annotate src/plutil.h @ 14:b7fe2e0e4b86

Added #defines which hold the chance of nebulous terrain affecting your weapons systems.
author darius
date Sat, 06 Dec 1997 06:27:50 +0000
parents 8c6d5731234d
children
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1 /*--------------------------------------------------------------------------
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2 NETREK II -- Paradise
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3
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4 Permission to use, copy, modify, and distribute this software and its
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5 documentation, or any derivative works thereof, for any NON-COMMERCIAL
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6 purpose and without fee is hereby granted, provided that this copyright
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7 notice appear in all copies. No representations are made about the
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8 suitability of this software for any purpose. This software is provided
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9 "as is" without express or implied warranty.
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10
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11 Xtrek Copyright 1986 Chris Guthrie
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12 Netrek (Xtrek II) Copyright 1989 Kevin P. Smith
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13 Scott Silvey
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14 Paradise II (Netrek II) Copyright 1993 Larry Denys
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15 Kurt Olsen
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16 Brandon Gillespie
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17 --------------------------------------------------------------------------*/
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19
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20 #ifndef plutil_h_
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21 #define plutil_h_
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22
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23 /* is the player in warp? */
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24 int in_warp( /* struct player * */ );
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25
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26
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27 /*
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28 * remove the player from his base. Returns 1 if the player was really
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29 * docked, 0 otherwise
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30 */
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31 int undock_player( /* struct player * */ );
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32
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33 /* make sure the player has the proper coordinates */
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34 void enforce_dock_position( /* struct player * */ );
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35
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36 /* dock a player onto a base at a certain port */
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37 void
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38 dock_to( /* struct player *, int base_num, int port_id */ );
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39
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40 #endif