Mercurial > ~darius > hgwebdir.cgi > paradise_server
comparison zlib/deflate.h @ 10:1040ca591f2e
First entry of Paradise Server 2.9 patch 10 Beta
author | darius |
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date | Sat, 06 Dec 1997 04:37:18 +0000 |
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1 /* deflate.h -- internal compression state | |
2 * Copyright (C) 1995 Jean-loup Gailly | |
3 * For conditions of distribution and use, see copyright notice in zlib.h | |
4 */ | |
5 | |
6 /* WARNING: this file should *not* be used by applications. It is | |
7 part of the implementation of the compression library and is | |
8 subject to change. Applications should only use zlib.h. | |
9 */ | |
10 | |
11 /* $Id: deflate.h,v 1.1.1.1 1997/12/06 04:37:17 darius Exp $ */ | |
12 | |
13 #include "zutil.h" | |
14 | |
15 /* =========================================================================== | |
16 * Internal compression state. | |
17 */ | |
18 | |
19 /* Data type */ | |
20 #define BINARY 0 | |
21 #define ASCII 1 | |
22 #define UNKNOWN 2 | |
23 | |
24 #define LENGTH_CODES 29 | |
25 /* number of length codes, not counting the special END_BLOCK code */ | |
26 | |
27 #define LITERALS 256 | |
28 /* number of literal bytes 0..255 */ | |
29 | |
30 #define L_CODES (LITERALS+1+LENGTH_CODES) | |
31 /* number of Literal or Length codes, including the END_BLOCK code */ | |
32 | |
33 #define D_CODES 30 | |
34 /* number of distance codes */ | |
35 | |
36 #define BL_CODES 19 | |
37 /* number of codes used to transfer the bit lengths */ | |
38 | |
39 #define HEAP_SIZE (2*L_CODES+1) | |
40 /* maximum heap size */ | |
41 | |
42 #define MAX_BITS 15 | |
43 /* All codes must not exceed MAX_BITS bits */ | |
44 | |
45 #define INIT_STATE 42 | |
46 #define BUSY_STATE 113 | |
47 #define FINISH_STATE 666 | |
48 /* Stream status */ | |
49 | |
50 | |
51 /* Data structure describing a single value and its code string. */ | |
52 typedef struct ct_data_s { | |
53 union { | |
54 ush freq; /* frequency count */ | |
55 ush code; /* bit string */ | |
56 } fc; | |
57 union { | |
58 ush dad; /* father node in Huffman tree */ | |
59 ush len; /* length of bit string */ | |
60 } dl; | |
61 } FAR ct_data; | |
62 | |
63 #define Freq fc.freq | |
64 #define Code fc.code | |
65 #define Dad dl.dad | |
66 #define Len dl.len | |
67 | |
68 typedef struct static_tree_desc_s static_tree_desc; | |
69 | |
70 typedef struct tree_desc_s { | |
71 ct_data *dyn_tree; /* the dynamic tree */ | |
72 int max_code; /* largest code with non zero frequency */ | |
73 static_tree_desc *stat_desc; /* the corresponding static tree */ | |
74 } FAR tree_desc; | |
75 | |
76 typedef ush Pos; | |
77 typedef Pos FAR Posf; | |
78 typedef unsigned IPos; | |
79 | |
80 /* A Pos is an index in the character window. We use short instead of int to | |
81 * save space in the various tables. IPos is used only for parameter passing. | |
82 */ | |
83 | |
84 typedef struct internal_state { | |
85 z_stream *strm; /* pointer back to this zlib stream */ | |
86 int status; /* as the name implies */ | |
87 Bytef *pending_buf; /* output still pending */ | |
88 Bytef *pending_out; /* next pending byte to output to the stream */ | |
89 int pending; /* nb of bytes in the pending buffer */ | |
90 uLong adler; /* adler32 of uncompressed data */ | |
91 int noheader; /* suppress zlib header and adler32 */ | |
92 Byte data_type; /* UNKNOWN, BINARY or ASCII */ | |
93 Byte method; /* STORED (for zip only) or DEFLATED */ | |
94 | |
95 /* used by deflate.c: */ | |
96 | |
97 uInt w_size; /* LZ77 window size (32K by default) */ | |
98 uInt w_bits; /* log2(w_size) (8..16) */ | |
99 uInt w_mask; /* w_size - 1 */ | |
100 | |
101 Bytef *window; | |
102 /* Sliding window. Input bytes are read into the second half of the window, | |
103 * and move to the first half later to keep a dictionary of at least wSize | |
104 * bytes. With this organization, matches are limited to a distance of | |
105 * wSize-MAX_MATCH bytes, but this ensures that IO is always | |
106 * performed with a length multiple of the block size. Also, it limits | |
107 * the window size to 64K, which is quite useful on MSDOS. | |
108 * To do: use the user input buffer as sliding window. | |
109 */ | |
110 | |
111 ulg window_size; | |
112 /* Actual size of window: 2*wSize, except when the user input buffer | |
113 * is directly used as sliding window. | |
114 */ | |
115 | |
116 Posf *prev; | |
117 /* Link to older string with same hash index. To limit the size of this | |
118 * array to 64K, this link is maintained only for the last 32K strings. | |
119 * An index in this array is thus a window index modulo 32K. | |
120 */ | |
121 | |
122 Posf *head; /* Heads of the hash chains or NIL. */ | |
123 | |
124 uInt ins_h; /* hash index of string to be inserted */ | |
125 uInt hash_size; /* number of elements in hash table */ | |
126 uInt hash_bits; /* log2(hash_size) */ | |
127 uInt hash_mask; /* hash_size-1 */ | |
128 | |
129 uInt hash_shift; | |
130 /* Number of bits by which ins_h must be shifted at each input | |
131 * step. It must be such that after MIN_MATCH steps, the oldest | |
132 * byte no longer takes part in the hash key, that is: | |
133 * hash_shift * MIN_MATCH >= hash_bits | |
134 */ | |
135 | |
136 long block_start; | |
137 /* Window position at the beginning of the current output block. Gets | |
138 * negative when the window is moved backwards. | |
139 */ | |
140 | |
141 uInt match_length; /* length of best match */ | |
142 IPos prev_match; /* previous match */ | |
143 int match_available; /* set if previous match exists */ | |
144 uInt strstart; /* start of string to insert */ | |
145 uInt match_start; /* start of matching string */ | |
146 uInt lookahead; /* number of valid bytes ahead in window */ | |
147 | |
148 uInt prev_length; | |
149 /* Length of the best match at previous step. Matches not greater than this | |
150 * are discarded. This is used in the lazy match evaluation. | |
151 */ | |
152 | |
153 uInt max_chain_length; | |
154 /* To speed up deflation, hash chains are never searched beyond this | |
155 * length. A higher limit improves compression ratio but degrades the | |
156 * speed. | |
157 */ | |
158 | |
159 uInt max_lazy_match; | |
160 /* Attempt to find a better match only when the current match is strictly | |
161 * smaller than this value. This mechanism is used only for compression | |
162 * levels >= 4. | |
163 */ | |
164 # define max_insert_length max_lazy_match | |
165 /* Insert new strings in the hash table only if the match length is not | |
166 * greater than this length. This saves time but degrades compression. | |
167 * max_insert_length is used only for compression levels <= 3. | |
168 */ | |
169 | |
170 int level; /* compression level (1..9) */ | |
171 int strategy; /* favor or force Huffman coding*/ | |
172 | |
173 uInt good_match; | |
174 /* Use a faster search when the previous match is longer than this */ | |
175 | |
176 int nice_match; /* Stop searching when current match exceeds this */ | |
177 | |
178 /* used by trees.c: */ | |
179 /* Didn't use ct_data typedef below to supress compiler warning */ | |
180 struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ | |
181 struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ | |
182 struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ | |
183 | |
184 struct tree_desc_s l_desc; /* desc. for literal tree */ | |
185 struct tree_desc_s d_desc; /* desc. for distance tree */ | |
186 struct tree_desc_s bl_desc; /* desc. for bit length tree */ | |
187 | |
188 ush bl_count[MAX_BITS+1]; | |
189 /* number of codes at each bit length for an optimal tree */ | |
190 | |
191 int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ | |
192 int heap_len; /* number of elements in the heap */ | |
193 int heap_max; /* element of largest frequency */ | |
194 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. | |
195 * The same heap array is used to build all trees. | |
196 */ | |
197 | |
198 uch depth[2*L_CODES+1]; | |
199 /* Depth of each subtree used as tie breaker for trees of equal frequency | |
200 */ | |
201 | |
202 uchf *l_buf; /* buffer for literals or lengths */ | |
203 | |
204 uInt lit_bufsize; | |
205 /* Size of match buffer for literals/lengths. There are 4 reasons for | |
206 * limiting lit_bufsize to 64K: | |
207 * - frequencies can be kept in 16 bit counters | |
208 * - if compression is not successful for the first block, all input | |
209 * data is still in the window so we can still emit a stored block even | |
210 * when input comes from standard input. (This can also be done for | |
211 * all blocks if lit_bufsize is not greater than 32K.) | |
212 * - if compression is not successful for a file smaller than 64K, we can | |
213 * even emit a stored file instead of a stored block (saving 5 bytes). | |
214 * This is applicable only for zip (not gzip or zlib). | |
215 * - creating new Huffman trees less frequently may not provide fast | |
216 * adaptation to changes in the input data statistics. (Take for | |
217 * example a binary file with poorly compressible code followed by | |
218 * a highly compressible string table.) Smaller buffer sizes give | |
219 * fast adaptation but have of course the overhead of transmitting | |
220 * trees more frequently. | |
221 * - I can't count above 4 | |
222 */ | |
223 | |
224 uInt last_lit; /* running index in l_buf */ | |
225 | |
226 ushf *d_buf; | |
227 /* Buffer for distances. To simplify the code, d_buf and l_buf have | |
228 * the same number of elements. To use different lengths, an extra flag | |
229 * array would be necessary. | |
230 */ | |
231 | |
232 ulg opt_len; /* bit length of current block with optimal trees */ | |
233 ulg static_len; /* bit length of current block with static trees */ | |
234 ulg compressed_len; /* total bit length of compressed file */ | |
235 uInt matches; /* number of string matches in current block */ | |
236 int last_eob_len; /* bit length of EOB code for last block */ | |
237 | |
238 #ifdef DEBUG | |
239 ulg bits_sent; /* bit length of the compressed data */ | |
240 #endif | |
241 | |
242 ush bi_buf; | |
243 /* Output buffer. bits are inserted starting at the bottom (least | |
244 * significant bits). | |
245 */ | |
246 int bi_valid; | |
247 /* Number of valid bits in bi_buf. All bits above the last valid bit | |
248 * are always zero. | |
249 */ | |
250 | |
251 } FAR deflate_state; | |
252 | |
253 /* Output a byte on the stream. | |
254 * IN assertion: there is enough room in pending_buf. | |
255 */ | |
256 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} | |
257 | |
258 | |
259 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) | |
260 /* Minimum amount of lookahead, except at the end of the input file. | |
261 * See deflate.c for comments about the MIN_MATCH+1. | |
262 */ | |
263 | |
264 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) | |
265 /* In order to simplify the code, particularly on 16 bit machines, match | |
266 * distances are limited to MAX_DIST instead of WSIZE. | |
267 */ | |
268 | |
269 /* in trees.c */ | |
270 void ct_init OF((deflate_state *s)); | |
271 int ct_tally OF((deflate_state *s, int dist, int lc)); | |
272 ulg ct_flush_block OF((deflate_state *s, charf *buf, ulg stored_len, int eof)); | |
273 void ct_align OF((deflate_state *s)); | |
274 void ct_stored_block OF((deflate_state *s, charf *buf, ulg stored_len, | |
275 int eof)); |