view etc/conf.sysdef @ 13:ed82a42ba89d

Added code to cause missiles, fighters and plasmas to get confused in nebulous terrain. If it gets confused then it picks a random direction to go.
author darius
date Sat, 06 Dec 1997 06:27:03 +0000
parents 2719a89505ba
children
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TOURN=2
SHIPS=SC,DD,BB,CA,AS,SB,JS,FR,WB,PT,UT,CV
WEAPONS=PLASMA,TRACTOR,MISSILE,FIGHTER
PLKILLS=1
MSKILLS=1
HIDDEN=1
MAXLOAD=5.0
CONFIRM=0
UDP=1
WARPDECEL=0
GALAXYGENERATOR=1
FIREDURINGWARPPREP=1
PLANETSINPLAY=19
ORBITDIRPROB=0.50
TESTERS=14
POPSCHEME=1
POPCHOICE=1
POPSPEED%=28
VARIABLE_WARP=1
WARPPREP_SUSPENDABLE=1
IMPROVED_TRACKING=MISSILE
CLUECHECK=25
CLUEDELAY=216000
CLUETIME=300
CLUESOURCE=2
SUN_EFFECT=PHOTON,PLASMA,MISSILE,FIGHTER
NOPREGAMEBEAMUP=1
GAMESTARTNUKE=0
NOTTIMEOUT=10
NEBULA_EFFECT=PHOTON,PLASMA,MISSILE,FIGHTER
NUMNEBULA=3
NEBULADENSITY=240
NEBULASUBCLOUDS=2
NUMASTEROID=3
ASTEROIDTHICKNESS=1.0
ASTEROIDDENSITY=60
ASTEROIDRADIUS=12
ASTEROIDTHICKVAR=3.0
ASTEROIDDENSVAR=40
ASTEROIDRADVAR=8
FIREDURINGWARP=1