Mercurial > ~darius > hgwebdir.cgi > paradise_client
comparison shortcomm.c @ 3:5a977ccbc7a9 default tip
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author | darius |
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date | Sat, 06 Dec 1997 05:41:29 +0000 |
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2:fba0b6e6cdc7 | 3:5a977ccbc7a9 |
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1 /* $Id: shortcomm.c,v 1.1.1.1 1997/12/06 05:41:30 darius Exp $ */ | |
2 | |
3 /* This file implements all SHORT_PACKETS functions */ | |
4 /* HW 19.07.93 */ | |
5 #ifdef SHORT_PACKETS | |
6 | |
7 #ifdef HPBSD | |
8 #include <machine/endian.h> | |
9 #endif | |
10 | |
11 #include <stdio.h> | |
12 #include <sys/types.h> | |
13 #include <netinet/in.h> | |
14 #include <sys/socket.h> | |
15 #include <sys/time.h> | |
16 #ifdef RS6K | |
17 #include <sys/select.h> | |
18 #endif /* RS6K */ | |
19 #include <netdb.h> | |
20 #include <math.h> | |
21 #include <errno.h> | |
22 #include "Wlib.h" | |
23 #include "defs.h" | |
24 #include "struct.h" | |
25 #include "data.h" | |
26 #include "packets.h" | |
27 #include "gameconf.h" | |
28 #ifdef SOUND | |
29 #include "Slib.h" | |
30 #endif | |
31 #include "sound.h" | |
32 | |
33 #if 1 | |
34 | |
35 char * | |
36 ship_type(shp) | |
37 struct ship *shp; | |
38 { | |
39 static char ring[4][3]; | |
40 static int ri; | |
41 char *rval; | |
42 ring[ri][0] = shp->s_desig[0]; | |
43 ring[ri][1] = shp->s_desig[1]; | |
44 ring[ri][2] = 0; | |
45 rval = ring[ri]; | |
46 ri++; | |
47 if (ri >= sizeof(ring) / sizeof(*ring)) | |
48 ri = 0; | |
49 return rval; | |
50 } | |
51 #define TEAM_LETTER(p) ( teaminfo[(p).p_teami].letter ) | |
52 #define TEAM_SHORT(p) ( teaminfo[(p).p_teami].shortname ) | |
53 #define TEAM_LETTERP(pl) ( teaminfo[mask_to_idx((pl).pl_owner)].letter ) | |
54 #define TEAM_SHORTP(pl) ( teaminfo[mask_to_idx((pl).pl_owner)].shortname ) | |
55 #define reviewWin messWin[WREVIEW].window | |
56 #define MAXTORP ntorps | |
57 #define MAXPLANETS nplanets | |
58 #define MAXPLASMA nplasmas | |
59 | |
60 #else | |
61 | |
62 #define ship_type(shp) shiptype[(shp).s_type] | |
63 #define TEAM_LETTER(p) ( teamlet[(p).p_team] ) | |
64 #define TEAM_SHORT(p) ( teamshort[(p).p_team] ) | |
65 #define TEAM_LETTERP(pl) ( teamlet[(pl).pl_owner] ) | |
66 #define TEAM_SHORTP(pl) ( teamshort[(pl).pl_owner] ) | |
67 | |
68 #endif | |
69 | |
70 /* from here on all SHORT_PACKETS */ | |
71 #include "wtext.h" /* here are all warningdefines */ | |
72 | |
73 /* Here are all warnings that are send with SP_S_WARNING */ | |
74 /* HW 93 */ | |
75 | |
76 /* DaemonMessages */ | |
77 char *daemon_texts[] = | |
78 { | |
79 /* Game_Paused() */ | |
80 "Game is paused. CONTINUE to continue.", /* 0 */ | |
81 "Game is no-longer paused!",/* 1 */ | |
82 "Game is paused. Captains CONTINUE to continue.", /* 2 */ | |
83 "Game will continue in 10 seconds", /* 3 */ | |
84 /* send_about_to_start() */ | |
85 "Teams chosen. Game will start in 1 minute.", /* 4 */ | |
86 "----------- Game will start in 1 minute -------------", /* 5 */ | |
87 }; | |
88 | |
89 /* VARITEXTE = warnings with 1 or more arguments argument */ | |
90 char *vari_texts[] = | |
91 { | |
92 /* redraw.c */ | |
93 "Engineering: Energizing transporters in %d seconds", /* 0 */ | |
94 "Stand By ... Self Destruct in %d seconds", /* 1 */ | |
95 "Helmsman: Docking manuever completed Captain. All moorings secured at port %d.", /* 2 */ | |
96 /* interface.c from INL server */ | |
97 "Not constructed yet. %d minutes required for completion", /* 3 */ | |
98 | |
99 }; | |
100 | |
101 | |
102 | |
103 char *w_texts[] = | |
104 { | |
105 /* socket.c */ | |
106 "Tractor beams haven't been invented yet.", /* 0 */ | |
107 "Weapons's Officer: Cannot tractor while cloaked, sir!", /* 1 */ | |
108 "Weapon's Officer: Vessel is out of range of our tractor beam.", /* 2 */ | |
109 | |
110 /* handleRepressReq */ | |
111 /**************** coup.c ***********************/ | |
112 /* coup() */ | |
113 "You must have one kill to throw a coup", /* 3 */ | |
114 "You must orbit your home planet to throw a coup", /* 4 */ | |
115 "You already own a planet!!!", /* 5 */ | |
116 "You must orbit your home planet to throw a coup", /* 6 */ | |
117 "Too many armies on planet to throw a coup", /* 7 */ | |
118 "Planet not yet ready for a coup", /* 8 */ | |
119 /* getentry.c */ | |
120 /* getentry() */ | |
121 "I cannot allow that. Pick another team", /* 9 */ | |
122 "Please confirm change of teams. Select the new team again.", /* 10 */ | |
123 "That is an illegal ship type. Try again.", /* 11 */ | |
124 "That ship hasn't beed designed yet. Try again.", /* 12 */ | |
125 "Your new starbase is still under construction", /* 13 */ | |
126 "Your team is not capable of defending such an expensive ship!", /* 14 */ | |
127 "Your team's stuggling economy cannot support such an expenditure!", /* 15 */ | |
128 "Your side already has a starbase!", /* 16 */ | |
129 /* plasma.c */ | |
130 /* nplasmatorp(course, type) */ | |
131 "Plasmas haven't been invented yet.", /* 17 */ | |
132 "Weapon's Officer: Captain, this ship is not armed with plasma torpedoes!", /* 18 */ | |
133 "Plasma torpedo launch tube has exceeded the maximum safe temperature!", /* 19 */ | |
134 "Our fire control system limits us to 1 live torpedo at a time captain!", /* 20 */ | |
135 "Our fire control system limits us to 1 live torpedo at a time captain!", /* 21 */ | |
136 "We don't have enough fuel to fire a plasma torpedo!", /* 22 */ | |
137 "We cannot fire while our vessel is undergoing repairs.", /* 23 */ | |
138 "We are unable to fire while in cloak, captain!", /* 24 */ | |
139 /******** torp.c *********/ | |
140 /* ntorp(course, type) */ | |
141 "Torpedo launch tubes have exceeded maximum safe temperature!", /* 25 */ | |
142 "Our computers limit us to having 8 live torpedos at a time captain!", /* 26 */ | |
143 "We don't have enough fuel to fire photon torpedos!", /* 27 */ | |
144 "We cannot fire while our vessel is in repair mode.", /* 28 */ | |
145 "We are unable to fire while in cloak, captain!", /* 29 */ | |
146 "We only have forward mounted cannons.", /* 30 */ | |
147 /* phasers.c */ | |
148 /* phaser(course) */ | |
149 "Weapons Officer: This ship is not armed with phasers, captain!", /* 31 */ | |
150 "Phasers have not recharged", /* 32 */ | |
151 "Not enough fuel for phaser", /* 33 */ | |
152 "Can't fire while repairing", /* 34 */ | |
153 "Weapons overheated", /* 35 */ | |
154 "Cannot fire while cloaked",/* 36 */ | |
155 "Phaser missed!!!", /* 37 */ | |
156 "You destroyed the plasma torpedo!", /* 38 */ | |
157 /* interface.c */ | |
158 /* bomb_planet() */ | |
159 "Must be orbiting to bomb", /* 39 */ | |
160 "Can't bomb your own armies. Have you been reading Catch-22 again?", /* 40 */ | |
161 "Must declare war first (no Pearl Harbor syndrome allowed here).", /* 41 */ | |
162 "Bomb out of T-mode? Please verify your order to bomb.", /* 42 */ | |
163 "Hoser!", /* 43 */ | |
164 /* beam_up() */ | |
165 "Must be orbiting or docked to beam up.", /* 44 */ | |
166 "Those aren't our men.", /* 45 */ | |
167 "Comm Officer: We're not authorized to beam foriegn troops on board!", /* 46 */ | |
168 /* beam_down() */ | |
169 "Must be orbiting or docked to beam down.", /* 47 */ | |
170 "Comm Officer: Starbase refuses permission to beam our troops over.", /* 48 */ | |
171 /* declare_war(mask) */ | |
172 "Pausing ten seconds to re-program battle computers.", /* 49 */ | |
173 /* do_refit(type) */ | |
174 "You must orbit your HOME planet to apply for command reassignment!", /* 50 */ | |
175 "You must orbit your home planet to apply for command reassignment!", /* 51 */ | |
176 "Can only refit to starbase on your home planet.", /* 52 */ | |
177 "You must dock YOUR starbase to apply for command reassignment!", /* 53 */ | |
178 "Must orbit home planet or dock your starbase to apply for command reassignment!", /* 54 */ | |
179 "Central Command refuses to accept a ship in this condition!", /* 55 */ | |
180 "You must beam your armies down before moving to your new ship", /* 56 */ | |
181 "That ship hasn't been designed yet.", /* 57 */ | |
182 "Your side already has a starbase!", /* 58 */ | |
183 "Your team is not capable of defending such an expensive ship", /* 59 */ | |
184 "Your new starbase is still under construction", /* 60 */ | |
185 "Your team's stuggling economy cannot support such an expenditure!", /* 61 */ | |
186 "You are being transported to your new vessel .... ", /* 62 */ | |
187 /* redraw.c */ | |
188 /* auto_features() */ | |
189 "Engineering: Energize. [ SFX: chimes ]", /* 63 */ | |
190 "Wait, you forgot your toothbrush!", /* 64 */ | |
191 "Nothing like turning in a used ship for a new one.", /* 65 */ | |
192 "First officer: Oh no, not you again... we're doomed!", /* 66 */ | |
193 "First officer: Uh, I'd better run diagnostics on the escape pods.", /* 67 */ | |
194 "Shipyard controller: This time, *please* be more careful, okay?", /* 68 */ | |
195 "Weapons officer: Not again! This is absurd...", /* 69 */ | |
196 "Weapons officer: ... the whole ship's computer is down?", /* 70 */ | |
197 "Weapons officer: Just to twiddle a few bits of the ship's memory?", /* 71 */ | |
198 "Weapons officer: Bah! [ bangs fist on inoperative console ]", /* 72 */ | |
199 "First Officer: Easy, big guy... it's just one of those mysterious", /* 73 */ | |
200 "First Officer: laws of the universe, like 'tires on the ether'.", /* 74 */ | |
201 "First Officer: laws of the universe, like 'Klingon bitmaps are ugly'.", /* 75 */ | |
202 "First Officer: laws of the universe, like 'all admirals have scummed'.", /* 76 */ | |
203 "First Officer: laws of the universe, like 'Mucus Pig exists'.", /* 77 */ | |
204 "First Officer: laws of the universe, like 'guests advance 5x faster'.", /* 78 */ | |
205 /* orbit.c */ | |
206 /*orbit() */ | |
207 "Helmsman: Captain, the maximum safe speed for docking or orbiting is warp 2!", /* 79 */ | |
208 "Central Command regulations prohibits you from orbiting foreign planets", /* 80 */ | |
209 "Helmsman: Sensors read no valid targets in range to dock or orbit sir!", /* 81 */ | |
210 /* redraw.c */ | |
211 "No more room on board for armies", /* 82 */ | |
212 "You notice everyone on the bridge is staring at you.", /* 83 */ | |
213 /* startdaemon.c */ | |
214 /* practice_robo() */ | |
215 "Can't send in practice robot with other players in the game.", /* 84 */ | |
216 /* socket.c */ | |
217 /* doRead(asock) */ | |
218 "Self Destruct has been canceled", /* 85 */ | |
219 /* handleMessageReq(packet) */ | |
220 "Be quiet", /* 86 */ | |
221 "You are censured. Message was not sent.", /* 87 */ | |
222 "You are ignoring that player. Message was not sent.", /* 88 */ | |
223 "That player is censured. Message was not sent.", /* 89 */ | |
224 /* handleQuitReq(packet) */ | |
225 "Self destruct initiated", /* 90 */ | |
226 /* handleScan(packet) */ | |
227 "Scanners haven't been invented yet", /* 91 */ | |
228 /* handleUdpReq(packet) */ | |
229 "WARNING: BROKEN mode is enabled", /* 92 */ | |
230 "Server can't do that UDP mode", /* 93 */ | |
231 "Server will send with TCP only", /* 94 */ | |
232 "Server will send with simple UDP", /* 95 */ | |
233 "Request for fat UDP DENIED (set to simple)", /* 96 */ | |
234 "Request for double UDP DENIED (set to simple)", /* 97 */ | |
235 /* forceUpdate() */ | |
236 "Update request DENIED (chill out!)", /* 98 */ | |
237 /* INL redraw.c */ | |
238 "Player lock lost while player dead.", /* 99 */ | |
239 "Can only lock on own team.", /* 100 */ | |
240 "You can only warp to your own team's planets!", /* 101 */ | |
241 "Planet lock lost on change of ownership.", /* 102 */ | |
242 " Weapons officer: Finally! systems are back online!", /* 103 */ | |
243 | |
244 }; | |
245 | |
246 #define NUMWTEXTS (sizeof w_texts / sizeof w_texts[0]) | |
247 #define NUMVARITEXTS ( sizeof vari_texts / sizeof vari_texts[0]) | |
248 #define NUMDAEMONTEXTS ( sizeof daemon_texts / sizeof daemon_texts[0]) | |
249 | |
250 | |
251 void add_whydead(); | |
252 | |
253 extern int vtisize[]; | |
254 extern unsigned char numofbits[]; | |
255 #if 0 | |
256 int Plx[MAX_PLAYER], Ply[MAX_PLAYER], Pgx[MAX_PLAYER], Pgy[MAX_PLAYER]; | |
257 unsigned char Pdir[MAX_PLAYER]; | |
258 #endif | |
259 int my_x, my_y; /* for rotation we need to keep track of our | |
260 real coordinates */ | |
261 /* SP_S_WARNING vari texte */ | |
262 char *s_texte[256]; /* Better with a malloc scheme */ | |
263 char no_memory[] = | |
264 {"Not enough memory for warning string!"}; | |
265 | |
266 #if 0 | |
267 /* For INL Server */ | |
268 char *shiptype[NUM_TYPES] = | |
269 {"SC", "DD", "CA", "BB", "AS", "SB", "??"}; | |
270 #endif | |
271 int spwinside = 500; /* WINSIDE from Server */ | |
272 long spgwidth = 100000; | |
273 | |
274 | |
275 void | |
276 sendThreshold(v) | |
277 unsigned short v; | |
278 { | |
279 struct threshold_cpacket p; | |
280 | |
281 p.type = CP_S_THRS; | |
282 p.thresh = v; | |
283 sendServerPacket((struct player_spacket *) & p); | |
284 } | |
285 | |
286 void | |
287 handleVTorp(sbuf) | |
288 unsigned char *sbuf; | |
289 { | |
290 unsigned char *which, *data; | |
291 unsigned char bitset; | |
292 struct torp *thetorp; | |
293 int dx, dy; | |
294 int shiftvar; | |
295 | |
296 int i; | |
297 register int shift = 0; /* How many torps are extracted (for shifting | |
298 ) */ | |
299 | |
300 /* now we must find the data ... :-) */ | |
301 if (sbuf[0] == SP_S_8_TORP) { /* MAX packet */ | |
302 bitset = 0xff; | |
303 which = &sbuf[1]; | |
304 data = &sbuf[2]; | |
305 } else { /* Normal Packet */ | |
306 bitset = sbuf[1]; | |
307 which = &sbuf[2]; | |
308 data = &sbuf[3]; | |
309 } | |
310 | |
311 #ifdef CORRUPTED_PACKETS | |
312 /* we probably should do something clever here - jmn */ | |
313 #endif | |
314 | |
315 thetorp = &torps[((unsigned char) *which * 8)]; | |
316 for (shift = 0, i = 0; i < 8; | |
317 #if defined(RS6K) || defined(__SABER__) | |
318 i++, thetorp++, bitset >>= 1) { | |
319 #else | |
320 i++, thetorp++, bitset = ((unsigned char)bitset) >> 1) { | |
321 #endif | |
322 if (bitset & 01) { | |
323 dx = (*data >> shift); | |
324 data++; | |
325 shiftvar = (unsigned char) *data; /* to silence gcc */ | |
326 shiftvar <<= (8 - shift); | |
327 dx |= (shiftvar & 511); | |
328 shift++; | |
329 dy = (*data >> shift); | |
330 data++; | |
331 shiftvar = (unsigned char) *data; /* to silence gcc */ | |
332 shiftvar <<= (8 - shift); | |
333 dy |= (shiftvar & 511); | |
334 shift++; | |
335 if (shift == 8) { | |
336 shift = 0; | |
337 data++; | |
338 } | |
339 /* This is necessary because TFREE/TMOVE is now encoded in the bitset */ | |
340 if (thetorp->t_status == TFREE) { | |
341 thetorp->t_status = TMOVE; /* guess */ | |
342 players[thetorp->t_owner].p_ntorp++; | |
343 #ifdef UNIX_SOUND | |
344 play_sound (SND_FIRETORP); /* Fire Torp */ | |
345 #endif | |
346 } else if (thetorp->t_owner == me->p_no && thetorp->t_status == TEXPLODE) { | |
347 thetorp->t_status = TMOVE; /* guess */ | |
348 } | |
349 /* Check if torp is visible */ | |
350 if (dx > spwinside || dy > spwinside) { | |
351 thetorp->t_x = -100000; /* Not visible */ | |
352 thetorp->t_y = -100000; | |
353 } else { /* visible */ | |
354 /* thetorp->t_x = me->p_x + ((dx - spwinside / 2) * SCALE); | |
355 thetorp->t_y = me->p_y + ((dy - spwinside / 2) * SCALE); */ | |
356 thetorp->t_x = my_x + ((dx - spwinside / 2) * SCALE); | |
357 thetorp->t_y = my_y + ((dy - spwinside / 2) * SCALE); | |
358 #ifdef ROTATERACE | |
359 if (rotate) { | |
360 rotate_coord(&thetorp->t_x, &thetorp->t_y, rotate_deg, | |
361 spgwidth / 2, spgwidth / 2); | |
362 } | |
363 #endif | |
364 } | |
365 } | |
366 /* if */ | |
367 else { /* We got a TFREE */ | |
368 if (thetorp->t_status && thetorp->t_status != TEXPLODE) { | |
369 players[thetorp->t_owner].p_ntorp--; | |
370 thetorp->t_status = TFREE; /* That's no guess */ | |
371 } | |
372 } | |
373 } /* for */ | |
374 } | |
375 | |
376 void | |
377 handleSelfShort(packet) | |
378 struct youshort_spacket *packet; | |
379 { | |
380 me = (ghoststart ? &players[ghost_pno] : &players[packet->pnum]); | |
381 myship = me->p_ship; | |
382 mystats = &(me->p_stats); | |
383 me->p_hostile = packet->hostile; | |
384 me->p_swar = packet->swar; | |
385 me->p_armies = packet->armies; | |
386 me->p_flags = ntohl(packet->flags); | |
387 me->p_whydead = packet->whydead; | |
388 me->p_whodead = packet->whodead; | |
389 #ifdef SOUND | |
390 S_HandlePFlags(); | |
391 #endif | |
392 } | |
393 | |
394 void | |
395 handleSelfShip(packet) | |
396 struct youss_spacket *packet; | |
397 { | |
398 if (!me) | |
399 return; /* wait.. */ | |
400 | |
401 me->p_damage = ntohs(packet->damage); | |
402 me->p_shield = ntohs(packet->shield); | |
403 me->p_fuel = ntohs(packet->fuel); | |
404 me->p_etemp = ntohs(packet->etemp); | |
405 me->p_wtemp = ntohs(packet->wtemp); | |
406 #ifdef SOUND | |
407 S_HandlePFlags(); | |
408 #endif | |
409 } | |
410 | |
411 void | |
412 handleVPlayer(sbuf) | |
413 unsigned char *sbuf; | |
414 { | |
415 register int x, y, i, numofplayers, pl_no, save; | |
416 register struct player *pl; | |
417 unsigned char newdir; /* needed for uncloak kludge with ROTATERACE */ | |
418 int offset; | |
419 | |
420 numofplayers = (unsigned char) sbuf[1] & 0x3f; | |
421 | |
422 if (sbuf[1] & (unsigned char) 128) { /* Short Header + Extended */ | |
423 sbuf += 4; | |
424 offset = 32; /* more than 32 players? */ | |
425 } else if (sbuf[1] & 64) { /* Short Header */ | |
426 sbuf += 4; | |
427 offset = 0; | |
428 } else { | |
429 struct player_s_spacket *packet = (struct player_s_spacket *) sbuf; | |
430 pl = &players[me->p_no]; | |
431 pl->p_dir = (unsigned char) packet->dir; | |
432 #if 0 | |
433 Pdir[me->p_no] = (unsigned char) rosette(pl->p_dir, 16); | |
434 #endif | |
435 pl->p_speed = packet->speed; | |
436 #ifdef FEATURE | |
437 if (F_dead_warp && (pl->p_speed == 14)) { | |
438 if (pl->p_status == PALIVE) { | |
439 pl->p_status = PEXPLODE; | |
440 pl->p_explode = 0; | |
441 } | |
442 } else | |
443 #endif | |
444 { | |
445 pl->p_x = my_x = ntohl(packet->x); | |
446 pl->p_y = my_y = ntohl(packet->y); | |
447 #ifdef ROTATERACE | |
448 if (rotate) { | |
449 rotate_coord(&pl->p_x, &pl->p_y, | |
450 rotate_deg, spgwidth / 2, spgwidth / 2); | |
451 rotate_dir(&pl->p_dir, rotate_deg); | |
452 } | |
453 #endif | |
454 #if 0 | |
455 Plx[me->p_no] = WINSIDE / 2; | |
456 Ply[me->p_no] = WINSIDE / 2; | |
457 Pgx[me->p_no] = pl->p_x * WINSIDE / spgwidth; | |
458 Pgy[me->p_no] = pl->p_y * WINSIDE / spgwidth; | |
459 #endif | |
460 } | |
461 redrawPlayer[me->p_no] = 1; | |
462 sbuf += 12; /* Now the small packets */ | |
463 offset = 0; | |
464 } | |
465 for (i = 0; i < numofplayers; i++) { | |
466 pl_no = ((unsigned char) *sbuf & 0x1f) + offset; | |
467 if (pl_no >= nplayers) | |
468 continue; | |
469 save = (unsigned char) *sbuf; | |
470 sbuf++; | |
471 pl = &players[pl_no]; | |
472 pl->p_speed = (unsigned char) *sbuf & 15; /* SPEED */ | |
473 #if 0 | |
474 Pdir[pl_no] = (unsigned char) *sbuf >> 4; /* DIR */ | |
475 #endif | |
476 newdir = (unsigned char) *sbuf & 0xf0; /* realDIR */ | |
477 | |
478 #ifdef ROTATERACE | |
479 if (rotate) | |
480 rotate_dir(&newdir, rotate_deg); | |
481 #endif | |
482 #ifdef FEATURE | |
483 if (cloakerMaxWarp) { | |
484 if (pl->p_speed == 15) | |
485 pl->p_flags |= PFCLOAK; | |
486 else | |
487 pl->p_flags &= ~(PFCLOAK); | |
488 } else | |
489 #endif | |
490 { | |
491 #ifdef CHECK_DROPPED | |
492 /* | |
493 this is a mess. Too many exceptions. I don't use it any | |
494 more. cloakerMaxWarp is much much better, but requires server | |
495 support. | |
496 */ | |
497 /* | |
498 Kludge to fix lost uncloak packets! [3/94] -JR may be a | |
499 problem with server sending directions after cloakphase is at | |
500 CLOAK_PHASES-1, since cloakphase is strictly a client variable | |
501 :( | |
502 */ | |
503 if (pl->p_flags & PFCLOAK && pl->p_cloakphase >= (CLOAK_PHASES - 1) && | |
504 (pl->p_dir & 0xf0 != newdir & 0xf0) && !(pl->p_flags & PFORBIT)) { | |
505 int i, plocked = 0; | |
506 for (i = 0; i < nplayers; i++) { | |
507 if ((phasers[i].ph_status & PHHIT) && (phasers[i].ph_target == pl_no)) { | |
508 plocked = 1; | |
509 break; | |
510 } | |
511 } | |
512 if (!plocked) | |
513 /* | |
514 if all of the above, the guy is *probably* uncloaked. | |
515 Ask the server. | |
516 */ | |
517 sendShortReq(SPK_SALL); | |
518 } | |
519 #endif | |
520 } | |
521 pl->p_dir = newdir; /* realDIR */ | |
522 | |
523 sbuf++; | |
524 x = (unsigned char) *sbuf++; | |
525 y = (unsigned char) *sbuf++; /* The lower 8 Bits are saved */ | |
526 | |
527 /* Now we must preprocess the coordinates */ | |
528 if ((unsigned char) save & 64) | |
529 x |= 256; | |
530 if ((unsigned char) save & 128) | |
531 y |= 256; | |
532 #ifdef FEATURE | |
533 /* | |
534 MAY CHANGE! dead_warp is still an experiment, some servers are | |
535 also sending illegal co-ords for dead players, so we'll just | |
536 ignore 'em for now if the guy's dead. | |
537 */ | |
538 if (F_dead_warp && pl->p_speed == 14) { | |
539 if (pl->p_status == PALIVE) { | |
540 pl->p_status = PEXPLODE; | |
541 pl->p_explode = 0; | |
542 } | |
543 redrawPlayer[pl->p_no] = 1; | |
544 continue; | |
545 } | |
546 #endif | |
547 /* Now test if it's galactic or local coord */ | |
548 if (save & 32) { /* It's galactic */ | |
549 #if 0 | |
550 if (x >= 501 || y >= 501) { | |
551 pl->p_x = -500 * spgwidth / spwinside; | |
552 pl->p_y = -500 * spgwidth / spwinside; | |
553 } else | |
554 #endif | |
555 { | |
556 pl->p_x = x * spgwidth / spwinside; | |
557 pl->p_y = y * spgwidth / spwinside; | |
558 } | |
559 #if 0 | |
560 Pgx[pl_no] = x; | |
561 Pgy[pl_no] = y; | |
562 Plx[pl_no] = -1; /* Not visible */ | |
563 Ply[pl_no] = -1; | |
564 #endif | |
565 } else { /* Local */ | |
566 pl->p_x = my_x + ((x - spwinside / 2) * SCALE); | |
567 pl->p_y = my_y + ((y - spwinside / 2) * SCALE); | |
568 #if 0 | |
569 Plx[pl_no] = x; | |
570 Ply[pl_no] = y; | |
571 Pgx[pl_no] = pl->p_x * spwinside / spgwidth; | |
572 Pgy[pl_no] = pl->p_y * spwinside / spgwidth; | |
573 #endif | |
574 } | |
575 redrawPlayer[pl->p_no] = 1; | |
576 #ifdef ROTATERACE | |
577 if (rotate) { | |
578 rotate_coord(&pl->p_x, &pl->p_y, | |
579 rotate_deg, spgwidth / 2, spgwidth / 2); | |
580 } | |
581 #endif | |
582 } /* for */ | |
583 } | |
584 | |
585 void | |
586 handleSMessage(packet) | |
587 struct mesg_s_spacket *packet; | |
588 { | |
589 char buf[100]; | |
590 char addrbuf[9]; | |
591 | |
592 #if 0 | |
593 if (debug) | |
594 printf("Length of Message is: %d total Size %d \n", strlen(&packet->mesg), (int) packet->length); | |
595 #endif | |
596 if (packet->m_from >= nplayers) | |
597 packet->m_from = 255; | |
598 | |
599 if (packet->m_from == 255) | |
600 strcpy(addrbuf, "GOD->"); | |
601 else { | |
602 sprintf(addrbuf, " %c%c->", TEAM_LETTER(players[packet->m_from]), | |
603 shipnos[players[packet->m_from].p_no]); | |
604 } | |
605 | |
606 switch (packet->m_flags & (MTEAM | MINDIV | MALL)) { | |
607 case MALL: | |
608 sprintf(addrbuf + 5, "ALL"); | |
609 break; | |
610 case MTEAM: | |
611 sprintf(addrbuf + 5, TEAM_SHORT(*me)); | |
612 break; | |
613 case MINDIV: | |
614 /* I know that it's me -> xxx but i copied it straight ... */ | |
615 sprintf(addrbuf + 5, "%c%c ", TEAM_LETTER(players[packet->m_recpt]), | |
616 shipnos[packet->m_recpt]); | |
617 break; | |
618 default: | |
619 sprintf(addrbuf + 5, "ALL"); | |
620 break; | |
621 } | |
622 sprintf(buf, "%-9s%s", addrbuf, &packet->mesg); | |
623 dmessage(buf, packet->m_flags, packet->m_from, packet->m_recpt); | |
624 } | |
625 | |
626 void | |
627 handleShortReply(packet) | |
628 struct shortreply_spacket *packet; | |
629 { | |
630 switch (packet->repl) { | |
631 case SPK_VOFF: | |
632 recv_short = 0; | |
633 sprefresh(SPK_VFIELD); | |
634 break; | |
635 case SPK_VON: | |
636 recv_short = 1; | |
637 sprefresh(SPK_VFIELD); | |
638 | |
639 spwinside = (CARD16) ntohs(packet->winside); | |
640 /* | |
641 bug in server-side SP code, wrong-endian machines confuse a client | |
642 with normal byte order | |
643 */ | |
644 if (spwinside == 0xf401) | |
645 spwinside = 0x01f4; | |
646 | |
647 if (paradise) { | |
648 spgwidth = (INT32) ntohl(packet->gwidth); | |
649 blk_gwidth = spgwidth; | |
650 blk_windgwidth = (float)spwinside; | |
651 redrawall = 1; | |
652 | |
653 /* | |
654 bug in server-side SP code, wrong-endian machines confuse a | |
655 client with normal byte order | |
656 */ | |
657 if (spgwidth == 0xa0860100) | |
658 spgwidth = 0x000186a0; | |
659 if (spgwidth == 0x0100) | |
660 spgwidth = 0x000186a0; | |
661 } | |
662 break; | |
663 case SPK_MOFF: | |
664 recv_mesg = 0; | |
665 sprefresh(SPK_MFIELD); | |
666 W_SetSensitive(reviewWin, 0); | |
667 break; | |
668 case SPK_MON: | |
669 recv_mesg = 1; | |
670 sprefresh(SPK_MFIELD); | |
671 W_SetSensitive(reviewWin, 1); | |
672 break; | |
673 case SPK_M_KILLS: | |
674 recv_kmesg = 1; | |
675 sprefresh(SPK_KFIELD); | |
676 break; | |
677 case SPK_M_NOKILLS: | |
678 recv_kmesg = 0; | |
679 sprefresh(SPK_KFIELD); | |
680 break; | |
681 case SPK_M_WARN: | |
682 recv_warn = 1; | |
683 sprefresh(SPK_WFIELD); | |
684 break; | |
685 case SPK_M_NOWARN: | |
686 recv_warn = 0; | |
687 sprefresh(SPK_WFIELD); | |
688 break; | |
689 | |
690 case SPK_THRESHOLD: | |
691 break; | |
692 default: | |
693 fprintf(stderr, "%s: unknown response packet value short-req: %d\n", | |
694 "netrek", packet->repl); | |
695 } | |
696 } | |
697 | |
698 void | |
699 handleVTorpInfo(sbuf) | |
700 unsigned char *sbuf; | |
701 { | |
702 unsigned char *bitset, *which, *data, *infobitset, *infodata; | |
703 struct torp *thetorp; | |
704 int dx, dy; | |
705 int shiftvar; | |
706 char status, war; | |
707 register int i; | |
708 register int shift = 0; /* How many torps are extracted (for shifting | |
709 ) */ | |
710 | |
711 /* now we must find the data ... :-) */ | |
712 bitset = &sbuf[1]; | |
713 which = &sbuf[2]; | |
714 infobitset = &sbuf[3]; | |
715 /* Where is the data ? */ | |
716 data = &sbuf[4]; | |
717 infodata = &sbuf[vtisize[numofbits[(unsigned char) sbuf[1]]]]; | |
718 | |
719 thetorp = &torps[(unsigned char) (*which * 8)]; | |
720 | |
721 for (shift = 0, i = 0; i < 8; | |
722 #if defined(RS6K) || defined(__SABER__) | |
723 thetorp++, *bitset >>= 1, *infobitset >>= 1, i++) { | |
724 #else | |
725 thetorp++, *bitset = ((unsigned char)*bitset) >> 1, *infobitset = ((unsigned char) *infobitset) >> 1, i++) { | |
726 #endif | |
727 | |
728 if (*bitset & 01) { | |
729 dx = (*data >> shift); | |
730 data++; | |
731 shiftvar = (unsigned char) *data; /* to silence gcc */ | |
732 shiftvar <<= (8 - shift); | |
733 dx |= (shiftvar & 511); | |
734 shift++; | |
735 dy = (*data >> shift); | |
736 data++; | |
737 shiftvar = (unsigned char) *data; /* to silence gcc */ | |
738 shiftvar <<= (8 - shift); | |
739 dy |= (shiftvar & 511); | |
740 shift++; | |
741 if (shift == 8) { | |
742 shift = 0; | |
743 data++; | |
744 } | |
745 /* Check for torp with no TorpInfo */ | |
746 if (!(*infobitset & 01)) { | |
747 if (thetorp->t_status == TFREE) { | |
748 thetorp->t_status = TMOVE; /* guess */ | |
749 players[thetorp->t_owner].p_ntorp++; | |
750 } else if (thetorp->t_owner == me->p_no && | |
751 thetorp->t_status == TEXPLODE) { /* If TFREE got lost */ | |
752 thetorp->t_status = TMOVE; /* guess */ | |
753 } | |
754 } | |
755 /* Check if torp is visible */ | |
756 if (dx > spwinside || dy > spwinside) { | |
757 thetorp->t_x = -100000; /* Not visible */ | |
758 thetorp->t_y = -100000; | |
759 } else { /* visible */ | |
760 /* thetorp->t_x = me->p_x + ((dx - spwinside / 2) * SCALE); | |
761 thetorp->t_y = me->p_y + ((dy - spwinside / 2) * SCALE); | |
762 */ | |
763 thetorp->t_x = my_x + ((dx - spwinside / 2) * | |
764 SCALE); | |
765 thetorp->t_y = my_y + ((dy - spwinside / 2) * | |
766 SCALE); | |
767 | |
768 #ifdef ROTATERACE | |
769 if (rotate) { | |
770 rotate_coord(&thetorp->t_x, &thetorp->t_y, rotate_deg, | |
771 spgwidth / 2, spgwidth / 2); | |
772 } | |
773 #endif | |
774 } | |
775 } | |
776 /* if */ | |
777 else { /* Got a TFREE ? */ | |
778 if (!(*infobitset & 01)) { /* No other TorpInfo for this Torp */ | |
779 if (thetorp->t_status && thetorp->t_status != TEXPLODE) { | |
780 players[thetorp->t_owner].p_ntorp--; | |
781 thetorp->t_status = TFREE; /* That's no guess */ | |
782 } | |
783 } | |
784 } | |
785 /* Now the TorpInfo */ | |
786 if (*infobitset & 01) { | |
787 war = (unsigned char) *infodata & 15 /* 0x0f */ ; | |
788 status = ((unsigned char) *infodata & 0xf0) >> 4; | |
789 infodata++; | |
790 if (status == TEXPLODE && thetorp->t_status == TFREE) { | |
791 /* FAT: redundant explosion; don't update p_ntorp */ | |
792 continue; | |
793 } | |
794 if (thetorp->t_status == TFREE && status) { | |
795 players[thetorp->t_owner].p_ntorp++; | |
796 #ifdef UNIX_SOUND | |
797 play_sound (SND_FIRETORP); /* Fire Torp */ | |
798 #endif | |
799 } | |
800 if (thetorp->t_status && status == TFREE) { | |
801 players[thetorp->t_owner].p_ntorp--; | |
802 } | |
803 thetorp->t_war = war; | |
804 if (status != thetorp->t_status) { | |
805 /* FAT: prevent explosion reset */ | |
806 thetorp->t_status = status; | |
807 if (thetorp->t_status == TEXPLODE) { | |
808 thetorp->t_fuse = NUMDETFRAMES; | |
809 } | |
810 } | |
811 } /* if */ | |
812 } /* for */ | |
813 } | |
814 | |
815 void | |
816 handleVPlanet(sbuf) | |
817 unsigned char *sbuf; | |
818 { | |
819 register int i; | |
820 register int numofplanets; /* How many Planets are in the packet */ | |
821 struct planet *plan; | |
822 struct planet_s_spacket *packet = (struct planet_s_spacket *) & sbuf[2]; | |
823 /* FAT: prevent excessive redraw */ | |
824 int redraw = 0; | |
825 | |
826 numofplanets = (unsigned char) sbuf[1]; | |
827 | |
828 if (numofplanets > MAXPLANETS + 1) | |
829 return; | |
830 | |
831 for (i = 0; i < numofplanets; i++, packet++) { | |
832 if (packet->pnum < 0 || packet->pnum >= MAXPLANETS) | |
833 continue; | |
834 | |
835 plan = &planets[packet->pnum]; | |
836 if (plan->pl_owner != packet->owner) | |
837 redraw = 1; | |
838 plan->pl_owner = packet->owner; | |
839 | |
840 if (plan->pl_info != packet->info) | |
841 redraw = 1; | |
842 | |
843 plan->pl_info = packet->info; | |
844 /* Redraw the planet because it was updated by server */ | |
845 | |
846 if (plan->pl_flags != (int) ntohs(packet->flags)) | |
847 redraw = 1; | |
848 plan->pl_flags = (int) ntohs(packet->flags); | |
849 | |
850 if (plan->pl_armies != (unsigned char) packet->armies) { | |
851 /*#ifdef EM*/ | |
852 /* | |
853 don't redraw when armies change unless it crosses the '4' * | |
854 army limit. Keeps people from watching for planet 'flicker' * | |
855 when players are beaming | |
856 */ | |
857 int planetarmies = (unsigned char) packet->armies; | |
858 if ((plan->pl_armies < 5 && planetarmies > 4) || | |
859 (plan->pl_armies > 4 && planetarmies < 5)) | |
860 /*#endif*/ | |
861 redraw = 1; | |
862 } | |
863 | |
864 plan->pl_armies = (unsigned char) packet->armies; | |
865 if (plan->pl_info == 0) { | |
866 plan->pl_owner = NOBODY; | |
867 } | |
868 | |
869 if (redraw) { | |
870 plan->pl_flags |= PLREDRAW; | |
871 pl_update[packet->pnum].plu_update = 1; | |
872 pl_update[packet->pnum].plu_x = plan->pl_x; | |
873 pl_update[packet->pnum].plu_y = plan->pl_y; | |
874 | |
875 } | |
876 } /* FOR */ | |
877 } | |
878 | |
879 void | |
880 sendShortReq(state) | |
881 char state; | |
882 { | |
883 struct shortreq_cpacket shortReq; | |
884 | |
885 shortReq.type = CP_S_REQ; | |
886 shortReq.req = state; | |
887 shortReq.version = SHORTVERSION; | |
888 switch (state) { | |
889 case SPK_VON: | |
890 warning("Sending short packet request"); | |
891 break; | |
892 case SPK_VOFF: | |
893 warning("Sending old packet request"); | |
894 break; | |
895 default: | |
896 break; | |
897 } | |
898 if ((state == SPK_SALL || state == SPK_ALL) && recv_short) { | |
899 /* Let the client do the work, and not the network :-) */ | |
900 | |
901 register int i; | |
902 for (i = 0; i < nplayers * MAXTORP; i++) | |
903 torps[i].t_status = TFREE; | |
904 | |
905 for (i = 0; i < nplayers * MAXPLASMA; i++) | |
906 plasmatorps[i].pt_status = PTFREE; | |
907 | |
908 for (i = 0; i < nplayers; i++) { | |
909 players[i].p_ntorp = 0; | |
910 players[i].p_nplasmatorp = 0; | |
911 phasers[i].ph_status = PHFREE; | |
912 } | |
913 if (state == SPK_SALL) | |
914 warning("Sent request for small update (weapons+planets+kills)"); | |
915 else if (state == SPK_ALL) | |
916 warning("Sent request for medium update (all except stats)"); | |
917 else | |
918 warning("Sent some unknown request..."); | |
919 } | |
920 sendServerPacket((struct shortreq_cpacket *) & shortReq); | |
921 } | |
922 | |
923 char *whydeadmess[] = | |
924 {"", "[quit]", "[photon]", "[phaser]", "[planet]", "[explosion]", | |
925 "", "", "[ghostbust]", "[genocide]", "", "[plasma]", "[detted photon]", "[chain explosion]", | |
926 "[TEAM]", "", "[team det]", "[team explosion]"}; | |
927 | |
928 | |
929 void | |
930 handleSWarning(packet) | |
931 struct warning_s_spacket *packet; | |
932 { | |
933 char buf[80]; | |
934 register struct player *target; | |
935 register int damage; | |
936 static int arg3, arg4; /* Here are the arguments for warnings with | |
937 more than 2 arguments */ | |
938 static int karg3, karg4, karg5 = 0; | |
939 char killmess[20]; | |
940 | |
941 switch (packet->whichmessage) { | |
942 case TEXTE: /* damage used as tmp var */ | |
943 damage = (unsigned char) packet->argument; | |
944 damage |= (unsigned char) packet->argument2 << 8; | |
945 if (damage >= 0 && damage < NUMWTEXTS) | |
946 warning(w_texts[damage]); | |
947 break; | |
948 case PHASER_HIT_TEXT: | |
949 target = &players[(unsigned char) packet->argument & 0x3f]; | |
950 damage = (unsigned char) packet->argument2; | |
951 if ((unsigned char) packet->argument & 64) | |
952 damage |= 256; | |
953 if ((unsigned char) packet->argument & 128) | |
954 damage |= 512; | |
955 (void) sprintf(buf, "Phaser burst hit %s for %d points", target->p_name, damage); | |
956 warning(buf); | |
957 break; | |
958 case BOMB_INEFFECTIVE: | |
959 sprintf(buf, "Weapons Officer: Bombing is ineffective. Only %d armies are defending.", | |
960 (int) packet->argument); /* nifty info feature 2/14/92 | |
961 TMC */ | |
962 warning(buf); | |
963 break; | |
964 case BOMB_TEXT: | |
965 sprintf(buf, "Weapons Officer: Bombarding %s... Sensors read %d armies left.", | |
966 planets[(unsigned char) packet->argument].pl_name, | |
967 (unsigned char) packet->argument2); | |
968 warning(buf); | |
969 break; | |
970 case BEAMUP_TEXT: | |
971 sprintf(buf, "%s: Too few armies to beam up", | |
972 planets[(unsigned char) packet->argument].pl_name); | |
973 warning(buf); | |
974 break; | |
975 case BEAMUP2_TEXT: | |
976 sprintf(buf, "Beaming up. (%d/%d)", (unsigned char) packet->argument, (unsigned char) packet->argument2); | |
977 warning(buf); | |
978 break; | |
979 case BEAMUPSTARBASE_TEXT: | |
980 sprintf(buf, "Starbase %s: Too few armies to beam up", | |
981 players[packet->argument].p_name); | |
982 warning(buf); | |
983 break; | |
984 case BEAMDOWNSTARBASE_TEXT: | |
985 sprintf(buf, "No more armies to beam down to Starbase %s.", | |
986 players[packet->argument].p_name); | |
987 warning(buf); | |
988 | |
989 break; | |
990 case BEAMDOWNPLANET_TEXT: | |
991 sprintf(buf, "No more armies to beam down to %s.", | |
992 planets[(unsigned char) packet->argument].pl_name); | |
993 warning(buf); | |
994 break; | |
995 case SBREPORT: | |
996 sprintf(buf, "Transporter Room: Starbase %s reports all troop bunkers are full!", | |
997 players[packet->argument].p_name); | |
998 warning(buf); | |
999 break; | |
1000 case ONEARG_TEXT: | |
1001 if (packet->argument >= 0 && packet->argument < NUMVARITEXTS) { | |
1002 sprintf(buf, vari_texts[packet->argument], (unsigned char) packet->argument2); | |
1003 warning(buf); | |
1004 } | |
1005 break; | |
1006 case BEAM_D_PLANET_TEXT: | |
1007 sprintf(buf, "Beaming down. (%d/%d) %s has %d armies left", | |
1008 arg3, | |
1009 arg4, | |
1010 planets[(unsigned char) packet->argument].pl_name, | |
1011 packet->argument2); | |
1012 warning(buf); | |
1013 break; | |
1014 case ARGUMENTS: | |
1015 arg3 = (unsigned char) packet->argument; | |
1016 arg4 = (unsigned char) packet->argument2; | |
1017 break; | |
1018 case BEAM_U_TEXT: | |
1019 sprintf(buf, "Transfering ground units. (%d/%d) Starbase %s has %d armies left", | |
1020 (unsigned char) arg3, (unsigned char) arg4, players[packet->argument].p_name, (unsigned char) packet->argument2); | |
1021 warning(buf); | |
1022 break; | |
1023 case LOCKPLANET_TEXT: | |
1024 sprintf(buf, "Locking onto %s", planets[(unsigned char) packet->argument].pl_name); | |
1025 warning(buf); | |
1026 break; | |
1027 case SBRANK_TEXT: | |
1028 sprintf(buf, "You need a rank of %s or higher to command a starbase!", ranks[packet->argument].name); | |
1029 warning(buf); | |
1030 break; | |
1031 case SBDOCKREFUSE_TEXT: | |
1032 sprintf(buf, "Starbase %s refusing us docking permission captain.", | |
1033 players[packet->argument].p_name); | |
1034 warning(buf); | |
1035 break; | |
1036 case SBDOCKDENIED_TEXT: | |
1037 sprintf(buf, "Starbase %s: Permission to dock denied, all ports currently occupied.", players[packet->argument].p_name); | |
1038 warning(buf); | |
1039 break; | |
1040 case SBLOCKSTRANGER: | |
1041 sprintf(buf, "Locking onto %s (%c%c)", | |
1042 players[packet->argument].p_name, | |
1043 TEAM_LETTER(players[packet->argument]), | |
1044 shipnos[players[packet->argument].p_no]); | |
1045 warning(buf); | |
1046 break; | |
1047 case SBLOCKMYTEAM: | |
1048 sprintf(buf, "Locking onto %s (%c%c) (docking is %s)", | |
1049 players[packet->argument].p_name, | |
1050 TEAM_LETTER(players[packet->argument]), | |
1051 shipnos[players[packet->argument].p_no], | |
1052 (players[packet->argument].p_flags & PFDOCKOK) ? "enabled" : "disabled"); | |
1053 warning(buf); | |
1054 break; | |
1055 case DMKILL: | |
1056 { | |
1057 struct mesg_spacket msg; | |
1058 int killer, victim, armies; | |
1059 float kills; | |
1060 victim = (unsigned char) packet->argument & 0x3f; | |
1061 killer = (unsigned char) packet->argument2 & 0x3f; | |
1062 /* that's only a temp */ | |
1063 damage = (unsigned char) karg3; | |
1064 damage |= (karg4 & 127) << 8; | |
1065 kills = damage / 100.0; | |
1066 if (kills == 0.0) | |
1067 strcpy(killmess, "NO CREDIT"); | |
1068 else | |
1069 sprintf(killmess, "%0.2f", kills); | |
1070 armies = (((unsigned char) packet->argument >> 6) | ((unsigned char) packet->argument2 & 192) >> 4); | |
1071 if (karg4 & 128) | |
1072 armies |= 16; | |
1073 if (armies == 0) { | |
1074 (void) sprintf(msg.mesg, "%s%s (%c%c) [%c%c] was kill %s for %s (%c%c) [%c%c]", | |
1075 (godToAllOnKills ? "GOD->ALL " : ""), | |
1076 players[victim].p_name, | |
1077 TEAM_LETTER(players[victim]), | |
1078 shipnos[victim], | |
1079 players[victim].p_ship->s_desig[0], | |
1080 players[victim].p_ship->s_desig[1], | |
1081 killmess, | |
1082 players[killer].p_name, | |
1083 TEAM_LETTER(players[killer]), | |
1084 shipnos[killer], | |
1085 players[killer].p_ship->s_desig[0], | |
1086 players[killer].p_ship->s_desig[1]); | |
1087 msg.m_flags = MALL | MVALID | MKILL; | |
1088 } else { | |
1089 #ifdef SOUND /* was feeling a little silly :-) */ | |
1090 if (killer == me->p_no || alwaysSoundDoosh) | |
1091 S_PlaySound(S_DOOSH); | |
1092 #endif | |
1093 (void) sprintf(msg.mesg, "%s%s (%c%c+%d armies) [%c%c]: kill %s for %s (%c%c) [%c%c]", | |
1094 (godToAllOnKills ? "GOD->ALL " : ""), | |
1095 players[victim].p_name, | |
1096 TEAM_LETTER(players[victim]), | |
1097 shipnos[victim], | |
1098 armies, | |
1099 players[victim].p_ship->s_desig[0], | |
1100 players[victim].p_ship->s_desig[1], | |
1101 killmess, | |
1102 players[killer].p_name, | |
1103 TEAM_LETTER(players[killer]), | |
1104 shipnos[killer], | |
1105 players[killer].p_ship->s_desig[0], | |
1106 players[killer].p_ship->s_desig[1]); | |
1107 msg.m_flags = MALL | MVALID | MKILLA; | |
1108 } | |
1109 if (why_dead) { | |
1110 add_whydead(msg.mesg, karg5); | |
1111 karg5 = 0; | |
1112 } | |
1113 msg.type = SP_MESSAGE; | |
1114 msg.mesg[79] = '\0'; | |
1115 msg.m_recpt = 0; | |
1116 msg.m_from = 255; | |
1117 handleMessage(&msg); | |
1118 } | |
1119 break; | |
1120 case KILLARGS: | |
1121 karg3 = (unsigned char) packet->argument; | |
1122 karg4 = (unsigned char) packet->argument2; | |
1123 break; | |
1124 case KILLARGS2: | |
1125 karg5 = (unsigned char) packet->argument; | |
1126 break; | |
1127 case DMKILLP: | |
1128 { | |
1129 struct mesg_spacket msg; | |
1130 (void) sprintf(msg.mesg, "%s%s (%c%c) [%c%c] killed by %s (%c)", | |
1131 (godToAllOnKills ? "GOD->ALL " : ""), | |
1132 players[packet->argument].p_name, | |
1133 TEAM_LETTER(players[packet->argument]), | |
1134 shipnos[packet->argument], | |
1135 players[packet->argument].p_ship->s_desig[0], | |
1136 players[packet->argument].p_ship->s_desig[1], | |
1137 planets[(unsigned char) packet->argument2].pl_name, | |
1138 TEAM_LETTERP(planets[(unsigned char) packet->argument2])); | |
1139 if (why_dead) { | |
1140 add_whydead(msg.mesg, karg5); | |
1141 karg5 = 0; | |
1142 } | |
1143 msg.type = SP_MESSAGE; | |
1144 msg.mesg[79] = '\0'; | |
1145 msg.m_flags = MALL | MVALID | MKILLP; | |
1146 msg.m_recpt = 0; | |
1147 msg.m_from = 255; | |
1148 handleMessage(&msg); | |
1149 } | |
1150 break; | |
1151 case DMBOMB: | |
1152 { | |
1153 struct mesg_spacket msg; | |
1154 char buf1[80]; | |
1155 (void) sprintf(buf, "%-3s->%-3s", planets[(unsigned char) packet->argument2].pl_name, TEAM_SHORTP(planets[(unsigned char) packet->argument2])); | |
1156 (void) sprintf(buf1, "We are being attacked by %s %c%c who is %d%% damaged.", | |
1157 players[packet->argument].p_name, | |
1158 TEAM_LETTER(players[packet->argument]), | |
1159 shipnos[packet->argument], | |
1160 arg3); | |
1161 (void) sprintf(msg.mesg, "%s %s", buf, buf1); | |
1162 msg.type = SP_MESSAGE; | |
1163 msg.mesg[79] = '\0'; | |
1164 msg.m_flags = MTEAM | MBOMB | MVALID; | |
1165 msg.m_recpt = planets[(unsigned char) packet->argument2].pl_owner; | |
1166 msg.m_from = 255; | |
1167 handleMessage(&msg); | |
1168 } | |
1169 break; | |
1170 case DMDEST: | |
1171 { | |
1172 struct mesg_spacket msg; | |
1173 char buf1[80]; | |
1174 (void) sprintf(buf, "%s destroyed by %s (%c%c)", | |
1175 planets[(unsigned char) packet->argument].pl_name, | |
1176 players[packet->argument2].p_name, | |
1177 TEAM_LETTER(players[packet->argument2]), | |
1178 shipnos[(unsigned char) packet->argument2]); | |
1179 (void) sprintf(buf1, "%-3s->%-3s", | |
1180 planets[(unsigned char) packet->argument].pl_name, TEAM_SHORTP(planets[(unsigned char) packet->argument])); | |
1181 (void) sprintf(msg.mesg, "%s %s", buf1, buf); | |
1182 msg.type = SP_MESSAGE; | |
1183 msg.mesg[79] = '\0'; | |
1184 msg.m_flags = MTEAM | MDEST | MVALID; | |
1185 msg.m_recpt = planets[(unsigned char) packet->argument].pl_owner; | |
1186 msg.m_from = 255; | |
1187 handleMessage(&msg); | |
1188 } | |
1189 break; | |
1190 case DMTAKE: | |
1191 { | |
1192 struct mesg_spacket msg; | |
1193 char buf1[80]; | |
1194 (void) sprintf(buf, "%s taken over by %s (%c%c)", | |
1195 planets[(unsigned char) packet->argument].pl_name, | |
1196 players[packet->argument2].p_name, | |
1197 TEAM_LETTER(players[packet->argument2]), | |
1198 shipnos[packet->argument2]); | |
1199 (void) sprintf(buf1, "%-3s->%-3s", | |
1200 planets[(unsigned char) packet->argument].pl_name, TEAM_SHORT(players[packet->argument2])); | |
1201 (void) sprintf(msg.mesg, "%s %s", buf1, buf); | |
1202 msg.type = SP_MESSAGE; | |
1203 msg.mesg[79] = '\0'; | |
1204 msg.m_flags = MTEAM | MTAKE | MVALID; | |
1205 msg.m_recpt = idx_to_mask(players[packet->argument2].p_teami); | |
1206 msg.m_from = 255; | |
1207 handleMessage(&msg); | |
1208 } | |
1209 break; | |
1210 case DGHOSTKILL: | |
1211 { | |
1212 struct mesg_spacket msg; | |
1213 ushort damage; | |
1214 damage = (unsigned char) karg3; | |
1215 damage |= (unsigned char) (karg4 & 0xff) << 8; | |
1216 (void) sprintf(msg.mesg, "GOD->ALL %s (%c%c) was kill %0.2f for the GhostBusters", | |
1217 players[(unsigned char) packet->argument].p_name, TEAM_LETTER(players[(unsigned char) packet->argument]), | |
1218 shipnos[(unsigned char) packet->argument], | |
1219 (float) damage / 100.0); | |
1220 msg.type = SP_MESSAGE; | |
1221 msg.mesg[79] = '\0'; | |
1222 msg.m_flags = MALL | MVALID; | |
1223 msg.m_recpt = 0; | |
1224 msg.m_from = 255; | |
1225 handleMessage(&msg); | |
1226 } | |
1227 break; | |
1228 /* INL Daemon Mesages */ | |
1229 case INLDMKILLP: | |
1230 { | |
1231 struct mesg_spacket msg; | |
1232 *buf = 0; | |
1233 if (arg3) { /* Armies */ | |
1234 sprintf(buf, "+%d", arg3); | |
1235 #ifdef SOUND | |
1236 if(alwaysSoundDoosh) | |
1237 S_PlaySound(S_DOOSH); | |
1238 #endif | |
1239 } | |
1240 (void) sprintf(msg.mesg, "%s%s[%s] (%c%c%s) killed by %s (%c)", | |
1241 (godToAllOnKills ? "GOD->ALL " : ""), | |
1242 players[(unsigned char) packet->argument].p_name, | |
1243 ship_type(players[(unsigned char) packet->argument].p_ship), | |
1244 TEAM_LETTER(players[(unsigned char) packet->argument]), | |
1245 shipnos[(unsigned char) packet->argument], | |
1246 buf, | |
1247 planets[(unsigned char) packet->argument2].pl_name, | |
1248 TEAM_LETTERP(planets[(unsigned char) packet->argument2])); | |
1249 if (why_dead) { | |
1250 add_whydead(msg.mesg, karg5); | |
1251 karg5 = 0; | |
1252 } | |
1253 msg.type = SP_MESSAGE; | |
1254 msg.mesg[79] = '\0'; | |
1255 msg.m_flags = MALL | MVALID | MKILLP; | |
1256 msg.m_recpt = 0; | |
1257 msg.m_from = 255; | |
1258 handleMessage(&msg); | |
1259 } | |
1260 break; | |
1261 case INLDMKILL: | |
1262 { | |
1263 struct mesg_spacket msg; | |
1264 int killer, victim, armies; | |
1265 float kills; | |
1266 victim = (unsigned char) packet->argument & 0x3f; | |
1267 killer = (unsigned char) packet->argument2 & 0x3f; | |
1268 /* that's only a temp */ | |
1269 damage = (unsigned char) karg3; | |
1270 damage |= (karg4 & 127) << 8; | |
1271 kills = damage / 100.0; | |
1272 armies = (((unsigned char) packet->argument >> 6) | ((unsigned char) packet->argument2 & 192) >> 4); | |
1273 if (karg4 & 128) | |
1274 armies |= 16; | |
1275 if (armies == 0) { | |
1276 (void) sprintf(msg.mesg, "%s%s[%s] (%c%c) was kill %0.2f for %s[%s] (%c%c)", | |
1277 (godToAllOnKills ? "GOD->ALL " : ""), | |
1278 players[victim].p_name, | |
1279 ship_type(players[victim].p_ship), | |
1280 TEAM_LETTER(players[victim]), | |
1281 shipnos[victim], | |
1282 kills, | |
1283 players[killer].p_name, | |
1284 ship_type(players[killer].p_ship), | |
1285 TEAM_LETTER(players[killer]), | |
1286 shipnos[killer]); | |
1287 msg.m_flags = MALL | MVALID | MKILL; | |
1288 } else { | |
1289 #ifdef SOUND | |
1290 if(killer == me->p_no || alwaysSoundDoosh) | |
1291 S_PlaySound(S_DOOSH); | |
1292 #endif | |
1293 (void) sprintf(msg.mesg, "%s%s[%s] (%c%c+%d armies) was kill %0.2f for %s[%s] (%c%c)", | |
1294 (godToAllOnKills ? "GOD->ALL " : ""), | |
1295 players[victim].p_name, | |
1296 ship_type(players[victim].p_ship), | |
1297 TEAM_LETTER(players[victim]), | |
1298 shipnos[victim], | |
1299 armies, | |
1300 kills, | |
1301 players[killer].p_name, | |
1302 ship_type(players[killer].p_ship), | |
1303 TEAM_LETTER(players[killer]), | |
1304 shipnos[killer]); | |
1305 msg.m_flags = MALL | MVALID | MKILLA; | |
1306 } | |
1307 if (why_dead) { | |
1308 add_whydead(msg.mesg, karg5); | |
1309 karg5 = 0; | |
1310 } | |
1311 msg.type = SP_MESSAGE; | |
1312 msg.mesg[79] = '\0'; | |
1313 msg.m_recpt = 0; | |
1314 msg.m_from = 255; | |
1315 handleMessage(&msg); | |
1316 } | |
1317 break; | |
1318 case INLDRESUME: | |
1319 { | |
1320 struct mesg_spacket msg; | |
1321 sprintf(msg.mesg, " Game will resume in %d seconds", (unsigned char) packet->argument); | |
1322 msg.m_flags = MALL | MVALID; | |
1323 msg.type = SP_MESSAGE; | |
1324 msg.mesg[79] = '\0'; | |
1325 msg.m_recpt = 0; | |
1326 msg.m_from = 255; | |
1327 handleMessage(&msg); | |
1328 } | |
1329 break; | |
1330 case INLDTEXTE: | |
1331 if (packet->argument >= 0 && (unsigned char) packet->argument < NUMDAEMONTEXTS) { | |
1332 struct mesg_spacket msg; | |
1333 strcpy(msg.mesg, daemon_texts[(unsigned char) packet->argument]); | |
1334 msg.m_flags = MALL | MVALID; | |
1335 msg.type = SP_MESSAGE; | |
1336 msg.mesg[79] = '\0'; | |
1337 msg.m_recpt = 0; | |
1338 msg.m_from = 255; | |
1339 handleMessage(&msg); | |
1340 } | |
1341 break; | |
1342 case STEXTE: | |
1343 warning(s_texte[(unsigned char) packet->argument]); | |
1344 break; | |
1345 case SHORT_WARNING: | |
1346 { | |
1347 struct warning_spacket *warn = (struct warning_spacket *) packet; | |
1348 warning(warn->mesg); | |
1349 } | |
1350 break; | |
1351 case STEXTE_STRING: | |
1352 { | |
1353 struct warning_spacket *warn = (struct warning_spacket *) packet; | |
1354 warning(warn->mesg); | |
1355 s_texte[(unsigned char) warn->pad2] = (char *) malloc(warn->pad3 - 4); | |
1356 if (s_texte[(unsigned char) warn->pad2] == NULL) { | |
1357 s_texte[(unsigned char) warn->pad2] = no_memory; | |
1358 warning("Could not add warning! (No memory!)"); | |
1359 } else | |
1360 strcpy(s_texte[(unsigned char) warn->pad2], warn->mesg); | |
1361 } | |
1362 break; | |
1363 default: | |
1364 warning("Unknown Short Warning!"); | |
1365 break; | |
1366 } | |
1367 } | |
1368 | |
1369 #define MY_SIZEOF(a) (sizeof(a) / sizeof(*(a))) | |
1370 | |
1371 void | |
1372 add_whydead(s, m) /* 7/22/93 LAB */ | |
1373 char *s; | |
1374 int m; | |
1375 { | |
1376 char b[256]; | |
1377 | |
1378 if (m < MY_SIZEOF(whydeadmess)) { | |
1379 sprintf(b, "%-50s %s", s, whydeadmess[m]); | |
1380 b[79] = '\0'; | |
1381 strcpy(s, b); | |
1382 } | |
1383 } | |
1384 | |
1385 #endif | |
1386 | |
1387 /* END SHORT_PACKETS */ |