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author | darius |
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date | Sat, 06 Dec 1997 05:41:29 +0000 |
parents | ff5e05767bd3 |
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/* $Id: Wlib.h,v 1.1.1.1 1997/12/06 05:41:28 darius Exp $ */ /* Wlib.h * * Include file for the Windowing interface. * * Kevin P. Smith 6/11/89 * * The deal is this: * Call W_Initialize(), and then you may call any of the listed fuinctions. * Also, externals you are allowed to pass or use include W_BigFont, * W_RegularFont, W_UnderlineFont, W_HighlightFont, W_White, W_Black, * W_Red, W_Green, W_Yellow, W_Cyan, W_Grey, W_Textwidth, and W_Textheight. */ #ifndef Wlib_h_ #define Wlib_h_ #include <stdio.h> #include <X11/Xlib.h> #include <X11/Xutil.h> #include "Wlib.h" #include "copyright2.h" #ifndef P #ifdef __STDC__ #define P(x) x #else #define P(x) () #endif #endif /* P */ typedef struct event W_Event; typedef int (*W_Callback) (); typedef char *W_Window; extern W_Callback W_GetWindowKeyDownHandler(); extern W_Callback W_GetWindowKeyUpHandler(); extern W_Callback W_GetWindowButtonHandler(); extern W_Callback W_GetWindowExposeHandler(); extern W_Callback W_SetWindowKeyDownHandler(); extern W_Callback W_SetWindowKeyUpHandler(); extern W_Callback W_SetWindowButtonHandler(); extern W_Callback W_SetWindowExposeHandler(); int W_Mono P((void)); /*typedef char *W_Window;*/ typedef char *W_Icon; typedef char *W_Font; typedef int W_Color; extern W_Font W_BigFont, W_RegularFont, W_UnderlineFont, W_HighlightFont; extern W_Color W_White, W_Black, W_Red, W_Green, W_Yellow, W_Cyan, W_Grey; extern int W_Textwidth, W_Textheight; extern int W_FastClear; void W_Initialize P((char * /* display */)); W_Window W_MakeWindow P(( char *, int, int, int, int, W_Window, char *, int, W_Color /* name, x, y, width, height, parent, border, color */ )); W_Icon W_StoreBitmap P(( int, int, char *, W_Window /* width, height, data, window */ )); void W_FreeBitmap P(( W_Icon /* icon */ )); W_Window W_MakeTextWindow P(( char *, int, int, int, int, W_Window, char *, int /* name, x, y, width, height, parent, border */ )); W_Window W_MakeScrollingWindow P(( char *, int, int, int, int, W_Window, char *, int /* name, x, y, width, height, parent,border */ )); W_Window W_MakeMenu P(( char *, int, int, int, int, W_Window, int /* name, x, y, width, height, parent, border */ )); void W_WriteText P(( W_Window, int, int, W_Color, char *, int, W_Font /* window, x, y, color, str, length, font */ )); void W_MaskText P(( W_Window, int, int, W_Color, char *, int, W_Font /* window, x, y, color, str, length, font */ )); void W_WriteBitmap P(( int, int, W_Icon, W_Color /* x, y, icon, color */ )); void W_WriteWinBitmap P(( W_Window, int, int, W_Icon, W_Color /* win, x, y, icon, color */ )); void W_ClearArea P(( W_Window, int, int, int, int /* window, x, y, width, height, color */ )); void W_MakeLine P(( W_Window, int, int, int, int, W_Color /* window, x0, y0, x1, y1, color */ )); void W_DrawPoint P(( W_Window, int, int, W_Color /* window, x, y, color */ )); void W_MapWindow P(( W_Window /* window */ )); void W_UnmapWindow P(( W_Window /* window */ )); int W_EventsPending P(( void )); void W_NextEvent P(( W_Event * /* W_Event *event */ )); void W_TileWindow P(( W_Window, W_Icon /* window, bitmap */ )); void W_UnTileWindow P(( W_Window /* window */ )); void W_ChangeBorder P(( W_Window, int /* window, color */ )); void W_DefineCursor P(( W_Window, int, int, char *, char *, int, int /* window, width, height, data, mask, xhot, yhot */ )); int W_IsMapped P(( W_Window /* window */ )); void W_Beep P(( void )); void W_DestroyWindow P(( W_Window )); int W_WindowWidth P(( W_Window /* window */ )); int W_WindowHeight P(( W_Window /* window */ )); int W_Socket P(( void )); void W_ClearWindow P(( W_Window /* window */ )); void W_SetIconWindow P(( W_Window, W_Window /* mainwindow, iconwindow */ )); int W_StringWidth P(( char [], W_Font /* string, font */ )); void W_TranslatePoints P(( W_Window, int *, int * /* window, x, y */ )); void W_ResizeWindow P(( W_Window, int, int /* window, neww, newh */ )); void W_ResizeMenu P(( W_Window, int, int /* window, neww, newh */ )); void W_ResizeText P(( W_Window, int, int /* window, neww, newh */ )); void W_Deiconify P(( W_Window /* window */ )); W_Icon W_MakeShieldBitmap P(( int, int, W_Window /* width,height, window */ )); #ifdef AMIGA void switchScreen(); /* things ignored or different for now: */ /* some laziness on my part, mostly just unneeded. */ #define W_CacheLine W_MakeLine #define W_CachePoint W_DrawPoint #define W_FlushPointCaches(w) #define W_FlushLineCaches(w) #define W_DefineTextCursor(w) W_DefineMessageCursor(w) #define W_RevertCursor(w) W_DefineTCrossCursor(w) #define W_RenameWindow(w,s) extern W_Icon W_ReadPixmap(W_Window window, char *path, char *name, int width, int height, int x, int y, int mask); #define W_StringWidth(st,font) (strlen(st)*W_Textwidth) /* Don't even know what this is supposed to do... */ #define W_SetSensitive(w,b) extern int autoPoint, W_KeyDepth, animPointers, useWorkbench; extern unsigned long w_socket; #endif /* AMIGA */ #define W_EV_EXPOSE 1 #define W_EV_KEY 2 #define W_EV_BUTTON 3 #ifdef AUTOKEY #define W_EV_KEY_OFF 4 #endif /* AUTOKEY */ #define W_LBUTTON 1 #define W_MBUTTON 2 #define W_RBUTTON 3 struct event { int type; W_Window Window; int key; int x, y; }; #define W_BoldFont W_HighlightFont #endif