annotate src/grid.h @ 20:9f180bf494bd default tip

Made torps and fighter wobbly. They have a chance of tracking randomly instead of staying straight or seeking if in nebulous terrain. Option is turned on when NEBULA_EFFECT contains PHOTON and/or FIGHTER.
author darius
date Wed, 24 Dec 1997 12:42:09 +0000
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children
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1 /*--------------------------------------------------------------------------
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2 NETREK II -- Paradise
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3
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4 Permission to use, copy, modify, and distribute this software and its
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5 documentation, or any derivative works thereof, for any NON-COMMERCIAL
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6 purpose and without fee is hereby granted, provided that this copyright
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7 notice appear in all copies. No representations are made about the
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8 suitability of this software for any purpose. This software is provided
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9 "as is" without express or implied warranty.
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10
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11 Xtrek Copyright 1986 Chris Guthrie
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12 Netrek (Xtrek II) Copyright 1989 Kevin P. Smith
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13 Scott Silvey
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14 Paradise II (Netrek II) Copyright 1993 Larry Denys
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15 Kurt Olsen
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16 Brandon Gillespie
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17 --------------------------------------------------------------------------*/
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18
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19 #ifndef grid_h_
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20 #define grid_h_
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21
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22 /* specifying an x,y of -1,-1 removes the item from the space grid */
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23
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24 /* the current coordinates of the object in question are not relevant */
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25
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26 void move_planet( /* pno, x, y, isold */ );
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27 void move_player( /* pno, x, y, isold */ );
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28
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29 void move_torp( /* tno, x, y, isold */ );
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30 void move_missile( /* dno, x, y, isold */ );
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31
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32 #endif