Mercurial > ~darius > hgwebdir.cgi > paradise_server
view src/terrain.h @ 13:ed82a42ba89d
Added code to cause missiles, fighters and plasmas to get confused in
nebulous terrain. If it gets confused then it picks a random direction
to go.
author | darius |
---|---|
date | Sat, 06 Dec 1997 06:27:03 +0000 |
parents | 0836fb919dfa |
children |
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#define TERRAIN_TYPE(X,Y) terrain_grid[X*TGRID_SIZE + Y].types extern void generate_terrain(); extern void place_nebula(int num_nebula, int num_seeds, int minalt); extern void place_asteroids(int altitude); extern void doTerrainEffects();