Mercurial > ~darius > hgwebdir.cgi > paradise_server
view src/sysdefaults.c @ 14:b7fe2e0e4b86
Added #defines which hold the chance of nebulous terrain affecting
your weapons systems.
author | darius |
---|---|
date | Sat, 06 Dec 1997 06:27:50 +0000 |
parents | 0836fb919dfa |
children |
line wrap: on
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/*-------------------------------------------------------------------------- NETREK II -- Paradise Permission to use, copy, modify, and distribute this software and its documentation, or any derivative works thereof, for any NON-COMMERCIAL purpose and without fee is hereby granted, provided that this copyright notice appear in all copies. No representations are made about the suitability of this software for any purpose. This software is provided "as is" without express or implied warranty. Xtrek Copyright 1986 Chris Guthrie Netrek (Xtrek II) Copyright 1989 Kevin P. Smith Scott Silvey Paradise II (Netrek II) Copyright 1993 Larry Denys Kurt Olsen Brandon Gillespie --------------------------------------------------------------------------*/ #include "config.h" #include <stdio.h> #include <math.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include "defs.h" #include "struct.h" #include "data.h" #include "getship.h" #include "shmem.h" #include "path.h" #include "structdesc.h" /*-----------------------------MODULE VARS--------------------------------*/ static struct stat oldstat; /* to hold info about file so we */ /* can check whether it has changed */ /* these might not match new designations provided in the sysdef. Oh well */ static char *shiptypes[NUM_TYPES] = { "SC", "DD", "CA", "BB", "AS", "SB", "AT", "JS", "FR", "WB", "CL", "CV", "UT", "PT" }; static char *weapontypes[WP_MAX] = {"PLASMA", "TRACTOR", "MISSILE", "FIGHTER"}; static char *systemtypes[SHIPS_SYSTEMS] = { "PLASMA", "TRACTOR", "MISSILE", "FIGHTER", "PHOTON", "PHASER", "SHIELD", "REPAIR", "CLOAK", "SCANNER", "SENSOR", "WARP", "IMPULSE", "DOCK", "NAVIGATION", "COMMUNICATION", }; /*--------------------------------------------------------------------------*/ /*-----------------------------INTERNAL FUNCTIONS-------------------------*/ static void load_clue_phrases() { char *path; FILE *fp; int count; int i; char *s = cluephrase_storage; /* damn, I'm tired of typing it */ path = build_path(CLUEPHRASEFILE); fp = fopen(path, "r"); if (!fp) return; count = fread(s, 1, CLUEPHRASE_SIZE - 2, fp); fclose(fp); if (count < 0) { /* ACK, read fail */ s[0] = 0; } else { s[count] = 0; /* two zeros terminates the clue phrase list */ s[count + 1] = 0; for (i = 0; i < count; i++) if (s[i] == '\n') s[i] = 0; } } /*------------------------------READSTRINGS-------------------------------*/ /* * This function reads in a list of strings. An array of strings contains * the name of the possible strings in the list. If the string is read in * from the file and matches one of the strings in the array, then the * corresponding element in the parameter 'array' is set to 1. All keys must * be of the same length. */ #ifndef SYSV /* HP's have a problem with this */ extern int fprintf(); #endif #ifndef IRIX extern int sscanf(); #endif #ifndef linux extern int atoi(); #endif /* linux */ extern int fclose(); void readstrings(type, string, keys, array, max) char *type; /* Used to specify the type for err messages */ char *string; /* the string to parse. */ char **keys; /* the array of key strings */ int *array; /* the array tofill with 1's */ int max; /* the size of the array */ { int i; /* looping var */ while (*string != '\0') { /* go until end of string */ while ((*string == '\n') || (*string == ' ') || (*string == ',') || (*string == '\t')) string++; /* go to next char if white space */ if (*string == '\0') /* if end of string found */ break; for (i = 0; i < max; i++) { /* search through keys */ if (strncmp(keys[i], string, strlen(keys[i])) == 0) { string += strlen(keys[i]); /* go to next key */ array[i] = 1; /* set array element to 1 */ break; /* found it, break out of for loop */ } } if (i == max) { /* if unknown key then */ fprintf(stderr, "%s type %s unknown!\n", type, string); string++; /* print error */ } } } /* modifies flagp to return result */ void read_longflags(flagp, str, names) long *flagp; char *str; char **names; { char buf[80]; *flagp = 0; while (*str) { int i; i = 0; while (*str != 0 && *str != ',') buf[i++] = *(str++); if (*str == ',') str++; buf[i] = 0; for (i = 0; names[i]; i++) if (0 == strcasecmp(buf, names[i])) break; if (!names[i]) { fprintf(stderr, "unknown flag %s\n", buf); continue; } *flagp |= 1 << i; } } /*--------------------------------SHIPDEFS---------------------------------*/ /* * This function gets all of the field values for a ship. Each line of input * for the ship fields has a single ship field on it. The name of the ship * field is followed by the value to place in that field. The function stops * when it encounters a line with "end" on it. It places the values into * the shipvals so that the next time getship is called, the new values will * be used. */ void shipdefs(s, f) int s; /* ship number */ FILE *f; /* file to load from */ { struct ship *currship = shipvals + s; char buf[256]; /* to get a string from file */ char field_name[64]; /* to get name of field */ char value[256]; /* to get name */ char sdesig[64]; /* to get ship letters */ int len; /* to hold length of read in string */ int i; /* looping var */ int offset; /* to offset into ship structure */ if ((s < 0) || (s >= NUM_TYPES)) { /* invalid ship number? */ fprintf(stderr, "invalid ship number in .sysdef file\n"); return; } while (1) { /* loop until break */ if (0 == fgets(buf, sizeof(buf), f)) /* get a string of input */ break; /* if end of file then break */ if (buf[0] == '!') continue; /* skip lines that begin with ! */ len = strlen(buf); if (buf[len - 1] == '\n') /* blast trailing newline */ buf[--len] = 0; if (strncmp(buf, "end", 3) == 0) { /* if end of ship then break */ return; } if (shipvals == 0) continue; /* get field name and value */ sscanf(buf, "%s %s %s", sdesig, field_name, value); for (i = 0; ship_fields[i].name; i++) { /* loop through field names */ if (strcmp(field_name, ship_fields[i].name) == 0 || /* found field? */ (strncmp(field_name, "s_", 2) == 0 && strcmp(field_name + 2, ship_fields[i].name) == 0)) break; } if (ship_fields[i].name == 0) { /* if we did not find name */ fprintf(stderr, "invalid field name in ship description `%s'\n", field_name); continue; /* print error, get next */ } offset = ship_fields[i].offset; /* get offset into struct */ switch (ship_fields[i].type) { /* parse the right type */ case FT_CHAR: sscanf(value, "%c", offset + (char *) currship); break; case FT_SHORT: sscanf(value, "%hi", (short *) (offset + (char *) currship)); break; case FT_INT: sscanf(value, "%i", (int *) (offset + (char *) currship)); break; case FT_LONG: sscanf(value, "%li", (long *) (offset + (char *) currship)); break; case FT_FLOAT: sscanf(value, "%f", (float *) (offset + (char *) currship)); break; case FT_STRING: sscanf(value, "%s", offset + (char *) currship); break; case FT_LONGFLAGS: read_longflags((long *) (offset + (char *) currship), value, (char **) ship_fields[i].aux); break; default: fprintf(stderr, "Internal error, unknown field type %d\n", ship_fields[i].type); } } } /*--------------------------------------------------------------------------*/ void initteamvals() { strcpy(teams[NOBODY].nickname, "Independent"); strcpy(teams[NOBODY].name, "Independents"); teams[NOBODY].letter = 'I'; strcpy(teams[NOBODY].shortname, "IND"); strcpy(teams[FED].nickname, "Fed"); strcpy(teams[FED].name, "Federation"); teams[FED].letter = 'F'; strcpy(teams[FED].shortname, "FED"); strcpy(teams[ROM].nickname, "Romulan"); strcpy(teams[ROM].name, "Romulans"); teams[ROM].letter = 'R'; strcpy(teams[ROM].shortname, "ROM"); strcpy(teams[KLI].nickname, "Klingon"); strcpy(teams[KLI].name, "Klingons"); teams[KLI].letter = 'K'; strcpy(teams[KLI].shortname, "KLI"); strcpy(teams[ORI].nickname, "Orion"); strcpy(teams[ORI].name, "Orions"); teams[ORI].letter = 'O'; strcpy(teams[ORI].shortname, "ORI"); } /*--------------------------------------------------------------------------*/ #define OFFSET_OF(field) ( (char*)(&((struct configuration*)0)->field) -\ (char*)0) static struct field_desc config_fields[] = { {"TOURN", FT_INT, OFFSET_OF(tournplayers)}, {"TESTERS", FT_INT, OFFSET_OF(ntesters)}, {"CONFIRM", FT_BYTE, OFFSET_OF(binconfirm)}, {"MAXLOAD", FT_FLOAT, OFFSET_OF(maxload)}, {"UDP", FT_BYTE, OFFSET_OF(udpAllowed)}, {"MINUPDDELAY", FT_INT, OFFSET_OF(min_upd_delay)}, {"MINOBSUPDDELAY", FT_INT, OFFSET_OF(min_observer_upd_delay)}, {"PLKILLS", FT_FLOAT, OFFSET_OF(plkills)}, {"MSKILLS", FT_FLOAT, OFFSET_OF(mskills)}, {"EROSION", FT_FLOAT, OFFSET_OF(erosion)}, {"PENETRATION", FT_FLOAT, OFFSET_OF(penetration)}, {"NEWTURN", FT_INT, OFFSET_OF(newturn)}, {"HIDDEN", FT_INT, OFFSET_OF(hiddenenemy)}, {"PLANUPDSPD", FT_FLOAT, OFFSET_OF(planupdspd)}, {"GALAXYGENERATOR", FT_INT, OFFSET_OF(galaxygenerator)}, {"NUMWORMPAIRS", FT_INT, OFFSET_OF(num_wormpairs)}, {"NUMNEBULA", FT_INT, OFFSET_OF(num_nebula)}, {"NEBULADENSITY", FT_INT, OFFSET_OF(nebula_density)}, {"NEBULASUBCLOUDS", FT_INT, OFFSET_OF(nebula_subclouds)}, {"NUMASTEROID", FT_INT, OFFSET_OF(num_asteroid)}, {"ASTEROIDTHICKNESS", FT_FLOAT, OFFSET_OF(asteroid_thickness)}, {"ASTEROIDDENSITY", FT_INT, OFFSET_OF(asteroid_density)}, {"ASTEROIDRADIUS", FT_INT, OFFSET_OF(asteroid_radius)}, {"ASTEROIDTHICKVAR", FT_FLOAT, OFFSET_OF(asteroid_thick_variance)}, {"ASTEROIDDENSVAR", FT_INT, OFFSET_OF(asteroid_dens_variance)}, {"ASTEROIDRADVAR", FT_INT, OFFSET_OF(asteroid_rad_variance)}, {"POPSCHEME", FT_BYTE, OFFSET_OF(popscheme)}, {"POPCHOICE", FT_BYTE, OFFSET_OF(popchoice)}, {"POPSPEED%", FT_INT, OFFSET_OF(popspeed)}, {"RESOURCEBOMBING", FT_BYTE, OFFSET_OF(resource_bombing)}, {"REVOLTS", FT_BYTE, OFFSET_OF(revolts)}, {"BRONCOSHIPVALS", FT_BYTE, OFFSET_OF(bronco_shipvals)}, {"EVACUATION", FT_BYTE, OFFSET_OF(evacuation)}, {"JUSTIFY_GALAXY", FT_BYTE, OFFSET_OF(justify_galaxy)}, {"AFTERBURNERS", FT_BYTE, OFFSET_OF(afterburners)}, {"WARPDRIVE", FT_BYTE, OFFSET_OF(warpdrive)}, {"FUELEXPLOSIONS", FT_BYTE, OFFSET_OF(fuel_explosions)}, {"NEWCLOAK", FT_BYTE, OFFSET_OF(newcloak)}, {"BRONCORANKS", FT_BYTE, OFFSET_OF(bronco_ranks)}, {"NEWARMYGROWTH", FT_BYTE, OFFSET_OF(new_army_growth)}, {"WARPDECEL", FT_BYTE, OFFSET_OF(warpdecel)}, {"AFFECTSHIPTIMERSOUTSIDET", FT_BYTE, OFFSET_OF(affect_shiptimers_outside_T)}, {"DURABLESCOUTING", FT_BYTE, OFFSET_OF(durablescouting)}, {"FACILITYGROWTH", FT_BYTE, OFFSET_OF(facilitygrowth)}, {"FIREDURINGWARPPREP", FT_BYTE, OFFSET_OF(fireduringwarpprep)}, {"FIREDURINGWARP", FT_BYTE, OFFSET_OF(fireduringwarp)}, {"FIREWHILEDOCKED", FT_BYTE, OFFSET_OF(firewhiledocked)}, {"WARPPREPSTYLE", FT_BYTE, OFFSET_OF(warpprepstyle)}, {"BASERANKSTYLE", FT_BYTE, OFFSET_OF(baserankstyle)}, {"CLOAKDURINGWARPPREP", FT_BYTE, OFFSET_OF(cloakduringwarpprep)}, {"CLOAKWHILEWARPING", FT_BYTE, OFFSET_OF(cloakwhilewarping)}, {"TRACTABORTWARP", FT_BYTE, OFFSET_OF(tractabortwarp)}, {"ORBITDIRPROB", FT_FLOAT, OFFSET_OF(orbitdirprob)}, {"NEWORBITS", FT_BYTE, OFFSET_OF(neworbits)}, {"PLANETSINPLAY", FT_INT, OFFSET_OF(planetsinplay)}, {"PLANETLIMITTYPE", FT_INT, OFFSET_OF(planetlimittype)}, {"BEAMLASTARMIES", FT_BYTE, OFFSET_OF(beamlastarmies)}, #ifdef LEAGUE_SUPPORT {"TIMEOUTS", FT_INT, OFFSET_OF(timeouts)}, {"REGULATIONMINUTES", FT_INT, OFFSET_OF(regulation_minutes)}, {"OVERTIMEMINUTES", FT_INT, OFFSET_OF(overtime_minutes)}, #endif {"PING_PERIOD", FT_INT, OFFSET_OF(ping_period)}, {"PING_ILOSS_INTERVAL", FT_INT, OFFSET_OF(ping_iloss_interval)}, {"PING_GHOSTBUST", FT_INT, OFFSET_OF(ping_allow_ghostbust)}, {"PING_GHOSTBUST_INTERVAL", FT_INT, OFFSET_OF(ping_ghostbust_interval)}, {"CLUECHECK", FT_BYTE, OFFSET_OF(cluecheck)}, {"CLUEDELAY", FT_INT, OFFSET_OF(cluedelay)}, {"CLUETIME", FT_INT, OFFSET_OF(cluetime)}, {"CLUESOURCE", FT_INT, OFFSET_OF(cluesource)}, {"VARIABLE_WARP", FT_INT, OFFSET_OF(variable_warp)}, {"WARPPREP_SUSPENDABLE", FT_INT, OFFSET_OF(warpprep_suspendable)}, {"NOPREGAMEBEAMUP", FT_INT, OFFSET_OF(nopregamebeamup)}, {"GAMESTARTNUKE", FT_INT, OFFSET_OF(gamestartnuke)}, {"NOTTIMEOUT", FT_INT, OFFSET_OF(nottimeout)}, {"WARPZONE", FT_INT, OFFSET_OF(warpzone)}, {"HELPFULPLANETS", FT_INT, OFFSET_OF(helpfulplanets)}, {0} }; #undef OFFSET_OF /*----------------------------VISIBLE FUNCTIONS----------------------------*/ /*------------------------------READSYSDEFAULTS----------------------------*/ /* * This function reads in the system defaults from a file. A number of * defaults are set and if the file contains keywords with different settings * then they are changed. */ void readsysdefaults() { int i; /* looping var */ FILE *f; /* to open sysdefaults file */ char buf[200]; /* to get a line of text */ char *s; /* to point to fields in text */ char *paths; /* to hold path name of dot dir */ load_clue_phrases(); /* * put default values in the configuration values for readsysdefaults() to * override */ configvals->tournplayers = 5; configvals->ntesters = #ifdef LEAGUE_SUPPORT status2->league ? 2 : #endif 12; configvals->binconfirm = 0; configvals->maxload = 100.0; configvals->udpAllowed = 1; configvals->min_upd_delay = 200000; /* 5 updates/sec */ configvals->min_observer_upd_delay = 333000; /* 3 updates/sec */ configvals->plkills = 2; configvals->mskills = 2; /* was 2.5, changed 5-Nov-94 by PLC */ configvals->erosion = 0.0; configvals->penetration = 0.0; configvals->newturn = 0; configvals->hiddenenemy = 1; configvals->planupdspd = 0; configvals->justify_galaxy = 1; /* changed 5-Nov-94 by PLC */ #ifdef BRONCO configvals->galaxygenerator = 4; /* Bronco emulator */ configvals->resource_bombing = 0; configvals->revolts = 0; configvals->afterburners = 0; configvals->warpdrive = 0; configvals->fuel_explosions = 0; configvals->bronco_shipvals = 1; configvals->evacuation = 0; /* evacuation is allowed in paradise */ configvals->newcloak = 0; /* old formula is not based on speed */ configvals->new_army_growth = 0; /* WAY faster than bronco in many * cases */ configvals->warpdecel = 0; configvals->affect_shiptimers_outside_T = 0; configvals->durablescouting = 1; configvals->facilitygrowth = 0; configvals->orbitdirprob = 1.0; configvals->planetsinplay = 40; #else configvals->galaxygenerator = 3; /* Heath's galaxy generator */ /* changed 5-Nov-94 by PLC */ configvals->num_wormpairs = 0; configvals->resource_bombing = 1; configvals->revolts = 1; configvals->afterburners = 1; configvals->warpdrive = 1; configvals->fuel_explosions = 1; configvals->bronco_shipvals = 0; configvals->evacuation = 1; /* evacuation is allowed in paradise */ configvals->newcloak = 1; configvals->new_army_growth = 1; /* WAY faster than bronco in many * cases */ configvals->warpdecel = 0; configvals->affect_shiptimers_outside_T = 0; configvals->durablescouting = 0; configvals->facilitygrowth = 1; configvals->orbitdirprob = 1; /* changed 5-Nov-94 by PLC */ configvals->neworbits = 1; configvals->planetsinplay = 17; /* changed 5-Nov-94 by PLC */ configvals->planetlimittype = 0; configvals->popscheme = 1; configvals->popchoice = 1; configvals->popspeed = 14; /* was 9, changed 5-Nov-94 by PLC */ #endif configvals->fireduringwarpprep = 0; configvals->fireduringwarp = 0; configvals->firewhiledocked = 0; configvals->tractabortwarp = 0; /* changed 5-Nov-94 by PLC */ configvals->warpprepstyle = WPS_TABORT; configvals->baserankstyle = 0; configvals->cloakduringwarpprep = 0; configvals->cloakwhilewarping = 1; configvals->num_nebula = 0; configvals->nebula_density = 240; /* temporily used as size */ configvals->nebula_subclouds = 0; configvals->num_asteroid = 0; configvals->asteroid_thickness = 1.0; /* small to medium sized */ configvals->asteroid_radius = 12; /* the distance from the "owning" * star */ configvals->asteroid_density = 60; /* density is % chance an eligible * tgrid locale will have asteroids */ configvals->asteroid_thick_variance = 3.0; configvals->asteroid_rad_variance = 8; configvals->asteroid_dens_variance = 40; configvals->beamlastarmies = 0; for (i = 0; i < SHIPS_SYSTEMS; i++) configvals->sun_effect[i] = (i == SS_PHOTON || i == SS_PLASMA || i == SS_MISSILE || i == SS_FIGHTER); for (i = 0; i < SHIPS_SYSTEMS; i++) configvals->ast_effect[i] = (i == SS_PHOTON || i == SS_PLASMA || i == SS_MISSILE || i == SS_FIGHTER || i == SS_IMPULSE); for (i = 0; i < SHIPS_SYSTEMS; i++) configvals->neb_effect[i] = 0; for (i = 0; i < SHIPS_SYSTEMS; i++) configvals->wh_effect[i] = (i == SS_PHOTON || i == SS_PLASMA || i == SS_MISSILE || i == SS_FIGHTER || i == SS_WARP || i == SS_IMPULSE); for (i = 0; i < SHIPS_SYSTEMS; i++) configvals->improved_tracking[i] = ( #if 0 /* I recommend improved tracking for these - RF */ i == SS_MISSILE || i == SS_FIGHTER || /* except this doesn't work just yet */ /* fighter torps REALLY need this - MDM */ i == SS_PHOTON || #endif 0); for (i = 0; i < NUM_TYPES; i++) configvals->shipsallowed[i] = (i == SCOUT || i == DESTROYER || i == CRUISER || i == BATTLESHIP || i == ASSAULT || i == STARBASE || i == JUMPSHIP || i == FRIGATE || i == WARBASE); for (i = 0; i < WP_MAX; i++) configvals->weaponsallowed[i] = (i == WP_PLASMA || i == WP_TRACTOR || #ifndef BRONCO i == WP_MISSILE || #endif 0); #ifdef LEAGUE_SUPPORT configvals->timeouts = 0; /* NYI */ configvals->regulation_minutes = 60; configvals->overtime_minutes = 0; /* NYI */ configvals->playersperteam = 8; #endif configvals->nopregamebeamup = 0; configvals->gamestartnuke = 0; configvals->nottimeout = 0; configvals->ping_period = 2; /* every 2 seconds */ configvals->ping_iloss_interval = 10; configvals->ping_allow_ghostbust = 0; configvals->ping_ghostbust_interval = 10; configvals->cluecheck = 0; /* don't check clue */ configvals->cluetime = 5 * 60;/* 5 minutes */ configvals->cluedelay = 2 * 60 * 60; /* 2 hours */ configvals->cluesource = CC_PHRASE_LIST_FILE; configvals->variable_warp = 1;/* warp speed is variable [BDyess] */ /* changed 5-Nov-94 by PLC */ configvals->warpprep_suspendable = 1; /* warp prep is suspendable [BDyess] */ /* changed 5-Nov-94 by PLC */ configvals->warpzone = 0; /* warp zone default off [BDyess] */ configvals->plgrow.fuel = 100; configvals->plgrow.agri = 350; configvals->plgrow.repair = 150; configvals->plgrow.shipyard = 400; getshipdefaults(); initteamvals(); /* set server defaults */ testtime = -1; /* not in testing mode */ #ifdef LEAGUE_SUPPORT if (status2->league) return; /* don't read .sysdef during league game */ #endif paths = build_path(SYSDEF_FILE); /* cat on sysdef filename */ f = fopen(paths, "r"); /* attempt to open file */ if (f == NULL) { /* if failure to open file */ fprintf(stderr, "No system defaults file!\n"); return; /* error message then out of here */ } stat(paths, &oldstat); /* record info about file */ while (fgets(buf, 199, f) != NULL) { /* read strings until end of file */ if (buf[0] == '!') continue; /* skip lines that begin with ! */ s = strchr(buf, '='); /* find the equals sign in string */ if (s == NULL) /* if no equals sign then */ continue; /* go to next string */ *s = '\0'; /* break buf into rhs and lhs */ s++; if (strcmp(buf, "SHIPS") == 0) { /* if ship enabling then */ for (i = 0; i < NUM_TYPES; i++) /* go through ships */ shipsallowed[i] = 0; /* turn off all ships */ readstrings("SHIPS", s, shiptypes, shipsallowed, NUM_TYPES); } else if (strcmp(buf, "WEAPONS") == 0) { /* if weapon enabling */ for (i = 0; i < WP_MAX; i++) /* set all weapons as off */ weaponsallowed[i] = 0; /* then read in weapons */ readstrings("WEAPONS", s, weapontypes, weaponsallowed, WP_MAX); } else if (strcmp(buf, "SUN_EFFECT") == 0) { for (i = 0; i < SHIPS_SYSTEMS; i++) sun_effect[i] = 0; readstrings("SUN_EFFECT", s, systemtypes, sun_effect, SHIPS_SYSTEMS); } else if (strcmp(buf, "ASTEROID_EFFECT") == 0) { for (i = 0; i < SHIPS_SYSTEMS; i++) ast_effect[i] = 0; readstrings("ASTEROID_EFFECT", s, systemtypes, ast_effect, SHIPS_SYSTEMS); } else if (strcmp(buf, "NEBULA_EFFECT") == 0) { for (i = 0; i < SHIPS_SYSTEMS; i++) neb_effect[i] = 0; readstrings("NEBULA_EFFECT", s, systemtypes, neb_effect, SHIPS_SYSTEMS); } else if (strcmp(buf, "WORMHOLE_EFFECT") == 0) { for (i = 0; i < SHIPS_SYSTEMS; i++) wh_effect[i] = 0; readstrings("WORMHOLE_EFFECT", s, systemtypes, wh_effect, SHIPS_SYSTEMS); } else if (strcmp(buf, "IMPROVED_TRACKING") == 0) { for (i = 0; i < SHIPS_SYSTEMS; i++) improved_tracking[i] = 0; readstrings("IMPROVED_TRACKING", s, systemtypes, improved_tracking, SHIPS_SYSTEMS); #if 0 } else if (strcmp(buf, "PING_FREQ") == 0) { ping_freq = atoi(s); } else if (strcmp(buf, "PING_ILOSS_INTERVAL") == 0) { ping_iloss_interval = atoi(s); } else if (strcmp(buf, "PING_GHOSTBUST") == 0) { ping_allow_ghostbust = atoi(s); } else if (strcmp(buf, "PING_GHOSTBUST_INTERVAL") == 0) { ping_ghostbust_interval = atoi(s); #endif } else if (strcmp(buf, "SHIP") == 0) { /* if ship being entered */ shipdefs(atoi(s), f); } else if (strcmp(buf, "RELOAD_SHIPDEFAULTS") == 0) { getshipdefaults(); } else { for (i = 0; config_fields[i].name; i++) { if (strcmp(buf, config_fields[i].name) == 0) break; } if (!config_fields[i].name) { fprintf(stderr, "System default %s unknown\n", buf); } else { int offset = config_fields[i].offset; char *curr = (char *) configvals; switch (config_fields[i].type) { /* parse the right type */ case FT_BYTE: *(offset + curr) = atoi(s); break; case FT_SHORT: sscanf(s, "%hi", (short *) (offset + curr)); break; case FT_INT: sscanf(s, "%i", (int *) (offset + curr)); break; case FT_LONG: sscanf(s, "%li", (long *) (offset + curr)); break; case FT_FLOAT: sscanf(s, "%f", (float *) (offset + curr)); break; case FT_STRING: sscanf(s, "%s", offset + curr); break; case FT_LONGFLAGS: read_longflags((long *) (offset + curr), s, (char **) config_fields[i].aux); break; default: fprintf(stderr, "Internal error, unknown config field type %d\n", config_fields[i].type); } } } } if (configvals->tournplayers < 1) /* get number of players needed */ configvals->tournplayers = 5; /* cannot set tournplayers to 0 */ if (configvals->erosion > 1) configvals->erosion = 1; if (configvals->penetration > 1) configvals->penetration = 1; if (configvals->penetration < 0) configvals->penetration = 0; if (configvals->ping_period <= 0) configvals->ping_period = 1; if (configvals->ping_iloss_interval <= 0) configvals->ping_iloss_interval = 1; if (configvals->ping_ghostbust_interval <= 0) configvals->ping_ghostbust_interval = 1; fclose(f); /* close sysdefaults file */ } /*--------------------------UPDATE_SYS_DEFAULTS---------------------------*/ /* * This function will update all of the defaults if the default file changed. * It is called often, and assuming the OS caches the file inode info well, * this isn't a problem. This function returns a 1 if new sysdefaults were * loaded. Otherwise a zero is returned. */ int update_sys_defaults() { struct stat newstat; static char *paths = NULL; /* to hold full pathname */ #ifdef LEAGUE_SUPPORT if (status2->league) return 0; /* don't read .sysdef during league game */ #endif if (!paths) /* just do the build_path once */ paths = strdup(build_path(SYSDEF_FILE)); if (stat(paths, &newstat) == 0) { /* get info about sysdef file */ if (newstat.st_ino != oldstat.st_ino || /* if the file has */ newstat.st_mtime != oldstat.st_mtime) { /* changed then */ readsysdefaults(); /* load new defaults and */ /* * touch the motd file so the clients will re-load the sysdef screen */ touch(build_path(MOTD)); return (1); /* return that they were loaded */ } } return (0); /* return 0 for no new stats */ } /*--------------------------------------------------------------------------*/ /*--------END OF FILE-------*/