6
|
1 /*--------------------------------------------------------------------------
|
|
2 NETREK II -- Paradise
|
|
3
|
|
4 Permission to use, copy, modify, and distribute this software and its
|
|
5 documentation, or any derivative works thereof, for any NON-COMMERCIAL
|
|
6 purpose and without fee is hereby granted, provided that this copyright
|
|
7 notice appear in all copies. No representations are made about the
|
|
8 suitability of this software for any purpose. This software is provided
|
|
9 "as is" without express or implied warranty.
|
|
10
|
|
11 Xtrek Copyright 1986 Chris Guthrie
|
|
12 Netrek (Xtrek II) Copyright 1989 Kevin P. Smith
|
|
13 Scott Silvey
|
|
14 Paradise II (Netrek II) Copyright 1993 Larry Denys
|
|
15 Kurt Olsen
|
|
16 Brandon Gillespie
|
|
17 --------------------------------------------------------------------------*/
|
|
18
|
|
19 #include "config.h"
|
|
20 #include <stdio.h>
|
|
21 #include <signal.h>
|
|
22 #include <setjmp.h> /* change 4/14/91 TC */
|
|
23 #include <string.h>
|
|
24 #include <time.h>
|
|
25
|
|
26 #include <math.h>
|
|
27 #include "defs.h"
|
|
28 #include "struct.h"
|
|
29 #include "data.h"
|
|
30 #include "packets.h"
|
|
31 #include "shmem.h"
|
|
32
|
|
33 extern char start_login[], start_name[]; /* change 4/14/91 TC */
|
|
34 extern int goAway; /* change 4/14/91 TC */
|
|
35 extern jmp_buf env; /* change 4/14/91 TC */
|
|
36
|
|
37
|
|
38 #ifdef AUTHORIZE
|
|
39 extern int makeReservedPacket();
|
|
40 #endif
|
|
41 extern int sendClientPacket();
|
|
42 #ifndef IRIX
|
|
43 extern int fprintf();
|
|
44 #endif
|
|
45 extern void death();
|
|
46 void auto_features();
|
|
47 extern int set_speed();
|
|
48 extern int orbit();
|
|
49 extern int set_course();
|
|
50 int newcourse();
|
|
51 extern void imm_warning();
|
|
52
|
|
53 #ifdef AUTHORIZE
|
|
54 void
|
|
55 check_authentication()
|
|
56 {
|
|
57 /* if (!configvals->binconfirm) testtime=0; */
|
|
58 if (testtime == -1)
|
|
59 {
|
|
60 struct reserved_spacket sp;
|
|
61
|
|
62 #ifdef RSA_EXEMPTION_FILE
|
|
63 if (site_rsa_exempt())
|
|
64 {
|
|
65 printf("site exempt from RSA authentication\n");
|
|
66 strcpy(RSA_client_type, "site/player is RSA exempt");
|
|
67 testtime = 0;
|
|
68 }
|
|
69 else
|
|
70 #endif /* RSA_EXEMPTION_FILE */
|
|
71 {
|
|
72 /*
|
|
73 * Give reasonable period of time to respond to query (and test code if
|
|
74 * they need to)
|
|
75 */
|
|
76
|
|
77 testtime = 200;
|
|
78 makeReservedPacket(&sp);
|
|
79 memcpy(testdata, sp.data, KEY_SIZE);
|
|
80 sendClientPacket((struct player_spacket *) & sp);
|
|
81 } /* RSA EXEMPTION */
|
|
82 }
|
|
83 else if (testtime != 0)
|
|
84 {
|
|
85 testtime--;
|
|
86 if (testtime == 0)
|
|
87 {
|
|
88 /* User failed to respond to verification query. Bye! */
|
|
89 if (!configvals->binconfirm)
|
|
90 me->p_stats.st_flags |= ST_CYBORG; /* mark for reference 7/27/91
|
|
91 * TC */
|
|
92 else
|
|
93 {
|
|
94 me->p_explode = 10;
|
|
95 me->p_whydead = KQUIT;
|
|
96 me->p_status = PEXPLODE;
|
|
97 fprintf(stderr, "User binary failed to verify\n");
|
|
98 if (RSA_Client == 1)
|
|
99 warning("No customized binaries. Please use a blessed one.");
|
|
100 else if (RSA_Client == 2)
|
|
101 warning("Wrong Client Version Number!");
|
|
102 else
|
|
103 warning("You need a spiffy new RSA client for this server!");
|
|
104 }
|
|
105 }
|
|
106 }
|
|
107 }
|
|
108 #endif /* AUTHORIZE */
|
|
109
|
|
110 void
|
|
111 intrupt()
|
|
112 {
|
|
113 #ifdef AUTHORIZE
|
|
114 check_authentication();
|
|
115 #endif
|
|
116
|
|
117 if (me->p_status == PFREE)
|
|
118 {
|
|
119 me->p_ghostbuster = 0;
|
|
120 me->p_status = PDEAD;
|
|
121 }
|
|
122 /* Change 4/14/91 TC: fixing 2 players/1 slot bug here, since this is */
|
|
123 /* where the ghostbust check is */
|
|
124
|
|
125 #if 0
|
|
126 if ((strcmp(me->p_login, start_login) != 0) ||
|
|
127 (strcmp(me->p_name, start_name) != 0))
|
|
128 {
|
|
129 struct pstatus_spacket pstatus;
|
|
130 goAway = 1; /* get rid of this client! */
|
|
131 warning("Sorry, your slot has been taken by another player.");
|
|
132 pstatus.type = SP_PSTATUS;
|
|
133 pstatus.pnum = 0;
|
|
134 pstatus.status = PDEAD;
|
|
135 sendClientPacket(&pstatus);
|
|
136 longjmp(env, 0);
|
|
137 }
|
|
138 #endif
|
|
139
|
|
140 if (me->p_status == PEXPLODE || me->p_status == PDEAD)
|
|
141 {
|
|
142 inputMask = 0;
|
|
143 }
|
|
144 if (((me->p_status == PDEAD) || (me->p_status == POUTFIT))
|
|
145 && (me->p_ntorp <= 0) && (me->p_nplasmatorp <= 0))
|
|
146 {
|
|
147 death();
|
|
148 }
|
|
149 auto_features();
|
|
150 updateClient();
|
|
151 }
|
|
152
|
|
153
|
|
154 static void
|
|
155 selfdestruct_countdown()
|
|
156 {
|
|
157 char buf[180];
|
|
158 if (!(me->p_flags & PFSELFDEST))
|
|
159 return;
|
|
160
|
|
161 if ((me->p_updates >= selfdest) ||
|
|
162 ((me->p_flags & PFGREEN) && (me->p_damage == 0)
|
|
163 && (me->p_shield == me->p_ship.s_maxshield)))
|
|
164 {
|
|
165 me->p_flags &= ~PFSELFDEST;
|
|
166 me->p_explode = 10;
|
|
167 me->p_whydead = KQUIT;
|
|
168 me->p_status = PEXPLODE;
|
|
169 }
|
|
170 else
|
|
171 {
|
|
172 switch ((selfdest - me->p_updates) / 10)
|
|
173 {
|
|
174 case 5:
|
|
175 case 4:
|
|
176 imm_warning("You notice everyone on the bridge is staring at you.");
|
|
177 break;
|
|
178 default:
|
|
179 sprintf(buf, "Stand by ... Self destruct in %d seconds",
|
|
180 (selfdest - me->p_updates) / 10);
|
|
181 imm_warning(buf);
|
|
182 break;
|
|
183 }
|
|
184 }
|
|
185 }
|
|
186
|
|
187 static void
|
|
188 warp_powerup()
|
|
189 {
|
|
190 static int sequence = 0;
|
|
191 int time = myship->s_warpinittime;
|
|
192
|
|
193 if (me->p_warptime <= 0 && sequence == 0)
|
|
194 return;
|
|
195
|
|
196 if (me->p_speed > myship->s_warpprepspeed && !(me->p_flags & PFWARP))
|
|
197 {
|
|
198 if (sequence < 1)
|
|
199 {
|
|
200 warning("Prepping for warp jump");
|
|
201 sequence = 1;
|
|
202 }
|
|
203 }
|
|
204 else if (me->p_warptime >= time * 9 / 10 /* 37 */ )
|
|
205 {
|
|
206 if (sequence < 2)
|
|
207 {
|
|
208 warning("Starting power buildup for warp");
|
|
209 sequence = 2;
|
|
210 }
|
|
211 }
|
|
212 else if (me->p_warptime >= time * 3 / 4 /* 30 */ )
|
|
213 {
|
|
214 if (sequence < 3)
|
|
215 {
|
|
216 imm_warning("Warp power buildup at 30%");
|
|
217 sequence = 3;
|
|
218 }
|
|
219 }
|
|
220 else if (me->p_warptime >= time * 3 / 5 /* 23 */ )
|
|
221 {
|
|
222 if (sequence < 4)
|
|
223 {
|
|
224 imm_warning("Warp power buildup at 60%");
|
|
225 sequence = 4;
|
|
226 }
|
|
227 }
|
|
228 else if (me->p_warptime >= time * 2 / 5 /* 16 */ )
|
|
229 {
|
|
230 if (sequence < 5)
|
|
231 {
|
|
232 imm_warning("Warp power buildup at 90%");
|
|
233 sequence = 5;
|
|
234 }
|
|
235 }
|
|
236 else if (me->p_warptime >= time * 1 / 5 /* 8 */ )
|
|
237 {
|
|
238 if (sequence < 6)
|
|
239 {
|
|
240 imm_warning("Commander Hoek: `Prepare to surge to sub-light speed'");
|
|
241 sequence = 6;
|
|
242 }
|
|
243 }
|
|
244 else if (me->p_warptime == 0)
|
|
245 {
|
|
246 warning((me->p_flags & PFWARP) ? "Engage" : "Warp drive aborted");
|
|
247 sequence = 0;
|
|
248 }
|
|
249 }
|
|
250
|
|
251 static void
|
|
252 refit_countdown()
|
|
253 {
|
|
254 char buf[120];
|
|
255 static int lastRefitValue = 0;/* for smooth display */
|
|
256
|
|
257 if (!(me->p_flags & PFREFITTING))
|
|
258 return;
|
|
259
|
|
260 if (lastRefitValue != (rdelay - me->p_updates) / 10)
|
|
261 {
|
|
262 lastRefitValue = (rdelay - me->p_updates) / 10; /* CSE to the rescue? */
|
|
263 switch (lastRefitValue)
|
|
264 {
|
|
265 case 3:
|
|
266 case 2:
|
|
267 sprintf(buf, "Engineering: Energizing transporters in %d seconds", lastRefitValue);
|
|
268 warning(buf);
|
|
269 break;
|
|
270 case 1:
|
|
271 warning("Engineering: Energize. [ SFX: chimes ]");
|
|
272 break;
|
|
273 case 0:
|
|
274 switch (lrand48() % 5)
|
|
275 {
|
|
276 case 0:
|
|
277 warning("Wait, you forgot your toothbrush!");
|
|
278 break;
|
|
279 case 1:
|
|
280 warning("Nothing like turning in a used ship for a new one.");
|
|
281 break;
|
|
282 case 2:
|
|
283 warning("First officer: Oh no, not you again... we're doomed!");
|
|
284 break;
|
|
285 case 3:
|
|
286 warning("First officer: Uh, I'd better run diagnostics on the escape pods.");
|
|
287 break;
|
|
288 case 4:
|
|
289 warning("Shipyard controller: `This time, *please* be more careful, okay?'");
|
|
290 break;
|
|
291 }
|
|
292 break;
|
|
293 }
|
|
294 }
|
|
295 }
|
|
296
|
|
297 static void
|
|
298 backstab_countdown()
|
|
299 {
|
|
300 static int lastWarValue = 0;
|
|
301
|
|
302 if (!(me->p_flags & PFWAR))
|
|
303 return;
|
|
304
|
|
305 if (lastWarValue != (delay - me->p_updates) / 10)
|
|
306 {
|
|
307 char *str = 0;
|
|
308 lastWarValue = (delay - me->p_updates) / 10; /* CSE to the rescue? */
|
|
309 if (lastWarValue == 0)
|
|
310 {
|
|
311 static char buf[1024];
|
|
312 static char *msgs[7] = {
|
|
313 "tires on the ether",
|
|
314 "Klingon bitmaps are ugly",
|
|
315 "Federation bitmaps are gay",
|
|
316 "all admirals have scummed",
|
|
317 "Mucus Pig exists",
|
|
318 "guests advance 5x faster",
|
|
319 "Iggy has infinite fuel",
|
|
320 };
|
|
321 sprintf(buf, "First Officer: laws of the universe, like '%s'.",
|
|
322 msgs[lrand48() % 7]);
|
|
323 str = buf;
|
|
324 }
|
|
325 else if (lastWarValue <= 9)
|
|
326 {
|
|
327 static char *msgs[10] = {
|
|
328 "First Officer: Easy, big guy... it's just one of those mysterious",
|
|
329 "Weapons officer: Bah! [ bangs fist on inoperative console ]",
|
|
330 "Weapons officer: Just to twiddle a few bits of the ship's memory?",
|
|
331 "Weapons officer: ...the whole ship's computer is down?",
|
|
332 "Weapons officer: Not again! This is absurd...",
|
|
333 };
|
|
334 str = msgs[(lastWarValue - 1) / 2];
|
|
335 }
|
|
336 else
|
|
337 {
|
|
338 str = "urk";
|
|
339 }
|
|
340 if (str)
|
|
341 {
|
|
342 warning(str);
|
|
343 }
|
|
344 }
|
|
345 }
|
|
346
|
|
347 static void
|
|
348 bombing_info()
|
|
349 {
|
|
350 char buf[120];
|
|
351
|
|
352 if (!(me->p_flags & PFBOMB))
|
|
353 return;
|
|
354
|
|
355 if (planets[me->p_planet].pl_armies < 5)
|
|
356 {
|
|
357 if (configvals->facilitygrowth)
|
|
358 imm_warning("Weapons Officer: Bombing resources off planet, sir.");
|
|
359 else
|
|
360 {
|
|
361 sprintf(buf, "Weapons Officer: Bombing is ineffective. Sensor read %d armies left.",
|
|
362 planets[me->p_planet].pl_armies);
|
|
363 imm_warning(buf);
|
|
364 }
|
|
365 }
|
|
366 else
|
|
367 {
|
|
368 sprintf(buf, "Weapons Officer: Bombarding %s... Sensors read %d armies left.",
|
|
369 planets[me->p_planet].pl_name,
|
|
370 planets[me->p_planet].pl_armies);
|
|
371 imm_warning(buf);
|
|
372 }
|
|
373 }
|
|
374
|
|
375
|
|
376 static void
|
|
377 operate_transporters()
|
|
378 {
|
|
379 char buf[120];
|
|
380 int troop_capacity = 0;
|
|
381
|
|
382 if ((me->p_ship.s_nflags & SFNARMYNEEDKILL) &&
|
|
383 (me->p_kills * myship->s_armyperkill) < myship->s_maxarmies)
|
|
384 {
|
|
385 troop_capacity = (int) (me->p_kills * myship->s_armyperkill);
|
|
386 }
|
|
387 else
|
|
388 troop_capacity = me->p_ship.s_maxarmies;
|
|
389
|
|
390 if (me->p_flags & PFBEAMUP)
|
|
391 {
|
|
392 if (me->p_flags & PFORBIT)
|
|
393 {
|
|
394 if (planets[me->p_planet].pl_armies < 1)
|
|
395 {
|
|
396 sprintf(buf, "%s: Too few armies to beam up",
|
|
397 planets[me->p_planet].pl_name);
|
|
398 warning(buf);
|
|
399 me->p_flags &= ~PFBEAMUP;
|
|
400 }
|
|
401 else if ((planets[me->p_planet].pl_armies <= 4) &&
|
|
402 (me->p_lastman != 2))
|
|
403 {
|
|
404 strcpy(buf, "Hit beam again to beam up all armies.");
|
|
405 warning(buf);
|
|
406 me->p_flags &= ~PFBEAMUP;
|
|
407 }
|
|
408 else if (me->p_armies == troop_capacity)
|
|
409 {
|
|
410 sprintf(buf, "No more room on board for armies");
|
|
411 warning(buf);
|
|
412 me->p_flags &= ~PFBEAMUP;
|
|
413 }
|
|
414 else
|
|
415 {
|
|
416 sprintf(buf, "Beaming up. (%d/%d)", me->p_armies, troop_capacity);
|
|
417 imm_warning(buf);
|
|
418 }
|
|
419 }
|
|
420 else if (me->p_flags & PFDOCK)
|
|
421 {
|
|
422 if (players[me->p_docked].p_armies == 0)
|
|
423 {
|
|
424 sprintf(buf, "Starbase %s: Too few armies to beam up",
|
|
425 players[me->p_docked].p_name);
|
|
426 warning(buf);
|
|
427 me->p_flags &= ~PFBEAMUP;
|
|
428 }
|
|
429 else if (me->p_armies >= troop_capacity)
|
|
430 {
|
|
431 sprintf(buf, "No more room on board for armies");
|
|
432 warning(buf);
|
|
433 me->p_flags &= ~PFBEAMUP;
|
|
434 }
|
|
435 else
|
|
436 {
|
|
437 sprintf(buf, "Beaming up. (%d/%d)", me->p_armies, troop_capacity);
|
|
438 imm_warning(buf);
|
|
439 }
|
|
440 }
|
|
441 }
|
|
442 if (me->p_flags & PFBEAMDOWN)
|
|
443 {
|
|
444 if (me->p_armies == 0)
|
|
445 {
|
|
446 if (me->p_flags & PFDOCK)
|
|
447 {
|
|
448 sprintf(buf, "No more armies to beam down to Starbase %s.",
|
|
449 players[me->p_docked].p_name);
|
|
450 warning(buf);
|
|
451 }
|
|
452 else
|
|
453 {
|
|
454 sprintf(buf, "No more armies to beam down to %s.",
|
|
455 planets[me->p_planet].pl_name);
|
|
456 warning(buf);
|
|
457 }
|
|
458 me->p_flags &= ~PFBEAMDOWN;
|
|
459 }
|
|
460 else if (me->p_flags & PFORBIT)
|
|
461 {
|
|
462 sprintf(buf, "Beaming down. (%d/%d) %s has %d armies left",
|
|
463 me->p_armies,
|
|
464 troop_capacity,
|
|
465 planets[me->p_planet].pl_name,
|
|
466 planets[me->p_planet].pl_armies);
|
|
467 imm_warning(buf);
|
|
468 }
|
|
469 else if (me->p_flags & PFDOCK)
|
|
470 {
|
|
471 if (players[me->p_docked].p_armies ==
|
|
472 players[me->p_docked].p_ship.s_maxarmies)
|
|
473 {
|
|
474 sprintf(buf, "Transporter Room: Starbase %s reports all troop bunkers are full!",
|
|
475 players[me->p_docked].p_name);
|
|
476 warning(buf);
|
|
477 me->p_flags &= ~PFBEAMDOWN;
|
|
478 }
|
|
479 else
|
|
480 {
|
|
481 sprintf(buf, "Transfering ground units. (%d/%d) Starbase %s has %d armies left",
|
|
482 me->p_armies,
|
|
483 troop_capacity,
|
|
484 players[me->p_docked].p_name,
|
|
485 players[me->p_docked].p_armies);
|
|
486 imm_warning(buf);
|
|
487 }
|
|
488 }
|
|
489 }
|
|
490 }
|
|
491
|
|
492 #if 0
|
|
493 static void
|
|
494 reduce_speed()
|
|
495 {
|
|
496 if (me->p_desspeed > myship->s_imp.maxspeed)
|
|
497 {
|
|
498 /* drop out of warp */
|
|
499 me->p_desspeed = myship->s_imp.maxspeed + 1;
|
|
500 me->p_flags &= ~(PFWARP | PFAFTER);
|
|
501 warning("Approaching planet, dropping out of warp");
|
|
502 }
|
|
503 set_speed(me->p_desspeed - 1, 0);
|
|
504 }
|
|
505 #endif
|
|
506
|
|
507 static void
|
|
508 decelerate_at_range(dist)
|
|
509 int dist;
|
|
510 {
|
|
511 int speed;
|
|
512 int maximp = myship->s_imp.maxspeed;
|
|
513
|
|
514 #define FUDGEFACT 1.15
|
|
515
|
|
516 if (me->p_flags & PFWARP)
|
|
517 {
|
|
518 if (configvals->warpdecel)
|
|
519 {
|
|
520 /*
|
|
521 * int impdist = 1000*(maximp*10*WARP1*maximp*10*WARP1)/ (2 *
|
|
522 * myship->s_imp.dec*10*10*warp1);
|
|
523 */
|
|
524
|
|
525 int impdist = FUDGEFACT * (maximp * maximp - 2 * 2) * 500 * WARP1 / myship->s_imp.dec;
|
|
526
|
|
527 for (speed = maximp;
|
|
528 speed < me->p_desspeed && speed < me->p_speed;
|
|
529 speed++)
|
|
530 {
|
|
531 int decdist;
|
|
532 decdist = FUDGEFACT * 500 * ((speed * speed) - (maximp * maximp)) * WARP1 /
|
|
533 myship->s_warp.dec;
|
|
534 if (dist - impdist - ENTORBDIST < decdist)
|
|
535 break;
|
|
536 }
|
|
537 if (speed == maximp && speed < me->p_speed)
|
|
538 warning("Approaching planet, dropping out of warp");
|
|
539 if (speed < me->p_desspeed &&
|
|
540 speed < me->p_speed)
|
|
541 {
|
|
542 /* printf("(W) curr: %d, ideal %d\n", me->p_speed, speed); */
|
|
543 me->p_desspeed = speed;
|
|
544 }
|
|
545 }
|
|
546 else
|
|
547 {
|
|
548 int impdist;
|
|
549 maximp = (3 * maximp + myship->s_warp.maxspeed) / 4;
|
|
550 impdist = FUDGEFACT * ((maximp) * (maximp) - 2 * 2) *
|
|
551 500 * WARP1 / myship->s_imp.dec;
|
|
552 if (dist - impdist - ENTORBDIST < 0)
|
|
553 me->p_flags &= ~PFWARP;
|
|
554 }
|
|
555 }
|
|
556 else
|
|
557 {
|
|
558 for (speed = 2; speed < me->p_desspeed && speed < me->p_speed; speed++)
|
|
559 {
|
|
560 int decdist;
|
|
561 decdist = FUDGEFACT * 500 * (speed * speed - 2 * 2) * WARP1 / myship->s_imp.dec;
|
|
562 if (dist - ENTORBDIST < decdist)
|
|
563 break;
|
|
564 }
|
|
565 if (speed < me->p_desspeed &&
|
|
566 speed < me->p_speed)
|
|
567 {
|
|
568 /* printf("(I) curr: %d, ideal %d\n", me->p_speed, speed); */
|
|
569 me->p_desspeed = speed;
|
|
570 }
|
|
571 }
|
|
572 }
|
|
573
|
|
574 static void
|
|
575 follow_player()
|
|
576 {
|
|
577 struct player *pl;
|
|
578 int dist;
|
|
579
|
|
580 if (!(me->p_flags & PFPLOCK))
|
|
581 return;
|
|
582
|
|
583 /* set course to player x */
|
|
584
|
|
585 pl = &players[me->p_playerl];
|
|
586 if (pl->p_status != PALIVE)
|
|
587 me->p_flags &= ~PFPLOCK;
|
|
588 if (allows_docking(pl->p_ship))
|
|
589 {
|
|
590 dist = ihypot(me->p_x - pl->p_x, me->p_y - pl->p_y);
|
|
591
|
|
592 decelerate_at_range(dist);
|
|
593
|
|
594 if ((dist < DOCKDIST) && (me->p_speed <= 2))
|
|
595 {
|
|
596 orbit();
|
|
597 me->p_flags &= ~PFPLOCK;
|
|
598 }
|
|
599 }
|
|
600 if (me->p_flags & PFPLOCK)
|
|
601 set_course(newcourse(pl->p_x, pl->p_y));
|
|
602
|
|
603 }
|
|
604
|
|
605 static void
|
|
606 follow_planet()
|
|
607 { /* follow a planet? How silly. Will it
|
|
608 * perhaps outmaneuver you? */
|
|
609 struct planet *pln;
|
|
610 int dist;
|
|
611 /* int speed = me->p_speed; */
|
|
612
|
|
613 if (!(me->p_flags & PFPLLOCK))
|
|
614 return;
|
|
615
|
|
616 /* set course to planet x */
|
|
617
|
|
618 pln = &planets[me->p_planet];
|
|
619 dist = ihypot(me->p_x - pln->pl_x, me->p_y - pln->pl_y);
|
|
620
|
|
621 decelerate_at_range(dist);
|
|
622
|
|
623 if ((dist < ENTORBDIST) && (me->p_speed <= 2))
|
|
624 {
|
|
625 orbit();
|
|
626 me->p_flags &= ~PFPLLOCK;
|
|
627 }
|
|
628 else
|
|
629 {
|
|
630 int course = newcourse(pln->pl_x, pln->pl_y);
|
|
631 set_course(course);
|
|
632 }
|
|
633 }
|
|
634
|
|
635 /*
|
|
636 * These are routines that need to be done on interrupts but don't belong in
|
|
637 * the redraw routine and particularly don't belong in the daemon.
|
|
638 */
|
|
639
|
|
640 void
|
|
641 auto_features()
|
|
642 {
|
|
643 selfdestruct_countdown();
|
|
644
|
|
645 warp_powerup();
|
|
646
|
|
647 /* provide a refit countdown 4/6/92 TC */
|
|
648 refit_countdown();
|
|
649
|
|
650 /* provide a war declaration countdown 4/6/92 TC */
|
|
651 backstab_countdown();
|
|
652
|
|
653 /* give certain information about bombing or beaming */
|
|
654 bombing_info();
|
|
655
|
|
656 operate_transporters();
|
|
657
|
|
658 if (me->p_flags & PFREPAIR)
|
|
659 {
|
|
660 if ((me->p_damage == 0) && (me->p_shield == me->p_ship.s_maxshield))
|
|
661 me->p_flags &= ~PFREPAIR;
|
|
662 }
|
|
663 if (me->p_status != POBSERVE)
|
|
664 {
|
|
665 /* these mess up the observer mode */
|
|
666 follow_player();
|
|
667 follow_planet();
|
|
668 }
|
|
669
|
|
670 #if defined(CLUECHECK1) || defined(CLUECHECK2)
|
|
671 if (
|
|
672 #ifdef LEAGUE_SUPPORT
|
|
673 !status2->league &&
|
|
674 #endif
|
|
675 configvals->cluecheck)
|
|
676 countdown_clue();
|
|
677 #endif
|
|
678 }
|
|
679
|
|
680 int
|
|
681 newcourse(x, y)
|
|
682 int x, y;
|
|
683 {
|
|
684 if (x == me->p_x && y == me->p_y)
|
|
685 return 0;
|
|
686
|
|
687 return (int) (atan2((double) (x - me->p_x),
|
|
688 (double) (me->p_y - y)) / 3.14159 * 128.);
|
|
689 }
|