view src/tool-heraldry.c @ 19:de685799a432

Made torps wobbly when going through nebulous terrain. Only happens if nebula_effect contains photon.
author darius
date Wed, 24 Dec 1997 12:40:04 +0000
parents 0836fb919dfa
children
line wrap: on
line source

/*--------------------------------------------------------------------------
NETREK II -- Paradise

Permission to use, copy, modify, and distribute this software and its
documentation, or any derivative works thereof, for any NON-COMMERCIAL
purpose and without fee is hereby granted, provided that this copyright
notice appear in all copies.  No representations are made about the
suitability of this software for any purpose.  This software is provided
"as is" without express or implied warranty.

    Xtrek Copyright 1986                            Chris Guthrie
    Netrek (Xtrek II) Copyright 1989                Kevin P. Smith
                                                    Scott Silvey
    Paradise II (Netrek II) Copyright 1993          Larry Denys
                                                    Kurt Olsen
                                                    Brandon Gillespie
--------------------------------------------------------------------------*/

/*
 * Robert Forsman
 * 
 * Scans the score file for royalty.
 */

#include "config.h"

#include <stdio.h>
#include <sys/types.h>
#include <sys/file.h>
#include <pwd.h>
#include "defs.h"
#include "struct.h"
#include "data.h"


struct person
{
  int royal;
  char name[16];
  struct person *next;
};

int 
compare_people(a, b)
  struct person *a, *b;
{
  if (a->royal > b->royal)
    return 1;
  else
    return -1;
}

int
main(argc, argv)
  int argc;
  char **argv;
{
  struct statentry plstats;
  struct person *head = 0;
  int royalty;

  printf("Reading players file from stdin...");
  while (1 == fread(&plstats, sizeof(plstats), 1, stdin))
  {
    if (plstats.stats.st_royal > 0)
    {
      /* royalty!  insert into linked list. */
      struct person **scan;
      struct person *dude;
      dude = (struct person *) malloc(sizeof(*dude));
      dude->royal = plstats.stats.st_royal;
      strncpy(dude->name, plstats.name, sizeof(dude->name));
      for (scan = &head;
	   *scan && 0 > compare_people(dude, *scan);
	   scan = &(*scan)->next)
	;
      dude->next = *scan;
      *scan = dude;
    }
  }
  printf("done.\n");


  royalty = -1;
  while (head)
  {
    struct person *temp;
    if (royalty != head->royal)
    {
      royalty = head->royal;
      printf("%s:\n", royal[royalty].name);
    }
    printf("  %s\n", head->name);
    temp = head;
    head = head->next;
    free(temp);
  }

  exit(0);
}