Mercurial > ~darius > hgwebdir.cgi > paradise_server
view src/fatudp.c @ 14:b7fe2e0e4b86
Added #defines which hold the chance of nebulous terrain affecting
your weapons systems.
author | darius |
---|---|
date | Sat, 06 Dec 1997 06:27:50 +0000 |
parents | aa38447a4b21 |
children |
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/*-------------------------------------------------------------------------- NETREK II -- Paradise Permission to use, copy, modify, and distribute this software and its documentation, or any derivative works thereof, for any NON-COMMERCIAL purpose and without fee is hereby granted, provided that this copyright notice appear in all copies. No representations are made about the suitability of this software for any purpose. This software is provided "as is" without express or implied warranty. Xtrek Copyright 1986 Chris Guthrie Netrek (Xtrek II) Copyright 1989 Kevin P. Smith Scott Silvey Paradise II (Netrek II) Copyright 1993 Larry Denys Kurt Olsen Brandon Gillespie --------------------------------------------------------------------------*/ #include "config.h" #include <stdio.h> #include <sys/types.h> #include <netinet/in.h> #include "defs.h" #include "data.h" #include "packets.h" #include "shmem.h" /* #define FATDIAG /* define to get LOTS of fat UDP debugging messages */ /* this stuff is used for Fat UDP */ typedef void *PTR; /* adjust this if you lack (void *) */ typedef struct fat_node_t { PTR packet; int pkt_size; struct fat_node_t *prev; struct fat_node_t *next; } FAT_NODE; FAT_NODE fat_kills[MAXPLAYER]; FAT_NODE fat_torp_info[MAXPLAYER * MAXTORP]; FAT_NODE fat_thingy_info[TOTALTHINGIES]; FAT_NODE fat_phaser[MAXPLAYER]; FAT_NODE fat_plasma_info[MAXPLAYER * MAXPLASMA]; FAT_NODE fat_you; #if 0 FAT_NODE fat_status; FAT_NODE fat_planet[MAXPLANETS]; #else FAT_NODE fat_status2; FAT_NODE fat_planet2[MAXPLANETS]; #endif FAT_NODE fat_flags[MAXPLAYER]; FAT_NODE fat_hostile[MAXPLAYER]; /* define the lists */ #define MAX_FAT_LIST 5 /* tweakable; should be > 1 */ typedef struct { FAT_NODE *head; FAT_NODE *tail; } FAT_LIST; FAT_LIST fatlist[MAX_FAT_LIST], tmplist[MAX_FAT_LIST]; /* tweakable parameters; compare with UDPBUFSIZE */ /* NOTE: FAT_THRESH + MAX_FAT_DATA must be < UDPBUFSIZE */ /* MAX_FAT_DATA must be larger than biggest semi-critical packet */ #define MAX_FAT_DATA 100 /* add at most this many bytes */ #define MAX_NONFAT 10 /* if we have this much left, stop */ void reset_fat_list() { int i; for (i = 0; i < MAX_FAT_LIST; i++) fatlist[i].head = fatlist[i].tail = (FAT_NODE *) NULL; } /* * * --------------------------------------------------------------------------- * Fat City * --------------------------------------------------------------------------- * */ /* * Remove a FAT_NODE from a queue. If it's at the head or the tail of a * list, then we need to figure out which list it's in and update the head or * tail pointer. It's easier to go searching than to maintain a queue number * in every FAT_NODE. * * This routine looks too complex... there must be a simpler way to do this. */ void dequeue(fatp) FAT_NODE *fatp; { int i; #ifdef V_FATDIAG for (i = 0; i < MAX_FAT_LIST; i++) { printf("fatlist[i].head = 0x%.8lx tail = 0x%.8lx\n", fatlist[i].head, fatlist[i].tail); if ((fatlist[i].head == NULL && fatlist[i].tail != NULL) || (fatlist[i].head != NULL && fatlist[i].tail == NULL)) { printf("before!\n"); kill(getpid(), 15); } } #endif if (fatp->next == NULL) { /* it's at the head or not in a queue */ for (i = 0; i < MAX_FAT_LIST; i++) { if (fatlist[i].head == fatp) { fatlist[i].head = fatp->prev; /* move head back */ if (fatlist[i].head != NULL) (fatlist[i].head)->next = NULL; /* amputate */ break; } } } else { /* it's not at the head */ if (fatp->prev != NULL) fatp->prev->next = fatp->next; } if (fatp->prev == NULL) { /* it's at the tail or not in a queue */ for (i = 0; i < MAX_FAT_LIST; i++) { if (fatlist[i].tail == fatp) { fatlist[i].tail = fatp->next; /* move head fwd */ if (fatlist[i].tail != NULL) (fatlist[i].tail)->prev = NULL; /* amputate */ break; } } } else { /* it's not at the tail */ if (fatp->next != NULL) fatp->next->prev = fatp->prev; } #ifdef FATDIAG printf("Removed 0x%.8lx...", fatp); /* FATDIAG */ for (i = 0; i < MAX_FAT_LIST; i++) { if ((fatlist[i].head == NULL && fatlist[i].tail != NULL) || (fatlist[i].head != NULL && fatlist[i].tail == NULL)) { printf("after: %d %.8lx %.8lx\n", i, fatlist[i].head, fatlist[i].tail); kill(getpid(), 15); } } #endif fatp->prev = NULL; fatp->next = NULL; } /* * Add a FAT_NODE to the tail of a temporary queue. The merge() routine * merges the temporary queues with the fatlists once the transmission is * sent. */ void enqueue(fatp, list) FAT_NODE *fatp; int list; { #ifdef FATDIAG printf("added to tmplist %d\n", list); /* FATDIAG */ #endif if (tmplist[list].tail == NULL) { /* list was empty */ tmplist[list].tail = tmplist[list].head = fatp; } else { /* list wasn't empty */ fatp->next = tmplist[list].tail; fatp->next->prev = fatp; tmplist[list].tail = fatp; } } /* * This updates the "fat" tables; it's called from sendClientData(). */ void updateFat(packet) /* Pick a random type for the packet */ struct player_spacket *packet; { FAT_NODE *fatp; struct kills_spacket *kp; struct torp_info_spacket *tip; struct thingy_info_spacket *thip; struct phaser_spacket *php; struct plasma_info_spacket *pip; /* struct you_spacket *yp; */ /* struct status_spacket2 *sp2; */ /* struct planet_spacket *plp; */ struct planet_spacket2 *plp2; struct flags_spacket *fp; struct hostile_spacket *hp; int idx; /* step 1 : find the FAT_NODE for this packet */ switch (packet->type) { case SP_KILLS: kp = (struct kills_spacket *) packet; idx = (int) kp->pnum; fatp = &fat_kills[idx]; break; case SP_TORP_INFO: tip = (struct torp_info_spacket *) packet; idx = (int) ntohs(tip->tnum); fatp = &fat_torp_info[idx]; break; case SP_THINGY_INFO: thip = (struct thingy_info_spacket *) packet; idx = (int) ntohs(thip->tnum); fatp = &fat_thingy_info[idx]; break; case SP_PHASER: php = (struct phaser_spacket *) packet; idx = (int) php->pnum; fatp = &fat_phaser[idx]; break; case SP_PLASMA_INFO: pip = (struct plasma_info_spacket *) packet; idx = (int) ntohs(pip->pnum); fatp = &fat_plasma_info[idx]; break; case SP_YOU: /* yp = (struct you_spacket *) packet; */ fatp = &fat_you; break; #if 0 case SP_STATUS: /* sp = (struct status_spacket *) packet; */ fatp = &fat_status; break; case SP_PLANET: plp = (struct planet_spacket *) packet; idx = plp->pnum; fatp = &fat_planet[idx]; break; #else case SP_STATUS2: /* sp = (struct status_spacket *) packet; */ fatp = &fat_status2; break; case SP_PLANET2: plp2 = (struct planet_spacket2 *) packet; idx = plp2->pnum; fatp = &fat_planet2[idx]; break; #endif case SP_FLAGS: fp = (struct flags_spacket *) packet; idx = (int) fp->pnum; fatp = &fat_flags[idx]; break; case SP_HOSTILE: hp = (struct hostile_spacket *) packet; idx = (int) hp->pnum; fatp = &fat_hostile[idx]; break; default: fprintf(stderr, "Fat error: bad semi-critical type (%d) in updateFat\n", (CARD8) packet->type); return; } if (fatp->packet != (PTR) packet) { fprintf(stderr, "Fat error: fatp->packet=0x%.8lx, packet=0x%.8lx\n", (unsigned long) fatp->packet, (unsigned long) packet); return; } /* step 2 : move this dude to temporary list 0 */ dequeue(fatp); enqueue(fatp, 0); } /* * This fattens up the transmission, adding up to MAX_FAT_DATA bytes. The * packets which get added will be moved to a higher queue, giving them less * priority for next time. Note that they are added to a parallel temporary * list (otherwise they'd could be sent several times in the same * transmission as the algorithm steps through the queues), and merged later * on. * * Packets are assigned from head to tail, on a first-fit basis. If a * semi-critical packet is larger than MAX_FAT_DATA, this routine will never * send it, but it will skip around it. * * This routine is called from flushSockBuf, before the transmission is sent. * * A possible improvement is to have certain packets "expire", never to be seen * again. This way we don't keep resending torp packets for players who are * long dead. This raises the possibility that the dead player's torps will * never go away though. */ int fatten() { int bytesleft; FAT_NODE *fatp, *nextfatp; int list; #ifdef FATDIAG printf("--- fattening\n"); #endif bytesleft = MAX_FAT_DATA; for (list = 0; list < MAX_FAT_LIST; list++) { fatp = fatlist[list].head; while (fatp != NULL) { nextfatp = fatp->prev; /* move toward tail */ #ifdef FATDIAG if (nextfatp == fatp) { printf("Hey! nextfatp == fatp!\n"); kill(getpid(), 15); } #endif if (fatp->pkt_size < bytesleft) { /* got one! */ sendUDPbuffered(0, fatp->packet, fatp->pkt_size); bytesleft -= fatp->pkt_size; packets_sent++; /* counts as a udp packet sent */ /* move the packet to a higher queue (if there is one) */ dequeue(fatp); if (list + 1 == MAX_FAT_LIST) { /* enqueue(fatp, list); *//* keep packets on high queue? */ } else { enqueue(fatp, list + 1); } /* done yet? */ if (bytesleft < MAX_NONFAT) goto done; /* don't waste time searching anymore */ } fatp = nextfatp; } } done: /* at this point, we either filled with fat or ran out of queued packets */ #ifdef FATDIAG printf("--- done\n"); #endif V_UDPDIAG(("- Added %d grams of fat\n", MAX_FAT_DATA - bytesleft)); return (0); /* some compilers need something after a goto */ } /* * This gets called from flushSockBuf after the transmission is sent. It * appends all the packets sitting in temporary queues to the corresponding * fat queues, where they will be eligible for fattening next transmission. */ void fatMerge() { int i; for (i = 0; i < MAX_FAT_LIST; i++) { if (tmplist[i].head == NULL) continue; /* temp list is empty, nothing to do */ if (fatlist[i].head == NULL) { /* fatlist is empty; just copy pointers */ fatlist[i].head = tmplist[i].head; fatlist[i].tail = tmplist[i].tail; } else { /* stuff in both */ (tmplist[i].head)->next = fatlist[i].tail; /* fwd pointer */ (fatlist[i].tail)->prev = tmplist[i].head; /* back pointer */ fatlist[i].tail = tmplist[i].tail; /* move tail back */ tmplist[i].head = tmplist[i].tail = NULL; /* clear the tmp list */ } tmplist[i].head = tmplist[i].tail = NULL; #ifdef FATDIAG printf("merged list %d: %.8lx %.8lx\n", i, fatlist[i].head, fatlist[i].tail); #endif } }