Mercurial > ~darius > hgwebdir.cgi > paradise_server
view src/redraw.c @ 10:1040ca591f2e
First entry of Paradise Server 2.9 patch 10 Beta
author | darius |
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date | Sat, 06 Dec 1997 04:37:18 +0000 |
parents | 8c6d5731234d |
children |
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/*-------------------------------------------------------------------------- NETREK II -- Paradise Permission to use, copy, modify, and distribute this software and its documentation, or any derivative works thereof, for any NON-COMMERCIAL purpose and without fee is hereby granted, provided that this copyright notice appear in all copies. No representations are made about the suitability of this software for any purpose. This software is provided "as is" without express or implied warranty. Xtrek Copyright 1986 Chris Guthrie Netrek (Xtrek II) Copyright 1989 Kevin P. Smith Scott Silvey Paradise II (Netrek II) Copyright 1993 Larry Denys Kurt Olsen Brandon Gillespie --------------------------------------------------------------------------*/ #include "config.h" #include <stdio.h> #include <signal.h> #include <setjmp.h> /* change 4/14/91 TC */ #include <string.h> #include <time.h> #include <math.h> #include "defs.h" #include "struct.h" #include "data.h" #include "packets.h" #include "shmem.h" extern char start_login[], start_name[]; /* change 4/14/91 TC */ extern int goAway; /* change 4/14/91 TC */ extern jmp_buf env; /* change 4/14/91 TC */ #ifdef AUTHORIZE extern int makeReservedPacket(); #endif extern int sendClientPacket(); #ifndef IRIX extern int fprintf(); #endif extern void death(); void auto_features(); extern int set_speed(); extern int orbit(); extern int set_course(); int newcourse(); extern void imm_warning(); #ifdef AUTHORIZE void check_authentication() { /* if (!configvals->binconfirm) testtime=0; */ if (testtime == -1) { struct reserved_spacket sp; #ifdef RSA_EXEMPTION_FILE if (site_rsa_exempt()) { printf("site exempt from RSA authentication\n"); strcpy(RSA_client_type, "site/player is RSA exempt"); testtime = 0; } else #endif /* RSA_EXEMPTION_FILE */ { /* * Give reasonable period of time to respond to query (and test code if * they need to) */ testtime = 200; makeReservedPacket(&sp); memcpy(testdata, sp.data, KEY_SIZE); sendClientPacket((struct player_spacket *) & sp); } /* RSA EXEMPTION */ } else if (testtime != 0) { testtime--; if (testtime == 0) { /* User failed to respond to verification query. Bye! */ if (!configvals->binconfirm) me->p_stats.st_flags |= ST_CYBORG; /* mark for reference 7/27/91 * TC */ else { me->p_explode = 10; me->p_whydead = KQUIT; me->p_status = PEXPLODE; fprintf(stderr, "User binary failed to verify\n"); if (RSA_Client == 1) warning("No customized binaries. Please use a blessed one."); else if (RSA_Client == 2) warning("Wrong Client Version Number!"); else warning("You need a spiffy new RSA client for this server!"); } } } } #endif /* AUTHORIZE */ void intrupt() { #ifdef AUTHORIZE check_authentication(); #endif if (me->p_status == PFREE) { me->p_ghostbuster = 0; me->p_status = PDEAD; } /* Change 4/14/91 TC: fixing 2 players/1 slot bug here, since this is */ /* where the ghostbust check is */ #if 0 if ((strcmp(me->p_login, start_login) != 0) || (strcmp(me->p_name, start_name) != 0)) { struct pstatus_spacket pstatus; goAway = 1; /* get rid of this client! */ warning("Sorry, your slot has been taken by another player."); pstatus.type = SP_PSTATUS; pstatus.pnum = 0; pstatus.status = PDEAD; sendClientPacket(&pstatus); longjmp(env, 0); } #endif if (me->p_status == PEXPLODE || me->p_status == PDEAD) { inputMask = 0; } if (((me->p_status == PDEAD) || (me->p_status == POUTFIT)) && (me->p_ntorp <= 0) && (me->p_nplasmatorp <= 0)) { death(); } auto_features(); updateClient(); } static void selfdestruct_countdown() { char buf[180]; if (!(me->p_flags & PFSELFDEST)) return; if ((me->p_updates >= selfdest) || ((me->p_flags & PFGREEN) && (me->p_damage == 0) && (me->p_shield == me->p_ship.s_maxshield))) { me->p_flags &= ~PFSELFDEST; me->p_explode = 10; me->p_whydead = KQUIT; me->p_status = PEXPLODE; } else { switch ((selfdest - me->p_updates) / 10) { case 5: case 4: imm_warning("You notice everyone on the bridge is staring at you."); break; default: sprintf(buf, "Stand by ... Self destruct in %d seconds", (selfdest - me->p_updates) / 10); imm_warning(buf); break; } } } static void warp_powerup() { static int sequence = 0; int time = myship->s_warpinittime; if (me->p_warptime <= 0 && sequence == 0) return; if (me->p_speed > myship->s_warpprepspeed && !(me->p_flags & PFWARP)) { if (sequence < 1) { warning("Prepping for warp jump"); sequence = 1; } } else if (me->p_warptime >= time * 9 / 10 /* 37 */ ) { if (sequence < 2) { warning("Starting power buildup for warp"); sequence = 2; } } else if (me->p_warptime >= time * 3 / 4 /* 30 */ ) { if (sequence < 3) { imm_warning("Warp power buildup at 30%"); sequence = 3; } } else if (me->p_warptime >= time * 3 / 5 /* 23 */ ) { if (sequence < 4) { imm_warning("Warp power buildup at 60%"); sequence = 4; } } else if (me->p_warptime >= time * 2 / 5 /* 16 */ ) { if (sequence < 5) { imm_warning("Warp power buildup at 90%"); sequence = 5; } } else if (me->p_warptime >= time * 1 / 5 /* 8 */ ) { if (sequence < 6) { imm_warning("Commander Hoek: `Prepare to surge to sub-light speed'"); sequence = 6; } } else if (me->p_warptime == 0) { warning((me->p_flags & PFWARP) ? "Engage" : "Warp drive aborted"); sequence = 0; } } static void refit_countdown() { char buf[120]; static int lastRefitValue = 0;/* for smooth display */ if (!(me->p_flags & PFREFITTING)) return; if (lastRefitValue != (rdelay - me->p_updates) / 10) { lastRefitValue = (rdelay - me->p_updates) / 10; /* CSE to the rescue? */ switch (lastRefitValue) { case 3: case 2: sprintf(buf, "Engineering: Energizing transporters in %d seconds", lastRefitValue); warning(buf); break; case 1: warning("Engineering: Energize. [ SFX: chimes ]"); break; case 0: switch (lrand48() % 5) { case 0: warning("Wait, you forgot your toothbrush!"); break; case 1: warning("Nothing like turning in a used ship for a new one."); break; case 2: warning("First officer: Oh no, not you again... we're doomed!"); break; case 3: warning("First officer: Uh, I'd better run diagnostics on the escape pods."); break; case 4: warning("Shipyard controller: `This time, *please* be more careful, okay?'"); break; } break; } } } static void backstab_countdown() { static int lastWarValue = 0; if (!(me->p_flags & PFWAR)) return; if (lastWarValue != (delay - me->p_updates) / 10) { char *str = 0; lastWarValue = (delay - me->p_updates) / 10; /* CSE to the rescue? */ if (lastWarValue == 0) { static char buf[1024]; static char *msgs[7] = { "tires on the ether", "Klingon bitmaps are ugly", "Federation bitmaps are gay", "all admirals have scummed", "Mucus Pig exists", "guests advance 5x faster", "Iggy has infinite fuel", }; sprintf(buf, "First Officer: laws of the universe, like '%s'.", msgs[lrand48() % 7]); str = buf; } else if (lastWarValue <= 9) { static char *msgs[10] = { "First Officer: Easy, big guy... it's just one of those mysterious", "Weapons officer: Bah! [ bangs fist on inoperative console ]", "Weapons officer: Just to twiddle a few bits of the ship's memory?", "Weapons officer: ...the whole ship's computer is down?", "Weapons officer: Not again! This is absurd...", }; str = msgs[(lastWarValue - 1) / 2]; } else { str = "urk"; } if (str) { warning(str); } } } static void bombing_info() { char buf[120]; if (!(me->p_flags & PFBOMB)) return; if (planets[me->p_planet].pl_armies < 5) { if (configvals->facilitygrowth) imm_warning("Weapons Officer: Bombing resources off planet, sir."); else { sprintf(buf, "Weapons Officer: Bombing is ineffective. Sensor read %d armies left.", planets[me->p_planet].pl_armies); imm_warning(buf); } } else { sprintf(buf, "Weapons Officer: Bombarding %s... Sensors read %d armies left.", planets[me->p_planet].pl_name, planets[me->p_planet].pl_armies); imm_warning(buf); } } static void operate_transporters() { char buf[120]; int troop_capacity = 0; if ((me->p_ship.s_nflags & SFNARMYNEEDKILL) && (me->p_kills * myship->s_armyperkill) < myship->s_maxarmies) { troop_capacity = (int) (me->p_kills * myship->s_armyperkill); } else troop_capacity = me->p_ship.s_maxarmies; if (me->p_flags & PFBEAMUP) { if (me->p_flags & PFORBIT) { if (planets[me->p_planet].pl_armies < 1) { sprintf(buf, "%s: Too few armies to beam up", planets[me->p_planet].pl_name); warning(buf); me->p_flags &= ~PFBEAMUP; } else if ((planets[me->p_planet].pl_armies <= 4) && (me->p_lastman != 2)) { strcpy(buf, "Hit beam again to beam up all armies."); warning(buf); me->p_flags &= ~PFBEAMUP; } else if (me->p_armies == troop_capacity) { sprintf(buf, "No more room on board for armies"); warning(buf); me->p_flags &= ~PFBEAMUP; } else { sprintf(buf, "Beaming up. (%d/%d)", me->p_armies, troop_capacity); imm_warning(buf); } } else if (me->p_flags & PFDOCK) { if (players[me->p_docked].p_armies == 0) { sprintf(buf, "Starbase %s: Too few armies to beam up", players[me->p_docked].p_name); warning(buf); me->p_flags &= ~PFBEAMUP; } else if (me->p_armies >= troop_capacity) { sprintf(buf, "No more room on board for armies"); warning(buf); me->p_flags &= ~PFBEAMUP; } else { sprintf(buf, "Beaming up. (%d/%d)", me->p_armies, troop_capacity); imm_warning(buf); } } } if (me->p_flags & PFBEAMDOWN) { if (me->p_armies == 0) { if (me->p_flags & PFDOCK) { sprintf(buf, "No more armies to beam down to Starbase %s.", players[me->p_docked].p_name); warning(buf); } else { sprintf(buf, "No more armies to beam down to %s.", planets[me->p_planet].pl_name); warning(buf); } me->p_flags &= ~PFBEAMDOWN; } else if (me->p_flags & PFORBIT) { sprintf(buf, "Beaming down. (%d/%d) %s has %d armies left", me->p_armies, troop_capacity, planets[me->p_planet].pl_name, planets[me->p_planet].pl_armies); imm_warning(buf); } else if (me->p_flags & PFDOCK) { if (players[me->p_docked].p_armies == players[me->p_docked].p_ship.s_maxarmies) { sprintf(buf, "Transporter Room: Starbase %s reports all troop bunkers are full!", players[me->p_docked].p_name); warning(buf); me->p_flags &= ~PFBEAMDOWN; } else { sprintf(buf, "Transfering ground units. (%d/%d) Starbase %s has %d armies left", me->p_armies, troop_capacity, players[me->p_docked].p_name, players[me->p_docked].p_armies); imm_warning(buf); } } } } #if 0 static void reduce_speed() { if (me->p_desspeed > myship->s_imp.maxspeed) { /* drop out of warp */ me->p_desspeed = myship->s_imp.maxspeed + 1; me->p_flags &= ~(PFWARP | PFAFTER); warning("Approaching planet, dropping out of warp"); } set_speed(me->p_desspeed - 1, 0); } #endif static void decelerate_at_range(dist) int dist; { int speed; int maximp = myship->s_imp.maxspeed; #define FUDGEFACT 1.15 if (me->p_flags & PFWARP) { if (configvals->warpdecel) { /* * int impdist = 1000*(maximp*10*WARP1*maximp*10*WARP1)/ (2 * * myship->s_imp.dec*10*10*warp1); */ int impdist = FUDGEFACT * (maximp * maximp - 2 * 2) * 500 * WARP1 / myship->s_imp.dec; for (speed = maximp; speed < me->p_desspeed && speed < me->p_speed; speed++) { int decdist; decdist = FUDGEFACT * 500 * ((speed * speed) - (maximp * maximp)) * WARP1 / myship->s_warp.dec; if (dist - impdist - ENTORBDIST < decdist) break; } if (speed == maximp && speed < me->p_speed) warning("Approaching planet, dropping out of warp"); if (speed < me->p_desspeed && speed < me->p_speed) { /* printf("(W) curr: %d, ideal %d\n", me->p_speed, speed); */ me->p_desspeed = speed; } } else { int impdist; maximp = (3 * maximp + myship->s_warp.maxspeed) / 4; impdist = FUDGEFACT * ((maximp) * (maximp) - 2 * 2) * 500 * WARP1 / myship->s_imp.dec; if (dist - impdist - ENTORBDIST < 0) me->p_flags &= ~PFWARP; } } else { for (speed = 2; speed < me->p_desspeed && speed < me->p_speed; speed++) { int decdist; decdist = FUDGEFACT * 500 * (speed * speed - 2 * 2) * WARP1 / myship->s_imp.dec; if (dist - ENTORBDIST < decdist) break; } if (speed < me->p_desspeed && speed < me->p_speed) { /* printf("(I) curr: %d, ideal %d\n", me->p_speed, speed); */ me->p_desspeed = speed; } } } static void follow_player() { struct player *pl; int dist; if (!(me->p_flags & PFPLOCK)) return; /* set course to player x */ pl = &players[me->p_playerl]; if (pl->p_status != PALIVE) me->p_flags &= ~PFPLOCK; if (allows_docking(pl->p_ship)) { dist = ihypot(me->p_x - pl->p_x, me->p_y - pl->p_y); decelerate_at_range(dist); if ((dist < DOCKDIST) && (me->p_speed <= 2)) { orbit(); me->p_flags &= ~PFPLOCK; } } if (me->p_flags & PFPLOCK) set_course(newcourse(pl->p_x, pl->p_y)); } static void follow_planet() { /* follow a planet? How silly. Will it * perhaps outmaneuver you? */ struct planet *pln; int dist; /* int speed = me->p_speed; */ if (!(me->p_flags & PFPLLOCK)) return; /* set course to planet x */ pln = &planets[me->p_planet]; dist = ihypot(me->p_x - pln->pl_x, me->p_y - pln->pl_y); decelerate_at_range(dist); if ((dist < ENTORBDIST) && (me->p_speed <= 2)) { orbit(); me->p_flags &= ~PFPLLOCK; } else { int course = newcourse(pln->pl_x, pln->pl_y); set_course(course); } } /* * These are routines that need to be done on interrupts but don't belong in * the redraw routine and particularly don't belong in the daemon. */ void auto_features() { selfdestruct_countdown(); warp_powerup(); /* provide a refit countdown 4/6/92 TC */ refit_countdown(); /* provide a war declaration countdown 4/6/92 TC */ backstab_countdown(); /* give certain information about bombing or beaming */ bombing_info(); operate_transporters(); if (me->p_flags & PFREPAIR) { if ((me->p_damage == 0) && (me->p_shield == me->p_ship.s_maxshield)) me->p_flags &= ~PFREPAIR; } if (me->p_status != POBSERVE) { /* these mess up the observer mode */ follow_player(); follow_planet(); } #if defined(CLUECHECK1) || defined(CLUECHECK2) if ( #ifdef LEAGUE_SUPPORT !status2->league && #endif configvals->cluecheck) countdown_clue(); #endif } int newcourse(x, y) int x, y; { if (x == me->p_x && y == me->p_y) return 0; return (int) (atan2((double) (x - me->p_x), (double) (me->p_y - y)) / 3.14159 * 128.); }