Mercurial > ~darius > hgwebdir.cgi > paradise_server
view etc/conf.sysdef.deepspace @ 13:ed82a42ba89d
Added code to cause missiles, fighters and plasmas to get confused in
nebulous terrain. If it gets confused then it picks a random direction
to go.
author | darius |
---|---|
date | Sat, 06 Dec 1997 06:27:03 +0000 |
parents | 2719a89505ba |
children |
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TOURN=1 SHIPS=SC,DD,BB,CA,CL,AS,SB,FR,WB,PT,UT,CV WEAPONS=PLASMA,TRACTOR,MISSILE,FIGHTER EROSION=.04 PLKILLS=1 MSKILLS=.5 HIDDEN=1 MAXLOAD=5.0 WARPDRIVE=0 AFTERBURNERS=0 CONFIRM=0 UDP=1 MINUPDDELAY=10000 WARPDECEL=0 NUMWORMPAIRS=3 GALAXYGENERATOR=2 FIREDURINGWARPPREP=0 PLANETSINPLAY=99 PLANUPDSPD=1 ORBITDIRPROB=1 TESTERS=1 POPSCHEME=1 POPCHOICE=1 POPSPEED%=9 VARIABLE_WARP=0 WARPPREP_SUSPENDABLE=1 IMPROVED_TRACKING=MISSILE,PHOTON CLUECHECK=25 CLUEDELAY=216000 CLUETIME=300 CLUESOURCE=2 SUN_EFFECT=PHOTON,PLASMA,MISSILE,FIGHTER ASTEROID_EFFECT=IMPULSE,PHOTON,PLASMA,MISSILE,FIGHTER NUMASTEROID=9 ASTEROIDTHICKNESS=1.0 ASTEROIDDENSITY=50 ASTEROIDRADIUS=12 ASTEROIDTHICKVAR=0.5 ASTEROIDDENSVAR=25 ASTEROIDRADVAR=6 NOPREGAMEBEAMUP=0 GAMESTARTNUKE=1 NOTTIMEOUT=10 HELPFULPLANETS=0 BRONCOSHIPVALS=1 SHIP=0 SC torp.speed 15 end SHIP=1 DD torp.speed 13 end SHIP=2 CA torp.speed 12 end SHIP=3 BB torp.speed 12 end SHIP=4 AS torp.speed 15 end SHIP=5 SB maxarmies 25 SB rank 0 SB torp.speed 14 SB numdefn 0 SB timer 5 SB imp.maxspeed 2 end SHIP=6 AT maxarmies 99 end SHIP=7 JS maxarmies 0 end SHIP=8 FR torp.speed 12 end SHIP=9 WB maxarmies 0 WB rank 0 WB numdefn 0 SB imp.maxspeed 2 end SHIP=10 CL torp.speed 12 end SHIP=11 CV rank 0 CV torp.speed 12 end SHIP=12 UT rank 0 end SHIP=13 PT rank 0 PT torp.speed 14 PT missile.count 2 end