Mercurial > ~darius > hgwebdir.cgi > paradise_client
view data.c @ 3:5a977ccbc7a9 default tip
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author | darius |
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date | Sat, 06 Dec 1997 05:41:29 +0000 |
parents | ff5e05767bd3 |
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/* $Id: data.c,v 1.1.1.1 1997/12/06 05:41:28 darius Exp $ */ /* * data.c */ #include "copyright.h" #include <stdio.h> #ifdef hpux #include <time.h> #else #include <sys/time.h> #endif #include "Wlib.h" #include "defs.h" #include "struct.h" #include "data.h" #include "proto.h" int paradise = 0; /* is the server a paradise server */ #ifdef HOCKEY int hockey = 0; /* is the server a hockey server [BDyess] */ #endif /*HOCKEY*/ int nplayers = 32; int nshiptypes = 15; int ntorps = 8; int npthingies = 20; int ngthingies = 0; int nplasmas = 1; int nphasers = 1; int nplanets = 60; int framenum = 0; int mapterrain_framenum = 0; #ifdef HOCKEY /* hockey stuff [BDyess] */ int galacticHockeyLines = 1; /* draw lines on the galactic? [BDyess] */ int tacticalHockeyLines = 1; /* draw lines on the tactical? [BDyess] */ int cleanHockeyGalactic = 0; /* don't draw planets on the galactic when playing hockey [BDyess] */ int teamColorHockeyLines = 1; /* color hockey lines by team [BDyess] */ struct hockeyLine hlines[NUM_HOCKEY_LINES]; #endif /*HOCKEY*/ int metaFork = 0; /* allow spawning off of clients from meta- server window [BDyess] */ int viewBox = 1; /* flag for viewBox [BDyess] */ int allowViewBox = 1; /* allow flag for viewBox [BDyess] */ int sectorNums = 1; /* for numbering sectors in galactic -TH */ int lockLine = 0; /* flag for line in lock for galactic -TH */ int mapSort = 1; /* sort player list by team -TH */ int autoSetWar = 1; /* do war decl's when tmode starts -TH */ int tacPlanetInfo = 9; /* extras on local planets; add the */ /* values of what you want displayed: */ /* 1 = army count; 2 = repair; 4 = fuel; */ /* 8 = agri; 16 = shipyard; paradise only -TH*/ #ifdef WIDE_PLIST char *playerList; /* string of fields for wide playerlist */ char *playerListStart; /* comma seperated set of strings for plist */ int resizePlayerList = 0; #endif /* WIDE_PLIST */ #ifdef PACKET_LIGHTS int packetLights = 0; /* flag for packetLights [BDyess] */ #endif /* PACKET_LIGHTS */ /* for showgalactic and showlocal rotation sequence [BDyess] */ char *showGalacticSequence, *showLocalSequence; /* Lynx wants the playerlist blanked upon entry. Ok, whatever [BDyess] */ int allowPlayerlist = 1; /* message window array [BDyess] */ struct messageWin messWin[WNUM]; /* global counters for number of queued messages. [BDyess] */ int me_messages = 0, all_messages = 0, team_messages = 0; /* added 1/94 -JR */ int niftyNewMessages = 1; /* on by default */ /* needed for rc_distress [BDyess] */ int F_gen_distress = 0; /* generic distress/macro system support */ /* the index into distmacro array should correspond with the correct dist_type */ #define NUM_DIST 27 #define control(x) (x)+128 struct dmacro_list dist_prefered[NUM_DIST]; /* the index into distmacro array should correspond with the correct dist_type */ /* the character specification is ignored now, kept here anyway for reference */ struct dmacro_list dist_defaults[] = { {'X', "no zero", "this should never get looked at"}, {control('t'), "taking", " %T%c->%O (%S) Carrying %a to %l%?%n>-1%{ @ %n%}\0"}, {control('o'), "ogg", " %T%c->%O Help Ogg %p at %l\0"}, {control('b'), "bomb", " %T%c->%O %?%n>4%{bomb %l @ %n%!bomb%}\0"}, {control('c'), "space_control", " %T%c->%O Help Control at %L\0"}, {control('1'), "save_planet", " %T%c->%O Help at %l! %?%a>0%{ (have %a arm%?%a=1%{y%!ies%}) %} %s%% shld, %d%% dam, %f%% fuel\0"}, {control('2'), "base_ogg", " %T%c->%O Sync with --]> %g <[-- OGG ogg OGG base!!\0"}, {control('3'), "help1", " %T%c->%O Help me! %d%% dam, %s%% shd, %f%% fuel %a armies.\0"}, {control('4'), "help2", " %T%c->%O Help me! %d%% dam, %s%% shd, %f%% fuel %a armies.\0"}, {control('e'), "escorting", " %T%c->%O ESCORTING %g (%d%%D %s%%S %f%%F)\0"}, {control('p'), "ogging", " %T%c->%O Ogging %h\0"}, {control('m'), "bombing", " %T%c->%O Bombing %l @ %n\0"}, {control('l'), "controlling", " %T%c->%O Controlling at %l\0"}, {control('5'), "asw", " %T%c->%O Anti-bombing %p near %b.\0"}, {control('6'), "asbomb", " %T%c->%O DON'T BOMB %l. Let me bomb it (%S)\0"}, {control('7'), "doing1", " %T%c->%O (%i)%?%a>0%{ has %a arm%?%a=1%{y%!ies%}%} at lal. %d%% dam, %s%% shd, %f%% fuel\0"}, {control('8'), "doing2", " %T%c->%O (%i)%?%a>0%{ has %a arm%?%a=1%{y%!ies%}%} at lal. %d%% dam, %s%% shd, %f%% fuel\0"}, {control('f'), "free_beer", " %T%c->%O %p is free beer\0"}, {control('n'), "no_gas", " %T%c->%O %p @ %l has no gas\0"}, {control('h'), "crippled", " %T%c->%O %p @ %l crippled\0"}, {control('9'), "pickup", " %T%c->%O %p++ @ %l\0"}, {control('0'), "pop", " %T%c->%O %l%?%n>-1%{ @ %n%}!\0"}, /* F */ {'F', "carrying", " %T%c->%O %?%S=SB%{Your Starbase is c%!C%}arrying %?%a>0%{%a%!NO%} arm%?%a=1%{y%!ies%}.\0"}, {control('@'), "other1", " %T%c->%O (%i)%?%a>0%{ has %a arm%?%a=1%{y%!ies%}%} at lal. (%d%%D, %s%%S, %f%%F)\0"}, {control('#'), "other2", " %T%c->%O (%i)%?%a>0%{ has %a arm%?%a=1%{y%!ies%}%} at lal. (%d%%D, %s%%S, %f%%F)\0"}, /* E */ {'E', "help", " %T%c->%O Help(%S)! %s%% shd, %d%% dmg, %f%% fuel,%?%S=SB%{ %w%% wtmp,%!%}%E%{ ETEMP!%}%W%{ WTEMP!%} %a armies!\0"}, {'\0', '\0', '\0'}, }; struct dmacro_list *distmacro = dist_defaults; int sizedist = sizeof(dist_defaults); /* continuousmouse kludge */ int exitInputLoop; /* ghoststart data */ int ghoststart = 0; /* is this a ghostbust restart? */ int ghost_pno = 0; /* my p_no if it is */ /* time client connected to server [BDyess] */ time_t timeStart; #ifdef TIMER /* dashboard timer data [BDyess] */ int timerType = T_SHIP; /* timer defaults to ship timer */ time_t timeBank[T_TOTAL]; /* array of times */ #endif /* TIMER */ #ifdef MACROS struct macro *macrotable[256]; int macroState = 0; /* 0=nothing, 1=in macro mode, 2=in macro, want destination */ char lastMessage[100] = {0}; #endif /* MACROS */ /* defaults list */ struct stringlist *defaults = NULL; /* upgrade kludge flag */ int upgrading = 0; /* clearzone data */ int czsize = (8 + 1 + /* MAXTHINGIES */ 8 + 1 + 1) * 32 + 60; struct _clearzone *clearzone = 0; int clearcount = 0; #ifdef HOCKEY int clearline[4][32 + 2 * 32 + NUM_HOCKEY_LINES]; #else int clearline[4][32 + 2 * 32]; #endif /*HOCKEY*/ int clearlmark[2]; int clearlmcount; int clearlcount; int mclearzone[6][32]; /* for map window */ struct player *players; struct player *me = NULL; struct torp *torps; struct thingy *thingies = 0; struct plasmatorp *plasmatorps; struct status *status; struct status2 *status2; struct ship *myship; struct shiplist *shiptypes = NULL; struct stats *mystats; struct planet *planets; struct t_unit *terrainInfo; int received_terrain_info = 0; int terrain_x; int terrain_y; struct phaser *phasers; struct message *messages; struct mctl *mctl; int logPhaserMissed = 0; /* default to not log 'phaser missed' type messages [BDyess] */ int phaserStats = 1; /* default to keeping phaser stats. -JR */ int phasFired = 0, phasHits = 0, totalDmg = 0; /* moved here to allow resetting */ int infoIcon = 0; /* default to bitmap icon, not info icon [BDyess] */ int iconified = 0; /* 1 if the client is iconified [BDyess] */ char *defaultsFile = NULL; /* name of defaults file (.xtrekrc usually) */ short *slot = NULL; /* array of who's in what slot for playerlist */ char *defNickName = NULL; char *defFlavor = NULL; char *cloakchars = NULL; /* characters used for cloakers */ int cloakcharslen; /* length of cloakchars string */ int oldalert = 0; /*int remap[16] = {0, 1, 2, 0, 3, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0};*/ int messpend; int lastcount; int mdisplayed; int redrawall; int nopilot = 1; int selfdest; int udcounter; int showMySpeed = 0; int showTractorPressor = 1; int showAllTractorPressor = 0; /* shows _all_ TP's, not just self [BDyess] */ int allowShowAllTractorPressor = 1; /* server can disable [BDyess] */ int showLock = 3; int autoKey = 0; int extraBorder = 1; char *unixSoundPath = NULL; char *unixSoundDev = NULL; int playSounds = 1; #ifdef ATM /* udp options */ int tryUdp = 1; #endif /* ATM */ struct plupdate pl_update[MAX_PLANETS]; /* should be jammed into struct planet */ int currentship; int lastm; int delay; /* delay for decaring war */ int rdelay; /* delay for refitting */ int mapmode = GMAP_FREQUENT; int namemode = 1; int showStats; int showShields = 1; int warncount = 0; int warntimer = -1; int infomapped = 0; void *infothing = NULL; /* infow contents [BDyess] */ int infoupdate = 0; /* update flag for infow [BDyess] */ int infotype = 0; /* type of info thing [BDyess] */ int keepInfo = 0; int infowin_up = -2; int mustexit = 0; int messtime = 5; int keeppeace = 0; int drawgrid = 1; /* playerlist settings */ int sortPlayers = 1; /* whether to sort playerlist [BDyess] */ int hideNoKills = 1; int showDead = 1; int showPreLogins = 1; int sortOutfitting = 1; /* sorts '--' players to bottom [BDyess] */ int robsort = 0; /* flag for Rob. Allows changing of the */ /* quadrant the playerlist uses for your */ /* team. [BDyess] */ int Dashboard = 3; /* 0 = old dashboard, 1 = new dashboard, */ /* 2 = newdashboard2, 3 = rainbow dashboard */ /* [BDyess] */ int cup_half_full = 0; /* setting for new dashboard 2 [BDyess] */ int logmess = 0; /* logging of activities or not [BDyess] */ char *logFile = NULL; /* logfile to be used for logging [BDyess] */ FILE *logfilehandle; int showPhaser = 0; /* settings for showphaser stuff [BDyess] */ int vary_hull = 0; /* setting for varying hull indicator [BDyess] */ int warpStreaks = 1; /* flag for warp star streaking [BDyess] */ int fastQuit = 0; /* flag for fast quit [BDyess] */ int pigSelf = 1; /* pigcall response from self [BDyess] */ #ifdef CONTINUOUS_MOUSE int continuousMouse = 0; /* continuous mouse flag [BDyess] */ int clickDelay = 5; /* # of updates to delay before repeating */ /* turns on and off continuousMouse for each button [BDyess] */ int buttonRepeatMask = 0; /* mouse event [BDyess] */ int allowContinuousMouse = 1; /* allow continuous mouse to work flag, so */ /* each server can turn it off [BDyess] */ #endif /* CONTINUOUS_MOUSE */ int autoQuit = 60; /* time to wait before auto-quit [BDyess] */ #ifdef GATEWAY unsigned long netaddr = 0; /* for blessing */ #endif #ifdef ATM int msgBeep = 1; /* ATM - msg beep */ int scanmapped = 0; /* ATM - scanners */ #endif /* ATM */ int showlocal = 1; int showgalactic = 1; int sendmotdbitmaps = 1; char *title = NULL; char *shipnos = "0123456789abcdefghijklmnopqrstuvwxyz"; int sock = -1; int xtrekPort = -1; int queuePos = -1; int pickOk = -1; int lastRank = -1; int promoted = 0; int loginAccept = -1; unsigned localflags = 0; int tournMask = 15; int nextSocket; /* socket to use when we get ghostbusted... */ int updatePlayer[MAX_PLAYER]; /* Needs updating on player * list */ char *serverName = NULL; int loggedIn = 0; int reinitPlanets = 0; int redrawPlayer[MAX_PLAYER]; /* Needs redrawing on galactic map */ int lastUpdate[MAX_PLAYER]; /* Last update of this player */ int timerDelay = 200000; /* micro secs between updates */ int reportKills = 1; /* report kill messages? */ #ifdef ATM int scanplayer; /* who to scan */ int showTractor = 1; /* show visible tractor beams */ int commMode = 0; /* UDP: 0=TCP only, 1=UDP updates */ int commModeReq = 0; /* UDP: req for comm protocol change */ int commStatus = 0; /* UDP: used when switching protocols */ int commSwitchTimeout = 0; /* UDP: don't wait forever */ int udpTotal = 1; /* UDP: total #of packets received */ int udpDropped = 0; /* UDP: count of packets dropped */ int udpRecentDropped = 0; /* UDP: #of packets dropped recently */ int udpSock = -1; /* UDP: the socket */ int udpDebug = 0; /* UDP: debugging info on/off */ int udpClientSend = 1; /* UDP: send our packets using UDP? */ int udpClientRecv = 1; /* UDP: receive with simple UDP */ int udpSequenceChk = 1; /* UDP: check sequence numbers */ int updateSpeed = 5; /* updates per second */ #ifdef GATEWAY int gw_serv_port, gw_port, gw_local_port; /* UDP */ char *gw_mach = NULL; /* UDP */ #endif #endif /* ATM */ /* MOTD data */ struct page *currpage = NULL; struct page *motddata = NULL; #ifdef METASERVER /* metaserver window stuff */ int usemeta = 0; char *metaserverAddress; #endif /* METASERVER */ char blk_refitstring[80] = "s=scout, d=destroyer, c=cruiser, b=battleship, a=assault, o=starbase"; int blk_gwidth; float blk_windgwidth; #if 0 int blk_altbits = 1; #else int showKitchenSink = 0; #endif int blk_showStars = 1; int blk_bozolist = -1; /* * These are considered "borgish" features by some, so the server has to turn * them on. All are default off, no way for player to turn them on. */ int blk_friendlycloak = 0; /* Show color of cloakers who are friendly. */ int forceMono = 0; extern double Sin[], *Cos; W_Icon stipple, clockpic, icon; /*W_Icon teamicon[4];*/ W_Color borderColor, backColor, textColor, myColor, warningColor, shipCol[6], rColor, yColor, gColor, unColor, foreColor; W_Icon expview[EX_FRAMES]; W_Icon sbexpview[SBEXPVIEWS]; W_Icon cloud[NUMDETFRAMES]; W_Icon plasmacloud[NUMDETFRAMES]; W_Icon etorp, mtorp; W_Icon drone_bm[16]; W_Icon eplasmatorp, mplasmatorp, fighter[VIEWS]; W_Icon warpbeacon, wbflash; W_Icon shield, cloakicon; W_Icon hull[8]; #ifdef ATM W_Icon tractbits, pressbits; /* ATM - visible tractor */ #endif /* ATM */ W_Icon starBM[STARFRAMES], mstarBM; W_Icon wormBM[WORMFRAMES]; W_Icon asteroidBM[16]; W_Icon asteroidfluff[3]; W_Icon mholeBM; /* wormhole galactic bitmap [BDyess] */ W_Icon bplanets[6]; W_Icon mbplanets[6]; W_Icon bplanets2[16]; W_Icon mbplanets2[16]; W_Icon bplanetsr[8]; /* TS "show resources" mode bitmaps */ W_Icon mbplanetsr[8]; /* GS "show resources" mode bitmaps */ W_Icon bplanetsMOO[16]; W_Icon mbplanetsMOO[16]; W_Icon mbplanetsA[NSCOUTAGES]; /* GS "show age" mode bitmaps */ W_Icon basteroid[6]; W_Icon mbasteroid[6]; W_Icon basteroid2[2]; W_Icon mbasteroid2[2]; W_Icon kitchenSink; /*char teamlet[] = {'I', 'F', 'R', 'K', 'O'}; char *teamshort[] = {"IND", "FED", "ROM", "KLI", "ORI"};*/ char pseudo[PSEUDOSIZE]; char defpasswd[PSEUDOSIZE]; char login[PSEUDOSIZE]; struct rank ranks[NUMRANKS] = { {2.0, 1.0, 0.0, "Ensign"}, {4.0, 2.0, 0.8, "Lieutenant"}, {8.0, 3.0, 0.8, "Lt. Cmdr."}, {8.0, 3.0, 0.8, "Commander"}, {15.0, 4.0, 0.8, "Captain"}, {20.0, 5.0, 0.8, "Flt Cptn."}, {25.0, 6.0, 0.8, "Commodore"}, {40.0, 8.0, 0.8, "Rear Adml."}, {40.0, 8.0, 0.8, "Admiral"} }; int nranks2 = 18; struct rank2 *ranks2; int nroyals = 5; struct royalty *royal = 0; W_Window messagew, w, mapw, statwin, baseWin, infow = 0, iconWin, tstatw, war, warnw, helpWin, teamWin[4], qwin, /* messwa, messwt, messwi, messwk, */ planetw, planetw2, playerw, rankw, optionWin = 0, /* reviewWin, phaserwin, */ metaWin = 0, macroWin = 0, defWin, motdWin = 0; #ifdef ATM W_Window scanw, scanwin, udpWin; #endif /* ATM */ #ifdef SHORT_PACKETS W_Window spWin; #endif #ifdef TOOLS W_Window toolsWin = NULL; int shelltools = 1; #endif #ifdef SOUND W_Window soundWin = 0; #endif #ifdef ROTATERACE int rotate = 0; int rotate_deg = 0; #endif #ifdef NOWARP int messageon = 0; int warp = 0; #endif int RSA_Client = 1; int blk_zoom = 0; /* zoom in to 1/4 galaxy */ /* zoom map based on alert status? Timer is to let tab override for x updates. -JR*/ /* Now that I've done it, I find it pretty annoying ;-) Here it is anyway. */ int autoZoom=0, autoUnZoom=0, auto_zoom_timer=0, autoZoomOverride=15; int use_msgw = 0; /* send last message to message window */ int show_shield_dam = 1; /* show shield damage by color */ #ifdef BORGTEST int bd = 0; /* BORG TEST */ #endif #ifdef SHORT_PACKETS int tryShort = 1; /* for .xtrekrc option */ int recv_short = 0; int recv_mesg = 1; int recv_kmesg = 1; int recv_threshold = 0; char recv_threshold_s[8] = {'0', '\0'}; int recv_warn = 1; int godToAllOnKills = 1; #endif int ping = 0; /* to ping or not to ping */ long packets_sent = 0; /* # all packets sent to server */ long packets_received = 0; /* # all packets received */ W_Window pStats; int lowercaset = 0; /* I hate shift-T for team. put "lowercaset: on" to allow 't' -JR */ #ifdef DNET unsigned long sigsPending = 0; unsigned long sockMask = 0; unsigned long udpSockMask = 0; #endif #ifdef FEATURE int why_dead = 0; /* add reason for death to SP kill msgs. */ int cloakerMaxWarp = 0; /* server reports cloaker's speed as 15. */ int F_dead_warp = 0; /* dead players reported at warp 14 */ int F_feature_packets = 0; /* whether to use them or not */ int F_multiline_enabled = 0;/* is the MMACRO flag enabled? */ int F_UseNewMacro = 1; /* Not sure this is actually checked... */ int F_terrain = 1; /* Enable terrain sending */ unsigned char F_terrain_major = 1; /* Version 1.0 of terrain */ unsigned char F_terrain_minor = 0; int F_gz_motd = 0; /* Can't handle gzipped MOTD yet */ unsigned char F_gz_motd_major = 0; /* call it v0.0 then */ unsigned char F_gz_motd_minor = 0; #ifdef BEEPLITE int F_allow_beeplite = 1; unsigned char F_beeplite_flags = LITE_PLAYERS_MAP | LITE_PLAYERS_LOCAL | LITE_SELF | LITE_PLANETS | LITE_SOUNDS | LITE_COLOR; char *distlite[NUM_DIST] = { NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL }; int DefLite = 0; int UseLite = 0; int emph_planet_seq_n[MAX_PLANETS] = {0,}; int emph_player_seq_n[MAX_PLAYER] = {0,}; W_Icon emph_planet_seq[10]; W_Icon emph_player_seq[10]; W_Icon emph_player_seql[10]; int beep_lite_cycle_time_player = 10; int beep_lite_cycle_time_planet = 10; W_Color emph_planet_color[MAX_PLANETS]; W_Color emph_player_color[MAX_PLAYER]; #endif /* BEEPLITE */ #endif /* FEATURE */ #ifdef CHECK_DROPPED int reportDroppedPackets = 0; /* report when dropped packet kludges are used. */ int longest_ph_fuse = 0; #endif /* When you enter game send request for full update SRS 3/15/94 */ int askforUpdate = 0; int jubileePhasers = 0; /* cycle phaser hits through all the colors. Idea from COW-lite. -JR */ int scrollBeep = 1; #ifdef RECORDER int recordGame = 0; char *recordFile = 0; int maxRecord = 1000000; /* default 1 meg max */ int playback = 0; char *playFile = 0; int pb_update = 0, pb_advance = 0, paused = 1, pb_scan=0, pb_slow=0; #endif #ifdef COW_HAS_IT_WHY_SHOULDNT_WE int showMapAtMotd = 0; #endif int redrawDelay = 0; #ifdef LOCAL_SHIPSTATS int localShipStats = 0; char *statString; int statHeight=20, localStatsX=200, localStatsY=260; #endif #ifdef SHOW_IND int showIND=0; #endif char CLIENTVERS[] = "2.4p1ALFA";