Mercurial > ~darius > hgwebdir.cgi > paradise_server
view src/ping.c @ 14:b7fe2e0e4b86
Added #defines which hold the chance of nebulous terrain affecting
your weapons systems.
author | darius |
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date | Sat, 06 Dec 1997 06:27:50 +0000 |
parents | aa38447a4b21 |
children |
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/*-------------------------------------------------------------------------- NETREK II -- Paradise Permission to use, copy, modify, and distribute this software and its documentation, or any derivative works thereof, for any NON-COMMERCIAL purpose and without fee is hereby granted, provided that this copyright notice appear in all copies. No representations are made about the suitability of this software for any purpose. This software is provided "as is" without express or implied warranty. Xtrek Copyright 1986 Chris Guthrie Netrek (Xtrek II) Copyright 1989 Kevin P. Smith Scott Silvey Paradise II (Netrek II) Copyright 1993 Larry Denys Kurt Olsen Brandon Gillespie --------------------------------------------------------------------------*/ #include "config.h" #include <stdio.h> #include <signal.h> #include <sys/types.h> #include <sys/time.h> #include <math.h> #include <errno.h> #include <netinet/in.h> #include "defs.h" #include "struct.h" #include "data.h" #include "packets.h" #include "shmem.h" #define PING_DEBUG 0 /* debugging */ /* special fields in stats record for rountrip delay and packet loss */ #define INL_STATS static unsigned char ping_id; /* wraparound expected */ static int ping_lag; /* ping roundtrip delay */ static int tloss_sc, /* total packet loss s-c */ tloss_cs, /* total packet loss c-s */ iloss_sc, /* inc. packet loss s-c */ iloss_cs; /* inc. packet loss c-s */ /* * This structure allows us to send several pings before any response is * received without losing information -- as would be the case for roundtrip * times equal to or larger then the ping interval times. HASHSIZE * ping * interval must be greater then the largest expected roundtrip time. */ #define HASHSIZE 32 #define PITH(i) (((int)i) & (HASHSIZE-1)) static struct { long time; long packets_sent_at_ping; } ping_sent[HASHSIZE]; void calc_loss(); void update_lag_stats(); void update_loss_stats(); int mstime(); int msetime(); /* * response from client */ void pingResponse(packet) struct ping_cpacket *packet; { register i; static int last_num; if (!ping || packet->pingme != 1) return; /* oops, garbage */ ping_ghostbust = 0; /* don't ghostbust, client is alive */ /* throw out out-of-order packets */ i = uchar_diff((int) packet->number, last_num); if (i < 0) { #if PING_DEBUG >= 1 fprintf(stderr, "out-of-order response ignored: %d (last: %d)\n", packet->number, last_num); fflush(stderr); #endif return; } last_num = packet->number; i = PITH(last_num); /* calculate roundtrip */ ping_lag = mstime() - ping_sent[i].time; #ifdef INL_STATS /* fill in lag stats fields */ update_lag_stats(); #endif /* watch out for div by 0 */ if (!packets_received || !ping_sent[i].packets_sent_at_ping) return; /* calculate total packet loss */ calc_loss(i, packet); #ifdef INL_STATS update_loss_stats(); #endif } /* * request from server */ void sendClientPing() { struct ping_spacket packet; ping_ghostbust++; ping_id++; /* ok to wrap */ packet.type = SP_PING; packet.number = (unsigned char) ping_id; packet.lag = htons((unsigned short) ping_lag); packet.tloss_sc = tloss_sc; packet.tloss_cs = tloss_cs; packet.iloss_sc = iloss_sc; packet.iloss_cs = iloss_cs; ping_sent[PITH(ping_id)].time = mstime(); /* * printf("ping sent at %d\n", msetime()); */ sendClientPacket(&packet); ping_sent[PITH(ping_id)].packets_sent_at_ping = packets_sent; } void calc_loss(i, packet) int i; struct ping_cpacket *packet; { /* tloss vars */ register cp_recv, /* client packets recv */ cp_sent; /* client packets sent */ int s_to_c_dropped, /* server to client */ c_to_s_dropped; /* client to server */ static int old_s_to_c_dropped,/* previous update */ old_c_to_s_dropped; /* "" */ /* iloss vars */ int p_sent, p_recv; static int timer; static int inc_packets_sent, /* packets sent start-point */ inc_packets_received, /* packets recvd start-pt */ inc_s_to_c_dropped, /* dropped s-to-c start-pt */ inc_c_to_s_dropped; /* dropped c-to-s start-pt */ if (!timer) timer = configvals->ping_iloss_interval; cp_recv = ntohl(packet->cp_recv); cp_sent = ntohl(packet->cp_sent); /* at ping time, total packets dropped from server to client */ s_to_c_dropped = ping_sent[i].packets_sent_at_ping - cp_recv; if (s_to_c_dropped < old_s_to_c_dropped) { /* * The network may duplicate or send out-of-order packets. Both are * detected and thrown out by the client if sequence checking is on. If * not there's not much we can do -- there's no way to distinguish a * duplicated packet from a series of out of order packets. While the * latter case cancels itself out eventually in terms of packet loss, the * former hides real packet loss by adding extra packets. We'll have to * kludge it by adding the extra packets the client thinks it got to * packets_sent */ packets_sent += old_s_to_c_dropped - s_to_c_dropped; /* and adjust s_to_c_dropped so we don't get a negative packet loss */ s_to_c_dropped = old_s_to_c_dropped; } /* total loss server-to-client since start of connection */ tloss_sc = 100 - (100 * (ping_sent[i].packets_sent_at_ping - s_to_c_dropped)) / ping_sent[i].packets_sent_at_ping; /* * at ping time, total packets dropped from client to server NOTE: not * packets_received_at_ping since the client may have sent any amount of * packets between the time we sent the ping and the time the client * received it. */ c_to_s_dropped = cp_sent - packets_received; #if PING_DEBUG >= 2 printf("cp_sent: %d, packets_received: %d\n", cp_sent, packets_received); #endif if (c_to_s_dropped < old_c_to_s_dropped) { /* * The network may duplicate or send out-of-order packets. Since no * sequence checking is done by the server, there's not much we can do -- * there's no way to distinguish a duplicated packet from a series of out * of order packets. While the latter case cancels itself out eventually * in terms of packet loss, the former hides real packet loss by adding * extra packets. We'll have to kludge it by subtracting the extra * packets we think we got from the client from packets_received. */ packets_received -= old_c_to_s_dropped - c_to_s_dropped; /* and adjust c_to_s_dropped so we don't get a negative packet loss */ c_to_s_dropped = old_c_to_s_dropped; } /* total loss client-to-server since start of connection */ tloss_cs = 100 - (100 * (packets_received - c_to_s_dropped)) / (packets_received ? packets_received : 1); old_s_to_c_dropped = s_to_c_dropped; old_c_to_s_dropped = c_to_s_dropped; /* Incremental packet loss */ /* packets sent since last ping response */ p_sent = ping_sent[i].packets_sent_at_ping - inc_packets_sent; /* packets received since last ping response */ p_recv = packets_received - inc_packets_received; if (!p_sent || !p_recv) { /* just in case */ return; } /* percent loss server-to-client since PACKET_LOSS_INTERVAL */ iloss_sc = 100 - (100 * (p_sent - (s_to_c_dropped - inc_s_to_c_dropped))) / p_sent; /* * we're not going to do any of the adjustments we did in tloss * calculations since this starts fresh every PACKET_LOSS_INTERVAL */ if (iloss_sc < 0) iloss_sc = 0; /* total percent loss client-to-server since PACKET_LOSS_INTERVAL */ iloss_cs = 100 - (100 * (p_recv - (c_to_s_dropped - inc_c_to_s_dropped))) / p_recv; /* * we're not going to do any of the adjustments we did in tloss * calculations since this starts fresh every PACKET_LOSS_INTERVAL */ if (iloss_cs < 0) iloss_cs = 0; /* * we update these variables every PACKET_LOSS_INTERVAL seconds to start a * fresh increment */ if ((timer % configvals->ping_iloss_interval) == 0) { inc_s_to_c_dropped = s_to_c_dropped; inc_c_to_s_dropped = c_to_s_dropped; inc_packets_sent = ping_sent[i].packets_sent_at_ping; inc_packets_received = packets_received; } timer++; } #ifdef INL_STATS /* * Lag stats struct player .p_avrt - average round trip time ms struct * player .p_stdv - standard deviation in rt time struct player .p_pkls - * input/output packet loss */ static int sum, n, s2; static int M, var; void update_lag_stats() { n++; sum += ping_lag; s2 += (ping_lag * ping_lag); if (n == 1) return; M = sum / n; var = (s2 - M * sum) / (n - 1); /* average round trip time */ me->p_avrt = M; /* standard deviation */ if (var > 0) me->p_stdv = (int) isqrt(var); } void update_loss_stats() { /* * packet loss (as average of server-to-client, client-to-server loss), * give tloss_sc extra weight (or should we?) */ me->p_pkls = (2 * tloss_sc + tloss_cs) / 3; } #endif /* INL_STATS */ /* utilities */ /* ms time from start */ int mstime() { static struct timeval tv_base = {0, 0}; struct timeval tv; if (!tv_base.tv_sec) { gettimeofday(&tv_base, NULL); return 0; } gettimeofday(&tv, NULL); return (tv.tv_sec - tv_base.tv_sec) * 1000 + (tv.tv_usec - tv_base.tv_usec) / 1000; } /* debugging */ int msetime() { struct timeval tv; gettimeofday(&tv, NULL); return (tv.tv_sec - 732737182) * 1000 + tv.tv_usec / 1000; } int uchar_diff(x, y) int x, y; { register res; res = x - y; if (res > 128) return res - 256; else if (res < -128) return res + 256; else return res; }