Mercurial > ~darius > hgwebdir.cgi > mikmod
view frontend/mikmodux.c @ 18:db40f957950f
Replaced the shell scripts with a Makefile
author | darius |
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date | Thu, 23 Apr 1998 22:58:04 +0000 |
parents | e5529b6e3b1c |
children |
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/* * Basic mod player. Just takes the name of the mod to play */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <fnmatch.h> #include <signal.h> #include "mikmod.h" #include "mikmodux.h" #include "mmio.h" int main(int argc, char *argv[]) { static BOOL cfg_extspd = 1, /* Extended Speed enable */ cfg_panning = 1, /* DMP panning enable (8xx effects) */ cfg_loop = 0; /* auto song-looping disable */ int cfg_maxchn = 64, c; UNIMOD *mf = NULL; if (argc != 2) { printf("Usage is mikmod <mod name>\n"); exit(1); } init_mikmod(); if ((mf = MikMod_LoadSong(argv[1], cfg_maxchn)) != NULL) { mf->extspd = cfg_extspd; mf->panflag = cfg_panning; mf->loop = cfg_loop; Player_Start(mf); /* * set the number of voices to use.. you could add extra channels * here (e.g. md_numchn=mf->numchn+4; ) to use for your own * soundeffects: */ while (Player_Active()) { /* if we have a quit signal, exit * loop */ MikMod_Update(); usleep(500); } Player_Stop(); /* stop playing */ MikMod_FreeSong(mf); /* and free the module */ } else { /* didn't work -> exit with errormsg. */ printf("MikMod Error\n"); } MikMod_Exit(); } void init_mikmod(void) { /* * Initialize soundcard parameters.. you _have_ to do this before calling * MD_Init(), and it's illegal to change them after you've called * MD_Init() */ md_mixfreq = 44100; /* standard mixing freq */ md_dmabufsize = 32768; /* standard dma buf size (max 32000) */ md_device = 0; /* standard device: autodetect */ md_volume = 96; /* driver volume (max 128) */ md_musicvolume = 128; /* music volume (max 128) */ md_sndfxvolume = 128; /* sound effects volume (max 128) */ md_pansep = 128; /* panning separation (0 = mono, 128 = full * stereo) */ /* md_stereodelay = 10; /* Stereo Delay (max 15) */ md_reverb = 0; /* Reverb (max 15) */ md_mode = DMODE_16BITS | DMODE_STEREO | DMODE_SOFT_MUSIC; /* default mixing mode */ /* Register the loaders we want to use.. */ MikMod_RegisterAllLoaders(); /* Register the drivers we want to use: */ MikMod_RegisterAllDrivers(); MikMod_RegisterDriver(drv_wav); MikMod_RegisterDriver(drv_raw); MikMod_RegisterDriver(drv_nos); MikMod_Init(); }