Mercurial > ~darius > hgwebdir.cgi > paradise_client
comparison README.SOUND @ 1:ff5e05767bd3 ALPHA
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author | darius |
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date | Sat, 06 Dec 1997 05:41:28 +0000 |
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0:d17661b1e221 | 1:ff5e05767bd3 |
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1 Blurb about Paradise Sound Support. | |
2 | |
3 | |
4 GENERAL | |
5 ------- | |
6 | |
7 * At this time, only Linux, and FreeBSD are supported. | |
8 * I've included HP & Sun expermental, untested sound servers. Please | |
9 report whether these work or don't work. | |
10 | |
11 * Generic Rplay support will be added later (SGI, NetBSD, etc) | |
12 | |
13 | |
14 COMPILING | |
15 --------- | |
16 | |
17 * If you are compiling a client with sound support, define UNIX_SOUND | |
18 and explictly compile the sound server with "make paradise.sndsrv.linux". | |
19 The client defaults to using UNIX_SOUND, for simplicity (overhead is | |
20 negligable). You may take your UNIX_SOUND if you architecture does not | |
21 have a sound server, but it really doesn't matter if you don't. | |
22 | |
23 * For those of you who are brave enough to try to port this to a new arch. | |
24 Just add your arch.'s define to sound.c and then make a new sound server | |
25 based on my linux sound server. Do not modify the linux sound server, | |
26 please make a new one. | |
27 | |
28 | |
29 USING | |
30 ----- | |
31 | |
32 * Once a client is compiled with sound support you'll need to uncomment and | |
33 set the path for the sounds in the .paradiserc (Option soundPath), if you | |
34 want sounds to play. | |
35 | |
36 * Without the soundPath defined, the client will not even look for an audio | |
37 device. | |
38 | |
39 * Define soundDev for the audio device "/dev/dsp" is the default. This is | |
40 the RAW device ONLY! | |
41 | |
42 * Some minor Sound skipping may occur under heavy load. Please report any | |
43 major problems. A better scheme is in the works! :) | |
44 | |
45 | |
46 | |
47 Sujal Patel (smpatel@umiacs.umd.edu) |