uInt)*destLen;
    if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;

    stream.zalloc = (alloc_func)0;
    stream.zfree = (free_func)0;

    err = deflateInit(&stream, Z_DEFAULT_COMPRESSION);
    if (err != Z_OK) return err;

    err = deflate(&stream, Z_FINISH);
    if (err != Z_STREAM_END) {
        deflateEnd(&stream);
        return err == Z_OK ? Z_BUF_ERROR : err;
    }
    *destLen = stream.total_out;

    err = deflateEnd(&stream);
    return err;
}