Mercurial > ~darius > hgwebdir.cgi > mikmod
view playercode/mplayer.c @ 11:d5cb2cfc8eca
Initial revision
author | darius |
---|---|
date | Fri, 23 Jan 1998 16:05:11 +0000 |
parents | de95ce2eacfd |
children | 437e8455d862 |
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/* --> The Protracker Player Driver -> Part of the SPLAYER pack for MikMod 3.0 The protracker driver supports all base Protracker 3.x commands and fea- tures. */ #include <string.h> #include <stdarg.h> #include "mikmod.h" static void DoNNAEffects(UBYTE dat); // Set forbid to 1 when you want to modify any of the pf->sngpos, pf->patpos etc. // variables and clear it when you're done. This prevents getting strange // results due to intermediate interrupts. static UNIMOD *pf; // <- this modfile is being played static SWORD mp_channel; // channel it's working on static MP_CONTROL *a; // current AUDTMP it's working on static int isfirst; static MP_VOICE aout_dummy; static UWORD mytab[12] = { 1712*16, 1616*16, 1524*16, 1440*16, 1356*16, 1280*16, 1208*16, 1140*16, 1076*16, 1016*16, 960*16, 907*16 }; static UBYTE VibratoTable[32] = { 0,24,49,74,97,120,141,161, 180,197,212,224,235,244,250,253, 255,253,250,244,235,224,212,197, 180,161,141,120,97,74,49,24 }; static UBYTE avibtab[128] = { 0,1,3,4,6,7,9,10,12,14,15,17,18,20,21,23, 24,25,27,28,30,31,32,34,35,36,38,39,40,41,42,44, 45,46,47,48,49,50,51,52,53,54,54,55,56,57,57,58, 59,59,60,60,61,61,62,62,62,63,63,63,63,63,63,63, 64,63,63,63,63,63,63,63,62,62,62,61,61,60,60,59, 59,58,57,57,56,55,54,54,53,52,51,50,49,48,47,46, 45,44,42,41,40,39,38,36,35,34,32,31,30,28,27,25, 24,23,21,20,18,17,15,14,12,10,9,7,6,4,3,1 }; // ** Triton's linear periods to frequency translation table (for // ** Fast Tracker 2 [XM] modules): static ULONG lintab[768] = { 535232,534749,534266,533784,533303,532822,532341,531861, 531381,530902,530423,529944,529466,528988,528511,528034, 527558,527082,526607,526131,525657,525183,524709,524236, 523763,523290,522818,522346,521875,521404,520934,520464, 519994,519525,519057,518588,518121,517653,517186,516720, 516253,515788,515322,514858,514393,513929,513465,513002, 512539,512077,511615,511154,510692,510232,509771,509312, 508852,508393,507934,507476,507018,506561,506104,505647, 505191,504735,504280,503825,503371,502917,502463,502010, 501557,501104,500652,500201,499749,499298,498848,498398, 497948,497499,497050,496602,496154,495706,495259,494812, 494366,493920,493474,493029,492585,492140,491696,491253, 490809,490367,489924,489482,489041,488600,488159,487718, 487278,486839,486400,485961,485522,485084,484647,484210, 483773,483336,482900,482465,482029,481595,481160,480726, 480292,479859,479426,478994,478562,478130,477699,477268, 476837,476407,475977,475548,475119,474690,474262,473834, 473407,472979,472553,472126,471701,471275,470850,470425, 470001,469577,469153,468730,468307,467884,467462,467041, 466619,466198,465778,465358,464938,464518,464099,463681, 463262,462844,462427,462010,461593,461177,460760,460345, 459930,459515,459100,458686,458272,457859,457446,457033, 456621,456209,455797,455386,454975,454565,454155,453745, 453336,452927,452518,452110,451702,451294,450887,450481, 450074,449668,449262,448857,448452,448048,447644,447240, 446836,446433,446030,445628,445226,444824,444423,444022, 443622,443221,442821,442422,442023,441624,441226,440828, 440430,440033,439636,439239,438843,438447,438051,437656, 437261,436867,436473,436079,435686,435293,434900,434508, 434116,433724,433333,432942,432551,432161,431771,431382, 430992,430604,430215,429827,429439,429052,428665,428278, 427892,427506,427120,426735,426350,425965,425581,425197, 424813,424430,424047,423665,423283,422901,422519,422138, 421757,421377,420997,420617,420237,419858,419479,419101, 418723,418345,417968,417591,417214,416838,416462,416086, 415711,415336,414961,414586,414212,413839,413465,413092, 412720,412347,411975,411604,411232,410862,410491,410121, 409751,409381,409012,408643,408274,407906,407538,407170, 406803,406436,406069,405703,405337,404971,404606,404241, 403876,403512,403148,402784,402421,402058,401695,401333, 400970,400609,400247,399886,399525,399165,398805,398445, 398086,397727,397368,397009,396651,396293,395936,395579, 395222,394865,394509,394153,393798,393442,393087,392733, 392378,392024,391671,391317,390964,390612,390259,389907, 389556,389204,388853,388502,388152,387802,387452,387102, 386753,386404,386056,385707,385359,385012,384664,384317, 383971,383624,383278,382932,382587,382242,381897,381552, 381208,380864,380521,380177,379834,379492,379149,378807, 378466,378124,377783,377442,377102,376762,376422,376082, 375743,375404,375065,374727,374389,374051,373714,373377, 373040,372703,372367,372031,371695,371360,371025,370690, 370356,370022,369688,369355,369021,368688,368356,368023, 367691,367360,367028,366697,366366,366036,365706,365376, 365046,364717,364388,364059,363731,363403,363075,362747, 362420,362093,361766,361440,361114,360788,360463,360137, 359813,359488,359164,358840,358516,358193,357869,357547, 357224,356902,356580,356258,355937,355616,355295,354974, 354654,354334,354014,353695,353376,353057,352739,352420, 352103,351785,351468,351150,350834,350517,350201,349885, 349569,349254,348939,348624,348310,347995,347682,347368, 347055,346741,346429,346116,345804,345492,345180,344869, 344558,344247,343936,343626,343316,343006,342697,342388, 342079,341770,341462,341154,340846,340539,340231,339924, 339618,339311,339005,338700,338394,338089,337784,337479, 337175,336870,336566,336263,335959,335656,335354,335051, 334749,334447,334145,333844,333542,333242,332941,332641, 332341,332041,331741,331442,331143,330844,330546,330247, 329950,329652,329355,329057,328761,328464,328168,327872, 327576,327280,326985,326690,326395,326101,325807,325513, 325219,324926,324633,324340,324047,323755,323463,323171, 322879,322588,322297,322006,321716,321426,321136,320846, 320557,320267,319978,319690,319401,319113,318825,318538, 318250,317963,317676,317390,317103,316817,316532,316246, 315961,315676,315391,315106,314822,314538,314254,313971, 313688,313405,313122,312839,312557,312275,311994,311712, 311431,311150,310869,310589,310309,310029,309749,309470, 309190,308911,308633,308354,308076,307798,307521,307243, 306966,306689,306412,306136,305860,305584,305308,305033, 304758,304483,304208,303934,303659,303385,303112,302838, 302565,302292,302019,301747,301475,301203,300931,300660, 300388,300117,299847,299576,299306,299036,298766,298497, 298227,297958,297689,297421,297153,296884,296617,296349, 296082,295815,295548,295281,295015,294749,294483,294217, 293952,293686,293421,293157,292892,292628,292364,292100, 291837,291574,291311,291048,290785,290523,290261,289999, 289737,289476,289215,288954,288693,288433,288173,287913, 287653,287393,287134,286875,286616,286358,286099,285841, 285583,285326,285068,284811,284554,284298,284041,283785, 283529,283273,283017,282762,282507,282252,281998,281743, 281489,281235,280981,280728,280475,280222,279969,279716, 279464,279212,278960,278708,278457,278206,277955,277704, 277453,277203,276953,276703,276453,276204,275955,275706, 275457,275209,274960,274712,274465,274217,273970,273722, 273476,273229,272982,272736,272490,272244,271999,271753, 271508,271263,271018,270774,270530,270286,270042,269798, 269555,269312,269069,268826,268583,268341,268099,267857 }; #define LOGFAC 2*16 static UWORD logtab[104] = { LOGFAC*907,LOGFAC*900,LOGFAC*894,LOGFAC*887,LOGFAC*881,LOGFAC*875,LOGFAC*868,LOGFAC*862, LOGFAC*856,LOGFAC*850,LOGFAC*844,LOGFAC*838,LOGFAC*832,LOGFAC*826,LOGFAC*820,LOGFAC*814, LOGFAC*808,LOGFAC*802,LOGFAC*796,LOGFAC*791,LOGFAC*785,LOGFAC*779,LOGFAC*774,LOGFAC*768, LOGFAC*762,LOGFAC*757,LOGFAC*752,LOGFAC*746,LOGFAC*741,LOGFAC*736,LOGFAC*730,LOGFAC*725, LOGFAC*720,LOGFAC*715,LOGFAC*709,LOGFAC*704,LOGFAC*699,LOGFAC*694,LOGFAC*689,LOGFAC*684, LOGFAC*678,LOGFAC*675,LOGFAC*670,LOGFAC*665,LOGFAC*660,LOGFAC*655,LOGFAC*651,LOGFAC*646, LOGFAC*640,LOGFAC*636,LOGFAC*632,LOGFAC*628,LOGFAC*623,LOGFAC*619,LOGFAC*614,LOGFAC*610, LOGFAC*604,LOGFAC*601,LOGFAC*597,LOGFAC*592,LOGFAC*588,LOGFAC*584,LOGFAC*580,LOGFAC*575, LOGFAC*570,LOGFAC*567,LOGFAC*563,LOGFAC*559,LOGFAC*555,LOGFAC*551,LOGFAC*547,LOGFAC*543, LOGFAC*538,LOGFAC*535,LOGFAC*532,LOGFAC*528,LOGFAC*524,LOGFAC*520,LOGFAC*516,LOGFAC*513, LOGFAC*508,LOGFAC*505,LOGFAC*502,LOGFAC*498,LOGFAC*494,LOGFAC*491,LOGFAC*487,LOGFAC*484, LOGFAC*480,LOGFAC*477,LOGFAC*474,LOGFAC*470,LOGFAC*467,LOGFAC*463,LOGFAC*460,LOGFAC*457, LOGFAC*453,LOGFAC*450,LOGFAC*447,LOGFAC*443,LOGFAC*440,LOGFAC*437,LOGFAC*434,LOGFAC*431 }; static SBYTE PanbrelloTable[256] = { 0,2,3,5,6,8,9,11,12,14,16,17,19,20,22,23, 24,26,27,29,30,32,33,34,36,37,38,39,41,42,43,44, 45,46,47,48,49,50,51,52,53,54,55,56,56,57,58,59, 59,60,60,61,61,62,62,62,63,63,63,64,64,64,64,64, 64,64,64,64,64,64,63,63,63,62,62,62,61,61,60,60, 59,59,58,57,56,56,55,54,53,52,51,50,49,48,47,46, 45,44,43,42,41,39,38,37,36,34,33,32,30,29,27,26, 24,23,22,20,19,17,16,14,12,11,9,8,6,5,3,2, 0,-2,-3,-5,-6,-8,-9,-11,-12,-14,-16,-17,-19,-20,-22,-23, -24,-26,-27,-29,-30,-32,-33,-34,-36,-37,-38,-39,-41,-42,-43,-44, -45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-56,-57,-58,-59, -59,-60,-60,-61,-61,-62,-62,-62,-63,-63,-63,-64,-64,-64,-64,-64, -64,-64,-64,-64,-64,-64,-63,-63,-63,-62,-62,-62,-61,-61,-60,-60, -59,-59,-58,-57,-56,-56,-55,-54,-53,-52,-51,-50,-49,-48,-47,-46, -45,-44,-43,-42,-41,-39,-38,-37,-36,-34,-33,-32,-30,-29,-27,-26, -24,-23,-22,-20,-19,-17,-16,-14,-12,-11,-9,-8,-6,-5,-3,-2 }; /* New Note Action Scoring System: --------------------------------- 1) total-volume (fadevol, chanvol, volume) is the main scorer. 2) a looping sample is a bonus x2 3) a forground channel is a bonus x4 4) an active envelope with keyoff is a handicap -x2 */ static int MP_FindEmptyChannel(int curchan) // returns mp_control index of free channel { MP_VOICE *a; ULONG t,k,tvol,p,pp; /*for(t=md_sngchn; t; t--, audpool++) { if(audpool == md_sngchn) audpool = 0; if(!(pf->voice[audpool].kick) && Voice_Stopped(audpool)) { audpool++; return audpool-1; } }*/ for(t=0; t<md_sngchn; t++) { if(!(pf->voice[t].kick) && Voice_Stopped(t)) { return t; } } tvol = 0xffffffUL; t = 0; p = 0; a = pf->voice; for(k=0; k<md_sngchn; k++, a++) { if(!a->kick) { pp = a->totalvol << ((a->s->flags & SF_LOOP) ? 1 : 0); if((a->master!=NULL) && (a==a->master->slave)) pp <<= 2; /*if(a->volflg & EF_ON) { if(a->volflg & (EF_SUSTAIN | EF_LOOP)) { if(a->keyoff & KEY_OFF) { pp >>= 1; if(a->venv.env[a->venv.end].val < 32) pp>>=1; } else pp <<= 1; } else pp <<= 1; }*/ if(pp < tvol) { tvol = pp; t = k; } } } if(tvol>8000*7) return -1; //mp_channel; return t; } static SWORD Interpolate(SWORD p, SWORD p1, SWORD p2, SWORD v1, SWORD v2) { SWORD dp,dv,di; if(p1==p2) return v1; dv = v2-v1; dp = p2-p1; di = p-p1; return v1 + ((SLONG)(di*dv) / dp); } UWORD getlinearperiod(UBYTE note, ULONG fine) { return((10L*12*16*4)-((ULONG)note*16*4)-(fine/2)+64); } static UWORD getlogperiod(UBYTE note,ULONG fine) { UBYTE n,o; UWORD p1,p2; ULONG i; n = note%12; o = note/12; i = (n<<3) + (fine>>4); // n*8 + fine/16 p1 = logtab[i]; p2 = logtab[i+1]; return(Interpolate(fine/16,0,15,p1,p2)>>o); } static UWORD getoldperiod(UBYTE note, ULONG speed) { UBYTE n, o; ULONG period; if(!speed) return 4242; // <- prevent divide overflow.. (42 eheh) n = note % 12; o = note / 12; period = ((8363l*(ULONG)mytab[n]) >> o ) / speed; return period; } static UWORD GetPeriod(UBYTE note, ULONG speed) { if(pf->flags & UF_XMPERIODS) return (pf->flags & UF_LINEAR) ? getlinearperiod(note,speed) : getlogperiod(note,speed); return getoldperiod(note,speed); } static SWORD InterpolateEnv(SWORD p, ENVPT *a, ENVPT *b) { return(Interpolate(p,a->pos,b->pos,a->val,b->val)); } static SWORD DoPan(SWORD envpan, SWORD pan) { return(pan + (((envpan-128)*(128-abs(pan-128)))/128)); } static void StartEnvelope(ENVPR *t, UBYTE flg, UBYTE pts, UBYTE susbeg, UBYTE susend, UBYTE beg, UBYTE end, ENVPT *p, UBYTE keyoff) { t->flg = flg; t->pts = pts; t->susbeg = susbeg; t->susend = susend; t->beg = beg; t->end = end; t->env = p; t->p = 0; t->a = 0; t->b = ((t->flg & EF_SUSTAIN) && !(keyoff & KEY_OFF)) ? 0 : 1; } static SWORD ProcessEnvelope(ENVPR *t, SWORD v, UBYTE keyoff) // This procedure processes all envelope types, include volume, pitch, and // panning. Envelopes are defined by a set of points, each with a magnitude // [relating either to volume, panniong position, or pitch modifier] and a // tick position. // // Envelopes work in the following manner: // // (a) Each tick the envelope is moved a point further in its progression. // 1. For an accurate progression, magnitudes between two envelope points // are interpolated. // // (b) When progression reaches a defined point on the envelope, values // are shifted to interpolate between this point and the next, // and checks for loops or envelope end are done. // // Misc: // Sustain loops are loops that are only active as long as the keyoff // flag is clear. When a volume envelope terminates, so does the current // fadeout. { if(t->flg & EF_ON) { UBYTE a, b; // actual points in the envelope UWORD p; // the 'tick counter' - real point being played a = t->a; b = t->b; p = t->p; // compute the current envelope value between points a and b if(a == b) v = t->env[a].val; else v = InterpolateEnv(p, &t->env[a], &t->env[b]); p++; // pointer reached point b? if(p >= t->env[b].pos) { a = b++; // shift points a and b // Check for loops, sustain loops, or end of envelope. if((t->flg & EF_SUSTAIN) && !(keyoff & KEY_OFF) && (b > t->susend)) { a = t->susbeg; if(t->susbeg == t->susend) b = a; else b = a + 1; p = t->env[a].pos; } else if((t->flg & EF_LOOP) && (b > t->end)) { a = t->beg; if(t->beg == t->end) b = a; else b = a + 1; p = t->env[a].pos; } else { if(b >= t->pts) { if((t->flg & EF_VOLENV) && (mp_channel != -1)) { pf->voice[mp_channel].keyoff |= KEY_FADE; if(v==0) pf->voice[mp_channel].fadevol = 0; } b--; p--; } } } t->a = a; t->b = b; t->p = p; } return v; } ULONG getfrequency(UBYTE flags, ULONG period) // XM linear period to frequency conversion { ULONG result; if(flags & UF_LINEAR) result = lintab[period % 768] >> (period / 768); else result = (8363L*1712L) / period; return result; } static void DoEEffects(UBYTE dat) { UBYTE nib; nib = dat & 0xf; switch(dat>>4) { case 0x0: // filter toggle, not supported break; case 0x1: // fineslide up if(!pf->vbtick) a->tmpperiod-=(nib<<2); break; case 0x2: // fineslide dn if(!pf->vbtick) a->tmpperiod+=(nib<<2); break; case 0x3: // glissando ctrl a->glissando = nib; break; case 0x4: // set vibrato waveform a->wavecontrol &= 0xf0; a->wavecontrol |= nib; break; case 0x5: // set finetune // a->speed=finetune[nib]; // a->tmpperiod=GetPeriod(a->note,pf->samples[a->sample].transpose,a->speed); break; case 0x6: // set patternloop if(pf->vbtick) break; // hmm.. this one is a real kludge. But now it // works if(nib) // set reppos or repcnt ? { // set repcnt, so check if repcnt already is set, // which means we are already looping if(pf->pat_repcnt > 0) pf->pat_repcnt--; // already looping, decrease counter else pf->pat_repcnt = nib; // not yet looping, so set repcnt if(pf->pat_repcnt) // jump to reppos if repcnt>0 pf->patpos = pf->pat_reppos; } else { pf->pat_reppos = pf->patpos-1; // set reppos } break; case 0x7: // set tremolo waveform a->wavecontrol &= 0x0f; a->wavecontrol |= nib << 4; break; case 0x8: // set panning if(pf->panflag) { if(nib<=8) nib*=16; else nib*=17; a->panning = nib; pf->panning[mp_channel] = nib; } break; case 0x9: // retrig note // only retrigger if // data nibble > 0 if(nib > 0) { if(a->retrig==0) { // when retrig counter reaches 0, // reset counter and restart the sample a->kick = 1; a->retrig = nib; } a->retrig--; // countdown } break; case 0xa: // fine volume slide up if(pf->vbtick) break; a->tmpvolume += nib; if(a->tmpvolume > 64) a->tmpvolume = 64; break; case 0xb: // fine volume slide dn if(pf->vbtick) break; a->tmpvolume -= nib; if(a->tmpvolume < 0) a->tmpvolume = 0; break; case 0xc: // cut note // When pf->vbtick reaches the cut-note value, // turn the volume to zero ( Just like // on the amiga) if(pf->vbtick>=nib) a->tmpvolume = 0; // just turn the volume down break; case 0xd: // note delay // delay the start of the // sample until pf->vbtick==nib if(pf->vbtick==nib) { //a->kick = 1; a->notedelay = 0; } else if(pf->vbtick==0) { //a->kick = 0; a->notedelay = 1; } break; case 0xe: // pattern delay if(pf->vbtick) break; if(!pf->patdly2) pf->patdly = nib+1; // only once (when pf->vbtick=0) break; case 0xf: // invert loop, not supported break; } } static void DoVibrato(void) { UBYTE q; UWORD temp; q = (a->vibpos>>2)&0x1f; switch(a->wavecontrol&3) { case 0: // sine temp = VibratoTable[q]; break; case 1: // ramp down q<<=3; if(a->vibpos<0) q = 255-q; temp = q; break; case 2: // square wave temp = 255; break; case 3: // Evil random wave temp = rand() & 255; break; } temp*=a->vibdepth; temp>>=7; temp<<=2; if(a->vibpos>=0) a->period = a->tmpperiod+temp; else a->period = a->tmpperiod-temp; if(pf->vbtick) a->vibpos+=a->vibspd; // do not update when pf->vbtick==0 } static void DoTremolo(void) { UBYTE q; UWORD temp; q = (a->trmpos>>2) & 0x1f; switch((a->wavecontrol>>4) & 3) { case 0: // sine temp = VibratoTable[q]; break; case 1: // ramp down q<<=3; if(a->trmpos<0) q = 255-q; temp = q; break; case 2: // square wave temp = 255; break; case 3: // Evil random wave temp = rand() & 255; break; } temp *= a->trmdepth; temp >>= 6; if(a->trmpos >= 0) { a->volume = a->tmpvolume + temp; if(a->volume > 64) a->volume = 64; } else { a->volume = a->tmpvolume - temp; if(a->volume < 0) a->volume = 0; } if(pf->vbtick) a->trmpos+=a->trmspd; // do not update when pf->vbtick==0 } static void DoVolSlide(UBYTE dat) { if(!pf->vbtick) return; // do not update when pf->vbtick==0 a->tmpvolume += dat >> 4; // volume slide a->tmpvolume -= dat & 0xf; if(a->tmpvolume < 0) a->tmpvolume = 0; if(a->tmpvolume > 64) a->tmpvolume = 64; } static void DoToneSlide(void) { int dist; if(a->period==0) return; if(!pf->vbtick) { a->tmpperiod = a->period; return; } // We have to slide a->period towards a->wantedperiod, so // compute the difference between those two values dist = a->period-a->wantedperiod; if( dist==0 || a->portspeed>abs(dist) ) // if they are equal or if portamentospeed is too big a->period = a->wantedperiod; // make tmpperiod equal tperiod else if(dist>0) // dist>0 ? a->period-=a->portspeed; // then slide up else a->period+=a->portspeed; // dist<0 -> slide down a->tmpperiod = a->period; } static void DoPTEffect0(UBYTE dat) { UBYTE note; note = a->note; if(dat!=0) { switch(pf->vbtick%3) { case 1: note+=(dat>>4); break; case 2: note+=(dat&0xf); break; } a->period = GetPeriod(note,a->speed); a->ownper = 1; } } // ----------------------------------------- // --> ScreamTreacker 3 Specific Effects <-- // ----------------------------------------- static void DoS3MVolSlide(UBYTE inf) { UBYTE lo, hi; if(inf) a->s3mvolslide = inf; inf = a->s3mvolslide; lo = inf & 0xf; hi = inf >> 4; if(hi==0) a->tmpvolume -= lo; else if(lo==0) a->tmpvolume += hi; else if(hi==0xf) { if(!pf->vbtick) a->tmpvolume -= lo; } else if(lo==0xf) { if(!pf->vbtick) a->tmpvolume += hi; } if(a->tmpvolume < 0) a->tmpvolume = 0; if(a->tmpvolume > 64) a->tmpvolume = 64; } static void DoS3MSlideDn(UBYTE inf) { UBYTE hi,lo; if(inf!=0) a->slidespeed = inf; else inf = a->slidespeed; hi = inf>>4; lo = inf&0xf; if(hi==0xf) { if(!pf->vbtick) a->tmpperiod+=(UWORD)lo<<2; } else if(hi==0xe) { if(!pf->vbtick) a->tmpperiod+=lo; } else { if(pf->vbtick) a->tmpperiod+=(UWORD)inf<<2; } } static void DoS3MSlideUp(UBYTE inf) { UBYTE hi,lo; if(inf!=0) a->slidespeed = inf; else inf = a->slidespeed; hi = inf>>4; lo = inf&0xf; if(hi==0xf) { if(!pf->vbtick) a->tmpperiod-=(UWORD)lo<<2; } else if(hi==0xe) { if(!pf->vbtick) a->tmpperiod-=lo; } else { if(pf->vbtick) a->tmpperiod-=(UWORD)inf<<2; } } static void DoS3MTremor(UBYTE inf) { UBYTE on,off; if(inf!=0) a->s3mtronof = inf; else inf = a->s3mtronof; if(!pf->vbtick) return; on = (inf>>4)+1; off = (inf&0xf)+1; a->s3mtremor %= (on+off); a->volume = (a->s3mtremor < on ) ? a->tmpvolume : 0; a->s3mtremor++; } static void DoS3MRetrig(UBYTE inf) { UBYTE hi,lo; hi = inf >> 4; lo = inf & 0xf; if(inf) { a->s3mrtgslide = hi; a->s3mrtgspeed = lo; } // only retrigger if // lo nibble > 0 if(a->s3mrtgspeed > 0) { if(a->retrig == 0) { // when retrig counter reaches 0, // reset counter and restart the sample if(!a->kick) a->kick = 2; a->retrig = a->s3mrtgspeed; if(pf->vbtick) // don't slide on first retrig { switch(a->s3mrtgslide) { case 1: case 2: case 3: case 4: case 5: a->tmpvolume-=(1<<(a->s3mrtgslide-1)); break; case 6: a->tmpvolume = (2*a->tmpvolume)/3; break; case 7: a->tmpvolume = a->tmpvolume>>1; break; case 9: case 0xa: case 0xb: case 0xc: case 0xd: a->tmpvolume+=(1<<(a->s3mrtgslide-9)); break; case 0xe: a->tmpvolume=(3*a->tmpvolume)/2; break; case 0xf: a->tmpvolume=a->tmpvolume<<1; break; } if(a->tmpvolume<0) a->tmpvolume = 0; if(a->tmpvolume>64) a->tmpvolume = 64; } } a->retrig--; // countdown } } static void DoS3MSpeed(UBYTE speed) { if(pf->vbtick || pf->patdly2) return; if(speed) { pf->sngspd = speed; pf->vbtick = 0; } } static void DoS3MTempo(UBYTE tempo) { if(pf->vbtick || pf->patdly2) return; pf->bpm = tempo; } static void DoS3MFineVibrato(void) { UBYTE q; UWORD temp; q = (a->vibpos>>2)&0x1f; switch(a->wavecontrol&3) { case 0: // sine temp=VibratoTable[q]; break; case 1: // ramp down q<<=3; if(a->vibpos<0) q=255-q; temp=q; break; case 2: // square wave temp=255; break; case 3: // evil random temp = rand() & 255; // (range 0 to 255) } temp*=a->vibdepth; temp>>=8; if(a->vibpos>=0) a->period = a->tmpperiod+temp; else a->period = a->tmpperiod-temp; a->vibpos += a->vibspd; } static void DoS3MTremolo(void) { UBYTE q; UWORD temp; q = (a->trmpos>>2)&0x1f; switch((a->wavecontrol>>4)&3) { case 0: // sine temp = VibratoTable[q]; break; case 1: // ramp down q<<=3; if(a->trmpos<0) q = 255-q; temp = q; break; case 2: // square wave temp=255; break; case 3: // evil random temp = rand() & 255; // (range 0 to 255) } temp*=a->trmdepth; temp>>=7; if(a->trmpos>=0) { a->volume = a->tmpvolume + temp; if(a->volume>64) a->volume = 64; } else { a->volume = a->tmpvolume - temp; if(a->volume<0) a->volume = 0; } if(pf->vbtick) a->trmpos += a->trmspd; // do not update when pf->vbtick==0 } // -------------------------------------- // --> FastTracker 2 Specific Effects <-- // -------------------------------------- static void DoXMVolSlide(UBYTE inf) { UBYTE lo,hi; if(inf) a->s3mvolslide = inf; inf = a->s3mvolslide; if(!pf->vbtick) return; lo = inf&0xf; hi = inf>>4; if(hi==0) a->tmpvolume-=lo; else a->tmpvolume+=hi; if(a->tmpvolume<0) a->tmpvolume=0; else if(a->tmpvolume>64) a->tmpvolume=64; } static void DoXMGlobalSlide(UBYTE inf) { if(pf->vbtick) { if(inf) pf->globalslide=inf; else inf=pf->globalslide; if(inf & 0xf0) inf &= 0xf0; pf->volume = pf->volume + ((inf >> 4) - (inf & 0xf))*2; if(pf->volume<0) pf->volume = 0; else if(pf->volume>128) pf->volume = 128; } } static void DoXMPanSlide(UBYTE inf) { UBYTE lo,hi; SWORD pan; if(inf!=0) a->pansspd = inf; else inf = a->pansspd; if(!pf->vbtick) return; lo = inf & 0xf; hi = inf >> 4; // slide right has absolute priority: if(hi) lo = 0; pan = (a->panning == PAN_SURROUND) ? 128 : a->panning; pan -= lo; pan += hi; if(pan < 0) pan = 0; if(pan > 255) pan = 255; a->panning = pan; } static void DoXMExtraFineSlideUp(UBYTE inf) { if(!pf->vbtick) { if(inf) a->ffportupspd = inf; else inf = a->ffportupspd; a->period -= inf; } a->tmpperiod = a->period; } static void DoXMExtraFineSlideDown(UBYTE inf) { if(!pf->vbtick) { if(inf) a->ffportdnspd = inf; else inf = a->ffportdnspd; a->period += inf; } a->tmpperiod = a->period; } // --------------------------------------- // --> ImpulseTracker Player Functions <-- // --------------------------------------- static void DoITChanVolSlide(UBYTE inf) { UBYTE lo, hi; if(inf) a->chanvolslide = inf; inf = a->chanvolslide; lo = inf&0xf; hi = inf>>4; if(hi==0) { a->chanvol-=lo; } else if(lo==0) { a->chanvol+=hi; } else if(hi==0xf) { if(!pf->vbtick) a->chanvol-=lo; } else if(lo==0xf) { if(!pf->vbtick) a->chanvol+=hi; } if(a->chanvol<0) a->chanvol = 0; if(a->chanvol>64) a->chanvol = 64; } static void DoITGlobalSlide(UBYTE inf) { UBYTE lo,hi; if(inf) pf->globalslide = inf; inf = pf->globalslide; lo = inf&0xf; hi = inf>>4; if(lo==0) { pf->volume += hi; } else if(hi==0) { pf->volume -= lo; } else if(lo==0xf) { if(!pf->vbtick) pf->volume += hi; } else if(hi==0xf) { if(!pf->vbtick) pf->volume -= lo; } if(pf->volume < 0) pf->volume = 0; if(pf->volume > 128) pf->volume = 128; } static void DoITPanSlide(UBYTE inf) { UBYTE lo,hi; SWORD pan; if(inf) a->pansspd = inf; inf = a->pansspd; lo = inf & 0xf; hi = inf >> 4; pan = (a->panning == PAN_SURROUND) ? 128 : a->panning; if(hi==0) { pan += lo << 2; } else if(lo==0) { pan -= hi << 2; } else if(hi==0xf) { if(!pf->vbtick) pan += lo << 2; } else if(lo==0xf) { if(!pf->vbtick) pan -= hi << 2; } if(pan > 255) pan = 255; if(pan < 0) pan = 0; a->panning = /*pf->panning[mp_channel] =*/ pan; } static void DoITVibrato(void) { UBYTE q; UWORD temp; q = (a->vibpos>>2)&0x1f; switch(a->wavecontrol&3) { case 0: // sine temp=VibratoTable[q]; break; case 1: // ramp down q<<=3; if(a->vibpos<0) q=255-q; temp=q; break; case 2: // square wave temp=255; break; case 3: // evil random temp = rand() & 255; // (range 0 to 255) break; } temp*=a->vibdepth; temp>>=8; temp<<=2; if(a->vibpos>=0) a->period = a->tmpperiod+temp; else a->period = a->tmpperiod-temp; a->vibpos+=a->vibspd; } static void DoITFineVibrato(void) { UBYTE q; UWORD temp; q = (a->vibpos>>2)&0x1f; switch(a->wavecontrol&3) { case 0: // sine temp=VibratoTable[q]; break; case 1: // ramp down q<<=3; if(a->vibpos<0) q = 255-q; temp = q; break; case 2: // square wave temp = 255; break; case 3: // evil random temp = rand() & 255; // (range 0 to 255) break; } temp*=a->vibdepth; temp>>=8; if(a->vibpos>=0) a->period = a->tmpperiod+temp; else a->period = a->tmpperiod-temp; a->vibpos+=a->vibspd; } static void DoITTremor(UBYTE inf) { UBYTE on,off; if(inf!=0) a->s3mtronof = inf; else inf = a->s3mtronof; if(!pf->vbtick) return; on=(inf>>4); off=(inf&0xf); a->s3mtremor%=(on+off); a->volume = (a->s3mtremor < on ) ? a->tmpvolume : 0; a->s3mtremor++; } static void DoITPanbrello(void) { UBYTE q; static SLONG temp; q = a->panbpos; switch(a->panbwave) { case 0: // sine temp = PanbrelloTable[q]; break; // only sinewave is correctly supported right now case 1: // ramp down q<<=3; temp = q; break; case 2: // square wave temp = 64; break; case 3: // evil random if(a->panbpos >= a->panbspd) { a->panbpos = 0; temp = rand() & 255; } } temp*=a->panbdepth; temp/=8; a->panning = pf->panning[mp_channel] + temp; a->panbpos += a->panbspd; } static void DoITToneSlide(void) { int dist; if(a->period == 0) return; if(!pf->vbtick) { a->tmpperiod = a->period; return; } // We have to slide a->period towards a->wantedperiod, // compute the difference between those two values dist = a->period - a->wantedperiod; if( (dist == 0) || // if they are equal ((a->slidespeed<<2) > abs(dist)) ) // or if portamentospeed is too big { a->period = a->wantedperiod; // make tmpperiod equal tperiod } else if(dist > 0) // dist>0 ? { a->period -= a->slidespeed << 2; // then slide up } else { a->period += a->slidespeed << 2; // dist<0 -> slide down } a->tmpperiod = a->period; } static void DoSSEffects(UBYTE dat) // Impulse/Scream Tracker Sxx effects. // All Sxx effects share the same memory space. { UBYTE inf,c; inf = dat&0xf; c = dat>>4; if(dat==0) { c = a->sseffect; inf = a->ssdata; } else { a->sseffect = c; a->ssdata = inf; } switch(c) { case SS_GLISSANDO: // S1x set glissando voice DoEEffects(0x30|inf); break; case SS_FINETUNE: // S2x set finetune DoEEffects(0x50|inf); break; case SS_VIBWAVE: // S3x set vibrato waveform DoEEffects(0x40|inf); break; case SS_TREMWAVE: // S4x set tremolo waveform DoEEffects(0x70|inf); break; case SS_PANWAVE: // The Satanic Panbrello waveform a->panbwave = (UniGetByte()); break; case SS_FRAMEDELAY: // S6x Delay x number of frames (patdly) DoEEffects(0xe0|inf); break; case SS_S7EFFECTS: // S7x Instrument / NNA commands DoNNAEffects(UniGetByte()); break; case SS_PANNING: // S8x set panning position DoEEffects(0x80 | inf); break; case SS_SURROUND: // S9x Set Surround Sound a->panning = pf->panning[mp_channel] = PAN_SURROUND; break; case SS_HIOFFSET: // SAy Set high order sample offset yxx00h a->hioffset |= UniGetByte() << 16; break; case SS_PATLOOP: // SBx pattern loop DoEEffects(0x60|inf); break; case SS_NOTECUT: // SCx notecut DoEEffects(0xC0|inf); break; case SS_NOTEDELAY: // SDx notedelay DoEEffects(0xD0|inf); break; case SS_PATDELAY: // SEx patterndelay DoEEffects(0xE0|inf); break; } } static void DoVolEffects(UBYTE c) // Impulse Tracker Volume/Pan Column effects. // All volume/pan column effects share the same memory space. { UBYTE inf; inf = UniGetByte(); if(c==0 && inf==0) { c = a->voleffect; inf = a->voldata; } else { a->voleffect = c; a->voldata = inf; } switch(c) { case 0: break; // do nothing case VOL_VOLUME: if(pf->vbtick) break; if(inf>64) inf = 64; a->tmpvolume = inf; break; case VOL_PANNING: if(pf->panflag) { a->panning = inf; pf->panning[mp_channel] = inf; } break; case VOL_VOLSLIDE: DoS3MVolSlide(inf); break; case VOL_PITCHSLIDEDN: DoS3MSlideDn(UniGetByte()); break; case VOL_PITCHSLIDEUP: DoS3MSlideUp(UniGetByte()); break; case VOL_PORTAMENTO: if(inf != 0) a->slidespeed = inf; if(a->period != 0) { if(!(pf->vbtick==pf->sngspd-1) && (a->newsamp)) { a->kick = 1; a->start = -1; //a->period *= a->speed * a->newsamp; } else a->kick = 0; DoITToneSlide(); a->ownper = 1; } break; case VOL_VIBRATO: if(inf & 0x0f) a->vibdepth = inf & 0xf; if(inf & 0xf0) a->vibspd = (inf & 0xf0) >> 2; DoITVibrato(); a->ownper = 1; break; } } // -------------------------------- // --> General Player Functions <-- // -------------------------------- static void pt_playeffects(void) { UBYTE dat,c; while(c = UniGetByte()) switch(c) { case UNI_NOTE: case UNI_INSTRUMENT: UniSkipOpcode(c); break; case UNI_PTEFFECT0: DoPTEffect0(UniGetByte()); break; case UNI_PTEFFECT1: dat = UniGetByte(); if(dat != 0) a->slidespeed = (UWORD)dat << 2; if(pf->vbtick) a->tmpperiod -= a->slidespeed; break; case UNI_PTEFFECT2: dat = UniGetByte(); if(dat != 0) a->slidespeed = (UWORD)dat << 2; if(pf->vbtick) a->tmpperiod += a->slidespeed; break; case UNI_PTEFFECT3: dat = UniGetByte(); if(dat!=0) { a->portspeed = dat; a->portspeed <<= 2; } if(a->period != 0) { a->kick = 0; // temp XM fix DoToneSlide(); a->ownper = 1; } break; case UNI_PTEFFECT4: dat = UniGetByte(); if(dat & 0x0f) a->vibdepth = dat & 0xf; if(dat & 0xf0) a->vibspd = (dat & 0xf0) >> 2; DoVibrato(); a->ownper = 1; break; case UNI_PTEFFECT5: dat = UniGetByte(); a->kick = 0; DoToneSlide(); DoVolSlide(dat); a->ownper = 1; break; case UNI_PTEFFECT6: dat = UniGetByte(); DoVibrato(); DoVolSlide(dat); a->ownper = 1; break; case UNI_PTEFFECT7: dat = UniGetByte(); if(dat & 0x0f) a->trmdepth = dat & 0xf; if(dat & 0xf0) a->trmspd = (dat & 0xf0) >> 2; DoTremolo(); a->ownvol = 1; break; case UNI_PTEFFECT8: dat = UniGetByte(); if(pf->panflag) { a->panning = dat; pf->panning[mp_channel] = dat; } break; case UNI_PTEFFECT9: dat = UniGetByte(); if(dat) a->soffset = (UWORD)dat << 8; a->start = a->hioffset | a->soffset; if((a->s != NULL) && (a->start > a->s->length)) a->start = a->s->loopstart; break; case UNI_PTEFFECTA: DoVolSlide(UniGetByte()); break; case UNI_PTEFFECTB: dat = UniGetByte(); if(pf->patdly2) break; pf->patbrk = 0; pf->sngpos = dat-1; pf->posjmp = 3; break; case UNI_PTEFFECTC: dat = UniGetByte(); if(pf->vbtick) break; if(dat>64) dat = 64; a->tmpvolume = dat; break; case UNI_PTEFFECTD: dat = UniGetByte(); if(pf->patdly2) break; pf->patbrk = dat; if(pf->patbrk>pf->pattrows[mp_channel]) pf->patbrk = pf->pattrows[mp_channel]; pf->posjmp = 3; break; case UNI_PTEFFECTE: DoEEffects(UniGetByte()); break; case UNI_PTEFFECTF: dat = UniGetByte(); if(pf->vbtick || pf->patdly2) break; if(pf->extspd && (dat >= 0x20)) pf->bpm = dat; else { if(dat) { pf->sngspd = dat; pf->vbtick = 0; } } break; case UNI_S3MEFFECTA: DoS3MSpeed(UniGetByte()); break; case UNI_S3MEFFECTD: DoS3MVolSlide(UniGetByte()); break; case UNI_S3MEFFECTE: DoS3MSlideDn(UniGetByte()); break; case UNI_S3MEFFECTF: DoS3MSlideUp(UniGetByte()); break; case UNI_S3MEFFECTI: DoS3MTremor(UniGetByte()); a->ownvol = 1; break; case UNI_S3MEFFECTQ: DoS3MRetrig(UniGetByte()); break; case UNI_S3MEFFECTR: dat = UniGetByte(); if(dat & 0x0f) a->trmdepth = dat & 0xf; if(dat & 0xf0) a->trmspd = (dat & 0xf0) >> 2; DoS3MTremolo(); a->ownvol = 1; break; case UNI_S3MEFFECTT: DoS3MTempo(UniGetByte()); break; case UNI_S3MEFFECTU: dat = UniGetByte(); if(dat & 0x0f) a->vibdepth = dat & 0xf; if(dat & 0xf0) a->vibspd = (dat & 0xf0) >> 2; DoS3MFineVibrato(); a->ownper = 1; break; case UNI_KEYOFF: a->keyoff |= KEY_OFF; if(a->i != NULL) { if(!(a->i->volflg & EF_ON) || (a->i->volflg & EF_LOOP)) a->keyoff = KEY_KILL; } break; case UNI_KEYFADE: if(pf->vbtick >= UniGetByte()) { a->keyoff = KEY_KILL; if((a->i != NULL) && !(a->i->volflg & EF_ON)) a->fadevol = 0; } break; case UNI_VOLEFFECTS: DoVolEffects(UniGetByte()); break; case UNI_XMEFFECT4: dat = UniGetByte(); if(pf->vbtick) { if(dat & 0x0f) a->vibdepth = dat & 0xf; if(dat & 0xf0) a->vibspd = (dat & 0xf0) >> 2; } DoVibrato(); a->ownper = 1; break; case UNI_XMEFFECTA: DoXMVolSlide(UniGetByte()); break; case UNI_XMEFFECTE1: // xm fineslide up dat = UniGetByte(); if(!pf->vbtick) { if(dat) a->fportupspd = dat; else dat = a->fportupspd; a->tmpperiod -= (dat << 2); } break; case UNI_XMEFFECTE2: // xm fineslide dn dat = UniGetByte(); if(!pf->vbtick) { if(dat) a->fportdnspd = dat; else dat = a->fportdnspd; a->tmpperiod += (dat<<2); } break; case UNI_XMEFFECTEA: // fine volume slide up dat = UniGetByte(); if(pf->vbtick) break; if(dat) a->fslideupspd = dat; else dat = a->fslideupspd; a->tmpvolume+=dat; if(a->tmpvolume>64) a->tmpvolume = 64; break; case UNI_XMEFFECTEB: // fine volume slide dn dat = UniGetByte(); if(pf->vbtick) break; if(dat) a->fslidednspd = dat; else dat = a->fslidednspd; a->tmpvolume-=dat; if(a->tmpvolume<0) a->tmpvolume = 0; break; case UNI_XMEFFECTG: pf->volume = UniGetByte(); break; case UNI_XMEFFECTH: DoXMGlobalSlide(UniGetByte()); break; case UNI_XMEFFECTL: dat = UniGetByte(); if(!pf->vbtick && a->i!=NULL) { UWORD points; INSTRUMENT *i = a->i; MP_VOICE *aout; if((aout = a->slave) != NULL) { points = i->volenv[i->volpts-1].pos; aout->venv.p = aout->venv.env[(dat>points) ? points : dat].pos; points = i->panenv[i->panpts-1].pos; aout->penv.p = aout->penv.env[(dat>points) ? points : dat].pos; } } break; case UNI_XMEFFECTP: DoXMPanSlide(UniGetByte()); break; case UNI_XMEFFECTX1: DoXMExtraFineSlideUp(UniGetByte()); a->ownper = 1; break; case UNI_XMEFFECTX2: DoXMExtraFineSlideDown(UniGetByte()); a->ownper = 1; break; case UNI_ITEFFECTG: dat = UniGetByte(); if(dat != 0) a->slidespeed = dat; if(a->period != 0) { if((pf->vbtick < 1) && (a->newsamp)) { a->kick = 1; a->start = -1; //a->period *= a->speed * a->newsamp; } else a->kick = 0; DoITToneSlide(); a->ownper = 1; } break; case UNI_ITEFFECTH: // it vibrato dat = UniGetByte(); if(dat & 0x0f) a->vibdepth = dat & 0xf; if(dat & 0xf0) a->vibspd = (dat & 0xf0) >> 2; DoITVibrato(); a->ownper = 1; break; case UNI_ITEFFECTI: // it tremor DoITTremor(UniGetByte()); a->ownvol = 1; break; case UNI_ITEFFECTM: a->chanvol = UniGetByte(); if(a->chanvol > 64) a->chanvol = 64; else if(a->chanvol < 0) a->chanvol = 0; break; case UNI_ITEFFECTN: // Slide / Fineslide Channel Volume DoITChanVolSlide(UniGetByte()); break; case UNI_ITEFFECTP: // slide / fineslide channel panning DoITPanSlide(UniGetByte()); break; case UNI_ITEFFECTU: // fine vibrato dat = UniGetByte(); if(dat & 0x0f) a->vibdepth = dat & 0xf; if(dat & 0xf0) a->vibspd = (dat & 0xf0) >> 2; DoITFineVibrato(); a->ownper = 1; break; case UNI_ITEFFECTW: // Slide / Fineslide Global volume DoITGlobalSlide(UniGetByte()); break; case UNI_ITEFFECTY: // The Satanic Panbrello dat = UniGetByte(); if(dat & 0x0f) a->panbdepth = (dat & 0xf); if(dat & 0xf0) a->panbspd = (dat & 0xf0) >> 4; DoITPanbrello(); break; case UNI_ITEFFECTS0: DoSSEffects(UniGetByte()); break; default: UniSkipOpcode(c); break; } } static void DoNNAEffects(UBYTE dat) { int t; MP_VOICE *aout; dat &= 0xf; aout = (a->slave==NULL) ? &aout_dummy : a->slave; switch(dat) { case 0x0: // Past note cut for(t=0; t<md_sngchn; t++) if(pf->voice[t].master == a) pf->voice[t].fadevol = 0; break; case 0x1: // Past note off for(t=0; t<md_sngchn; t++) if(pf->voice[t].master == a) { pf->voice[t].keyoff |= KEY_OFF; if(!(pf->voice[t].venv.flg & EF_ON)) pf->voice[t].keyoff = KEY_KILL; } break; case 0x2: // Past note fade for(t=0; t<md_sngchn; t++) if(pf->voice[t].master == a) pf->voice[t].keyoff |= KEY_FADE; break; case 0x3: // set NNA note cut a->nna = (a->nna & ~0x3f) | NNA_CUT; break; case 0x4: // set NNA note continue a->nna = (a->nna & ~0x3f) | NNA_CONTINUE; break; case 0x5: // set NNA note off a->nna = (a->nna & ~0x3f) | NNA_OFF; break; case 0x6: // set NNA note fade a->nna = (a->nna & ~0x3f) | NNA_FADE; break; case 0x7: // disable volume envelope aout->volflg &= ~EF_ON; break; case 0x8: // enable volume envelope aout->volflg |= EF_ON; break; case 0x9: // disable panning envelope aout->panflg &= ~EF_ON; break; case 0xa: // enable panning envelope aout->panflg |= EF_ON; break; case 0xb: // disable pitch envelope aout->pitflg &= ~EF_ON; break; case 0xc: // enable pitch envelope aout->pitflg |= EF_ON; break; } } void Player_HandleTick(void) { MP_VOICE *aout; // current audout (slave of audtmp) it's working on int t, tr, t2, k; ULONG tmpvol, period; UBYTE c; BOOL funky; SAMPLE *s; INSTRUMENT *i; if(isfirst) { // don't handle the very first ticks, this allows the // other hardware to settle down so we don't loose any // starting notes isfirst--; return; } if(pf==NULL || pf->forbid) return; if(++pf->vbtick >= pf->sngspd) { pf->patpos++; pf->vbtick = 0; // process pattern-delay. pf->patdly2 is the counter and pf->patdly // is the command memory. if(pf->patdly) { pf->patdly2 = pf->patdly; pf->patdly = 0; } if(pf->patdly2) { // patterndelay active if(--pf->patdly2) pf->patpos--; // so turn back pf->patpos by 1 } // Do we have to get a new patternpointer ? // (when pf->patpos reaches 64 or when // a patternbreak is active) if(pf->patpos == pf->numrow) pf->posjmp = 3; if(pf->posjmp) { pf->patpos = pf->patbrk; pf->sngpos+=(pf->posjmp-2); pf->patbrk = pf->posjmp = 0; if(pf->sngpos>=pf->numpos) { if(!pf->loop) return; if((pf->sngpos = pf->reppos) == 0) { pf->volume = pf->initvolume; pf->sngspd = pf->initspeed; pf->bpm = pf->inittempo; } } if(pf->sngpos<0) pf->sngpos = pf->numpos-1; } if(!pf->patdly2) { for(t=0; t<pf->numchn; t++) { UBYTE inst; tr = pf->patterns[(pf->positions[pf->sngpos]*pf->numchn)+t]; pf->numrow = pf->pattrows[pf->positions[pf->sngpos]]; mp_channel = t; a = &pf->control[t]; a->row = (tr < pf->numtrk) ? UniFindRow(pf->tracks[tr],pf->patpos) : NULL; a->newsamp = 0; if(a->row==NULL) continue; UniSetRow(a->row); funky = 0; // Funky is set to indicate note or inst change while(c = UniGetByte()) { switch(c) { case UNI_NOTE: funky |= 1; a->anote = UniGetByte(); a->kick = 1; a->start = -1; // retrig tremolo and vibrato waves ? if(!(a->wavecontrol & 0x80)) a->trmpos = 0; if(!(a->wavecontrol & 0x08)) a->vibpos = 0; if(!a->panbwave) a->panbpos = 0; break; case UNI_INSTRUMENT: funky |= 2; inst = UniGetByte(); if(inst >= pf->numins) break; // <- safety valve a->i = (pf->flags & UF_INST) ? &pf->instruments[inst] : NULL; a->retrig = 0; a->s3mtremor = 0; a->sample = inst; break; default: UniSkipOpcode(c); break; } } if(funky) { i = a->i; if(i != NULL) { if(i->samplenumber[a->anote] >= pf->numsmp) continue; s = &pf->samples[i->samplenumber[a->anote]]; a->note = i->samplenote[a->anote]; } else { a->note = a->anote; s = &pf->samples[a->sample]; } if(a->s != s) { a->s = s; a->newsamp = a->period; } // channel or instrument determined panning ? a->panning = pf->panning[t]; if(s->flags & SF_OWNPAN) a->panning = s->panning; else if((i != NULL) && (i->flags & IF_OWNPAN)) a->panning = i->panning; a->handle = s->handle; a->speed = s->speed; if(i != NULL) { if(i->flags & IF_PITCHPAN) a->panning += ((a->anote-i->pitpancenter) * i->pitpansep) / 8; a->pitflg = i->pitflg; a->volflg = i->volflg; a->panflg = i->panflg; a->nna = i->nnatype; a->dca = i->dca; a->dct = i->dct; } else { a->pitflg = 0; a->volflg = 0; a->panflg = 0; a->nna = 0; a->dca = 0; a->dct = 0; } if(funky & 2) { // IT's random volume variations: 0:8 bit fixed, and one bit for sign. a->volume = s->volume; a->tmpvolume = s->volume; if((s != NULL) && (i != NULL)) { a->volume = a->tmpvolume = s->volume + ((s->volume * ((SLONG)i->rvolvar * (SLONG)((rand() & 511)-255))) / 25600); if(a->panning != PAN_SURROUND) a->panning += ((a->panning * ((SLONG)i->rpanvar * (SLONG)((rand() & 511)-255))) / 25600); } } period = GetPeriod(a->note, a->speed); a->wantedperiod = period; a->tmpperiod = period; a->keyoff = KEY_KICK; } } } } // Update effects for(t=0; t<pf->numchn; t++) { mp_channel = t; a = &pf->control[t]; if((aout = a->slave) != NULL) { a->fadevol = aout->fadevol; a->period = aout->period; if(a->kick != 1) a->keyoff = aout->keyoff; } if(a->row == NULL) continue; UniSetRow(a->row); a->ownper = a->ownvol = 0; pt_playeffects(); if(!a->ownper) a->period = a->tmpperiod; if(!a->ownvol) a->volume = a->tmpvolume; if(a->s != NULL) { if(a->i != NULL) a->outvolume = (a->volume * a->s->globvol * a->i->globvol) / 1024; // max val: 256 else a->outvolume = (a->volume * a->s->globvol) / 16; // max val: 256 if(a->outvolume > 256) a->volume = 256; } } a = pf->control; if(pf->flags & UF_NNA) { for(t=0; t<pf->numchn; t++, a++) { if(a->kick == 1) { if(a->slave != NULL) { aout = a->slave; if(aout->nna & 0x3f) { // oh boy, we have to do an NNA // Make sure the old MP_VOICE channel knows it has no master now! a->slave = NULL; // assume the channel is taken by NNA aout->mflag = 0; switch(aout->nna) { case NNA_CONTINUE: break; // continue note, do nothing case NNA_OFF: // note off aout->keyoff |= KEY_OFF; if(!(aout->volflg & EF_ON) || (aout->volflg & EF_LOOP)) aout->keyoff = KEY_KILL; break; case NNA_FADE: aout->keyoff |= KEY_FADE; break; } } } k = 0; if(a->dct != DCT_OFF) { for(t2=0; t2<md_sngchn; t2++) { if(!(Voice_Stopped(t2)) && (pf->voice[t2].masterchn == t) && (a->sample == pf->voice[t2].sample)) { switch(a->dct) { case DCT_NOTE: if(a->note == pf->voice[t2].note) k = 1; break; case DCT_SAMPLE: if(a->handle == pf->voice[t2].handle) k = 1; break; case DCT_INST: k = 1; break; } if(k==1) { k = 0; switch(a->dca) { case DCA_CUT : pf->voice[t2].fadevol = 0; a->slave = &pf->voice[a->slavechn=t2]; break; case DCA_OFF : //a->slave = &pf->voice[newchn]; pf->voice[t2].keyoff |= KEY_OFF; if(!(pf->voice[t2].volflg & EF_ON) || (pf->voice[t2].volflg & EF_LOOP)) pf->voice[t2].keyoff = KEY_KILL; break; case DCA_FADE: //a->slave = &pf->voice[newchn]; pf->voice[t2].keyoff |= KEY_FADE; break; } } } } } // DCT checking } // if a->kick } // for loop } a = pf->control; for(t=0; t<pf->numchn; t++, a++) { int newchn; if(a->notedelay) continue; if(a->kick == 1) { // If no channel was cut above, find an empty or quiet channel here if(pf->flags & UF_NNA) { if(a->slave==NULL) { if((newchn = MP_FindEmptyChannel(t)) != -1) a->slave = &pf->voice[a->slavechn=newchn]; } } else a->slave = &pf->voice[a->slavechn=t]; // Assign parts of MP_VOICE only done for a KICK! if((aout = a->slave) != NULL) { if(aout->mflag && (aout->master!=NULL)) aout->master->slave = NULL; a->slave = aout; aout->master = a; aout->masterchn = t; aout->mflag = 1; } } else { aout = a->slave; } if(aout != NULL) { aout->kick = a->kick; aout->i = a->i; aout->s = a->s; aout->sample = a->sample; aout->handle = a->handle; aout->period = a->period; aout->panning = a->panning; aout->chanvol = a->chanvol; aout->fadevol = a->fadevol; aout->start = a->start; aout->volflg = a->volflg; aout->panflg = a->panflg; aout->pitflg = a->pitflg; aout->volume = a->outvolume; aout->keyoff = a->keyoff; aout->note = a->note; aout->nna = a->nna; } a->kick = 0; } // Now set up the actual hardware channel playback information for(t=0; t<md_sngchn; t++) { SWORD envpan, envvol = 256, envpit = 0; SLONG vibval, vibdpt; aout = &pf->voice[mp_channel = t]; i = aout->i; s = aout->s; if(s==NULL) continue; if(aout->period < 40) aout->period = 40; if(aout->period > 50000) aout->period = 50000; if(aout->kick) { Voice_Play(t,s,(aout->start == -1) ? ((s->flags & SF_UST_LOOP) ? s->loopstart : 0) : aout->start); //aout->keyoff = KEY_KICK; aout->fadevol = 32768; aout->aswppos = 0; if((i != NULL) && (aout->kick != 2)) { StartEnvelope(&aout->venv, aout->volflg, i->volpts, i->volsusbeg, i->volsusend, i->volbeg, i->volend, i->volenv, aout->keyoff); StartEnvelope(&aout->penv, aout->panflg, i->panpts, i->pansusbeg, i->pansusend, i->panbeg, i->panend, i->panenv, aout->keyoff); StartEnvelope(&aout->cenv, aout->pitflg, i->pitpts, i->pitsusbeg, i->pitsusend, i->pitbeg, i->pitend, i->pitenv, aout->keyoff); } aout->kick = 0; } if(i != NULL) { envvol = ProcessEnvelope(&aout->venv,256,aout->keyoff); envpan = ProcessEnvelope(&aout->penv,128,aout->keyoff); envpit = ProcessEnvelope(&aout->cenv,32,aout->keyoff); } tmpvol = aout->fadevol; // max 32768 tmpvol *= aout->chanvol; // * max 64 tmpvol *= aout->volume; // * max 256 tmpvol /= 16384L; // tmpvol is max 32768 aout->totalvol = tmpvol>>2; // totalvolume used to determine samplevolume tmpvol *= envvol; // * max 256 tmpvol *= pf->volume; // * max 128 tmpvol /= 4194304UL; if((aout->masterchn != -1) && pf->control[aout->masterchn].muted) // Channel Muting Line Voice_SetVolume(t,0); else Voice_SetVolume(t,tmpvol); if(aout->panning == PAN_SURROUND) Voice_SetPanning(t, PAN_SURROUND); else { if(aout->penv.flg & EF_ON) Voice_SetPanning(t,DoPan(envpan,aout->panning)); else Voice_SetPanning(t,aout->panning); } if(aout->period && s->vibdepth) { switch(s->vibtype) { case 0: vibval = avibtab[s->avibpos & 127]; if(s->avibpos & 0x80) vibval=-vibval; break; case 1: vibval = 64; if(s->avibpos & 0x80) vibval=-vibval; break; case 2: vibval = 63-(((s->avibpos + 128) & 255) >> 1); break; case 3: vibval = (((s->avibpos + 128) & 255) >> 1) - 64; break; } } if(s->vibflags & AV_IT) { if((aout->aswppos >> 8) < s->vibdepth) { aout->aswppos += s->vibsweep; vibdpt = aout->aswppos; } else vibdpt = s->vibdepth << 8; vibval = (vibval*vibdpt) >> 16; if(aout->mflag) { if(!(pf->flags & UF_LINEAR)) vibval>>=1; aout->period -= vibval; } } else // do XM style auto-vibrato { if(!(aout->keyoff & KEY_OFF)) { if(aout->aswppos < s->vibsweep) { vibdpt = (aout->aswppos*s->vibdepth) / s->vibsweep; aout->aswppos++; } else vibdpt = s->vibdepth; } else { // key-off -> depth becomes 0 if final depth wasn't reached // or stays at final level if depth WAS reached if(aout->aswppos>=s->vibsweep) vibdpt = s->vibdepth; else vibdpt = 0; } vibval = (vibval*vibdpt)>>8; aout->period -= vibval; } // update vibrato position s->avibpos = (s->avibpos+s->vibrate) & 0xff; if(aout->cenv.flg & EF_ON) { envpit = envpit-32; aout->period -= envpit; } Voice_SetFrequency(t,getfrequency(pf->flags,aout->period)); if(aout->fadevol == 0) // check for a dead note (fadevol = 0) Voice_Stop(t); else { // if keyfade, start substracting // fadeoutspeed from fadevol: if((i != NULL) && (aout->keyoff & KEY_FADE)) { if(aout->fadevol >= i->volfade) aout->fadevol -= i->volfade; else aout->fadevol = 0; } } MD_SetBPM(pf->bpm); } } BOOL Player_Init(UNIMOD *mf) { int t; mf->extspd = 1; mf->panflag = 1; mf->loop = 0; mf->pat_reppos = 0; mf->pat_repcnt = 0; mf->sngpos = 0; mf->sngspd = mf->initspeed; mf->volume = mf->initvolume; mf->vbtick = mf->sngspd; mf->patdly = 0; mf->patdly2 = 0; mf->bpm = mf->inittempo; mf->patpos = 0; mf->posjmp = 2; // <- make sure the player fetches the first note mf->patbrk = 0; // Make sure the player doesn't start with garbage: if((mf->control=(MP_CONTROL *)_mm_calloc(mf->numchn,sizeof(MP_CONTROL)))==NULL) return 1; if((mf->voice=(MP_VOICE *)_mm_calloc(md_sngchn,sizeof(MP_VOICE)))==NULL) return 1; for(t=0; t<mf->numchn; t++) { mf->control[t].chanvol = mf->chanvol[t]; mf->control[t].panning = mf->panning[t]; } return 0; } void Player_Exit(UNIMOD *mf) { if(mf==NULL) return; if(mf==pf) { Player_Stop(); pf = NULL; } if(mf->control!=NULL) free(mf->control); if(mf->voice!=NULL) free(mf->voice); mf->control = NULL; mf->voice = NULL; } void Player_SetVolume(int volume) { if(pf==NULL) return; if(volume > 128) volume = 128; if(volume < 0) volume = 0; pf->volume = volume; } UNIMOD *Player_GetUnimod(void) { return pf; } void Player_Start(UNIMOD *mf) { int t; if(!MikMod_Active()) { isfirst = 2; MikMod_EnableOutput(); } if(mf==NULL) return; mf->forbid = 0; if(pf != mf) { // new song is being started, so completely stop out the old one. if(pf!=NULL) pf->forbid = 1; for(t=0; t<md_sngchn; t++) Voice_Stop(t); } pf = mf; } void Player_Stop(void) { if(md_sfxchn==0) MikMod_DisableOutput(); if(pf != NULL) pf->forbid = 1; pf = NULL; } BOOL MP_Playing(UNIMOD *mf) { if((mf==NULL) || (mf!=pf)) return 0; return(!(mf->sngpos>=mf->numpos)); } BOOL Player_Active(void) { if(pf==NULL) return 0; return(!(pf->sngpos>=pf->numpos)); } void MP_NextPosition(UNIMOD *mf) { int t; if(mf==NULL) return; mf->forbid = 1; mf->posjmp = 3; mf->patbrk = 0; mf->vbtick = mf->sngspd; for(t=0; t<md_sngchn; t++) { Voice_Stop(t); mf->voice[t].i = NULL; mf->voice[t].s = NULL; } for(t=0; t<mf->numchn; t++) { mf->control[t].i = NULL; mf->control[t].s = NULL; } mf->forbid = 0; } void Player_NextPosition(void) { MP_NextPosition(pf); } void MP_PrevPosition(UNIMOD *mf) { int t; if(mf==NULL) return; mf->forbid = 1; mf->posjmp = 1; mf->patbrk = 0; mf->vbtick = mf->sngspd; for(t=0; t<md_sngchn; t++) { Voice_Stop(t); mf->voice[t].i = NULL; mf->voice[t].s = NULL; } for(t=0; t<mf->numchn; t++) { mf->control[t].i = NULL; mf->control[t].s = NULL; } mf->forbid = 0; } void Player_PrevPosition(void) { MP_PrevPosition(pf); } void MP_SetPosition(UNIMOD *mf, UWORD pos) { int t; if(mf==NULL) return; mf->forbid = 1; if(pos>=mf->numpos) pos = mf->numpos; mf->posjmp = 2; mf->patbrk = 0; mf->sngpos = pos; mf->vbtick = mf->sngspd; for(t=0; t<md_sngchn; t++) { Voice_Stop(t); mf->voice[t].i = NULL; mf->voice[t].s = NULL; } for(t=0; t<mf->numchn; t++) { mf->control[t].i = NULL; mf->control[t].s = NULL; } mf->forbid = 0; } void Player_SetPosition(UWORD pos) { MP_SetPosition(pf,pos); } void MP_Unmute(UNIMOD *mf, SLONG arg1, ...) { va_list ap; SLONG t, arg2, arg3; va_start(ap,arg1); if(mf != NULL) { switch(arg1) { case MUTE_INCLUSIVE: if((!(arg2=va_arg(ap,SLONG))) && (!(arg3=va_arg(ap,SLONG))) || (arg2 > arg3) || (arg3 >= mf->numchn)) { va_end(ap); return; } for(;arg2<mf->numchn && arg2<=arg3;arg2++) mf->control[arg2].muted = 0; break; case MUTE_EXCLUSIVE: if((!(arg2=va_arg(ap,SLONG))) && (!(arg3=va_arg(ap,SLONG))) || (arg2 > arg3) || (arg3 >= mf->numchn)) { va_end(ap); return; } for(t=0;t<mf->numchn;t++) { if ((t>=arg2) && (t<=arg3)) continue; mf->control[t].muted = 0; } break; default: if(arg1<mf->numchn) mf->control[arg1].muted = 0; break; } } va_end(ap); return; } void Player_Unmute(SLONG arg1, ...) { va_list argptr; MP_Unmute(pf,arg1, argptr); va_end(argptr); } void MP_Mute(UNIMOD *mf, SLONG arg1, ...) { va_list ap; SLONG t, arg2, arg3; va_start(ap,arg1); if(mf != NULL) { switch (arg1) { case MUTE_INCLUSIVE: if ((!(arg2=va_arg(ap,SLONG))) && (!(arg3=va_arg(ap,SLONG))) || (arg2 > arg3) || (arg3 >= mf->numchn)) { va_end(ap); return; } for(;arg2<mf->numchn && arg2<=arg3;arg2++) mf->control[arg2].muted = 1; break; case MUTE_EXCLUSIVE: if ((!(arg2=va_arg(ap,SLONG))) && (!(arg3=va_arg(ap,SLONG))) || (arg2 > arg3) || (arg3 >= mf->numchn)) { va_end(ap); return; } for (t=0; t<mf->numchn; t++) { if ((t>=arg2) && (t<=arg3)) continue; mf->control[t].muted = 1; } break; default: if(arg1<mf->numchn) mf->control[arg1].muted = 1; break; } } va_end(ap); return; } void Player_Mute(SLONG arg1, ...) { va_list argptr; MP_Mute(pf,arg1, argptr); va_end(argptr); } void MP_ToggleMute(UNIMOD *mf, SLONG arg1, ...) { va_list ap; SLONG arg2, arg3; ULONG t; va_start(ap,arg1); if(mf != NULL) { switch (arg1) { case MUTE_INCLUSIVE: if ((!(arg2=va_arg(ap,SLONG))) && (!(arg3=va_arg(ap,SLONG))) || (arg2 > arg3) || (arg3 >= mf->numchn)) { va_end(ap); return; } for(; arg2<mf->numchn && arg2<=arg3; arg2++) mf->control[arg2].muted = (mf->control[arg2].muted) ? 0 : 1; break; case MUTE_EXCLUSIVE: if ((!(arg2=va_arg(ap,SLONG))) && (!(arg3=va_arg(ap,SLONG))) || (arg2 > arg3) || (arg3 >= mf->numchn)) { va_end(ap); return; } for (t=0;t<mf->numchn;t++) { if((t>=arg2) && (t<=arg3)) continue; mf->control[t].muted = (mf->control[t].muted) ? 0 : 1; } break; default: if(arg1<mf->numchn) mf->control[arg1].muted = (mf->control[arg1].muted) ? 0 : 1; break; } } va_end(ap); return; } void Player_ToggleMute(SLONG arg1, ...) { va_list argptr; MP_ToggleMute(pf,arg1, argptr); va_end(argptr); } BOOL MP_Muted(UNIMOD *mf, int chan) { if(mf==NULL) return 1; return (chan<mf->numchn) ? mf->control[chan].muted : 1; } BOOL Player_Muted(int chan) { if(pf==NULL) return 1; return (chan<pf->numchn) ? pf->control[chan].muted : 1; } int MP_GetChannelVoice(UNIMOD *mf, int chan) { if(mf==NULL) return 0; return mf->control[chan].slavechn; } int Player_GetChannelVoice(int chan) { if(pf==NULL) return 0; return pf->control[chan].slavechn; } void Player_TogglePause(void) { if(pf==NULL) return; if(pf->forbid == 1) pf->forbid = 0; else pf->forbid = 1; } // --> The following procedures were taken from UNITRK because they // -> are ProTracker format specific. void UniInstrument(UBYTE ins) // Appends UNI_INSTRUMENT opcode to the unitrk stream. { UniWrite(UNI_INSTRUMENT); UniWrite(ins); } void UniNote(UBYTE note) // Appends UNI_NOTE opcode to the unitrk stream. { UniWrite(UNI_NOTE); UniWrite(note); } void UniPTEffect(UBYTE eff, UBYTE dat) // Appends UNI_PTEFFECTX opcode to the unitrk stream. { if(eff!=0 || dat!=0) // don't write empty effect { UniWrite(UNI_PTEFFECT0+eff); UniWrite(dat); } } void UniVolEffect(UWORD eff, UBYTE dat) // Appends UNI_VOLEFFECT + effect/dat to unistream. { if(eff!=0 || dat!=0) // don't write empty effect { UniWrite(UNI_VOLEFFECTS); UniWrite(eff); UniWrite(dat); } }