8
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1 /*--------------------------------------------------------------------------
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2 NETREK II -- Paradise
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3
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4 Permission to use, copy, modify, and distribute this software and its
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5 documentation, or any derivative works thereof, for any NON-COMMERCIAL
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6 purpose and without fee is hereby granted, provided that this copyright
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7 notice appear in all copies. No representations are made about the
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8 suitability of this software for any purpose. This software is provided
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9 "as is" without express or implied warranty.
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10
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11 Xtrek Copyright 1986 Chris Guthrie
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12 Netrek (Xtrek II) Copyright 1989 Kevin P. Smith
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13 Scott Silvey
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14 Paradise II (Netrek II) Copyright 1993 Larry Denys
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15 Kurt Olsen
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16 Brandon Gillespie
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17 --------------------------------------------------------------------------*/
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18
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19 #include "config.h"
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20 #ifdef LEAGUE_SUPPORT
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21 #include <stdio.h>
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22 #include <stdlib.h>
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23
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24 #include "defs.h"
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25 #include "struct.h"
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26 #include "shmem.h"
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27 #include "data.h"
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28
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29 #define TLOGNAME "/tmp/tourney.log"
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30 #define MAXTIME 120
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31
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32 FILE *tlog = NULL;
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33 /* int tournymode = 0; */
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34
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35 #define TOURNEYMODE (status2->league > 2)
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36
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37 void endtourn();
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38 void starttourn();
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39
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40
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41 #ifndef IRIX
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42 extern int fprintf();
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43 #endif
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44 extern int fclose();
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45 extern void pmessage();
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46 extern void explode_everyone();
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47 extern void endgame_effects();
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48
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49 void
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50 opentlog()
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51 {
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52 tlog = fopen(TLOGNAME, "a");
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53 if (tlog == NULL)
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54 fprintf(stderr, "Could not open the tournament logfile");
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55 else
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56 {
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57 #ifdef SYSV
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58 setvbuf(tlog, NULL, _IOLBF, BUFSIZ);
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59 #else
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60 setlinebuf(tlog);
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61 #endif
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62 fprintf(tlog, "\n\n\n\nOPENING TOURNAMENT LOG\n\n");
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63 }
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64 }
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65
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66 /*
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67 * Return a string identifying the player and his ship. Uses a ring of
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68 * buffers so that it can be used multiple times in a printf
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69 */
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70 char *
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71 id_player(p)
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72 struct player *p;
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73 {
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74 static char bufs[16][80];
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75 static int ring = 0;
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76 int count;
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77
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78 ring++;
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79 count = sizeof(bufs) / sizeof(*bufs);
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80 if (ring >= count)
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81 ring = 0;
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82
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83 sprintf(bufs[ring], "%s <%s> %c%c", twoletters(p),
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84 p->p_name, p->p_ship.s_desig1, p->p_ship.s_desig2);
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85
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86 return bufs[ring];
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87 }
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88
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89 /*
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90 * Return a string identifying the player and his ship. Uses a ring of
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91 * buffers so that it can be used multiple times in a printf
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92 */
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93 char *
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94 id_planet(p)
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95 struct planet *p;
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96 {
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97 static char bufs[16][80];
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98 static int ring = 0;
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99 int count;
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100
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101 ring++;
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102 count = sizeof(bufs) / sizeof(*bufs);
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103 if (ring >= count)
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104 ring = 0;
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105
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106 sprintf(bufs[ring], "#%d [%s] %s", p->pl_no, p->pl_name,
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107 teams[p->pl_owner].shortname);
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108
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109 return bufs[ring];
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110 }
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111
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112
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113 /*
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114 * List of player related actions
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115 *
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116 */
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117
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118 enum player_status_e status_cache[MAXPLAYER];
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119 enum ship_types_e ship_cache[MAXPLAYER];
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120
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121 void
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122 tlog_refit(pl)
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123 struct player *pl;
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124 {
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125 if (!TOURNEYMODE)
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126 return;
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127 if (!tlog)
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128 return;
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129
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130 /* we have to print the OLD ship type he was flying */
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131 fprintf(tlog, "%ld\trefit %s <%s> %c%c %dt\n", status->clock,
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132 twoletters(pl), pl->p_name,
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133 shipvals[ship_cache[pl->p_no]].s_desig1,
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134 shipvals[ship_cache[pl->p_no]].s_desig2,
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135 pl->p_updates);
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136
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137 ship_cache[pl->p_no] = pl->p_ship.s_type;
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138 }
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139
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140 /*
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141 * player was killed by player. call before erasing armies
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142 */
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143 void
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144 tlog_plkill(victim, killer1, killer2)
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145 struct player *victim;
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146 struct player *killer1;
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147 struct player *killer2;
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148 {
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149 if (!TOURNEYMODE)
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150 return;
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151 if (!tlog)
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152 return;
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153
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154 fprintf(tlog, "%ld\tkill %s+%da,%dt,%.2fk by %s&%s\n",
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155 status->clock,
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156 id_player(victim), victim->p_armies, victim->p_updates,
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157 victim->p_kills,
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158 killer1 ? id_player(killer1) : "_", killer2 ? id_player(killer2) : "_");
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159
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160 status_cache[victim->p_no] = victim->p_status;
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161 }
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162
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163 /*
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164 * player changed status from ALIVE to something else without telling us.
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165 * call before erasing armies
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166 */
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167 void
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168 tlog_plquit(victim)
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169 struct player *victim;
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170 {
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171 if (!TOURNEYMODE)
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172 return;
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173 if (!tlog)
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174 return;
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175
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176 fprintf(tlog, "%ld\tquit %s+%da,%dt,%.2fk\n",
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177 status->clock,
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178 id_player(victim), victim->p_armies, victim->p_updates,
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179 victim->p_kills);
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180
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181 status_cache[victim->p_no] = victim->p_status;
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182 }
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183
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184 /*
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185 * player was killed by planet. call before erasing armies
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186 */
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187 void
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188 tlog_plankill(victim, killer1, killer2)
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189 struct player *victim;
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190 struct planet *killer1;
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191 struct player *killer2;
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192 {
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193 if (!TOURNEYMODE)
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194 return;
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195 if (!tlog)
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196 return;
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197
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198 fprintf(tlog, "%ld\tkill %s+%da by %s&%s\n",
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199 status->clock, id_player(victim), victim->p_armies,
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200 id_planet(killer1), killer2 ? id_player(killer2) : "_");
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201 status_cache[victim->p_no] = victim->p_status;
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202 }
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203
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204 /*
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205 * planet was destroyed call before changing owner to IND
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206 */
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207 void
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208 tlog_plandest(pl, killer)
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209 struct planet *pl;
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210 struct player *killer;
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211 {
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212 if (!TOURNEYMODE)
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213 return;
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214 if (!tlog)
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215 return;
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216
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217 fprintf(tlog, "%ld\tpl_destroy %s by %s\n", status->clock, id_planet(pl),
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218 id_player(killer));
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219 }
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220
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221 /*
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222 * planet was taken call after changing owner
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223 */
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224 void
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225 tlog_plantake(pl, killer)
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226 struct planet *pl;
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227 struct player *killer;
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228 {
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229 if (!TOURNEYMODE)
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230 return;
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231 if (!tlog)
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232 return;
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233
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234 fprintf(tlog, "%ld\tpl_take %s by %s\n", status->clock, id_planet(pl),
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235 id_player(killer));
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236 }
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237
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238 /*
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239 * planet was abandoned call before changing owner
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240 */
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241 void
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242 tlog_planaban(pl, killer)
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243 struct planet *pl;
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244 struct player *killer;
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245 {
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246 if (!TOURNEYMODE)
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247 return;
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248 if (!tlog)
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249 return;
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250
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251 fprintf(tlog, "%ld\tpl_aban %s by %s\n", status->clock, id_planet(pl),
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252 id_player(killer));
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253 }
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254
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255 void
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256 tlog_jsassist(js)
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257 struct player *js;
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258 {
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259 if (!TOURNEYMODE)
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260 return;
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261 if (!tlog)
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262 return;
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263
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264 fprintf(tlog, "%ld\tjsassist %s\n", status->clock, id_player(js));
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265 }
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266
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267 /* call before transferring the army */
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268 void
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269 tlog_beamup(pl, carrier)
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270 struct planet *pl;
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271 struct player *carrier;
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272 {
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273 if (!TOURNEYMODE)
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274 return;
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275 if (!tlog)
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276 return;
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277
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278 fprintf(tlog, "%ld\tbeamup %s from %s@%da\n", status->clock,
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279 id_player(carrier), id_planet(pl), pl->pl_armies);
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280 }
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281
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282 /* call after transferring the army */
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283 void
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284 tlog_beamdown(pl, carrier)
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285 struct planet *pl;
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286 struct player *carrier;
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287 {
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288 if (!TOURNEYMODE)
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289 return;
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290 if (!tlog)
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291 return;
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292
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293 fprintf(tlog, "%ld\tbeamdown %s to %s@%da\n", status->clock,
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294 id_player(carrier), id_planet(pl), pl->pl_armies);
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295 }
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296
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297 /* call before transferring the army */
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298 void
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299 tlog_Bbeamup(base, carrier)
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300 struct player *base;
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301 struct player *carrier;
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302 {
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303 if (!TOURNEYMODE)
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304 return;
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305 if (!tlog)
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306 return;
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307
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308 fprintf(tlog, "%ld\txfer %s from %s\n", status->clock, id_player(carrier),
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309 id_player(base));
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310 }
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311
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312 /* call after transferring the army */
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313 void
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314 tlog_Bbeamdown(base, carrier)
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315 struct player *base;
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316 struct player *carrier;
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317 {
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318 if (!TOURNEYMODE)
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319 return;
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320 if (!tlog)
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321 return;
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322
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323 fprintf(tlog, "%ld\txfer %s to %s\n", status->clock, id_player(carrier),
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324 id_player(base));
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325 }
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326
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327 /* call after destroying armies */
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328 void
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329 tlog_bomb(pl, killer, narmies)
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330 struct planet *pl;
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331 struct player *killer;
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332 int narmies;
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333 {
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334 if (!TOURNEYMODE)
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335 return;
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336 if (!tlog)
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337 return;
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338
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339 if (!narmies)
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340 return;
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341
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342 fprintf(tlog, "%ld\tbomb %s by %s (%da)\n", status->clock,
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343 id_planet(pl), id_player(killer), narmies);
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344 }
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345
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346 void
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347 tlog_bres(pl, killer, resource)
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348 struct planet *pl;
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349 struct player *killer;
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350 char *resource;
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351 {
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352 if (!TOURNEYMODE)
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353 return;
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354 if (!tlog)
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355 return;
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356
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357 fprintf(tlog, "%ld\tresbomb %s (%s) by %s\n", status->clock,
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358 id_planet(pl), resource, id_player(killer));
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359 }
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360
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361
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362 /*
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363 * non-player action stuff
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364 *
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365 */
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366
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367 /* call before popping */
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368 void
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369 tlog_pop(pl, narmies)
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370 struct planet *pl;
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371 int narmies;
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372 {
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373 if (!TOURNEYMODE)
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374 return;
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375 if (!tlog)
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376 return;
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377
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378 fprintf(tlog, "%ld\tpoparmies %s %+da\n", status->clock,
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379 id_planet(pl), narmies);
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380 }
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381
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382 void
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383 tlog_res(pl, resource)
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384 struct planet *pl;
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385 char *resource;
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386 {
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387 if (!TOURNEYMODE)
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388 return;
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389 if (!tlog)
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390 return;
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391
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392 fprintf(tlog, "%ld\tresgrow %s (%s)\n", status->clock,
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393 id_planet(pl), resource);
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394 }
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395
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396 /* call before changing owner */
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397 void
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398 tlog_revolt(pl)
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399 struct planet *pl;
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400 {
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401 if (!TOURNEYMODE)
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402 return;
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403 if (!tlog)
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404 return;
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405
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406 fprintf(tlog, "%ld\trevolt %s\n", status->clock, id_planet(pl));
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407 }
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408
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409 void
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410 scan_for_unexpected_tourny_events()
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411 {
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412 int i;
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413 for (i = 0; i < MAXPLAYER; i++)
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414 {
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415 struct player *p = &players[i];
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416 if (status_cache[i] != PALIVE)
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417 {
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418 status_cache[i] = p->p_status;
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419 ship_cache[i] = -1;
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420 continue;
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421 }
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422
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423 if (p->p_status != PALIVE)
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424 {
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425 tlog_plquit(p, 0, 0);
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426 status_cache[i] = p->p_status;
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427 }
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428 else if (ship_cache[i] < 0)
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429 {
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430 ship_cache[i] = p->p_ship.s_type;
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431 }
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432 else if (ship_cache[i] != p->p_ship.s_type)
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433 {
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434 tlog_refit(p);
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435 }
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436 }
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437 }
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438
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439 /*
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440 * end of T log procs
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441 *
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442 */
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443
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444
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445 void
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446 closetlog()
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447 {
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448 if (tlog != NULL)
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449 {
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450 fprintf(tlog, "\n\nCLOSING TOURNAMENT LOG\n\n\n\n");
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451 fclose(tlog);
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452 }
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453 tlog = NULL;
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454 }
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455
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456
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457 void
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458 tlog_all()
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459 {
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460 int i;
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461 struct planet *pl;
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462
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463 if (!tlog)
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464 return;
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465
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466 fprintf(tlog, "The time is: %ld ----------------\n", status->clock);
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467 for (i = 0, pl = &planets[i]; i < NUMPLANETS; i++, pl++)
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468 fprintf(tlog, "Planet: %s %x %s -- armies %d\n", pl->pl_name,
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469 pl->pl_flags, teams[pl->pl_owner].shortname, pl->pl_armies);
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470 }
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471
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472 void
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473 tlog_conquerline(line)
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474 char *line;
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475 {
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476 if (!tlog)
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477 return;
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478
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479 fprintf(tlog, "C:\t%s\n", line);
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480 }
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481
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482
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483
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484
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485
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486 void
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487 udtourny()
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488 {
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489 int trem;
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490 char buf[120];
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491 if (!status2->league)
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492 return;
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493
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494 /* server is configured for league play */
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495
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496 if (status2->league == 1)
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497 return; /* we're still prepping */
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498
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499 trem = --status2->leagueticksleft;
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500
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501
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502 switch (status2->league)
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503 {
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504 case 2: /* the 1-minute pre tourney warm up. */
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505 if (trem == SECONDS(5))
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506 pmessage("5 seconds to tournament start", -1, MALL, UMPIRE);
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507 else if (trem == SECONDS(2))
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508 pmessage("Hold on to your hats. Everybody dies!", -1, MALL, UMPIRE);
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509 else if (trem <= 0)
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510 {
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511 starttourn();
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512 }
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513 break;
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514
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515 case 3: /* full-on T-mode */
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516
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517 buf[0] = 0;
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518 if (trem % MINUTES(20) == 0 ||
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519 (trem < MINUTES(20) && 0 == trem % MINUTES(5)) ||
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520 (trem < MINUTES(5) && 0 == trem % MINUTES(1)))
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521 {
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522 sprintf(buf, "There are %d minutes remaining in regulation play",
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523 trem / MINUTES(1));
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524 }
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525 else if (trem < MINUTES(1) && 0 == trem % SECONDS(10))
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526 {
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527 sprintf(buf, "There are %d seconds remaining in regulation play",
|
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528 trem / SECONDS(1));
|
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529 }
|
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530 if (buf[0])
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531 pmessage(buf, -1, MALL, UMPIRE);
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532 if (trem <= 0)
|
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533 /* maybe go into overtime */
|
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534 endtourn();
|
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535 break;
|
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536 case 4:
|
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537 /* overtime, not implemented */
|
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538 break;
|
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539 }
|
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540 }
|
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541
|
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542
|
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543
|
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544 void
|
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545 starttourn()
|
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546 {
|
|
547 int i, j;
|
|
548 struct planet *pl;
|
|
549 char s[80];
|
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550
|
|
551 opentlog();
|
|
552 for (i = 0, pl = &planets[i]; i < NUMPLANETS; i++, pl++)
|
|
553 {
|
|
554 for (j = 0; j < MAXTEAM + 1; j++)
|
|
555 {
|
|
556 pl->pl_tinfo[j].timestamp = 0;
|
|
557 /* doesn't work? */
|
|
558 pl->pl_hinfo = (PL_TYPE(*pl) == PLSTAR) ? ALLTEAM : pl->pl_owner;
|
|
559 }
|
|
560 }
|
|
561 status->clock = 0;
|
|
562
|
|
563 explode_everyone(KTOURNSTART, 0);
|
|
564
|
|
565 tlog_all();
|
|
566
|
|
567
|
|
568 status2->league++;
|
|
569 status2->leagueticksleft = MINUTES(configvals->regulation_minutes);
|
|
570
|
|
571 /* version team names configured time date */
|
|
572 pmessage(" ", 0, MALL, UMPIRE);
|
|
573 sprintf(s, "Timer started -- %d minutes remaining",
|
|
574 status2->leagueticksleft / MINUTES(1));
|
|
575 pmessage(s, 0, MALL, UMPIRE);
|
|
576 pmessage(" ", 0, MALL, UMPIRE);
|
|
577 }
|
|
578
|
|
579
|
|
580 void
|
|
581 endtourn()
|
|
582 {
|
|
583 pmessage(" ", 0, MALL, UMPIRE);
|
|
584 pmessage("Time is done", 0, MALL, UMPIRE);
|
|
585 pmessage(" ", 0, MALL, UMPIRE);
|
|
586
|
|
587 /* print damage assesments */
|
|
588 endgame_effects(1 << status2->home.index, 1 << status2->away.index, -1);
|
|
589
|
|
590 scan_for_unexpected_tourny_events();
|
|
591
|
|
592 tlog_all();
|
|
593
|
|
594 closetlog();
|
|
595
|
|
596 /* conquer */
|
|
597
|
|
598 status2->league = 1;
|
|
599
|
|
600 /* we should shut the game off here (status->gameup=0) */
|
|
601 }
|
|
602 #endif
|