Mercurial > ~darius > hgwebdir.cgi > paradise_client
diff README.SOUND @ 1:ff5e05767bd3 ALPHA
Empty changelog
author | darius |
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date | Sat, 06 Dec 1997 05:41:28 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/README.SOUND Sat Dec 06 05:41:28 1997 +0000 @@ -0,0 +1,47 @@ +Blurb about Paradise Sound Support. + + +GENERAL +------- + +* At this time, only Linux, and FreeBSD are supported. +* I've included HP & Sun expermental, untested sound servers. Please + report whether these work or don't work. + +* Generic Rplay support will be added later (SGI, NetBSD, etc) + + +COMPILING +--------- + +* If you are compiling a client with sound support, define UNIX_SOUND + and explictly compile the sound server with "make paradise.sndsrv.linux". + The client defaults to using UNIX_SOUND, for simplicity (overhead is + negligable). You may take your UNIX_SOUND if you architecture does not + have a sound server, but it really doesn't matter if you don't. + +* For those of you who are brave enough to try to port this to a new arch. + Just add your arch.'s define to sound.c and then make a new sound server + based on my linux sound server. Do not modify the linux sound server, + please make a new one. + + +USING +----- + +* Once a client is compiled with sound support you'll need to uncomment and + set the path for the sounds in the .paradiserc (Option soundPath), if you + want sounds to play. + +* Without the soundPath defined, the client will not even look for an audio + device. + +* Define soundDev for the audio device "/dev/dsp" is the default. This is + the RAW device ONLY! + +* Some minor Sound skipping may occur under heavy load. Please report any + major problems. A better scheme is in the works! :) + + + +Sujal Patel (smpatel@umiacs.umd.edu)