view pped/db.h @ 14:b7fe2e0e4b86

Added #defines which hold the chance of nebulous terrain affecting your weapons systems.
author darius
date Sat, 06 Dec 1997 06:27:50 +0000
parents 2719a89505ba
children
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struct plnode {
	struct statentry player;
	struct plnode    *next;
	struct plnode    *prev;
	int status;
};

/* prototypes for db.c */
void initDB();
void addDB(struct statentry *player);
struct plnode *GetNode(int n);
void DeleteNode(int n);
int GetByName(char *name);