3
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1 /* $Id: gameconf.h,v 1.1.1.1 1997/12/06 05:41:29 darius Exp $ */
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2
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3 /*
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4 this header declares declares variables for much information that
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5 used to be constant.
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6 */
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7
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8 #ifndef gameconf_h_
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9 #define gameconf_h_
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10
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11 #include "Wlib.h"
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12 #include "proto.h"
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13
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14 extern struct teaminfo_s {
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15 char name[32]; /* this is not meant to limit the length of
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16 team names */
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17 W_Icon shield_logo; /* logo that appears in the team choice
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18 window */
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19 char letter; /* 1-letter abbreviation */
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20 char shortname[4]; /* 3-letter abbreviation */
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21 } *teaminfo;
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22
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23 extern int number_of_teams;
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24
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25 struct gameparam_spacket;
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26
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27 void handleGameparams P((struct gameparam_spacket *));
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28
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29 #endif
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