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view playercode/sloader.c @ 22:d9f79436e0af default tip
Makefile
Add ranlib for the library
author | darius |
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date | Fri, 24 Apr 1998 08:05:26 +0000 |
parents | d14fd386d182 |
children |
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/* --> Sample Loaders and Sample Processing Name: sloader.c Description: Routines for loading samples. The sample loader utilizes the routines provided by the "registered" sample loader. See SAMPLELOADER in MIKMOD.H for the sample loader structure. Portability: All systems - all compilers */ #include "mikmod.h" static int sl_rlength; static SWORD sl_old; static SWORD *sl_buffer = NULL; static SAMPLOAD *musiclist = NULL, *sndfxlist = NULL; BOOL SL_Init(SAMPLOAD *s) // returns 0 on error! { if(sl_buffer==NULL) if((sl_buffer=_mm_malloc(4100)) == NULL) return 0; sl_rlength = s->length; if(s->infmt & SF_16BITS) sl_rlength>>=1; sl_old = 0; return 1; } void SL_Exit(SAMPLOAD *s) { if(sl_rlength > 0) _mm_fseek(s->fp,sl_rlength,SEEK_CUR); } void SL_Reset(void) { sl_old = 0; } void SL_Load(void *buffer, SAMPLOAD *smp, int length) { UWORD infmt = smp->infmt, outfmt = smp->outfmt; SBYTE *bptr = (SBYTE *)buffer; SWORD *wptr = (SWORD *)buffer; int stodo; int t, u; while(length) { stodo = (length<2048) ? length : 2048; if(infmt & SF_16BITS) { if(infmt & SF_BIG_ENDIAN) _mm_read_M_SWORDS(sl_buffer,stodo,smp->fp); else _mm_read_I_SWORDS(sl_buffer,stodo,smp->fp); } else { SBYTE *s; SWORD *d; fread(sl_buffer,sizeof(SBYTE),stodo,smp->fp); s = (SBYTE *)sl_buffer; d = sl_buffer; s += stodo; d += stodo; for(t=0; t<stodo; t++) { s--; d--; *d = (*s)<<8; } } if(infmt & SF_DELTA) { for(t=0; t<stodo; t++) { sl_buffer[t] += sl_old; sl_old = sl_buffer[t]; } } if((infmt^outfmt) & SF_SIGNED) { for(t=0; t<stodo; t++) sl_buffer[t] ^= 0x8000; } if(smp->scalefactor) { int idx = 0; SLONG scaleval; // Sample Scaling... average values for better results. t = 0; while(t<stodo && length) { scaleval = 0; for(u=smp->scalefactor; u && t<stodo; u--, t++) scaleval += sl_buffer[t]; sl_buffer[idx++] = scaleval / (smp->scalefactor-u); length--; } sl_rlength -= stodo; stodo = idx; } else { length -= stodo; sl_rlength -= stodo; } if(outfmt & SF_16BITS) { for(t=0; t<stodo; t++) *(wptr++) = sl_buffer[t]; } else { for(t=0; t<stodo; t++) *(bptr++) = sl_buffer[t]>>8; } } } void SL_LoadStream(void *buffer, UWORD infmt, UWORD outfmt, int length, FILE *fp) // This is like SL_Load, but does not perform sample scaling, and does not // require calls to SL_Init / SL_Exit. { SBYTE *bptr = (SBYTE *)buffer; SWORD *wptr = (SWORD *)buffer; int stodo; int t; // compute number of samples to load if(sl_buffer==NULL) if((sl_buffer=_mm_malloc(4100)) == NULL) return; while(length) { stodo = (length<2048) ? length : 2048; if(infmt & SF_16BITS) { if(infmt & SF_BIG_ENDIAN) _mm_read_M_SWORDS(sl_buffer,stodo,fp); else _mm_read_I_SWORDS(sl_buffer,stodo,fp); } else { SBYTE *s; SWORD *d; fread(sl_buffer,sizeof(SBYTE),stodo,fp); s = (SBYTE *)sl_buffer; d = sl_buffer; s += stodo; d += stodo; for(t=0; t<stodo; t++) { s--; d--; *d = (*s)<<8; } } if(infmt & SF_DELTA) { for(t=0; t<stodo; t++) { sl_buffer[t] += sl_old; sl_old = sl_buffer[t]; } } if((infmt^outfmt) & SF_SIGNED) { for(t=0; t<stodo; t++) sl_buffer[t] ^= 0x8000; } length -= stodo; if((infmt & SF_STEREO) && !(outfmt & SF_STEREO)) { // Dither stereo to mono .. average together every two samples SLONG avgval; int idx = 0; t = 0; while(t<stodo && length) { avgval = sl_buffer[t++]; avgval += sl_buffer[t++]; sl_buffer[idx++] = avgval >> 1; length-=2; } stodo = idx; } if(outfmt & SF_16BITS) { for(t=0; t<stodo; t++) *(wptr++) = sl_buffer[t]; } else { for(t=0; t<stodo; t++) *(bptr++) = sl_buffer[t]>>8; } } } SAMPLOAD *SL_RegisterSample(SAMPLE *s, int type, FILE *fp) // Returns 1 on error! // Registers a sample for loading when SL_LoadSamples() is called. // type - type of sample to be loaded .. // MD_MUSIC, MD_SNDFX { SAMPLOAD *news, **samplist, *cruise; if(type==MD_MUSIC) { samplist = & musiclist; cruise = musiclist; } else { samplist = &sndfxlist; cruise = sndfxlist; } // Allocate and add structure to the END of the list if((news=(SAMPLOAD *)_mm_calloc(1,sizeof(SAMPLOAD))) == NULL) return NULL; if(cruise!=NULL) { while(cruise->next!=NULL) cruise = cruise->next; cruise->next = news; } else *samplist = news; news->infmt = s->flags & 31; news->outfmt = news->infmt; news->fp = fp; news->sample = s; news->length = s->length; news->loopstart = s->loopstart; news->loopend = s->loopend; return news; } static void FreeSampleList(SAMPLOAD *s) { SAMPLOAD *old; while(s!=NULL) { old = s; s = s->next; free(old); } } static ULONG SampleTotal(SAMPLOAD *samplist, int type) // Returns the total amount of memory required by the samplelist queue. { int total = 0; while(samplist!=NULL) { samplist->sample->flags = (samplist->sample->flags&~31) | samplist->outfmt; total += MD_SampleLength(type,samplist->sample); samplist = samplist->next; } return total; } static ULONG RealSpeed(SAMPLOAD *s) { return(s->sample->speed / ((s->scalefactor==0) ? 1 : s->scalefactor)); } static BOOL DitherSamples(SAMPLOAD *samplist, int type) { SAMPLOAD *c2smp; ULONG maxsize, speed; SAMPLOAD *s; if(samplist==NULL) return 0; // make sure the samples will fit inside available RAM if((maxsize = MD_SampleSpace(type)*1024) != 0) { while(SampleTotal(samplist, type) > maxsize) { // First Pass - check for any 16 bit samples s = samplist; while(s!=NULL) { if(s->outfmt & SF_16BITS) { SL_Sample16to8(s); break; } s = s->next; } // Second pass (if no 16bits found above) is to take the sample // with the highest speed and dither it by half. if(s==NULL) { s = samplist; speed = 0; while(s!=NULL) { if((s->sample->length) && (RealSpeed(s) > speed)) { speed = RealSpeed(s); c2smp = s; } s = s->next; } SL_HalveSample(c2smp); } } } // Samples dithered, now load them! // ================================ s = samplist; while(s != NULL) { // sample has to be loaded ? -> increase number of // samples, allocate memory and load sample. if(s->sample->length) { if(s->sample->seekpos) _mm_fseek(s->fp, s->sample->seekpos, SEEK_SET); // Call the sample load routine of the driver module. // It has to return a 'handle' (>=0) that identifies // the sample. s->sample->handle = MD_SampleLoad(s, type, s->fp); s->sample->flags = (s->sample->flags & ~31) | s->outfmt; if(s->sample->handle < 0) { FreeSampleList(samplist); if(_mm_errorhandler!=NULL) _mm_errorhandler(); return 1; } } s = s->next; } FreeSampleList(samplist); return 0; } BOOL SL_LoadSamples(void) // Returns 1 on error! { BOOL ok; _mm_critical = 0; if((musiclist==NULL) && (sndfxlist==NULL)) return 0; // MikMod_Exit(); // exit(1); ok = DitherSamples(musiclist,MD_MUSIC) || DitherSamples(sndfxlist,MD_SNDFX); musiclist = sndfxlist = NULL; return ok; } void SL_Sample16to8(SAMPLOAD *s) { s->outfmt &= ~SF_16BITS; s->sample->flags = (s->sample->flags&~31) | s->outfmt; } void SL_Sample8to16(SAMPLOAD *s) { s->outfmt |= SF_16BITS; s->sample->flags = (s->sample->flags&~31) | s->outfmt; } void SL_SampleSigned(SAMPLOAD *s) { s->outfmt |= SF_SIGNED; s->sample->flags = (s->sample->flags&~31) | s->outfmt; } void SL_SampleUnsigned(SAMPLOAD *s) { s->outfmt &= ~SF_SIGNED; s->sample->flags = (s->sample->flags&~31) | s->outfmt; } void SL_HalveSample(SAMPLOAD *s) { if(s->scalefactor) s->scalefactor++; else s->scalefactor = 2; s->sample->divfactor = s->scalefactor; s->sample->length = s->length / s->scalefactor; s->sample->loopstart = s->loopstart / s->scalefactor; s->sample->loopend = s->loopend / s->scalefactor; }