view src/terrain.h @ 19:de685799a432

Made torps wobbly when going through nebulous terrain. Only happens if nebula_effect contains photon.
author darius
date Wed, 24 Dec 1997 12:40:04 +0000
parents 0836fb919dfa
children
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#define TERRAIN_TYPE(X,Y) terrain_grid[X*TGRID_SIZE + Y].types

extern void generate_terrain();
extern void place_nebula(int num_nebula, int num_seeds, int minalt);
extern void place_asteroids(int altitude);
extern void doTerrainEffects();