view src/tool-pl.c @ 19:de685799a432

Made torps wobbly when going through nebulous terrain. Only happens if nebula_effect contains photon.
author darius
date Wed, 24 Dec 1997 12:40:04 +0000
parents 0836fb919dfa
children
line wrap: on
line source

/*--------------------------------------------------------------------------
NETREK II -- Paradise

Permission to use, copy, modify, and distribute this software and its
documentation, or any derivative works thereof, for any NON-COMMERCIAL
purpose and without fee is hereby granted, provided that this copyright
notice appear in all copies.  No representations are made about the
suitability of this software for any purpose.  This software is provided
"as is" without express or implied warranty.

    Xtrek Copyright 1986                            Chris Guthrie
    Netrek (Xtrek II) Copyright 1989                Kevin P. Smith
                                                    Scott Silvey
    Paradise II (Netrek II) Copyright 1993          Larry Denys
                                                    Kurt Olsen
                                                    Brandon Gillespie
--------------------------------------------------------------------------*/

#include "config.h"

#include <stdio.h>
#include "data.h"
#include "defs.h"
#include "shmem.h"
#include "tool-util.h"

/* ------------------------------------------------------------------- */
char *statnames[] = {"F", "O", "A", "E", "D", "Q"};

char *oldranknames[] = {
  "Ensign", "Lieutenan",
  "Lt. Cmdr.", "Commander",
  "Captain", "Flt. Capt",
  "Commodore", "Rear Adml",
  "Admiral"
};

char *oldshiptypes[] = {"SC", "DD", "CA", "BB", "AS", "SB"};

/* ------------------------------------------------------------------- */
char *maprank(struct player * p);
char *mapshiptype(struct player * p);
char *mapname(char *s);
char *fillcH(int width, char fchar);
char *typestat(struct player * p);

/* -------------------------------[ Main ]----------------------------- */
main(int argc, char **argv)
{
  int mode;
  char monitor[17];
  char fh[33];
  int teams[9];
  int i, count;
  struct player *j;
  int usage = 0;

  argv0 = argv[0];

  if (argc > 1)
  {
    if (argv[1][0] != '-')
    {
      usage++;
    }
    else
    {
      switch (argv[1][1])
      {
       case 'h':
	usage++;
	break;
       case 'd':
       case 'r':
       case 'l':
       case 'o':
       case 'M':
       case 'p':
	mode = argv[1][1];
	break;
       default:
	usage++;
	break;
      }
    }
  }
  else
  {
    mode = '\0';
  }

  if (usage)
  {
    char *message[255] = {
      "\n\t'%s [option]'\n",
      "\nOptions:\n",
      "\t-h   help (this usage description)\n",
      "\t-d   Damage Status.\n",
      "\t-r   ?\n",
      "\t-l   Lag Statistics\n",
      "\t-o   Old style (NetrekI Ranks/ships)\n",
      "\t-M   Default (Metaserver)\n",
      "\t-p   PID\n\n",
      "\0"
    };

    fprintf(stderr, "-- NetrekII (Paradise), %s --\n", PARAVERS);
    for (i = 0; *message[i] != '\0'; i++)
      fprintf(stderr, message[i], argv0);

    exit(1);
  }

  openmem(0);

  for (count = 0, i = 0, j = players; i < MAXPLAYER; i++, j++)
  {
    if (j->p_status == PFREE)
      continue;
    count++;
  }

  if (!count)
  {
    printf("No one is playing.\n");
    exit(0);
  }

  for (i = 0; i < 9; i++)
    teams[i] = 0;

  for (i = 0, j = players; i < MAXPLAYER; i++, j++)
  {
    if (j->p_status == PFREE)
    {
      continue;
    }
    teams[j->p_team]++;
  }

  /* print the header #1 */
  printf("--==[ %d Player%s", count,
	 (count == 1 ? " ]=====[" : (count > 9 ? "s ]===[" : "s ]====[")));
  printf(" Feds: %d ]=[ Roms: %d ]=[ Kli: %d ]=[ Ori: %d ]=====--\n",
	 teams[FED], teams[ROM], teams[KLI], teams[ORI]);

  /* print the header #2 */
  switch (mode)
  {
   case 'd':
    printf("--==[ Name ]=========[ Type  Kills Damage Shields Armies   Fuel ]======--\n");
    break;
   case 'r':
    printf("--==[ Name ]=========[ Status Type  Genocides  MaxKills        DI ]====--\n");
    break;
   case 'l':
    printf("--==[ Name ]============[ Average   Stnd Dev   Loss ]==================--\n");
    break;
   case 'M':
   case 'o':
   case '\0':
    printf("--=======[ Rank ]====[ Name ]=========[ Address ]======================--\n");
    break;
   case 'p':
    printf("--========[ PID ]===[ Name ]==========[ Address ]======================--\n");
    break;
  }

  for (i = 0, j = players; i < MAXPLAYER; i++, j++)
  {
    if (j->p_status == PFREE)
    {
      continue;
    }
    switch (mode)
    {
     case 'd':
      printf("  %2s: %-16s   %2s %6.2f %6d %7d %6d %6d\n",
	     twoletters(j), j->p_name,
	     typestat(j),
	     j->p_kills,
	     j->p_damage,
	     j->p_shield,
	     j->p_armies,
	     j->p_fuel);
      break;
     case 'r':
      printf("  %2s: %-16s %s/%-4d  %2s  %7d  %9.1f  %10.2f\n",
	     twoletters(j),
	     j->p_name,
	     statnames[j->p_status],
	     j->p_ghostbuster,
	     typestat(j),
	     j->p_stats.st_genocides,
	     j->p_stats.st_tmaxkills,
	     j->p_stats.st_di);
      break;
     case 'l':
      printf("  %2s: %-16s %7d ms %7d ms %5d%%\n",
	     twoletters(j),
	     j->p_name,
	     j->p_avrt,
	     j->p_stdv,
	     j->p_pkls);
      break;
     case 'o':
      if (i > 19)
	continue;		/* show only first 20 */

      strncpy(fh, j->p_full_hostname, 32);
      fh[32] = 0;
      printf("  %2s:  %2s  %-9.9s   %-16s %s@%s\n",
	     twoletters(j), mapshiptype(j), maprank(j),
	     mapname(j->p_name), j->p_login, fh);
      break;
     case 'p':
      strncpy(fh, j->p_full_hostname, 32);
      fh[32] = 0;
      printf(" %c%2s:  %2s   %-9d %-16s  %s@%s\n",
	     (j->p_stats.st_flags & ST_CYBORG) ? '*' : ' ',
	     twoletters(j), typestat(j),
	     j->p_ntspid,
	     j->p_name,
	     j->p_login,
	     fh);
      break;
     case 'M':
     case '\0':
      strncpy(fh, j->p_full_hostname, 32);
      fh[32] = 0;
      printf(" %c%2s:  %2s  %-11.11s %-16s %s@%s\n",
	     (j->p_stats.st_flags & ST_CYBORG) ? '*' : ' ',
	     twoletters(j), typestat(j),
	     j->p_stats.st_royal ? royal[j->p_stats.st_royal].name
	     : ranks[j->p_stats.st_rank].name,
	     j->p_name,
	     j->p_login,
	     fh);
      break;
    }
  }

  printf("--==[ NetrekII (Paradise), %s ]%s--\n", PARAVERS, fillcH((63 - strlen(PARAVERS)), '='));
}

/* ---------------------------[ Functions ]--------------------------- */

/*
 * map rank into one of the original netrek rank names for compatibility with
 * the metaserver
 */
char *
maprank(struct player * p)
{
  int r;

  r = (int) (10 * (p->p_stats.st_rank / (float) NUMRANKS));
  if (r < 0)
    r = 0;
  if (r > 8)
    r = 8;
  return oldranknames[r];
}

char *
mapshiptype(struct player * p)
{
  int n;

  n = p->p_ship.s_alttype;
  if (n > 5)
    n = 5;

  return oldshiptypes[n];
}

char *
mapname(char *s)
{
  char newname[17];

  if (*s == ' ')
  {
    strncpy(newname, s, 16);
    newname[0] = '_';
    return newname;
  }
  else
    return s;
}

/* fills with fchar up to width (width must be less than 255) */
char *
fillcH(int width, char fchar)
{
  char buf[width];
  int i;

  for (i = 0; i < width; i++)
    buf[i] = fchar;

  return buf;
}

char *
typestat(struct player * p)
{
  char str[3];

  switch (p->p_status)
  {
   case PALIVE:
   case PEXPLODE:
    str[0] = p->p_ship.s_desig1;
    str[1] = p->p_ship.s_desig2;
    str[3] = 0;
    return str;
   case PTQUEUE:
    return "tq";
   case POBSERVE:
    return "ob";
   case POUTFIT:
    return "of";
   case PDEAD:
   default:
    return "--";
  }
}