comparison gppackets.h @ 3:5a977ccbc7a9 default tip

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author darius
date Sat, 06 Dec 1997 05:41:29 +0000
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2:fba0b6e6cdc7 3:5a977ccbc7a9
1 /* $Id: gppackets.h,v 1.1.1.1 1997/12/06 05:41:29 darius Exp $ */
2
3 #ifndef gppackets_h_
4 #define gppackets_h_
5
6 /* the definitions of {INT,CARD}{8,16,32} are in packets.h */
7 #include "packets.h"
8
9 struct gameparam_spacket {
10 INT8 type;
11 INT8 subtype; /* this packet is not real */
12 /* generic game parameter packet */
13 INT16 pad;
14 };
15
16 struct gp_sizes_spacket {
17 INT8 type;
18 INT8 subtype; /* =0 */
19
20 CARD8 nplayers;
21 CARD8 nteams; /* max of 8 */
22
23 CARD8 nshiptypes;
24 CARD8 nranks; /* number of ranks */
25 CARD8 nroyal; /* number of royalties */
26 CARD8 nphasers;
27
28 CARD8 ntorps;
29 CARD8 nplasmas;
30 CARD8 nthingies; /* per-player */
31 CARD8 gthingies; /* auxiliary thingies */
32
33 CARD32 gwidth; /* galaxy width */
34 /* 16 bytes */
35 CARD32 flags; /* some game parameter flags */
36 #define GP_WRAPVERT (1<<0)
37 #define GP_WRAPHORIZ (1<<1)
38 #define GP_WRAPALL (GP_WRAPVERT|GP_WRAPHORIZ)
39
40 /*
41 The following bytes are room for growth. The size of this packet is
42 unimportant because it only gets sent once. hopefully we've got
43 plenty of room.
44 */
45 INT32 ext1; /* maybe more flags? */
46 INT32 ext2;
47 INT32 ext3;
48 /* 32 bytes */
49
50 INT32 ext4;
51 INT32 ext5;
52 INT32 ext6;
53 INT32 ext7;
54
55 INT32 ext8;
56 INT32 ext9;
57 INT32 ext10;
58 INT32 ext11; /* 16 ints, 64 bytes */
59 };
60
61 struct gp_team_spacket {
62 INT8 type;
63 INT8 subtype; /* =1 */
64
65 CARD8 index; /* team index */
66 char letter; /* team letter 'F' */
67
68 char shortname[3]; /* non-null-terminated 3-letter abbrev 'FED' */
69 CARD8 pad;
70 /* 8 bytes */
71 char teamname[56]; /* padding to 64 byte packet */
72 };
73
74 struct gp_teamlogo_spacket {
75 /*
76 This packet contains several adjacent rows of a team's logo bitmap
77 Data is in raw XBM format (scanline-padded to 8 bits). Maximum bitmap
78 size is 99x99, which takes 1287 (99x13) bytes.
79 */
80 INT8 type;
81 INT8 subtype; /* =2 */
82
83 INT8 logowidth; /* <= 99 */
84 INT8 logoheight; /* <= 99 */
85
86 INT8 y; /* y coord of the start of this packets info */
87 INT8 thisheight; /* the height of this packet's info */
88 INT8 teamindex; /* which team's logo this is */
89
90 char data[768 - 7]; /* pad packet to 768 bytes. */
91 };
92
93 struct gp_shipshape_spacket {
94 INT8 type;
95 INT8 subtype; /* =3 */
96
97 CARD8 shipno;
98 INT8 race; /* -1 is independent */
99 CARD8 nviews; /* typically 16 */
100
101 CARD8 width, height;
102 CARD8 pad1;
103 };
104
105 struct gp_shipbitmap_spacket {
106 INT8 type;
107 INT8 subtype; /* =4 */
108
109 CARD8 shipno;
110 INT8 race; /* -1 is independent */
111 CARD8 thisview; /* 0..nviews-1 */
112
113 CARD8 bitmapdata[999];
114 };
115
116 struct gp_rank_spacket {
117 INT8 type;
118 INT8 subtype; /* =5 */
119
120 INT8 rankn; /* rank number */
121
122 char name[-3 + 64 - 20]; /* name of the rank */
123
124 INT32 genocides;
125 INT32 milliDI; /* DI*1000 */
126 INT32 millibattle; /* battle*1000 */
127 INT32 millistrat; /* strategy*1000 */
128 INT32 millispec; /* special ships*1000 */
129 };
130
131 struct gp_royal_spacket {
132 INT8 type;
133 INT8 subtype; /* =6 */
134
135 CARD8 rankn; /* rank number */
136
137 char name[-3 + 64]; /* name of the rank */
138 };
139
140 struct gp_teamplanet_spacket {
141 INT8 type;
142 INT8 subtype; /* =7 */
143
144 INT8 teamn; /* 0..7 */
145 CARD8 pad1;
146
147 INT32 ext1; /* extensions? */
148
149 /*
150 Bitmaps of the team logo and masks. The bitmap of the planet will be
151 constructed with (mask ? logo : planet), applied bitwise. This
152 calculation is equivalent to (logo&mask)|(planet&~mask)
153 */
154
155 /* bitmap 30x30, X bitmap format (scanline padded to 8 bits) */
156 CARD8 tactical[120];
157 CARD8 tacticalM[120];
158
159 /* bitmap 16x16, X bitmap format (scanline padded to 8 bits) */
160 CARD8 galactic[32];
161 CARD8 galacticM[32];
162 };
163
164 #endif