Mercurial > ~darius > hgwebdir.cgi > paradise_server
view src/robotII.c @ 13:ed82a42ba89d
Added code to cause missiles, fighters and plasmas to get confused in
nebulous terrain. If it gets confused then it picks a random direction
to go.
author | darius |
---|---|
date | Sat, 06 Dec 1997 06:27:03 +0000 |
parents | 8c6d5731234d |
children |
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/*-------------------------------------------------------------------------- NETREK II -- Paradise Permission to use, copy, modify, and distribute this software and its documentation, or any derivative works thereof, for any NON-COMMERCIAL purpose and without fee is hereby granted, provided that this copyright notice appear in all copies. No representations are made about the suitability of this software for any purpose. This software is provided "as is" without express or implied warranty. Xtrek Copyright 1986 Chris Guthrie Netrek (Xtrek II) Copyright 1989 Kevin P. Smith Scott Silvey Paradise II (Netrek II) Copyright 1993 Larry Denys Kurt Olsen Brandon Gillespie --------------------------------------------------------------------------*/ char binary[] = "@(#)robotII"; #include "config.h" #include <stdio.h> #include <sys/types.h> #include <sys/time.h> #include <sys/stat.h> #include <sys/file.h> #ifndef ULTRIX #include <sys/fcntl.h> #endif #include <signal.h> #include <setjmp.h> #include <errno.h> #include "defs.h" #include "struct.h" #include "data.h" #include "shmem.h" extern void (*r_signal()) (); void config(); struct itimerval udt; extern int redrawall; /* maint: missing "extern" 6/22/92 TC */ extern int lastm; /* maint: missing "extern" 6/22/92 TC */ /* This lets you specify which ships a robot is allowed to choose */ int robotships[NUM_TYPES] = { 1, /* SCOUT */ 1, /* DESTROYER */ 1, /* CRUISER */ 1, /* BATTLESHIP */ 1, /* ASSAULT */ 0, /* STARBASE */ 0, /* ATT */ 0, /* JUMPSHIP */ 1, /* FRIGATE */ 0, /* WARBASE */ 1, /* LIGHTCRUISER */ 0, /* CARRIER */ 0, /* UTILITY */ 1 /* PATROL */ }; /* lots of neat flags */ int hostile; int debug; int level; int fleet; int sticky; int berserk; int practice; int nofuel; int polymorphic; /* match opponent's ship class 8/15/91 TC */ int target; /* Terminator's target 7/27/91 TC */ int phrange; /* phaser range 7/31/91 TC */ int trrange; /* tractor range 8/2/91 TC */ int startplanet = -1; /* CRD feature - MAK, 2-Jun-93 */ /* velocities 8/9/91 TC */ int dogslow; /* dodge speed (hard turn) */ int dogfast; /* dodge speed (soft turn) */ int runslow; /* run speed (flat etemp) */ int runfast; /* run speed (gain etemp) */ int closeslow; /* approach speed (hard turn) */ int closefast; /* approach speed (soft turn) */ char *rnames[6] = {"M5", "Colossus", "Guardian", "HAL", "DreadPirate Bob", "TERMINATOR"}; #ifdef ROBOTSTATS void do_robot_login() { int plfd, position, entries, i; char *path; struct statentry player; struct stat buf; path = build_path(PLAYERFILE); plfd = open(path, O_RDONLY, 0); if (plfd < 0) { fprintf(stderr, "%s: I cannot open the player file! (errno: %d)\n", argv0, errno); me->p_pos = -1; return; } position = 0; while (read(plfd, (char *) &player, sizeof(struct statentry)) == sizeof(struct statentry)) { if (!strcmp(pseudo, player.name)) { close(plfd); me->p_pos = position; memcpy(&(me->p_stats), &player.stats, sizeof(struct stats)); return; } position++; } /* Not in there, so create it */ strcpy(player.name, pseudo); strcpy(player.password, "*"); /* an invalid password to prevent logins */ memset(&player.stats, 0, sizeof(struct stats)); player.stats.st_tticks = 1; player.stats.st_flags = ST_INITIAL; plfd = open(path, O_RDWR | O_CREAT, 0644); if (plfd < 0) { fprintf(stderr, "%s: I cannot open the player file! (errno: %d)\n", argv0, errno); me->p_pos = -1; return; } else { fstat(plfd, &buf); entries = buf.st_size / sizeof(struct statentry); lseek(plfd, entries * sizeof(struct statentry), 0); write(plfd, (char *) &player, sizeof(struct statentry)); close(plfd); me->p_pos = entries; memcpy(&(me->p_stats), &player.stats, sizeof(struct stats)); } } void save_robot() { int fd; char *path; if (me->p_pos < 0) return; path = build_path(PLAYERFILE); fd = open(path, O_WRONLY, 0644); if (fd >= 0) { me->p_stats.st_lastlogin = time(NULL); lseek(fd, 32 + me->p_pos * sizeof(struct statentry), 0); write(fd, (char *) &me->p_stats, sizeof(struct stats)); close(fd); } } #endif int main(argc, argv) int argc; char **argv; { register int i; int rmove(); int team = -1; int bteam; int pno; int class; /* ship class 8/9/91 TC */ argv0 = argv[0]; srand48(time(NULL) + getpid()); openmem(0, 0); for (;;) { class = lrand48() % NUM_TYPES; /* pick a ship type */ if (robotships[class] && shipsallowed[class]) break; } target = -1; /* no target 7/27/91 TC */ for (; argc > 1 && argv[1][0] == '-'; argc--, argv++) { switch (argv[1][1]) { case 'S': startplanet = atoi(&argv[1][2]); if (startplanet >= configvals->numplanets) { printf("startplanet insane: %d\n", startplanet); startplanet = -1; } break; case 'F': nofuel++; break; case 'P': polymorphic++; break; case 'f': fleet++; break; case 's': sticky++; break; case 'd': debug++; break; case 'h': hostile++; break; case 'p': practice++; break; case 'b': berserk++; break; case 'l': if (argv[1][2] != '\0') level = atoi(&argv[1][2]); else level = 100; break; case 'c': /* ship class */ { char cstr[NUM_TYPES + 1]; for (class = 0; class <= NUM_TYPES; class++) { if (class == NUM_TYPES) { cstr[NUM_TYPES] = 0; fprintf(stderr, "Unknown ship class, must be one of [%s].\n", cstr); exit(1); } if (argv[1][2] == shipvals[class].s_letter) break; cstr[class] = shipvals[class].s_letter; } } break; case 'T': /* team */ switch (argv[1][2]) { case 'f': team = 0; bteam = FED; break; case 'r': team = 1; bteam = ROM; break; case 'k': team = 2; bteam = KLI; break; case 'o': team = 3; bteam = ORI; break; case 'n': /* change 5/10/91 TC neutral */ case 'i': team = 4; bteam = FED | ROM | KLI | ORI; /* don't like anybody */ break; case 't': { char c; c = argv[1][3]; team = 5; bteam = FED | ROM | KLI | ORI; /* don't like anybody */ target = -1; if (c == '\0') { fprintf(stderr, "Must specify target. e.g. -Tt3.\n"); exit(1); } if ((c >= '0') && (c <= '9')) target = c - '0'; else if ((c >= 'a') && (c <= 'v')) target = c - 'a' + 10; else { fprintf(stderr, "Must specify target. e.g. -Tt3.\n"); exit(1); } } /* end case 't' */ break; default: fprintf(stderr, "Unknown team type. Usage -Tx where x is [frko]\n"); exit(1); } /* end switch argv */ break; default: fprintf(stderr, "Unknown option '%c' (must be one of: bcdfpsFPT)\n", argv[1][1]); exit(1); } /* end switch argv[1][1] */ } /* end for */ if (team < 0 || team >= 6) { /* change 7/27/91 TC was 4 now 6 */ if (debug) fprintf(stderr, "Choosing random team.\n"); team = lrand48() % 4; } pno = findrslot(); /* Robots are entitled to tester's slots. */ me = &players[pno]; me->p_no = pno; myship = &me->p_ship; mystats = &me->p_stats; lastm = mctl->mc_current; /* * At this point we have memory set up. If we aren't a fleet, we don't * want to replace any other robots on this team, so we'll check the other * players and get out if there are any on our team. */ if (practice) { strcpy(pseudo, "Hozer"); } else { strcpy(pseudo, rnames[team]); } strcpy(login, "Robot"); (void) strncpy(me->p_login, login, sizeof(me->p_login)); me->p_login[sizeof(me->p_login) - 1] = '\0'; (void) strncpy(me->p_monitor, "Nowhere", sizeof(me->p_monitor)); me->p_monitor[sizeof(me->p_monitor) - 1] = '\0'; /* repeat "Nowhere" for completeness 4/13/92 TC */ (void) strncpy(me->p_full_hostname, "Nowhere", sizeof(me->p_full_hostname)); me->p_full_hostname[sizeof(me->p_full_hostname) - 1] = '\0'; if (target >= 0) { /* hack 7/27/91 TC */ enter(team, target, pno, class, startplanet); startplanet = -1; /* Termies should forget about startplanet */ } else startplanet = enter(team, 0, pno, class, startplanet); #ifdef ROBOTSTATS do_robot_login(); #else me->p_pos = -1; /* So robot stats don't get saved */ #endif me->p_flags |= PFROBOT; /* Mark as a robot */ if ((berserk) || (team == 4)) /* indeps are hostile */ me->p_hostile = (FED | ROM | KLI | ORI); /* unless they are berserk */ else if (team == 5) me->p_hostile = 0; /* Termies declare war later */ else if (practice) me->p_hostile = bteam; /* or practice */ else me->p_hostile = 0; /* robots are peaceful */ if (practice) me->p_flags |= PFPRACTR; /* Mark as a practice robot */ r_signal(SIGALRM, rmove); config(); if (practice) { udt.it_interval.tv_sec = 1; /* Robots get to move 1/sec */ udt.it_interval.tv_usec = 000000; } else { udt.it_interval.tv_sec = 0; /* Robots get to move 2/sec */ udt.it_interval.tv_usec = 500000; } udt.it_value.tv_sec = 1; udt.it_value.tv_usec = 0; if (setitimer(ITIMER_REAL, &udt, 0) < 0) { perror("setitimer"); me->p_status = PFREE; /* Put robot in game */ move_player(me->p_no, -1, -1, 1); exit(1); } /* allows robots to be forked by the daemon -- Evil ultrix bullshit */ #ifndef SVR4 sigsetmask(0); #endif /* SVR4 */ if (team == 4) { int count = 0; for (i = 0; i < MAXPLAYER; i++) { if (players[i].p_status == PALIVE) count++; } if (((count <= 1) && (!fleet)) || ((count < 1) && (fleet))) { /* if one or less players, don't show */ if (debug) fprintf(stderr, "No one to hoze.\n"); players[pno].p_status = PFREE; move_player(me->p_no, -1, -1, 1); exit(1); } } if (!fleet) { for (i = 0; i < MAXPLAYER; i++) { if ((players[i].p_status == PALIVE) && (players[i].p_team == bteam)) { if (debug) fprintf(stderr, "Galaxy already defended\n"); players[pno].p_status = PFREE; move_player(me->p_no, -1, -1, 1); exit(1); } } } me->p_status = PALIVE; /* Put robot in game */ while (1) { pause(); } return 0; } int findrslot() { register int i; #if 0 for (i = 0; i < MAXPLAYER; i++) #else for (i = MAXPLAYER - 1; i >= 0; i--) #endif { /* reverse entry..let's be trendy 4/6/92 TC */ if (players[i].p_status == PFREE) { /* We have a free slot */ players[i].p_status = POUTFIT; /* possible race code */ break; } } if ((i == MAXPLAYER) || (i == -1)) { if (debug) { fprintf(stderr, "No more room in game\n"); } exit(0); } memset(&players[i].p_stats, 0, sizeof(struct stats)); players[i].p_stats.st_tticks = 1; return (i); } void warning(mess) char *mess; { if (debug) fprintf(stderr, "warning: %s\n", mess); } void config() { /* calc class-specific stuff */ phrange = PHASEDIST * me->p_ship.s_phaser.damage / 100; trrange = TRACTDIST * me->p_ship.s_tractrng; switch (myship->s_type) { case SCOUT: dogslow = 5; dogfast = 7; runslow = 8; runfast = 9; closeslow = 5; closefast = 7; break; case DESTROYER: dogslow = 4; dogfast = 6; runslow = 6; runfast = 8; closeslow = 4; closefast = 6; break; case CRUISER: dogslow = 4; dogfast = 6; runslow = 6; runfast = 7; closeslow = 4; closefast = 6; break; case BATTLESHIP: dogslow = 3; dogfast = 5; runslow = 5; runfast = 6; closeslow = 3; closefast = 4; break; case FRIGATE: dogslow = 3; dogfast = 5; runslow = 5; runfast = 6; closeslow = 3; closefast = 4; break; case ASSAULT: dogslow = 3; dogfast = 5; runslow = 6; runfast = 7; closeslow = 3; closefast = 4; break; case JUMPSHIP: dogslow = 2; dogfast = 3; runslow = 2; runfast = 3; closeslow = 2; closefast = 3; break; case STARBASE: dogslow = 2; dogfast = 2; runslow = 2; runfast = 2; closeslow = 2; closefast = 2; break; case WARBASE: dogslow = 2; dogfast = 2; runslow = 2; runfast = 2; closeslow = 2; closefast = 2; break; case LIGHTCRUISER: dogslow = 5; dogfast = 6; runslow = 6; runfast = 7; closeslow = 5; closefast = 7; break; case CARRIER: dogslow = 3; dogfast = 4; runslow = 5; runfast = 6; closeslow = 4; closefast = 6; break; case UTILITY: dogslow = 3; dogfast = 4; runslow = 5; runfast = 6; closeslow = 4; closefast = 5; break; case PATROL: dogslow = 7; dogfast = 8; runslow = 9; runfast = 10; closeslow = 8; closefast = 9; break; } if (debug) printf("My phaser range: %d.\n", phrange); if (debug) printf("My tractor range: %d.\n", trrange); if (!nofuel) { myship->s_phaser.cost = 0; myship->s_torp.cost = 0; myship->s_cloakcost = 0; } if (target >= 0) { /* 7/27/91 TC */ myship->s_imp.maxspeed = 20;/* was 10, so you can't run */ myship->s_imp.cost = 1; myship->s_egncoolrate = 100; } }