annotate src/shmemP.h @ 19:de685799a432

Made torps wobbly when going through nebulous terrain. Only happens if nebula_effect contains photon.
author darius
date Wed, 24 Dec 1997 12:40:04 +0000
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children
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1 /*--------------------------------------------------------------------------
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2 NETREK II -- Paradise
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3
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4 Permission to use, copy, modify, and distribute this software and its
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5 documentation, or any derivative works thereof, for any NON-COMMERCIAL
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6 purpose and without fee is hereby granted, provided that this copyright
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7 notice appear in all copies. No representations are made about the
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8 suitability of this software for any purpose. This software is provided
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9 "as is" without express or implied warranty.
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10
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11 Xtrek Copyright 1986 Chris Guthrie
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12 Netrek (Xtrek II) Copyright 1989 Kevin P. Smith
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13 Scott Silvey
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14 Paradise II (Netrek II) Copyright 1993 Larry Denys
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15 Kurt Olsen
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16 Brandon Gillespie
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17 --------------------------------------------------------------------------*/
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19
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20 #ifndef _shmemP_h
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21 #define _shmemP_h
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22
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23 struct memory
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24 {
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25 int shmem_size; /* sizeof(struct memory) sort of a magic
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26 * number so that we don't connect an
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27 * obsolete program to the shmem. */
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28 struct player players[MAXPLAYER];
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29 struct torp torps[MAXPLAYER * MAXTORP];
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30 struct missile missiles[MAXPLAYER * NPTHINGIES];
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31 struct thingy thingies[NGTHINGIES];
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32 struct plasmatorp plasmatorps[MAXPLAYER * MAXPLASMA];
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33 struct status status;
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34 struct status2 status2;
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35 struct planet planets[MAXPLANETS];
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36 struct t_unit terrain_grid[(MAX_GWIDTH / TGRID_GRANULARITY) *
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37 (MAX_GWIDTH / TGRID_GRANULARITY)];
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38 struct phaser phasers[MAXPLAYER];
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39 int stars[MAXPLANETS + 1]; /* indices of the stars in the game, indexed
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40 * on system number */
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41 struct mctl mctl;
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42 struct message messages[MAXMESSAGE];
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43 struct team teams[MAXTEAM + 1];
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44
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45 struct ship shipvals[NUM_TYPES];
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46 struct configuration configvals;
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47 char cluephrase_storage[CLUEPHRASE_SIZE];
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48 char galaxyValid[MAXPLAYER];
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49 };
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50
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51 #endif /* _shmemP_h */