3
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1 /* $Id: newwin.c,v 1.1.1.1 1997/12/06 05:41:29 darius Exp $ */
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2
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3 /*
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4 * newwin.c
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5 */
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6 #include "copyright.h"
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7
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8 #include <stdio.h>
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9 #ifdef __STDC__
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10 #include <stdlib.h>
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11 #endif
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12 #include <math.h>
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13 #include <signal.h>
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14 #include <sys/types.h>
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15 #include <string.h>
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16 #ifdef hpux
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17 #include <time.h>
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18 #else /* hpux */
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19 #include <sys/time.h>
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20 #endif /* hpux */
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21 #ifdef RS6K
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22 #include <sys/select.h>
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23 #endif
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24 #include "Wlib.h"
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25 #include "defs.h"
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26 #include "struct.h"
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27 #include "data.h"
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28 #include "gameconf.h"
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29
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30
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31
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32 #include "oldbitmaps.h"
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33 #include "bitmaps_pr.h"
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34 #include "bitmaps3.h"
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35 #include "hullbitmaps.h"
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36 #include "planetbitmaps.h"
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37 #include "rabbitbitmaps.h"
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38 #include "starbitmaps.h"
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39
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40 #ifdef BEEPLITE
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41 #include "emph_planet_seq.h"
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42 #include "emph_player_seq.h"
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43 #include "emph_player_seql.h"
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44 #endif
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45
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46 #include "packets.h"
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47 #include "proto.h"
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48
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49 #define NRHEADERS 4
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50 W_Icon headerA, headerB, headerchanges[NRHEADERS];
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51 W_Icon safepic;
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52 /* elapsed time in outfit window [BDyess] */
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53 int elapsed;
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54
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55 int newMotdStuff = 0; /* set to 1 when new motd packets arrive */
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56 static struct piclist *motdPics = NULL;
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57 /*static struct page *currpage = NULL;
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58 static struct page *motddata = NULL;*/
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59
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60 #define LINESPERPAGE 38
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61
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62 #define BOXSIDE (WINSIDE / 5)
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63 #define TILESIDE 16
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64 #define MESSAGESIZE 20
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65 #define STATSIZE (MESSAGESIZE * 2 + BORDER)
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66 #define YOFF 0
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67
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68 #define stipple_width 16
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69 #define stipple_height 16
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70 static unsigned char stipple_bits[] = {
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71 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08,
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72 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
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73 0x01, 0x01, 0x02, 0x02, 0x04, 0x04, 0x08, 0x08,
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74 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80};
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75
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76 /* ATM: extra stuff for those who don't like my visible tractors */
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77 #define tract_width 5
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78 #define tract_height 5
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79 static char tract_bits[] = {
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80 0x1f, 0x04, 0x04, 0x04, 0x04};
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81 #define press_width 5
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82 #define press_height 5
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83 static char press_bits[] = {
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84 0x0f, 0x11, 0x0f, 0x01, 0x01};
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85
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86 /* Prototypes */
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87 static void savebitmaps P((void));
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88 static int teamRequest P((int team, int ship));
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89 static int numShips P((int owner));
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90 static int checkBold P((char *line));
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91 void showMotd P((W_Window win));
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92 static void showPics P((W_Window win));
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93 void showValues P((W_Window win));
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94 static void getResources P((char *prog));
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95 static void getTiles P((void));
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96 static void redrawTeam P((W_Window win, int teamNo, int *lastnum));
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97 static void redrawQuit P((void));
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98 static void showTimeLeft P((int time, int max));
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99
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100 /* from dashboard.c: */
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101 void light_erase P((void));
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102
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103 extern int helpmessages;
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104
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105 void
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106 newwin(hostmon, progname)
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107 char *hostmon, *progname;
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108 {
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109 int i;
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110
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111 /* W_Initialize(hostmon); */
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112
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113 baseWin = W_MakeWindow("netrek", 0, YOFF, WINSIDE * 2 + 1 * BORDER,
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114 WINSIDE + 2 * BORDER + 2 * MESSAGESIZE, NULL, "bomb here", BORDER, gColor);
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115 iconWin = W_MakeWindow("netrek_icon", 0, 0, icon_width, icon_height, NULL,
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116 (char *) 0, BORDER, gColor);
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117 W_SetIconWindow(baseWin, iconWin);
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118 w = W_MakeWindow("local", -BORDER, -BORDER, WINSIDE, WINSIDE, baseWin,
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119 (char *) 0, BORDER, foreColor);
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120 mapw = W_MakeWindow("map", WINSIDE, -BORDER, WINSIDE, WINSIDE, baseWin,
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121 (char *) 0, BORDER, foreColor);
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122 tstatw = W_MakeWindow("tstat", -BORDER, WINSIDE, WINSIDE, STATSIZE, baseWin,
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123 "xterm", BORDER, foreColor);
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124 warnw = W_MakeWindow("warn", WINSIDE, WINSIDE, WINSIDE, MESSAGESIZE,
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125 baseWin, "xterm", BORDER, foreColor);
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126 messagew = W_MakeWindow("message", WINSIDE, WINSIDE + BORDER + MESSAGESIZE,
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127 WINSIDE, MESSAGESIZE, baseWin, "xterm", BORDER, foreColor);
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128 planetw = W_MakeTextWindow("planet", 10, 10, 75, (nplanets + 13) / 2, w, (char *) 0, 2);
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129 planetw2 = W_MakeTextWindow("planet2", 10, 10, 75, (nplanets + 13) / 2, mapw, (char *) 0, 2);
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130 rankw = W_MakeTextWindow("rank", 50, 100, 65, nranks2 + 8, w, (char *) 0, 2);
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131 playerw = W_MakeTextWindow("player", 0, YOFF + WINSIDE + 2 * BORDER + 2 * MESSAGESIZE,
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132 83, (nplayers + 14) / 2, NULL, (char *) 0, 2);
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133 helpWin = W_MakeTextWindow("help", 0, YOFF + WINSIDE + 2 * BORDER + 2 * MESSAGESIZE,
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134 160, helpmessages / 4 + 1, NULL, (char *) 0, BORDER);
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135 #ifdef METASERVER
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136 /*
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137 metaWin = W_MakeMenu ("MetaServer List", WINSIDE+10, -BORDER+10, 69,
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138 num_servers + 2, NULL, 2);
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139 */
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140 #endif /* METASERVER */
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141 #if 0
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142 W_SetWindowKeyDownHandler(metaWin, metaaction);
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143 W_SetWindowButtonHandler(metaWin, metaaction);
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144 #endif /* 0 */
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145
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146 initMessageWindows();
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147
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148 pStats = W_MakeWindow("Network Statistics", 500, 4, pStatsWidth(), pStatsHeight(),
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149 NULL, (char *) 0, 1, foreColor);
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150 udpWin = W_MakeMenu("UDP", WINSIDE + 10, -BORDER + 10, 40, UDP_NUMOPTS,
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151 NULL, 2);
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152
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153 #ifdef SHORT_PACKETS
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154 spWin = W_MakeMenu("network", WINSIDE + 10, -BORDER + 10, 40, SPK_NUMFIELDS,
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155 NULL, 2);
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156 #endif
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157
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158 #ifdef TOOLS
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159 toolsWin = W_MakeScrollingWindow("tools", WINSIDE + BORDER, BORDER,
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160 80, TOOLSWINLEN, NULL, "xterm", BORDER);
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161 #endif
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162
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163 motdWin = W_MakeWindow("Motd"
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164 ,-BORDER, -BORDER, WINSIDE, WINSIDE, NULL,
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165 (char *) 0, BORDER, foreColor);
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166
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167 for (i = 0; i < 4; i++) {
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168 teamWin[i] = W_MakeWindow(teaminfo[i].shortname, i * BOXSIDE, 0,
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169 BOXSIDE, BOXSIDE, mapw, (char *) 0, 1, foreColor);
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170 }
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171 qwin = W_MakeWindow("quit", 4 * BOXSIDE, 0, BOXSIDE, BOXSIDE, mapw,
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172 "pirate", 1, foreColor);
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173
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174 /* statwin = W_MakeWindow("stats", 422, 13, 160, 95, NULL, (char*)0,
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175 5, foreColor);*/
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176 statwin = W_MakeWindow("stats", 422, 13, 160, 80, NULL,
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177 (char *) 0, 5, foreColor);
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178
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179 #define WARHEIGHT 2
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180 #define WARWIDTH 20
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181 #define WARBORDER 2
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182
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183 war = W_MakeMenu("war", WINSIDE + 10, -BORDER + 10, WARWIDTH, 6, baseWin,
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184 WARBORDER);
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185
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186
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187 getResources(progname);
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188 savebitmaps();
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189 }
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190
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191 void
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192 mapAll()
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193 {
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194 initinput();
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195 W_MapWindow(mapw);
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196 W_MapWindow(tstatw);
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197 W_MapWindow(warnw);
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198 W_MapWindow(messagew);
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199 W_MapWindow(w);
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200 W_MapWindow(baseWin);
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201
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202 /*
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203 since we aren't mapping windows that have root as parent in
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204 x11window.c (since that messes up the TransientFor feature) we have to
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205 map them here. (If already mapped, W_MapWindow returns)
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206 */
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207
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208 if (checkMapped("planet"))
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209 W_MapWindow(planetw);
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210 if (checkMapped("planet2"))
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211 W_MapWindow(planetw2);
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212 if (checkMapped("rank"))
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213 W_MapWindow(rankw);
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214 if (checkMapped("help"))
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215 W_MapWindow(helpWin);
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216 if (checkMapped("Motd"))
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217 W_MapWindow(motdWin);
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218 if (checkMapped("review_all"))
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219 W_MapWindow(messWin[WALL].window);
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220 if (checkMapped("review_team"))
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221 W_MapWindow(messWin[WTEAM].window);
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222 if (checkMapped("review_your"))
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223 W_MapWindow(messWin[WINDIV].window);
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224 if (checkMapped("review_kill"))
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225 W_MapWindow(messWin[WKILL].window);
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226 if (checkMapped("review_phaser"))
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227 W_MapWindow(messWin[WPHASER].window);
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228 if (booleanDefault("player.mapped", 1))
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229 W_MapWindow(playerw);
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230 if (booleanDefault("review.mapped", 1))
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231 W_MapWindow(messWin[WREVIEW].window);
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232 if (checkMapped("UDP"))
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233 udpwindow();
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234
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235 }
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236
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237 static void
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238 savebitmaps()
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239 {
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240 register int i;
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241 int tw, th, mw, mh;
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242
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243 /* slurp_ship_bitmaps(); */
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244
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245 clockpic = W_StoreBitmap(clock_width, clock_height, clock_bits,
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246 qwin);
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247 safepic = W_StoreBitmap(safe_width, safe_height, safe_bits,
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248 qwin);
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249
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250 #ifdef BEEPLITE
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251 for (i = 0; i < emph_player_seq_frames; i++) {
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252 emph_player_seq[emph_player_seq_frames - (i + 1)] =
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253 W_StoreBitmap(emph_player_seq_width, emph_player_seq_height,
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254 emph_player_seq_bits[i], mapw);
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255 }
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256
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257 for (i = 0; i < emph_player_seql_frames; i++) {
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258 emph_player_seql[emph_player_seql_frames - (i + 1)] =
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259 W_StoreBitmap(emph_player_seql_width, emph_player_seql_height,
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260 emph_player_seql_bits[i], w);
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261 }
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262
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263 for (i = 0; i < emph_planet_seq_frames; i++) {
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264 emph_planet_seq[emph_planet_seq_frames - (i + 1)] =
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265 W_StoreBitmap(emph_planet_seq_width, emph_planet_seq_height,
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266 emph_planet_seq_bits[i], mapw);
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267 }
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268 #endif
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269
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270 load_default_teamlogos();
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271
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272 headerA = W_StoreBitmap(headerA_width, headerA_height,
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273 headerA_bits, motdWin);
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274 headerB = W_StoreBitmap(headerB_width, headerB_height,
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275 headerB_bits, motdWin);
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276 headerchanges[0] = W_StoreBitmap(header1_width, header1_height,
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277 header1_bits, motdWin);
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278 headerchanges[1] = W_StoreBitmap(header2_width, header2_height,
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279 header2_bits, motdWin);
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280 headerchanges[2] = W_StoreBitmap(header3_width, header3_height,
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281 header3_bits, motdWin);
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282 headerchanges[3] = W_StoreBitmap(header4_width, header4_height,
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283 header4_bits, motdWin);
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284 for (i = 0; i < HULL_FRAMES; i++)
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285 hull[i] = W_StoreBitmap(hull_width, hull_height, hull_bits[i], w);
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286
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287 for (i = 0; i < 5; i++) {
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288 cloud[i] = W_StoreBitmap(cloud_width, cloud_height, cloud_bits[4 - i], w);
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289 plasmacloud[i] = W_StoreBitmap(plasmacloud_width,
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290 plasmacloud_height, plasmacloud_bits[4 - i], w);
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291 }
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292 etorp = W_StoreBitmap(etorp_width, etorp_height, etorp_bits, w);
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293 mtorp = W_StoreBitmap(mtorp_width, mtorp_height, mtorp_bits, w);
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294 for (i = 0; i < NDRONEVIEWS; i++) {
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295 drone_bm[i] = W_StoreBitmap(drone_width, drone_height, drone_bits[i], w);
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296 }
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297 eplasmatorp =
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298 W_StoreBitmap(eplasmatorp_width, eplasmatorp_height, eplasmatorp_bits, w);
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299 mplasmatorp =
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300 W_StoreBitmap(mplasmatorp_width, mplasmatorp_height, mplasmatorp_bits, w);
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301 for (i = 0; i < VIEWS; i++) {
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302 fighter[i] =
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303 W_StoreBitmap(fighter_width, fighter_height, fighter_bits[i], w);
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304 };
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305 warpbeacon = W_StoreBitmap(warpbeacon_width, warpbeacon_height, warpbeacon_bits, w);
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306 wbflash = W_StoreBitmap(warpbeacon_width, warpbeacon_height, warpflash_bits, w);
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307
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308 tw = planet_width;
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309 th = planet_height;
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310 mw = mplanet_width;
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311 mh = mplanet_height;
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312
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313 /* tactical screen planet bitmaps for team */
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314
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315 bplanets[0] = W_StoreBitmap(tw, th, indplanet_bits, w);
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316 bplanets[1] = W_StoreBitmap(tw, th, fedplanet_bits, w);
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317 bplanets[2] = W_StoreBitmap(tw, th, romplanet_bits, w);
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318 bplanets[3] = W_StoreBitmap(tw, th, kliplanet_bits, w);
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319 bplanets[4] = W_StoreBitmap(tw, th, oriplanet_bits, w);
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320 bplanets[5] = W_StoreBitmap(tw, th, planet_bits, w);
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321
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322 /* galactic screen planet bitmaps for team */
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323
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324 mbplanets[0] = W_StoreBitmap(mw, mh, indmplanet_bits, mapw);
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325 mbplanets[1] = W_StoreBitmap(mw, mh, fedmplanet_bits, mapw);
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326 mbplanets[2] = W_StoreBitmap(mw, mh, rommplanet_bits, mapw);
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327 mbplanets[3] = W_StoreBitmap(mw, mh, klimplanet_bits, mapw);
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328 mbplanets[4] = W_StoreBitmap(mw, mh, orimplanet_bits, mapw);
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329 mbplanets[5] = W_StoreBitmap(mw, mh, mplanet_bits, mapw);
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330
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331
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332
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333 /* tactical screen planet bitmaps for facilities */
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334
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335 bplanets2[0] = bplanets[0];
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336 bplanets2[1] = W_StoreBitmap(tw, th, planet001_bits, w);
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337 bplanets2[2] = W_StoreBitmap(tw, th, planet010_bits, w);
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338 bplanets2[3] = W_StoreBitmap(tw, th, planet011_bits, w);
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339 bplanets2[4] = W_StoreBitmap(tw, th, planet100_bits, w);
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340 bplanets2[5] = W_StoreBitmap(tw, th, planet101_bits, w);
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341 bplanets2[6] = W_StoreBitmap(tw, th, planet110_bits, w);
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342 bplanets2[7] = W_StoreBitmap(tw, th, planet111_bits, w);
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343 bplanets2[8] = W_StoreBitmap(tw, th, planet1010_bits, w);
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344 bplanets2[9] = W_StoreBitmap(tw, th, planet1011_bits, w);
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345 bplanets2[10] = bplanets2[8];
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346 bplanets2[11] = bplanets2[9];
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347 bplanets2[12] = W_StoreBitmap(tw, th, planet1110_bits, w);
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348 bplanets2[13] = W_StoreBitmap(tw, th, planet1111_bits, w);
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349 bplanets2[14] = bplanets2[12];
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350 bplanets2[15] = bplanets2[13];
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351
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352 /* galactic screen planet bitmaps for facilities */
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353
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354 mbplanets2[0] = mbplanets[0];
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355 mbplanets2[1] = W_StoreBitmap(mw, mh, mplanet001_bits, mapw);
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356 mbplanets2[2] = W_StoreBitmap(mw, mh, mplanet010_bits, mapw);
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357 mbplanets2[3] = W_StoreBitmap(mw, mh, mplanet011_bits, mapw);
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358 mbplanets2[4] = W_StoreBitmap(mw, mh, mplanet100_bits, mapw);
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359 mbplanets2[5] = W_StoreBitmap(mw, mh, mplanet101_bits, mapw);
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360 mbplanets2[6] = W_StoreBitmap(mw, mh, mplanet110_bits, mapw);
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361 mbplanets2[7] = W_StoreBitmap(mw, mh, mplanet111_bits, mapw);
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362 mbplanets2[8] = W_StoreBitmap(mw, mh, mplanet1010_bits, mapw);
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363 mbplanets2[9] = W_StoreBitmap(mw, mh, mplanet1011_bits, mapw);
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364 mbplanets2[10] = mbplanets2[8];
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365 mbplanets2[11] = mbplanets2[9];
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366 mbplanets2[12] = W_StoreBitmap(mw, mh, mplanet1110_bits, mapw);
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367 mbplanets2[13] = W_StoreBitmap(mw, mh, mplanet1111_bits, mapw);
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368 mbplanets2[14] = mbplanets2[12];
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369 mbplanets2[15] = mbplanets2[13];
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370
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371 /* tactical screen planet bitmaps for surface properties */
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372
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373 bplanetsr[0] = bplanets[0];
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374 bplanetsr[1] = W_StoreBitmap(tw, th, planetr001_bits, w);
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375 bplanetsr[2] = W_StoreBitmap(tw, th, planetr010_bits, w);
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376 bplanetsr[3] = W_StoreBitmap(tw, th, planetr011_bits, w);
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377 bplanetsr[4] = W_StoreBitmap(tw, th, planetr100_bits, w);
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378 bplanetsr[5] = W_StoreBitmap(tw, th, planetr101_bits, w);
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379 bplanetsr[6] = W_StoreBitmap(tw, th, planetr110_bits, w);
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380 bplanetsr[7] = W_StoreBitmap(tw, th, planetr111_bits, w);
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381
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382 /* galactic screen planet bitmaps for surface properties */
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383
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384 mbplanetsr[0] = mbplanets[0];
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385 mbplanetsr[1] = W_StoreBitmap(mw, mh, mplanetr001_bits, mapw);
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386 mbplanetsr[2] = W_StoreBitmap(mw, mh, mplanetr010_bits, mapw);
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387 mbplanetsr[3] = W_StoreBitmap(mw, mh, mplanetr011_bits, mapw);
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388 mbplanetsr[4] = W_StoreBitmap(mw, mh, mplanetr100_bits, mapw);
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389 mbplanetsr[5] = W_StoreBitmap(mw, mh, mplanetr101_bits, mapw);
|
|
390 mbplanetsr[6] = W_StoreBitmap(mw, mh, mplanetr110_bits, mapw);
|
|
391 mbplanetsr[7] = W_StoreBitmap(mw, mh, mplanetr111_bits, mapw);
|
|
392
|
|
393 /* tactical screen bitmaps for facilities, MOO-style */
|
|
394
|
|
395 bplanetsMOO[0] = W_StoreBitmap(tw, th, rmyplanet000_bits, w);
|
|
396 bplanetsMOO[1] = W_StoreBitmap(tw, th, rmyplanet001_bits, w);
|
|
397 bplanetsMOO[2] = W_StoreBitmap(tw, th, rmyplanet010_bits, w);
|
|
398 bplanetsMOO[3] = W_StoreBitmap(tw, th, rmyplanet011_bits, w);
|
|
399 bplanetsMOO[4] = W_StoreBitmap(tw, th, rmyplanet100_bits, w);
|
|
400 bplanetsMOO[5] = W_StoreBitmap(tw, th, rmyplanet101_bits, w);
|
|
401 bplanetsMOO[6] = W_StoreBitmap(tw, th, rmyplanet110_bits, w);
|
|
402 bplanetsMOO[7] = W_StoreBitmap(tw, th, rmyplanet111_bits, w);
|
|
403 bplanetsMOO[8] = W_StoreBitmap(tw, th, rmyplanet1010_bits, w);
|
|
404 bplanetsMOO[9] = W_StoreBitmap(tw, th, rmyplanet1011_bits, w);
|
|
405 bplanetsMOO[10] = bplanetsMOO[8];
|
|
406 bplanetsMOO[11] = bplanetsMOO[9];
|
|
407 bplanetsMOO[12] = W_StoreBitmap(tw, th, rmyplanet1110_bits, w);
|
|
408 bplanetsMOO[13] = W_StoreBitmap(tw, th, rmyplanet1111_bits, w);
|
|
409 bplanetsMOO[14] = bplanetsMOO[12];
|
|
410 bplanetsMOO[15] = bplanetsMOO[13];
|
|
411
|
|
412 /* galactic screen bitmaps for facilities, MOO-style */
|
|
413
|
|
414 mbplanetsMOO[0] = W_StoreBitmap(mw, mh, rmymplanet000_bits, mapw);
|
|
415 mbplanetsMOO[1] = W_StoreBitmap(mw, mh, rmymplanet001_bits, mapw);
|
|
416 mbplanetsMOO[2] = W_StoreBitmap(mw, mh, rmymplanet010_bits, mapw);
|
|
417 mbplanetsMOO[3] = W_StoreBitmap(mw, mh, rmymplanet011_bits, mapw);
|
|
418 mbplanetsMOO[4] = W_StoreBitmap(mw, mh, mplanet100_bits, mapw);
|
|
419 mbplanetsMOO[5] = W_StoreBitmap(mw, mh, mplanet101_bits, mapw);
|
|
420 mbplanetsMOO[6] = W_StoreBitmap(mw, mh, mplanet110_bits, mapw);
|
|
421 mbplanetsMOO[7] = W_StoreBitmap(mw, mh, mplanet111_bits, mapw);
|
|
422 mbplanetsMOO[8] = W_StoreBitmap(mw, mh, rmymplanet1010_bits, mapw);
|
|
423 mbplanetsMOO[9] = W_StoreBitmap(mw, mh, rmymplanet1011_bits, mapw);
|
|
424 mbplanetsMOO[10] = mbplanetsMOO[8];
|
|
425 mbplanetsMOO[11] = mbplanetsMOO[9];
|
|
426 mbplanetsMOO[12] = W_StoreBitmap(mw, mh, mplanet1110_bits, mapw);
|
|
427 mbplanetsMOO[13] = W_StoreBitmap(mw, mh, mplanet1111_bits, mapw);
|
|
428 mbplanetsMOO[14] = mbplanetsMOO[12];
|
|
429 mbplanetsMOO[15] = mbplanetsMOO[13];
|
|
430
|
|
431 for (i = 0; i < NSCOUTAGES; i++)
|
|
432 mbplanetsA[i] = W_StoreBitmap(mw, mh, age_bits[i], mapw);
|
|
433
|
|
434 /* star bitmaps */
|
|
435
|
|
436 for (i = 0; i < STARFRAMES; i++) {
|
|
437 starBM[i] = W_StoreBitmap(star_width, star_height, star_bitarray[i], w);
|
|
438 }
|
|
439 mstarBM = W_StoreBitmap(starm_width, starm_height, starm_bits, mapw);
|
|
440 #ifdef VISIBLE_WORMHOLES
|
|
441 mholeBM = W_StoreBitmap(holem_width, holem_height, holem_bits, mapw);
|
|
442 #endif /*VISIBLE_WORMHOLES*/
|
|
443 for (i = 0; i < WORMFRAMES; i++) {
|
|
444 wormBM[i] = W_StoreBitmap(wormhole_width, wormhole_height,
|
|
445 wormhole_bitarray[i], w);
|
|
446 }
|
|
447
|
|
448 /* set of 16 asteroid pics, and 3 asteroid fluff filler pics */
|
|
449 asteroidBM[0] = W_StoreBitmap(terrain_width, terrain_height,
|
|
450 a0000_bits, w);
|
|
451 asteroidBM[1] = W_StoreBitmap(terrain_width, terrain_height,
|
|
452 a0001_bits, w);
|
|
453 asteroidBM[2] = W_StoreBitmap(terrain_width, terrain_height,
|
|
454 a0010_bits, w);
|
|
455 asteroidBM[3] = W_StoreBitmap(terrain_width, terrain_height,
|
|
456 a0011_bits, w);
|
|
457 asteroidBM[4] = W_StoreBitmap(terrain_width, terrain_height,
|
|
458 a0100_bits, w);
|
|
459 asteroidBM[5] = W_StoreBitmap(terrain_width, terrain_height,
|
|
460 a0101_bits, w);
|
|
461 asteroidBM[6] = W_StoreBitmap(terrain_width, terrain_height,
|
|
462 a0110_bits, w);
|
|
463 asteroidBM[7] = W_StoreBitmap(terrain_width, terrain_height,
|
|
464 a0111_bits, w);
|
|
465 asteroidBM[8] = W_StoreBitmap(terrain_width, terrain_height,
|
|
466 a1000_bits, w);
|
|
467 asteroidBM[9] = W_StoreBitmap(terrain_width, terrain_height,
|
|
468 a1001_bits, w);
|
|
469 asteroidBM[10] = W_StoreBitmap(terrain_width, terrain_height,
|
|
470 a1010_bits, w);
|
|
471 asteroidBM[11] = W_StoreBitmap(terrain_width, terrain_height,
|
|
472 a1011_bits, w);
|
|
473 asteroidBM[12] = W_StoreBitmap(terrain_width, terrain_height,
|
|
474 a1100_bits, w);
|
|
475 asteroidBM[13] = W_StoreBitmap(terrain_width, terrain_height,
|
|
476 a1101_bits, w);
|
|
477 asteroidBM[14] = W_StoreBitmap(terrain_width, terrain_height,
|
|
478 a1110_bits, w);
|
|
479 asteroidBM[15] = W_StoreBitmap(terrain_width, terrain_height,
|
|
480 a1111_bits, w);
|
|
481 asteroidfluff[0] = W_StoreBitmap(terrain_width, terrain_height,
|
|
482 a0_bits, w);
|
|
483 asteroidfluff[1] = W_StoreBitmap(terrain_width, terrain_height,
|
|
484 a1_bits, w);
|
|
485 asteroidfluff[2] = W_StoreBitmap(terrain_width, terrain_height,
|
|
486 a2_bits, w);
|
|
487 for (i = 0; i < 2; i++) {
|
|
488 basteroid2[i] = W_StoreBitmap(asteroid_width, asteroid_height, asteroid_bits, w);
|
|
489 mbasteroid2[i] = W_StoreBitmap(masteroid_width, masteroid_height, masteroid_bits, mapw);
|
|
490 }
|
|
491 for (i = 0; i < 6; i++) {
|
|
492 basteroid[i] = W_StoreBitmap(asteroid_width, asteroid_height, asteroid_bits, w);
|
|
493 mbasteroid[i] = W_StoreBitmap(masteroid_width, masteroid_height, masteroid_bits, mapw);
|
|
494 }
|
|
495
|
|
496 kitchenSink = W_StoreBitmap(sink_width, sink_height, sink_bits, w);
|
|
497
|
|
498 for (i = 0; i < EX_FRAMES; i++) {
|
|
499 expview[i] = W_StoreBitmap(ex_width, ex_height, ex_bits[i], w);
|
|
500 }
|
|
501 for (i = 0; i < SBEXPVIEWS; i++) {
|
|
502 sbexpview[i] = W_StoreBitmap(sbexp_width, sbexp_height, sbexp_bits[i], w);
|
|
503 }
|
|
504
|
|
505 cloakicon = W_StoreBitmap(cloak_width, cloak_height, cloak_bits, w);
|
|
506 icon = W_StoreBitmap(icon_width, icon_height, icon_bits, iconWin);
|
|
507 tractbits = W_StoreBitmap(tract_width, tract_height, tract_bits, w);
|
|
508 pressbits = W_StoreBitmap(press_width, press_height, press_bits, w);
|
|
509 }
|
|
510
|
|
511 void
|
|
512 get_N_dispatch_outfit_event(team, s_type, lastplayercount)
|
|
513 int *team;
|
|
514 int *s_type;
|
|
515 int *lastplayercount;
|
|
516 {
|
|
517 W_Event event;
|
|
518 int validshipletter = 0;
|
|
519 static int resetting = 0;
|
|
520 int oldresetting;
|
|
521 int i;
|
|
522
|
|
523 oldresetting = resetting;
|
|
524
|
|
525 W_NextEvent(&event);
|
|
526 switch ((int) event.type) {
|
|
527 case W_EV_KEY:
|
|
528 {
|
|
529 struct shiplist *shipscan;
|
|
530 validshipletter = 0;
|
|
531 shipscan = shiptypes;
|
|
532 while (shipscan) {
|
|
533 if (shipscan->ship->s_letter == event.key) {
|
|
534 *s_type = shipscan->ship->s_type;
|
|
535 validshipletter = 1;
|
|
536 break;
|
|
537 }
|
|
538 shipscan = shipscan->next;
|
|
539 }
|
|
540 }
|
|
541
|
|
542 if (me->p_status == PTQUEUE) {
|
|
543 int i;
|
|
544 for (i = 0; i < WNUM; i++) {
|
|
545 if (event.Window == messWin[i].window) {
|
|
546 messageWinEvent(&event);
|
|
547 break;
|
|
548 }
|
|
549 }
|
|
550 if (i != WNUM)
|
|
551 break;
|
|
552 if (event.Window == messagew ||
|
|
553 event.Window == tstatw ||
|
|
554 event.Window == warnw)
|
|
555 smessage(event.key);
|
|
556 }
|
|
557 if (event.Window == motdWin) {
|
|
558 motdWinEvent(event.key);
|
|
559 break;
|
|
560 } else if (event.Window == playerw || event.Window == infow) {
|
|
561 /* allow 'i' 'I' and '^i' in playerw [BDyess] */
|
|
562 playerwEvent(&event);
|
|
563 break;
|
|
564 } else if (event.Window == w || event.Window == mapw) {
|
|
565 switch (event.key) {
|
|
566 #ifdef Q_OUTFITTING
|
|
567 case 'q':
|
|
568 *team = number_of_teams;
|
|
569 me->p_status = PFREE;
|
|
570 break;
|
|
571 #endif /* Q_OUTFITTING */
|
|
572 case 'R':
|
|
573 warning("Are you sure you want to reset your stats?");
|
|
574 resetting = 1;
|
|
575 break;
|
|
576 case 'y':
|
|
577 if (resetting) {
|
|
578 sendResetStatsReq('Y');
|
|
579 warning("OK, your stats have been reset.");
|
|
580 resetting = 0;
|
|
581 }
|
|
582 break;
|
|
583 case 'n':
|
|
584 if (resetting) {
|
|
585 warning("I didn't think so.");
|
|
586 resetting = 0;
|
|
587 }
|
|
588 break;
|
|
589
|
|
590 case 'f': /* Scroll motd forward */
|
|
591 if (currpage == NULL)
|
|
592 currpage = motddata;
|
|
593 if (currpage == NULL || currpage->next == NULL)
|
|
594 break;
|
|
595 currpage->next->prev = currpage;
|
|
596 currpage = currpage->next;
|
|
597 showMotd(w);
|
|
598 resetting = 0;
|
|
599 break;
|
|
600 case 'b': /* Scroll motd backward */
|
|
601 if (currpage == NULL || currpage->prev == NULL)
|
|
602 break;
|
|
603 currpage = currpage->prev;
|
|
604 showMotd(w);
|
|
605 resetting = 0;
|
|
606 break;
|
|
607 /* ok, let's have some info windows available on the TQ */
|
|
608
|
|
609 default: /* hmm, something that doesn't have to do
|
|
610 with the MOTD, maybe it's an info window
|
|
611 request */
|
|
612 switch (doKeymap(&event)) {
|
|
613 case 'U': /* U = Rank list */
|
|
614 if (W_IsMapped(rankw)) {
|
|
615 W_UnmapWindow(rankw);
|
|
616 } else {
|
|
617 W_MapWindow(rankw);
|
|
618 }
|
|
619 break;
|
|
620 case 'P': /* P = Planet list */
|
|
621 if (W_IsMapped(planetw)) {
|
|
622 W_UnmapWindow(planetw);
|
|
623 W_UnmapWindow(planetw2);
|
|
624 } else {
|
|
625 W_MapWindow(planetw);
|
|
626 W_MapWindow(planetw2);
|
|
627 }
|
|
628 break;
|
|
629 case 'h': /* h = Map help window */
|
|
630 if (W_IsMapped(helpWin)) {
|
|
631 W_UnmapWindow(helpWin);
|
|
632 } else {
|
|
633 W_MapWindow(helpWin);
|
|
634 }
|
|
635 if (optionWin)
|
|
636 optionredrawtarget(helpWin);
|
|
637 break;
|
|
638 case 'O': /* O = options Window */
|
|
639 if (optionWin != NULL && W_IsMapped(optionWin))
|
|
640 optiondone();
|
|
641 else
|
|
642 optionwindow();
|
|
643 break;
|
|
644 case 'w': /* w = map war stuff */
|
|
645 if (W_IsMapped(war))
|
|
646 W_UnmapWindow(war);
|
|
647 else
|
|
648 warwindow();
|
|
649 break;
|
|
650 case '&':
|
|
651 if (defaultsFile) {
|
|
652 char buf[150];
|
|
653 sprintf(buf, "Reading defaults from %s", defaultsFile);
|
|
654 warning(buf);
|
|
655 freeDefaults();
|
|
656 defaultsFile = initDefaults(defaultsFile);
|
|
657 resetDefaults();
|
|
658 } else {
|
|
659 warning("No defaults file to read from!");
|
|
660 }
|
|
661 }
|
|
662 break;
|
|
663 }
|
|
664
|
|
665 break; /* switch event type */
|
|
666 }
|
|
667 if (event.Window == qwin)
|
|
668 return; /* normal keypresses can't make you quit */
|
|
669
|
|
670 if (event.Window == optionWin) {
|
|
671 optionaction(&event);
|
|
672 return;
|
|
673 }
|
|
674 if (!validshipletter)
|
|
675 break;
|
|
676 /*
|
|
677 it wasn't the main window, see if they hit the key in a team
|
|
678 window to choose their ship... falling through
|
|
679 */
|
|
680 case W_EV_BUTTON:
|
|
681
|
|
682 for (i = 0; i < number_of_teams; i++)
|
|
683 if (event.Window == teamWin[i]) {
|
|
684 *team = i;
|
|
685 break;
|
|
686 }
|
|
687 if (event.Window == qwin) {
|
|
688 *team = number_of_teams;
|
|
689 me->p_status = PFREE;
|
|
690 break;
|
|
691 }
|
|
692 /* allow message scrollback [BDyess] */
|
|
693 for (i = 0; i < WNUM; i++) {
|
|
694 if (event.Window == messWin[i].window) {
|
|
695 messageWinEvent(&event);
|
|
696 break;
|
|
697 }
|
|
698 }
|
|
699 /* allow bozo selection in playerw [BDyess] */
|
|
700 if (event.Window == playerw) {
|
|
701 playerwEvent(&event);
|
|
702 break;
|
|
703 } else if (event.Window == war)
|
|
704 waraction(&event);
|
|
705 else if (event.Window == optionWin)
|
|
706 optionaction(&event);
|
|
707 if (*team != -1 && !teamRequest(*team, *s_type)) {
|
|
708 *team = -1;
|
|
709 }
|
|
710 break;
|
|
711 case W_EV_EXPOSE:
|
|
712 for (i = 0; i < number_of_teams; i++)
|
|
713 if (event.Window == teamWin[i]) {
|
|
714 lastplayercount[i] = -1; /* force update */
|
|
715 redrawTeam(teamWin[i], i, &lastplayercount[i]);
|
|
716 break;
|
|
717 }
|
|
718 if (event.Window == qwin)
|
|
719 redrawQuit();
|
|
720 else if (event.Window == w)
|
|
721 showMotd(w);
|
|
722 else if (event.Window == mapw) {
|
|
723 #ifdef COW_HAS_IT_WHY_SHOULDNT_WE
|
|
724 if(showMapAtMotd) {
|
|
725 map();
|
|
726 redraw_death_messages();
|
|
727 } else
|
|
728 #endif
|
|
729 showValues(mapw);
|
|
730 } else
|
|
731 /* let the normal expose handler figure out who to redraw */
|
|
732 dispatch_W_expose_event(&event);
|
|
733 break;
|
|
734 }
|
|
735
|
|
736 if (oldresetting && resetting) {
|
|
737 resetting = 0;
|
|
738 warning("Resetting of stats cancelled");
|
|
739 }
|
|
740 }
|
|
741
|
|
742 void
|
|
743 new_entrywindow(team, s_type)
|
|
744 int *team, *s_type;
|
|
745 {
|
|
746 int i;
|
|
747 int lastplayercount[4]; /* number of players on each team */
|
|
748 int okayMask, lastOkayMask; /* teams you're allowed to choose */
|
|
749 char buf[100];
|
|
750
|
|
751 /* OUTFIT timeout stuff */
|
|
752 long startTime = -1;
|
|
753 long lasttime = -1;
|
|
754 int spareTime = 0;
|
|
755
|
|
756 if (fastQuit) {
|
|
757 *team = -1;
|
|
758 return;
|
|
759 }
|
|
760 lastOkayMask = okayMask = tournMask;
|
|
761
|
|
762 #ifdef PACKET_LIGHTS
|
|
763 /* erase packet lights to make Bob happy [BDyess] */
|
|
764 light_erase();
|
|
765 #endif /* PACKET_LIGHTS */
|
|
766
|
|
767 /*
|
|
768 map all team selection windows, and stripe out those that are
|
|
769 unchoosable
|
|
770 */
|
|
771 for (i = 0; i < number_of_teams; i++) {
|
|
772 if (okayMask & (1 << i))
|
|
773 W_UnTileWindow(teamWin[i]);
|
|
774 else
|
|
775 W_TileWindow(teamWin[i], stipple);
|
|
776
|
|
777 W_MapWindow(teamWin[i]);
|
|
778 lastplayercount[i] = -1;
|
|
779 }
|
|
780 W_MapWindow(qwin);
|
|
781
|
|
782 /* no team selected yet */
|
|
783 *team = -1;
|
|
784 /*
|
|
785 set to team index (0..n-1) to choose a team. set to n if you want to
|
|
786 quit
|
|
787 */
|
|
788
|
|
789 /* I don't know why this restriction is in place - RF */
|
|
790 if (me->p_whydead != KWINNER && me->p_whydead != KGENOCIDE) {
|
|
791 showMotd(w);
|
|
792 #ifdef COW_HAS_IT_WHY_SHOULDNT_WE
|
|
793 if(showMapAtMotd) {
|
|
794 map();
|
|
795 redraw_death_messages();
|
|
796 } else
|
|
797 #endif
|
|
798 showValues(mapw);
|
|
799 }
|
|
800 do {
|
|
801
|
|
802 /* set team to n if you want to quit */
|
|
803 while (!W_EventsPending() && (me->p_status == POUTFIT ||
|
|
804 me->p_status == PTQUEUE)) {
|
|
805 /* no window events, just process socket stuff */
|
|
806 fd_set mask;
|
|
807
|
|
808 #ifdef PACKET_LIGHTS
|
|
809 light_erase();
|
|
810 #endif /* PACKET_LIGHTS */
|
|
811
|
|
812 readFromServer();
|
|
813
|
|
814 if (me->p_status == POUTFIT || me->p_status == PTQUEUE) {
|
|
815 /* wait up to a half-second for input from the window system */
|
|
816 struct timeval tv;
|
|
817
|
|
818 #ifndef AMIGA
|
|
819 tv.tv_sec = 0;
|
|
820 tv.tv_usec = 500000;
|
|
821
|
|
822 FD_ZERO(&mask);
|
|
823 FD_SET(W_Socket(), &mask);
|
|
824 select(W_Socket() + 1, &mask, 0, 0, &tv);
|
|
825 #else
|
|
826 StartTimer(0, 500000);
|
|
827 while (1) {
|
|
828 #ifdef DNET
|
|
829 sigsPending = Wait(W_Socket() | portmask | sockMask | udpSockMask | SIGBREAKF_CTRL_C);
|
|
830 #else
|
|
831 /* something else.... */
|
|
832 #endif
|
|
833 if (sigsPending & SIGBREAKF_CTRL_C) {
|
|
834 printf("Ctrl-c break from entrywindow!\n");
|
|
835 StopTimer();
|
|
836 exit(0);
|
|
837 }
|
|
838 if ((sigsPending & (W_Socket() | sockMask | udpSockMask)) ||
|
|
839 (CheckIO(&(ior->tr_node))))
|
|
840 break;
|
|
841 } /* timer returns false signals, wish I knew
|
|
842 why. :-( */
|
|
843 StopTimer();
|
|
844 #endif /* AMIGA */
|
|
845 }
|
|
846
|
|
847 #ifdef COW_HAS_IT_WHY_SHOULDNT_WE
|
|
848 if(showMapAtMotd) {
|
|
849 map();
|
|
850 redraw_death_messages();
|
|
851 }
|
|
852 #endif
|
|
853
|
|
854 if (me->p_status == PTQUEUE)
|
|
855 startTime = -1;
|
|
856
|
|
857 if (me->p_status == POUTFIT) {
|
|
858 /* time only elapses in OUTFIT mode */
|
|
859
|
|
860 if (startTime == -1) { /* we were on the tqueue */
|
|
861 /* I hate this [BDyess] */
|
|
862 #if 1
|
|
863 W_Deiconify(baseWin); /* we changed status. alert
|
|
864 the user */
|
|
865 #endif
|
|
866 startTime = time(0);
|
|
867 spareTime = 480; /* Allow them extra time, as long */
|
|
868 /* as they are active */
|
|
869 }
|
|
870 elapsed = time(0) - startTime;
|
|
871
|
|
872 if (elapsed > autoQuit) {
|
|
873 printf("Auto-Quit.\n");
|
|
874 *team = number_of_teams;
|
|
875 break;
|
|
876 }
|
|
877 }
|
|
878 if (lasttime != time(0)) {
|
|
879 if (W_IsMapped(playerw))
|
|
880 playerlist2();
|
|
881
|
|
882 if (newMotdStuff) {
|
|
883 showMotd(w);
|
|
884 #ifdef COW_HAS_IT_WHY_SHOULDNT_WE
|
|
885 if(showMapAtMotd) {
|
|
886 map();
|
|
887 redraw_death_messages();
|
|
888 } else
|
|
889 #endif
|
|
890 showValues(mapw);
|
|
891 }
|
|
892 if (me->p_status == POUTFIT) {
|
|
893 showTimeLeft(elapsed, autoQuit);
|
|
894 }
|
|
895 lasttime = time(0);
|
|
896 }
|
|
897 okayMask = tournMask;
|
|
898
|
|
899 /* redraw those windows whose choosable status has changed */
|
|
900 for (i = 0; i < number_of_teams; i++) {
|
|
901 if ((okayMask ^ lastOkayMask) & (1 << i)) {
|
|
902 if (okayMask & (1 << i)) {
|
|
903 W_UnTileWindow(teamWin[i]);
|
|
904 } else {
|
|
905 W_TileWindow(teamWin[i], stipple);
|
|
906 }
|
|
907 lastplayercount[i] = -1; /* force update */
|
|
908 }
|
|
909 redrawTeam(teamWin[i], i, &lastplayercount[i]);
|
|
910 }
|
|
911 lastOkayMask = okayMask;
|
|
912 }
|
|
913
|
|
914 #ifdef RECORDER
|
|
915 if (playback) /* silly. Shouldn't even be mapping team windows. */
|
|
916 break;
|
|
917 #endif
|
|
918 /* they quit or ran out of time */
|
|
919 if (*team == number_of_teams) {
|
|
920 me->p_status = PFREE; /* exit outer while loop */
|
|
921 break;
|
|
922 }
|
|
923 /*
|
|
924 this makes them eventually run out of time no matter how awake
|
|
925 they are. Only affects the OUTFIT screen.
|
|
926 */
|
|
927 if (me->p_status == POUTFIT && startTime != -1) {
|
|
928 if (time(0) - startTime <= spareTime) {
|
|
929 spareTime -= time(0) - startTime;
|
|
930 startTime = time(0);
|
|
931 } else {
|
|
932 startTime += spareTime;
|
|
933 spareTime = 0;
|
|
934 }
|
|
935 }
|
|
936 if (!W_EventsPending())
|
|
937 continue;
|
|
938
|
|
939 /* ok, there's a window event pending */
|
|
940
|
|
941 /* thiswill set p_status to PFREE if they decide to quit */
|
|
942 get_N_dispatch_outfit_event(team, s_type, lastplayercount);
|
|
943
|
|
944 } while ((me->p_status == POUTFIT ||
|
|
945 me->p_status == PTQUEUE)
|
|
946 #ifdef RECORDER
|
|
947 && (!pb_update)
|
|
948 #endif
|
|
949 );
|
|
950
|
|
951 if (*team >= 0) {
|
|
952 strcpy(buf, "Welcome aboard ");
|
|
953 if (paradise)
|
|
954 strcat(buf, ranks2[me->p_stats2.st_rank].name);
|
|
955 else
|
|
956 strcat(buf, ranks[me->p_stats.st_rank].name);
|
|
957 sprintf(buf, "Welcome aboard %s!", get_players_rank_name(me));
|
|
958 warning(buf);
|
|
959 }
|
|
960 #ifdef RECORDER
|
|
961 if (playback) {
|
|
962 extern int lastTeamReq;
|
|
963 *team = me->p_teami = lastTeamReq;
|
|
964 } else
|
|
965 #endif
|
|
966 /* if they quit or ran out of time */
|
|
967 if (me->p_status == PFREE)
|
|
968 *team = -1;
|
|
969 else if (me->p_status == PALIVE ||
|
|
970 me->p_status == POBSERVE)
|
|
971 if (*team == -1)
|
|
972 *team = me->p_teami;
|
|
973 else
|
|
974 me->p_teami = *team;
|
|
975
|
|
976
|
|
977 for (i = 0; i < number_of_teams; i++)
|
|
978 W_UnmapWindow(teamWin[i]);
|
|
979 W_UnmapWindow(qwin);
|
|
980 }
|
|
981
|
|
982 /* Attempt to pick specified team & ship */
|
|
983 static int
|
|
984 teamRequest(team, ship)
|
|
985 int team, ship;
|
|
986 {
|
|
987 int lastTime;
|
|
988
|
|
989 #ifdef RECORDER
|
|
990 extern int lastTeamReq;
|
|
991
|
|
992 if (!playback)
|
|
993 lastTeamReq = team;
|
|
994 #endif
|
|
995 #ifdef TIMELORD
|
|
996 if (!allowed_to_keep_playing()) {
|
|
997 warning("You've played enough for today. Get back to work!");
|
|
998 return 0;
|
|
999 }
|
|
1000 #endif
|
|
1001 pickOk = -1;
|
|
1002 sendTeamReq(team, ship);
|
|
1003 lastTime = time(NULL);
|
|
1004 while (pickOk == -1) {
|
|
1005 if (lastTime + 3 < time(NULL)) {
|
|
1006 sendTeamReq(team, ship);
|
|
1007 lastTime = time(NULL);
|
|
1008 }
|
|
1009 socketPause(0, 20000);
|
|
1010 readFromServer();
|
|
1011 if (isServerDead()) {
|
|
1012 printf("Whoops! We've been ghostbusted!\n");
|
|
1013 printf("Pray for a miracle!\n");
|
|
1014
|
|
1015 /* UDP fail-safe */
|
|
1016 commMode = commModeReq = COMM_TCP;
|
|
1017 commSwitchTimeout = 0;
|
|
1018 if (udpSock >= 0)
|
|
1019 closeUdpConn();
|
|
1020 if (udpWin) {
|
|
1021 udprefresh(UDP_CURRENT);
|
|
1022 udprefresh(UDP_STATUS);
|
|
1023 }
|
|
1024 connectToServer(nextSocket);
|
|
1025 printf("Yea! We've been resurrected!\n");
|
|
1026 pickOk = 0;
|
|
1027 break;
|
|
1028 }
|
|
1029 #if 0 /* >this< is redundant ;-) */
|
|
1030 if (me->p_status == PALIVE) { /* well, something happened and we've
|
|
1031 got a ship! */
|
|
1032 pickOk = 1;
|
|
1033 break;
|
|
1034 }
|
|
1035 #endif
|
|
1036 }
|
|
1037
|
|
1038 #if 1 /* this is not redundant? */
|
|
1039 if (pickOk) {
|
|
1040 me->p_status = PALIVE; /* we got a ship. We must be alive */
|
|
1041 #ifdef TIMER
|
|
1042 timeBank[T_SHIP] = time(NULL);
|
|
1043 #endif /* TIMER */
|
|
1044 }
|
|
1045 #endif
|
|
1046 return (pickOk);
|
|
1047 }
|
|
1048
|
|
1049 static int
|
|
1050 numShips(owner)
|
|
1051 int owner;
|
|
1052 {
|
|
1053 int i, num = 0;
|
|
1054 struct player *p;
|
|
1055
|
|
1056 for (i = 0, p = players; i < nplayers; i++, p++)
|
|
1057 if ((p->p_status == PALIVE || p->p_status == PTQUEUE)
|
|
1058 && p->p_teami == owner)
|
|
1059 num++;
|
|
1060 return (num);
|
|
1061 }
|
|
1062
|
|
1063 #if 0
|
|
1064 int
|
|
1065 realNumShips(owner)
|
|
1066 int owner;
|
|
1067 {
|
|
1068 int i, num = 0;
|
|
1069 struct player *p;
|
|
1070
|
|
1071 for (i = 0, p = players; i < MAXPLAYER; i++, p++)
|
|
1072 if (p->p_status != PFREE &&
|
|
1073 p->p_team == owner)
|
|
1074 num++;
|
|
1075 return (num);
|
|
1076 }
|
|
1077 #endif
|
|
1078
|
|
1079 #if 0
|
|
1080 int
|
|
1081 deadTeam(owner)
|
|
1082 int owner;
|
|
1083 /* The team is dead if it has no planets and cannot coup it's home planet */
|
|
1084 {
|
|
1085 int i, num = 0;
|
|
1086 struct planet *p;
|
|
1087
|
|
1088 if (planets[remap[owner] * 10 - 10].pl_couptime == 0)
|
|
1089 return (0);
|
|
1090 for (i = 0, p = planets; i < MAXPLANETS; i++, p++) {
|
|
1091 if (p->pl_owner & owner) {
|
|
1092 num++;
|
|
1093 }
|
|
1094 }
|
|
1095 if (num != 0)
|
|
1096 return (0);
|
|
1097 return (1);
|
|
1098 }
|
|
1099 #endif
|
|
1100
|
|
1101 static int
|
|
1102 checkBold(line)
|
|
1103 /* Determine if that line should be highlighted on sign-on screen */
|
|
1104 /* Which is done when it is the players own score being displayed */
|
|
1105 char *line;
|
|
1106 {
|
|
1107 char *s, *t;
|
|
1108 int i;
|
|
1109 int end = 0;
|
|
1110
|
|
1111 if ((int) strlen(line) < 60)
|
|
1112 return (0);
|
|
1113 s = line + 4;
|
|
1114 if (!me)
|
|
1115 return (0);
|
|
1116 t = me->p_name;
|
|
1117
|
|
1118 for (i = 0; i < 16; i++) {
|
|
1119 if (!end) {
|
|
1120 if (*t == '\0')
|
|
1121 end = 1;
|
|
1122 else if (*t != *s)
|
|
1123 return (0);
|
|
1124 }
|
|
1125 if (end) {
|
|
1126 if (*s != ' ')
|
|
1127 return (0);
|
|
1128 }
|
|
1129 s++;
|
|
1130 t++;
|
|
1131 }
|
|
1132 return (1);
|
|
1133 }
|
|
1134
|
|
1135 struct list {
|
|
1136 char bold;
|
|
1137 struct list *next;
|
|
1138 char *data;
|
|
1139 };
|
|
1140 static struct list *sysdefptr = NULL;
|
|
1141
|
|
1142 void
|
|
1143 showMotd(win)
|
|
1144 W_Window win;
|
|
1145 {
|
|
1146 FILE *fopen();
|
|
1147 int i;
|
|
1148 struct list *data;
|
|
1149 int count;
|
|
1150 int headernum;
|
|
1151
|
|
1152 newMotdStuff = 0; /* clear the flag */
|
|
1153
|
|
1154 if (currpage == NULL)
|
|
1155 currpage = motddata;
|
|
1156 if (currpage == NULL)
|
|
1157 return;
|
|
1158 if (!W_IsMapped(win))
|
|
1159 return;
|
|
1160
|
|
1161 headernum = currpage->page % NRHEADERS;
|
|
1162 W_ClearWindow(win);
|
|
1163 W_WriteWinBitmap(win, 0, 0, headerA, foreColor);
|
|
1164 W_WriteWinBitmap(win, headerA_width, 0, headerB, foreColor);
|
|
1165 W_WriteWinBitmap(win, headerA_width, headerB_height, headerchanges[headernum], foreColor);
|
|
1166 if (headernum == 2) { /* fill in client: */
|
|
1167 /* note: font dependant */
|
|
1168 W_WriteText(win, headerA_width + header3_x_hot, headerB_height + header3_y_hot
|
|
1169 - 7, textColor, CLIENTVERS, strlen(CLIENTVERS), W_BoldFont);
|
|
1170 } else if (headernum == 3) {/* fill in server: */
|
|
1171 ;
|
|
1172 }
|
|
1173 if (currpage->first) {
|
|
1174 currpage->first = 0;
|
|
1175 data = currpage->text;
|
|
1176 while (data != NULL) {
|
|
1177 data->bold = checkBold(data->data);
|
|
1178 data = data->next;
|
|
1179 }
|
|
1180 }
|
|
1181 data = currpage->text;
|
|
1182 count = LINESPERPAGE; /* Magical # of lines to display */
|
|
1183 i = headerA_height / (paradise ? 10 : W_Textheight) + 1;
|
|
1184 while (count > 0) {
|
|
1185 if (data == NULL)
|
|
1186 break;
|
|
1187
|
|
1188 if (data->bold) {
|
|
1189 W_WriteText(win, 20, i * (paradise ? 10 : W_Textheight), textColor, data->data,
|
|
1190 strlen(data->data), W_BoldFont);
|
|
1191 } else {
|
|
1192 W_WriteText(win, 20, i * (paradise ? 10 : W_Textheight), textColor, data->data,
|
|
1193 strlen(data->data), W_RegularFont);
|
|
1194 }
|
|
1195 data = data->next;
|
|
1196 count--;
|
|
1197 i++;
|
|
1198 }
|
|
1199 if (win == w) {
|
|
1200 count = W_StringWidth(blk_refitstring, W_RegularFont) / 2;
|
|
1201 W_WriteText(mapw, 250 - count, 480, textColor, blk_refitstring,
|
|
1202 strlen(blk_refitstring), W_RegularFont);
|
|
1203 }
|
|
1204 showPics(win);
|
|
1205 /* showValues(mapw); Should be handled in event loop now RF */
|
|
1206 }
|
|
1207
|
|
1208 static void
|
|
1209 showPics(win)
|
|
1210 W_Window win;
|
|
1211 {
|
|
1212 struct piclist *temp;
|
|
1213 int page;
|
|
1214
|
|
1215 page = currpage->page;
|
|
1216 temp = motdPics;
|
|
1217
|
|
1218 while (temp != NULL) {
|
|
1219 if (page == temp->page) {
|
|
1220 if (temp->thepic)
|
|
1221 W_WriteWinBitmap(win, temp->x, temp->y, temp->thepic, foreColor);
|
|
1222 else {
|
|
1223 W_MakeLine(win, temp->x, temp->y,
|
|
1224 temp->x + temp->width - 1, temp->y + temp->height - 1, W_Grey);
|
|
1225 W_MakeLine(win, temp->x, temp->y + temp->height - 1,
|
|
1226 temp->x + temp->width - 1, temp->y, W_Grey);
|
|
1227 W_MakeLine(win, temp->x, temp->y,
|
|
1228 temp->x + temp->width - 1, temp->y, W_Grey);
|
|
1229 W_MakeLine(win, temp->x, temp->y,
|
|
1230 temp->x, temp->y + temp->height - 1, W_Grey);
|
|
1231 W_MakeLine(win, temp->x, temp->y + temp->height - 1,
|
|
1232 temp->x + temp->width - 1, temp->y + temp->height - 1, W_Grey);
|
|
1233 W_MakeLine(win, temp->x + temp->width - 1, temp->y + temp->height - 1,
|
|
1234 temp->x + temp->width - 1, temp->y, W_Grey);
|
|
1235 }
|
|
1236 }
|
|
1237 temp = temp->next;
|
|
1238 }
|
|
1239 }
|
|
1240
|
|
1241 /*
|
|
1242 * ATM: show the current values of the .sysdef parameters.
|
|
1243 */
|
|
1244 void
|
|
1245 showValues(win)
|
|
1246 W_Window win;
|
|
1247 {
|
|
1248 int i;
|
|
1249 struct list *data;
|
|
1250
|
|
1251 /* try to find the start of the info */
|
|
1252 data = sysdefptr;
|
|
1253
|
|
1254 for (i = 12; i < 50; i++) {
|
|
1255 if (data == NULL)
|
|
1256 break;
|
|
1257 if (data->data[0] == '+') /* quick boldface hack */
|
|
1258 W_WriteText(win, 20, i * W_Textheight, textColor, data->data + 1,
|
|
1259 strlen(data->data) - 1, W_BoldFont);
|
|
1260 else
|
|
1261 W_WriteText(win, 20, i * W_Textheight, textColor, data->data,
|
|
1262 strlen(data->data), W_RegularFont);
|
|
1263 data = data->next;
|
|
1264 }
|
|
1265 }
|
|
1266
|
|
1267 #define BETWEEN_PAGES 0
|
|
1268 #define IN_PAGE 1
|
|
1269 #define IN_SYSDEF 3
|
|
1270
|
|
1271 static int motdlinestate = BETWEEN_PAGES;
|
|
1272 static int pagecount = 0;
|
|
1273 static struct list **temp = NULL;
|
|
1274 static struct page **ptemp = NULL;
|
|
1275 static int linecount = 0;
|
|
1276 static struct piclist **motd_buftail = &motdPics;
|
|
1277
|
|
1278 void
|
|
1279 erase_motd()
|
|
1280 {
|
|
1281 struct piclist *temppic;
|
|
1282 struct page *temppage;
|
|
1283 struct list *templist;
|
|
1284
|
|
1285 while (motdPics) {
|
|
1286 temppic = motdPics;
|
|
1287 motdPics = temppic->next;
|
|
1288 if (temppic->thepic)
|
|
1289 W_FreeBitmap(temppic->thepic);
|
|
1290 free(temppic);
|
|
1291 }
|
|
1292 motd_buftail = &motdPics;
|
|
1293
|
|
1294 while (motddata) {
|
|
1295 temppage = motddata;
|
|
1296 motddata = temppage->next;
|
|
1297 while (temppage->text) {
|
|
1298 templist = temppage->text;
|
|
1299 temppage->text = templist->next;
|
|
1300 free(templist->data);
|
|
1301 free(templist);
|
|
1302 }
|
|
1303 free(temppage);
|
|
1304 }
|
|
1305 motdlinestate = BETWEEN_PAGES;
|
|
1306 currpage = 0;
|
|
1307 pagecount = 0;
|
|
1308 temp = 0;
|
|
1309 ptemp = 0;
|
|
1310 linecount = 0;
|
|
1311
|
|
1312 while (sysdefptr) {
|
|
1313 templist = sysdefptr;
|
|
1314 sysdefptr = templist->next;
|
|
1315 free(templist->data);
|
|
1316 free(templist);
|
|
1317 }
|
|
1318 }
|
|
1319
|
|
1320 void
|
|
1321 newMotdPic(x, y, width, height, bits, page)
|
|
1322 int x, y, page, width, height;
|
|
1323 char *bits;
|
|
1324 {
|
|
1325 struct piclist *temp;
|
|
1326
|
|
1327 {
|
|
1328 struct motd_pic_spacket dummy;
|
|
1329 if ((width + 7) / 8 * height > sizeof(dummy.bits) && bits) {
|
|
1330 fprintf(stderr, "MOTD picture from server is too big! %dx%d couldn't possibly fit in the %d data bytes of the packet\n",
|
|
1331 width, height, (int) sizeof(dummy.bits));
|
|
1332 return;
|
|
1333 }
|
|
1334 }
|
|
1335 if ((currpage && page == currpage->page) || page == 0)
|
|
1336 newMotdStuff = 1; /* set flag for event loop */
|
|
1337
|
|
1338 temp = (*motd_buftail) = (struct piclist *) malloc(sizeof(struct piclist));
|
|
1339 temp->next = NULL;
|
|
1340 temp->x = x;
|
|
1341 temp->y = y;
|
|
1342 temp->width = width;
|
|
1343 temp->height = height;
|
|
1344 temp->thepic = bits ? W_StoreBitmap(width, height, bits, motdWin) : 0;
|
|
1345 temp->page = page;
|
|
1346 motd_buftail = &(temp->next);
|
|
1347 }
|
|
1348
|
|
1349 void
|
|
1350 newMotdLine(line)
|
|
1351 char *line;
|
|
1352 {
|
|
1353
|
|
1354 /*
|
|
1355 Do this first. That way we don't even have to worry about it at all.
|
|
1356 */
|
|
1357
|
|
1358 if (strncmp("BLK: ", line, 5) == 0) {
|
|
1359 blk_parsemotd(line);
|
|
1360 return;
|
|
1361 }
|
|
1362 if (strncmp("\t@@@", line, 4) == 0 && motdlinestate != IN_SYSDEF) {
|
|
1363 motdlinestate = IN_SYSDEF;
|
|
1364 temp = &sysdefptr;
|
|
1365 }
|
|
1366 if (strncmp("\t@@b", line, 4) == 0 && motdlinestate == IN_PAGE)
|
|
1367 motdlinestate = BETWEEN_PAGES;
|
|
1368
|
|
1369 if (motdlinestate == BETWEEN_PAGES ||
|
|
1370 (motdlinestate == IN_PAGE && linecount >= LINESPERPAGE)) {
|
|
1371 if (motddata == NULL)
|
|
1372 ptemp = &motddata;
|
|
1373 (*ptemp) = (struct page *) malloc(sizeof(struct page));
|
|
1374 (*ptemp)->next = NULL;
|
|
1375 (*ptemp)->first = 1;
|
|
1376 (*ptemp)->prev = NULL;
|
|
1377 (*ptemp)->page = pagecount++;
|
|
1378 temp = &((*ptemp)->text);
|
|
1379 (*ptemp)->text = NULL;
|
|
1380 ptemp = &((*ptemp)->next);
|
|
1381 motdlinestate = IN_PAGE;
|
|
1382 linecount = 0;
|
|
1383 }
|
|
1384 if (strncmp("\t@@", line, 3) == 0)
|
|
1385 return;
|
|
1386
|
|
1387 if (!currpage ||
|
|
1388 (pagecount - 1) == currpage->page ||
|
|
1389 motdlinestate == IN_SYSDEF)
|
|
1390 newMotdStuff = 1; /* set flag for event loop */
|
|
1391
|
|
1392 (*temp) = (struct list *) malloc(sizeof(struct list));
|
|
1393 (*temp)->next = NULL;
|
|
1394 (*temp)->data = (char *) malloc(strlen(line) + 1);
|
|
1395 strcpy((*temp)->data, line);
|
|
1396 temp = &((*temp)->next);
|
|
1397
|
|
1398 if (motdlinestate == IN_PAGE)
|
|
1399 linecount++;
|
|
1400 }
|
|
1401
|
|
1402 /*ARGSUSED*/
|
|
1403 static void
|
|
1404 getResources(prog)
|
|
1405 char *prog;
|
|
1406 {
|
|
1407 getColorDefs();
|
|
1408 getTiles();
|
|
1409 }
|
|
1410
|
|
1411 static void
|
|
1412 getTiles()
|
|
1413 {
|
|
1414 stipple = W_StoreBitmap(stipple_width, stipple_height, stipple_bits, w);
|
|
1415 }
|
|
1416
|
|
1417 static void
|
|
1418 redrawTeam(win, teamNo, lastnum)
|
|
1419 W_Window win;
|
|
1420 int teamNo;
|
|
1421 int *lastnum;
|
|
1422 {
|
|
1423 char buf[BUFSIZ];
|
|
1424 int num = numShips(teamNo);
|
|
1425
|
|
1426 /* Only redraw if number of players has changed */
|
|
1427 if (*lastnum == num)
|
|
1428 return;
|
|
1429
|
|
1430 drawIcon();
|
|
1431
|
|
1432 W_ClearWindow(win);
|
|
1433 W_WriteBitmap(0, 0, teaminfo[teamNo].shield_logo, shipCol[teamNo + 1]);
|
|
1434
|
|
1435 (void) sprintf(buf, "%d", num);
|
|
1436 W_MaskText(win, 5, 46, shipCol[teamNo + 1], buf, strlen(buf),
|
|
1437 W_BigFont);
|
|
1438 *lastnum = num;
|
|
1439 }
|
|
1440
|
|
1441 static void
|
|
1442 redrawQuit()
|
|
1443 {
|
|
1444 /* W_WriteText(qwin, 5, 5, textColor, "Quit xtrek", 10, W_RegularFont); */
|
|
1445 if (me->p_status == PTQUEUE) {
|
|
1446 W_ClearArea(qwin, 0, 0, BOXSIDE, BOXSIDE);
|
|
1447 W_WriteBitmap(0, 0, safepic, foreColor);
|
|
1448 }
|
|
1449 }
|
|
1450
|
|
1451 void
|
|
1452 drawIcon()
|
|
1453 {
|
|
1454 if (!iconified) {
|
|
1455 me_messages = 0;
|
|
1456 team_messages = 0;
|
|
1457 all_messages = 0;
|
|
1458 }
|
|
1459 #ifdef AMIGA
|
|
1460 /*
|
|
1461 not sure this isn't appropriate for X as well. This is called from
|
|
1462 redrawTeam(), so iconified is set, and then all my personal messages
|
|
1463 beep...iconified or not.
|
|
1464 */
|
|
1465 if (W_IsMapped(iconWin))
|
|
1466 #endif
|
|
1467 iconified = 1;
|
|
1468 if (!infoIcon) {
|
|
1469 W_WriteBitmap(0, 0, icon, W_White);
|
|
1470 } else { /* code for information icon 1/15 [BDyess] */
|
|
1471 int side, bottom, top, digits, x, i;
|
|
1472 char buf[50];
|
|
1473
|
|
1474 W_ClearWindow(iconWin);
|
|
1475 side = icon_width / number_of_teams;
|
|
1476 bottom = 0 + side;
|
|
1477 top = 0;
|
|
1478 W_MakeLine(iconWin, 0, bottom, icon_width, bottom, W_White);
|
|
1479 for (i = 0; i <= number_of_teams; i++) { /* draw the vertical
|
|
1480 lines */
|
|
1481 x = i * side;
|
|
1482 x = (x > icon_width) ? icon_width : x;
|
|
1483 W_MakeLine(iconWin, x, bottom, x, top, W_White);
|
|
1484 }
|
|
1485 for (i = 0; i < number_of_teams; i++) {
|
|
1486 sprintf(buf, "%d", numShips(i));
|
|
1487 digits = strlen(buf);
|
|
1488 W_WriteText(iconWin, i * side + side / 2 - digits * W_Textwidth / 2,
|
|
1489 bottom - side / 2 - W_Textheight / 2,
|
|
1490 shipCol[i + 1], buf, digits, W_RegularFont);
|
|
1491 }
|
|
1492 if (me->p_status == PALIVE) {
|
|
1493 #define TOP icon_height-10
|
|
1494 if (me->p_flags & PFGREEN)
|
|
1495 W_FillArea(iconWin, 0, TOP, icon_width,
|
|
1496 icon_height, W_Green);
|
|
1497 else if (me->p_flags & PFYELLOW)
|
|
1498 W_FillArea(iconWin, 0, TOP,
|
|
1499 icon_width, icon_height, W_Yellow);
|
|
1500 else if (me->p_flags & PFRED)
|
|
1501 W_FillArea(iconWin, 0, TOP,
|
|
1502 icon_width, icon_height, W_Red);
|
|
1503 }
|
|
1504 if (me_messages) {
|
|
1505 sprintf(buf, "Personal: %d", me_messages);
|
|
1506 W_WriteText(iconWin, 1, bottom + 2, W_White, buf, strlen(buf),
|
|
1507 W_RegularFont);
|
|
1508 }
|
|
1509 if (team_messages) {
|
|
1510 sprintf(buf, "Team: %d", team_messages);
|
|
1511 W_WriteText(iconWin, 1, bottom + 2 + W_Textheight, W_White, buf,
|
|
1512 strlen(buf), W_RegularFont);
|
|
1513 }
|
|
1514 if (all_messages) {
|
|
1515 sprintf(buf, "All: %d", all_messages);
|
|
1516 W_WriteText(iconWin, 1, bottom + 2 + 2 * W_Textheight, W_White, buf,
|
|
1517 strlen(buf), W_RegularFont);
|
|
1518 }
|
|
1519 if (me->p_status == POUTFIT) {
|
|
1520 sprintf(buf, "Time left: %d", autoQuit - elapsed);
|
|
1521 W_WriteText(iconWin, 1, bottom + 2 + W_Textheight, W_White, buf,
|
|
1522 strlen(buf), W_RegularFont);
|
|
1523 }
|
|
1524 }
|
|
1525 }
|
|
1526
|
|
1527 #define CLOCK_WID BOXSIDE
|
|
1528 #define CLOCK_HEI BOXSIDE
|
|
1529 #define CLOCK_BDR 0
|
|
1530
|
|
1531 #ifndef PI
|
|
1532 #define PI 3.141592654
|
|
1533 #endif /* PI */
|
|
1534
|
|
1535 static void
|
|
1536 showTimeLeft(time, max)
|
|
1537 int time, max;
|
|
1538 {
|
|
1539 char buf[BUFSIZ];
|
|
1540 int cx, cy, ex, ey, tx, ty;
|
|
1541
|
|
1542 if ((max - time) < 10 && time & 1) {
|
|
1543 W_Beep();
|
|
1544 W_Deiconify(baseWin);
|
|
1545 }
|
|
1546 if (iconified)
|
|
1547 drawIcon();
|
|
1548 /* XFIX */
|
|
1549 W_ClearArea(qwin, 0, 0, BOXSIDE, BOXSIDE);
|
|
1550
|
|
1551 W_WriteBitmap(0, 0, clockpic, foreColor);
|
|
1552
|
|
1553 cx = BOXSIDE / 2;
|
|
1554 cy = BOXSIDE / 2 - 6;
|
|
1555 ex = cx - 35 * Sin[((255 * time) / max + 64) % 256];
|
|
1556 ey = cy - 35 * Cos[((255 * time) / max + 64) % 256];
|
|
1557 W_MakeLine(qwin, cx, cy, ex, ey, foreColor);
|
|
1558
|
|
1559 sprintf(buf, "%d", max - time);
|
|
1560 cy = BOXSIDE / 2 - 1;
|
|
1561 tx = cx - W_StringWidth(buf, W_RegularFont) / 2.0;
|
|
1562 ty = cy - W_Textheight;
|
|
1563 W_WriteText(qwin, tx, ty, textColor, buf, strlen(buf), W_RegularFont);
|
|
1564 }
|
|
1565
|
|
1566
|
|
1567 void
|
|
1568 do_refit(type)
|
|
1569 int type;
|
|
1570 {
|
|
1571 sendRefitReq(type);
|
|
1572 localflags &= ~PFREFIT;
|
|
1573 }
|