3
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1 /* deflate.h -- internal compression state
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2 * Copyright (C) 1995 Jean-loup Gailly
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3 * For conditions of distribution and use, see copyright notice in zlib.h
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4 */
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5
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6 /* WARNING: this file should *not* be used by applications. It is
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7 part of the implementation of the compression library and is
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8 subject to change. Applications should only use zlib.h.
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9 */
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10
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11 /* $Id: deflate.h,v 1.1.1.1 1997/12/06 05:41:36 darius Exp $ */
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12
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13 #include "zutil.h"
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14
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15 /* ===========================================================================
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16 * Internal compression state.
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17 */
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18
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19 /* Data type */
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20 #define BINARY 0
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21 #define ASCII 1
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22 #define UNKNOWN 2
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23
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24 #define LENGTH_CODES 29
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25 /* number of length codes, not counting the special END_BLOCK code */
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26
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27 #define LITERALS 256
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28 /* number of literal bytes 0..255 */
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29
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30 #define L_CODES (LITERALS+1+LENGTH_CODES)
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31 /* number of Literal or Length codes, including the END_BLOCK code */
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32
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33 #define D_CODES 30
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34 /* number of distance codes */
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35
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36 #define BL_CODES 19
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37 /* number of codes used to transfer the bit lengths */
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38
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39 #define HEAP_SIZE (2*L_CODES+1)
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40 /* maximum heap size */
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41
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42 #define MAX_BITS 15
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43 /* All codes must not exceed MAX_BITS bits */
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44
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45 #define INIT_STATE 42
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46 #define BUSY_STATE 113
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47 #define FINISH_STATE 666
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48 /* Stream status */
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49
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50
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51 /* Data structure describing a single value and its code string. */
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52 typedef struct ct_data_s {
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53 union {
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54 ush freq; /* frequency count */
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55 ush code; /* bit string */
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56 } fc;
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57 union {
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58 ush dad; /* father node in Huffman tree */
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59 ush len; /* length of bit string */
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60 } dl;
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61 } ct_data;
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62
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63 #define Freq fc.freq
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64 #define Code fc.code
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65 #define Dad dl.dad
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66 #define Len dl.len
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67
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68 typedef struct static_tree_desc_s static_tree_desc;
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69
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70 typedef struct tree_desc_s {
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71 ct_data *dyn_tree; /* the dynamic tree */
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72 int max_code; /* largest code with non zero frequency */
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73 static_tree_desc *stat_desc; /* the corresponding static tree */
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74 } tree_desc;
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75
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76 typedef ush Pos;
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77 typedef unsigned IPos;
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78 /* A Pos is an index in the character window. We use short instead of int to
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79 * save space in the various tables. IPos is used only for parameter passing.
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80 */
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81
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82 typedef struct internal_state {
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83 z_stream *strm; /* pointer back to this zlib stream */
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84 int status; /* as the name implies */
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85 Byte *pending_buf; /* output still pending */
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86 Byte *pending_out; /* next pending byte to output to the stream */
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87 int pending; /* nb of bytes in the pending buffer */
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88 uLong adler; /* adler32 of uncompressed data */
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89 int noheader; /* suppress zlib header and adler32 */
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90 Byte data_type; /* UNKNOWN, BINARY or ASCII */
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91 Byte method; /* STORED (for zip only) or DEFLATED */
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92
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93 /* used by deflate.c: */
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94
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95 uInt w_size; /* LZ77 window size (32K by default) */
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96 uInt w_bits; /* log2(w_size) (8..16) */
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97 uInt w_mask; /* w_size - 1 */
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98
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99 Byte *window;
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100 /* Sliding window. Input bytes are read into the second half of the window,
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101 * and move to the first half later to keep a dictionary of at least wSize
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102 * bytes. With this organization, matches are limited to a distance of
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103 * wSize-MAX_MATCH bytes, but this ensures that IO is always
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104 * performed with a length multiple of the block size. Also, it limits
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105 * the window size to 64K, which is quite useful on MSDOS.
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106 * To do: use the user input buffer as sliding window.
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107 */
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108
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109 ulg window_size;
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110 /* Actual size of window: 2*wSize, except when the user input buffer
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111 * is directly used as sliding window.
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112 */
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113
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114 Pos *prev;
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115 /* Link to older string with same hash index. To limit the size of this
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116 * array to 64K, this link is maintained only for the last 32K strings.
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117 * An index in this array is thus a window index modulo 32K.
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118 */
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119
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120 Pos *head; /* Heads of the hash chains or NIL. */
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121
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122 uInt ins_h; /* hash index of string to be inserted */
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123 uInt hash_size; /* number of elements in hash table */
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124 uInt hash_bits; /* log2(hash_size) */
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125 uInt hash_mask; /* hash_size-1 */
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126
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127 uInt hash_shift;
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128 /* Number of bits by which ins_h must be shifted at each input
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129 * step. It must be such that after MIN_MATCH steps, the oldest
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130 * byte no longer takes part in the hash key, that is:
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131 * hash_shift * MIN_MATCH >= hash_bits
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132 */
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133
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134 long block_start;
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135 /* Window position at the beginning of the current output block. Gets
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136 * negative when the window is moved backwards.
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137 */
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138
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139 uInt match_length; /* length of best match */
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140 IPos prev_match; /* previous match */
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141 int match_available; /* set if previous match exists */
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142 uInt strstart; /* start of string to insert */
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143 uInt match_start; /* start of matching string */
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144 uInt lookahead; /* number of valid bytes ahead in window */
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145
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146 uInt prev_length;
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147 /* Length of the best match at previous step. Matches not greater than this
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148 * are discarded. This is used in the lazy match evaluation.
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149 */
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150
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151 uInt max_chain_length;
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152 /* To speed up deflation, hash chains are never searched beyond this
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153 * length. A higher limit improves compression ratio but degrades the
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154 * speed.
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155 */
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156
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157 uInt max_lazy_match;
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158 /* Attempt to find a better match only when the current match is strictly
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159 * smaller than this value. This mechanism is used only for compression
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160 * levels >= 4.
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161 */
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162 # define max_insert_length max_lazy_match
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163 /* Insert new strings in the hash table only if the match length is not
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164 * greater than this length. This saves time but degrades compression.
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165 * max_insert_length is used only for compression levels <= 3.
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166 */
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167
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168 int level; /* compression level (1..9) */
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169 int strategy; /* favor or force Huffman coding*/
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170
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171 uInt good_match;
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172 /* Use a faster search when the previous match is longer than this */
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173
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174 int nice_match; /* Stop searching when current match exceeds this */
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175
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176 /* used by trees.c: */
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177
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178 ct_data dyn_ltree[HEAP_SIZE]; /* literal and length tree */
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179 ct_data dyn_dtree[2*D_CODES+1]; /* distance tree */
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180 ct_data bl_tree[2*BL_CODES+1]; /* Huffman tree for the bit lengths */
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181
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182 tree_desc l_desc; /* descriptor for literal tree */
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183 tree_desc d_desc; /* descriptor for distance tree */
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184 tree_desc bl_desc; /* descriptor for bit length tree */
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185
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186 ush bl_count[MAX_BITS+1];
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187 /* number of codes at each bit length for an optimal tree */
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188
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189 int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
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190 int heap_len; /* number of elements in the heap */
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191 int heap_max; /* element of largest frequency */
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192 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
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193 * The same heap array is used to build all trees.
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194 */
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195
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196 uch depth[2*L_CODES+1];
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197 /* Depth of each subtree used as tie breaker for trees of equal frequency
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198 */
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199
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200 uch *l_buf; /* buffer for literals or lengths */
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201
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202 uInt lit_bufsize;
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203 /* Size of match buffer for literals/lengths. There are 4 reasons for
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204 * limiting lit_bufsize to 64K:
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205 * - frequencies can be kept in 16 bit counters
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206 * - if compression is not successful for the first block, all input
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207 * data is still in the window so we can still emit a stored block even
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208 * when input comes from standard input. (This can also be done for
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209 * all blocks if lit_bufsize is not greater than 32K.)
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210 * - if compression is not successful for a file smaller than 64K, we can
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211 * even emit a stored file instead of a stored block (saving 5 bytes).
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212 * This is applicable only for zip (not gzip or zlib).
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213 * - creating new Huffman trees less frequently may not provide fast
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214 * adaptation to changes in the input data statistics. (Take for
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215 * example a binary file with poorly compressible code followed by
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216 * a highly compressible string table.) Smaller buffer sizes give
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217 * fast adaptation but have of course the overhead of transmitting
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218 * trees more frequently.
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219 * - I can't count above 4
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220 */
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221
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222 uInt last_lit; /* running index in l_buf */
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223
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224 ush *d_buf;
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225 /* Buffer for distances. To simplify the code, d_buf and l_buf have
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226 * the same number of elements. To use different lengths, an extra flag
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227 * array would be necessary.
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228 */
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229
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230 ulg opt_len; /* bit length of current block with optimal trees */
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231 ulg static_len; /* bit length of current block with static trees */
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232 ulg compressed_len; /* total bit length of compressed file */
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233 uInt matches; /* number of string matches in current block */
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234
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235 #ifdef DEBUG
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236 ulg bits_sent; /* bit length of the compressed data */
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237 #endif
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238
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239 ush bi_buf;
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240 /* Output buffer. bits are inserted starting at the bottom (least
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241 * significant bits).
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242 */
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243 int bi_valid;
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244 /* Number of valid bits in bi_buf. All bits above the last valid bit
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245 * are always zero.
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246 */
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247
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248 } deflate_state;
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249
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250
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251 /* Output a byte on the stream.
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252 * IN assertion: there is enough room in pending_buf.
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253 */
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254 #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
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255
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256
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257 #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
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258 /* Minimum amount of lookahead, except at the end of the input file.
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259 * See deflate.c for comments about the MIN_MATCH+1.
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260 */
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261
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262 #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
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263 /* In order to simplify the code, particularly on 16 bit machines, match
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264 * distances are limited to MAX_DIST instead of WSIZE.
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265 */
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266
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267 /* in trees.c */
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268 void ct_init __P((deflate_state *s));
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269 int ct_tally __P((deflate_state *s, int dist, int lc));
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270 ulg ct_flush_block __P((deflate_state *s, char *buf, ulg stored_len, int eof));
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271 void ct_stored_block __P((deflate_state *s, char *buf, ulg stored_len,
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272 int eof));
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