4
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1 /*
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2
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3 Name: VIRTCH2.C
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4
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5 Description:
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6 All-c sample mixing routines, using a 32 bits mixing buffer, interpolation,
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7 and sample smoothing [improves sound quality and removes clicks].
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8
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9 Future Additions:
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10 Low-Pass filter to remove annoying staticy buzz.
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11
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12
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13 C Mixer Portability:
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14 All Systems -- All compilers.
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15
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16 Assembly Mixer Portability:
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17
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18 MSDOS: BC(?) Watcom(y) DJGPP(y)
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19 Win95: ?
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20 Os2: ?
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21 Linux: y
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22
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23 (y) - yes
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24 (n) - no (not possible or not useful)
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25 (?) - may be possible, but not tested
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26
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27 */
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28
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29 #include <stddef.h>
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30 #include <string.h>
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31 #include "mikmod.h"
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32
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33
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34 // REVERBERATION : Larger numbers result in shorter reverb duration.
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35 // Longer reverb durations can cause unwanted static and make the
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36 // reverb sound more like an echo.
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37
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38 #define REVERBERATION 28000l
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39
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40 // SAMPLING_SHIFT : Specified the shift multiplier which controls by how
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41 // much the mixing rate is multiplied while mixing. Higher values
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42 // can improve quality by smoothing the soudn and reducing pops and
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43 // clicks. Note, this is a shift value, so a value of 2 becomes a
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44 // mixing-rate multiplier of 4, and a value of 3 = 8, etc.
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45
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46 #define SAMPLING_SHIFT 2
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47 #define SAMPLING_FACTOR (SLONG)(1<<SAMPLING_SHIFT)
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48
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49
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50 // FRACBITS : the number of bits per integer devoted to the fractional
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51 // part of the number. This value HAS to be changed if the compiler
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52 // does not support 64 bit integers. If 32 bit integers are used,
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53 // FRACBITS _must_ be 9 or smaller.
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54
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55 #define FRACBITS 28
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56 #define FRACMASK ((1l<<FRACBITS)-1)
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57
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58 #define TICKLSIZE 4096
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59 #define TICKWSIZE (TICKLSIZE*2)
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60 #define TICKBSIZE (TICKWSIZE*2)
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61
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62 #ifndef MIN
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63 #define MIN(a,b) (((a)<(b)) ? (a) : (b))
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64 #endif
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65
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66 #ifndef MAX
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67 #define MAX(a,b) (((a)>(b))?(a):(b))
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68 #endif
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69
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70
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71 typedef struct
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72 { UBYTE kick; // =1 -> sample has to be restarted
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73 UBYTE active; // =1 -> sample is playing
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74 UWORD flags; // 16/8 bits looping/one-shot
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75 SWORD handle; // identifies the sample
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76 ULONG start; // start index
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77 ULONG size; // samplesize
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78 ULONG reppos; // loop start
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79 ULONG repend; // loop end
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80 ULONG frq; // current frequency
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81 UWORD vol; // current volume
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82 UWORD pan; // current panning position
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83 SDOUBLE current; // current index in the sample
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84 SDOUBLE increment; // fixed-point increment value
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85 } VINFO;
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86
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87
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88 static SWORD **Samples;
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89
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90 static VINFO *vinf = NULL;
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91 static VINFO *vnf;
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92 static ULONG samplesthatfit;
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93 static int vc_memory, vc_softchn;
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94 static SDOUBLE idxsize,idxlpos,idxlend;
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95 static SLONG TICKLEFT;
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96 static SLONG *VC2_TICKBUF = NULL;
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97 static UWORD vc_mode;
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98 static int bitshift; // Amplification shift (amount to decrease 32 bit mixing buffer by!)
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99 static SLONG lvolsel, rvolsel; // Volume factor .. range 0-255
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100
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101
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102 // Reverb control variables
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103 // ========================
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104
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105 static int RVc1, RVc2, RVc3, RVc4, RVc5, RVc6, RVc7, RVc8;
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106 static ULONG RVRindex;
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107
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108 // For Mono or Left Channel
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109 static SLONG *RVbuf1 = NULL, *RVbuf2 = NULL, *RVbuf3 = NULL,
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110 *RVbuf4 = NULL, *RVbuf5 = NULL, *RVbuf6 = NULL,
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111 *RVbuf7 = NULL, *RVbuf8 = NULL;
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112
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113 // For Stereo only (Right Channel)
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114 static SLONG *RVbuf9 = NULL, *RVbuf10 = NULL, *RVbuf11 = NULL,
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115 *RVbuf12 = NULL, *RVbuf13 = NULL, *RVbuf14 = NULL,
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116 *RVbuf15 = NULL, *RVbuf16 = NULL;
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117
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118
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119 // ==============================================================
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120 // 16 bit sample mixers!
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121
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122 static SDOUBLE MixStereoNormal(SWORD *srce, SLONG *dest, SDOUBLE index, SDOUBLE increment, ULONG todo)
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123 {
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124 SWORD sample;
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125
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126 for(; todo; todo--)
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127 { sample = (index & FRACBITS) ?
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128 (((srce[index >> FRACBITS] * (FRACBITS - (index & FRACBITS))) +
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129 (srce[(index >> FRACBITS)+1] * (index & FRACBITS))) / FRACBITS)
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130 : srce[index >> FRACBITS];
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131 index += increment;
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132
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133 *dest++ += lvolsel * sample;
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134 *dest++ += rvolsel * sample;
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135 }
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136
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137 return index;
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138 }
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139
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140
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141 static SDOUBLE MixStereoSurround(SWORD *srce, SLONG *dest, SDOUBLE index, SDOUBLE increment, ULONG todo)
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142 {
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143 SWORD sample;
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144
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145 for(dest--; todo; todo--)
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146 { sample = (index & FRACBITS) ?
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147 (((srce[index >> FRACBITS] * (FRACBITS - (index & FRACBITS))) +
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148 (srce[(index >> FRACBITS)+1] * (index & FRACBITS))) / FRACBITS)
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149 : srce[index >> FRACBITS];
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150 index += increment;
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151
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152 *dest++ += lvolsel * sample;
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153 *dest++ -= lvolsel * sample;
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154 }
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155
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156 return index;
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157 }
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158
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159
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160 static SDOUBLE MixMonoNormal(SWORD *srce, SLONG *dest, SDOUBLE index, SDOUBLE increment, SLONG todo)
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161 {
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162 SWORD sample;
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163
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164 for(; todo; todo--)
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165 { sample = (index & FRACBITS) ?
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166 (((srce[index >> FRACBITS] * (FRACBITS - (index & FRACBITS))) +
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167 (srce[(index >> FRACBITS)+1] * (index & FRACBITS))) / FRACBITS)
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168 : srce[index >> FRACBITS];
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169 index += increment;
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170
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171 *dest++ += lvolsel * sample;
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172 }
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173
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174 return index;
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175 }
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176
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177
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178 static void (*Mix32to16)(SWORD *dste, SLONG *srce, SLONG count);
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179 static void (*Mix32to8)(SBYTE *dste, SLONG *srce, SLONG count);
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180 static void (*MixReverb)(SLONG *srce, SLONG count);
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181
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182
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183 static void MixReverb_Normal(SLONG *srce, SLONG count)
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184 {
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185 SLONG speedup;
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186 int ReverbPct;
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187 unsigned int loc1, loc2, loc3, loc4,
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188 loc5, loc6, loc7, loc8;
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189
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190 ReverbPct = 63 + (md_reverb*4);
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191
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192 loc1 = RVRindex % RVc1;
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193 loc2 = RVRindex % RVc2;
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194 loc3 = RVRindex % RVc3;
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195 loc4 = RVRindex % RVc4;
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196 loc5 = RVRindex % RVc5;
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197 loc6 = RVRindex % RVc6;
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198 loc7 = RVRindex % RVc7;
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199 loc8 = RVRindex % RVc8;
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200
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201 for(; count; count--)
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202 {
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203 // Compute the LEFT CHANNEL echo buffers!
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204
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205 speedup = *srce >> 3;
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206
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207 RVbuf1[loc1] = speedup + ((ReverbPct * RVbuf1[loc1]) / 128);
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208 RVbuf2[loc2] = speedup + ((ReverbPct * RVbuf2[loc2]) / 128);
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209 RVbuf3[loc3] = speedup + ((ReverbPct * RVbuf3[loc3]) / 128);
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210 RVbuf4[loc4] = speedup + ((ReverbPct * RVbuf4[loc4]) / 128);
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211 RVbuf5[loc5] = speedup + ((ReverbPct * RVbuf5[loc5]) / 128);
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212 RVbuf6[loc6] = speedup + ((ReverbPct * RVbuf6[loc6]) / 128);
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213 RVbuf7[loc7] = speedup + ((ReverbPct * RVbuf7[loc7]) / 128);
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214 RVbuf8[loc8] = speedup + ((ReverbPct * RVbuf8[loc8]) / 128);
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215
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216 // Prepare to compute actual finalized data!
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217
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218 RVRindex++;
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219 loc1 = RVRindex % RVc1;
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220 loc2 = RVRindex % RVc2;
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221 loc3 = RVRindex % RVc3;
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222 loc4 = RVRindex % RVc4;
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223 loc5 = RVRindex % RVc5;
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224 loc6 = RVRindex % RVc6;
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225 loc7 = RVRindex % RVc7;
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226 loc8 = RVRindex % RVc8;
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227
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228 // Left Channel!
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229
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230 *srce++ += (RVbuf1[loc1] - RVbuf2[loc2] + RVbuf3[loc3] - RVbuf4[loc4] +
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231 RVbuf5[loc5] - RVbuf6[loc6] + RVbuf7[loc7] - RVbuf8[loc8]);
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232 }
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233 }
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234
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235
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236 static void MixReverb_Stereo(SLONG *srce, SLONG count)
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237 {
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238 SLONG speedup;
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239 int ReverbPct;
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240 unsigned int loc1, loc2, loc3, loc4,
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241 loc5, loc6, loc7, loc8;
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242
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243 ReverbPct = 63 + (md_reverb*4);
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244
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245 loc1 = RVRindex % RVc1;
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246 loc2 = RVRindex % RVc2;
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247 loc3 = RVRindex % RVc3;
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248 loc4 = RVRindex % RVc4;
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249 loc5 = RVRindex % RVc5;
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250 loc6 = RVRindex % RVc6;
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251 loc7 = RVRindex % RVc7;
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252 loc8 = RVRindex % RVc8;
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253
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254 for(; count; count--)
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255 {
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256 // Compute the LEFT CHANNEL echo buffers!
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257
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258 speedup = *srce >> 3;
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259
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260 RVbuf1[loc1] = speedup + ((ReverbPct * RVbuf1[loc1]) / 128);
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261 RVbuf2[loc2] = speedup + ((ReverbPct * RVbuf2[loc2]) / 128);
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262 RVbuf3[loc3] = speedup + ((ReverbPct * RVbuf3[loc3]) / 128);
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263 RVbuf4[loc4] = speedup + ((ReverbPct * RVbuf4[loc4]) / 128);
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264 RVbuf5[loc5] = speedup + ((ReverbPct * RVbuf5[loc5]) / 128);
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265 RVbuf6[loc6] = speedup + ((ReverbPct * RVbuf6[loc6]) / 128);
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266 RVbuf7[loc7] = speedup + ((ReverbPct * RVbuf7[loc7]) / 128);
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267 RVbuf8[loc8] = speedup + ((ReverbPct * RVbuf8[loc8]) / 128);
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268
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269 // Compute the RIGHT CHANNEL echo buffers!
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270
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271 speedup = srce[1] >> 3;
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272
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273 RVbuf9[loc1] = speedup + ((ReverbPct * RVbuf9[loc1]) / 128);
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274 RVbuf10[loc2] = speedup + ((ReverbPct * RVbuf11[loc2]) / 128);
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275 RVbuf11[loc3] = speedup + ((ReverbPct * RVbuf12[loc3]) / 128);
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276 RVbuf12[loc4] = speedup + ((ReverbPct * RVbuf12[loc4]) / 128);
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277 RVbuf13[loc5] = speedup + ((ReverbPct * RVbuf13[loc5]) / 128);
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278 RVbuf14[loc6] = speedup + ((ReverbPct * RVbuf14[loc6]) / 128);
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279 RVbuf15[loc7] = speedup + ((ReverbPct * RVbuf15[loc7]) / 128);
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280 RVbuf16[loc8] = speedup + ((ReverbPct * RVbuf16[loc8]) / 128);
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281
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282 // Prepare to compute actual finalized data!
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283
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284 RVRindex++;
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285 loc1 = RVRindex % RVc1;
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286 loc2 = RVRindex % RVc2;
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287 loc3 = RVRindex % RVc3;
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288 loc4 = RVRindex % RVc4;
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289 loc5 = RVRindex % RVc5;
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290 loc6 = RVRindex % RVc6;
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291 loc7 = RVRindex % RVc7;
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292 loc8 = RVRindex % RVc8;
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293
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294 // Left Channel!
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295
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296 *srce++ += (RVbuf1[loc1] - RVbuf2[loc2] + RVbuf3[loc3] - RVbuf4[loc4] +
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297 RVbuf5[loc5] - RVbuf6[loc6] + RVbuf7[loc7] - RVbuf8[loc8]);
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298
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299 // Right Channel!
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300
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301 *srce++ += (RVbuf9[loc1] - RVbuf10[loc2] + RVbuf11[loc3] - RVbuf12[loc4] +
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302 RVbuf13[loc5] - RVbuf14[loc6] + RVbuf15[loc7] - RVbuf16[loc8]);
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303 }
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304 }
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305
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306
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307 static void Mix32To16_Normal(SWORD *dste, SLONG *srce, SLONG count)
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308 {
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309 SLONG x1, x2, tmpx;
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310 int i;
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311
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312 for(count/=SAMPLING_FACTOR; count; count--)
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313 { tmpx = 0;
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314
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315 for(i=SAMPLING_FACTOR/2; i; i--)
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316 { x1 = *srce++ / bitshift;
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317 x2 = *srce++ / bitshift;
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318
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319 x1 = (x1 > 32767) ? 32767 : (x1 < -32768) ? -32768 : x1;
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320 x2 = (x2 > 32767) ? 32767 : (x2 < -32768) ? -32768 : x2;
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321
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322 tmpx += x1 + x2;
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323 }
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324
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325 *dste++ = tmpx / SAMPLING_FACTOR;
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326 }
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327 }
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328
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329
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330 static void Mix32To16_Stereo(SWORD *dste, SLONG *srce, SLONG count)
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331 {
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332 SLONG x1, x2, x3, x4, tmpx, tmpy;
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333 int i;
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334
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335 for(count/=SAMPLING_FACTOR; count; count--)
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336 { tmpx = tmpy = 0;
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337
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338 for(i=SAMPLING_FACTOR/2; i; i--)
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339 { x1 = *srce++ / bitshift;
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340 x2 = *srce++ / bitshift;
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341 x3 = *srce++ / bitshift;
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342 x4 = *srce++ / bitshift;
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343
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344 x1 = (x1 > 32767) ? 32767 : (x1 < -32768) ? -32768 : x1;
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345 x2 = (x2 > 32767) ? 32767 : (x2 < -32768) ? -32768 : x2;
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346 x3 = (x3 > 32767) ? 32767 : (x3 < -32768) ? -32768 : x3;
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347 x4 = (x4 > 32767) ? 32767 : (x4 < -32768) ? -32768 : x4;
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348
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349 tmpx += x1 + x3;
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350 tmpy += x2 + x4;
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351 }
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352
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353 *dste++ = tmpx / SAMPLING_FACTOR;
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354 *dste++ = tmpy / SAMPLING_FACTOR;
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355 }
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356 }
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357
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358
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359 static void Mix32To8_Normal(SBYTE *dste, SLONG *srce, SLONG count)
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360 {
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361 int x1, x2;
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362 int i, tmpx;
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363
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364 for(count/=SAMPLING_FACTOR; count; count--)
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365 { tmpx = 0;
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366
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367 for(i=SAMPLING_FACTOR/2; i; i--)
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368 { x1 = *srce++ / bitshift;
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369 x2 = *srce++ / bitshift;
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370
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371 x1 = (x1 > 127) ? 127 : (x1 < -128) ? -128 : x1;
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372 x2 = (x2 > 127) ? 127 : (x2 < -128) ? -128 : x2;
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373
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374 tmpx += x1 + x2;
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375 }
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376
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377 *dste++ = (tmpx / SAMPLING_FACTOR) + 128;
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378 }
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379 }
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380
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381
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382 static void Mix32To8_Stereo(SBYTE *dste, SLONG *srce, SLONG count)
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383 {
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384 int x1, x2, x3, x4;
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385 int i, tmpx, tmpy;
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386
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387 for(count/=SAMPLING_FACTOR; count; count--)
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388 { tmpx = tmpy = 0;
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389
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390 for(i=SAMPLING_FACTOR/2; i; i--)
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391 { x1 = *srce++ / bitshift;
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392 x2 = *srce++ / bitshift;
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393 x3 = *srce++ / bitshift;
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394 x4 = *srce++ / bitshift;
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395
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396 x1 = (x1 > 127) ? 127 : (x1 < -128) ? -128 : x1;
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397 x2 = (x2 > 127) ? 127 : (x2 < -128) ? -128 : x2;
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398 x3 = (x3 > 127) ? 127 : (x3 < -128) ? -128 : x3;
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399 x4 = (x4 > 127) ? 127 : (x4 < -128) ? -128 : x4;
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400
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401 tmpx += x1 + x3;
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402 tmpy += x2 + x4;
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403 }
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404
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405 *dste++ = (tmpx / SAMPLING_FACTOR) + 128;
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406 *dste++ = (tmpy / SAMPLING_FACTOR) + 128;
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407 }
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408 }
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409
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410
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411 static ULONG samples2bytes(ULONG samples)
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412 {
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413 if(vc_mode & DMODE_16BITS) samples <<= 1;
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414 if(vc_mode & DMODE_STEREO) samples <<= 1;
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415
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416 return samples;
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417 }
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418
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419
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420 static ULONG bytes2samples(ULONG bytes)
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421 {
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422 if(vc_mode & DMODE_16BITS) bytes >>= 1;
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423 if(vc_mode & DMODE_STEREO) bytes >>= 1;
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424
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425 return bytes;
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426 }
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427
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428
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429 static void AddChannel(SLONG *ptr, SLONG todo)
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430 {
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431 SDOUBLE end;
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432 SLONG done;
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433 SWORD *s;
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434
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435 while(todo > 0)
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436 { // update the 'current' index so the sample loops, or
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437 // stops playing if it reached the end of the sample
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438
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439 if(vnf->flags & SF_REVERSE)
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440 {
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441 // The sample is playing in reverse
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442
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443 if((vnf->flags & SF_LOOP) && (vnf->current < idxlpos))
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444 {
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445 // the sample is looping, and it has
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446 // reached the loopstart index
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447
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448 if(vnf->flags & SF_BIDI)
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449 {
|
|
450 // sample is doing bidirectional loops, so 'bounce'
|
|
451 // the current index against the idxlpos
|
|
452
|
|
453 vnf->current = idxlpos + (idxlpos - vnf->current);
|
|
454 vnf->flags &= ~SF_REVERSE;
|
|
455 vnf->increment = -vnf->increment;
|
|
456 } else
|
|
457 // normal backwards looping, so set the
|
|
458 // current position to loopend index
|
|
459
|
|
460 vnf->current = idxlend - (idxlpos-vnf->current);
|
|
461 } else
|
|
462 {
|
|
463 // the sample is not looping, so check
|
|
464 // if it reached index 0
|
|
465
|
|
466 if(vnf->current < 0)
|
|
467 {
|
|
468 // playing index reached 0, so stop
|
|
469 // playing this sample
|
|
470
|
|
471 vnf->current = 0;
|
|
472 vnf->active = 0;
|
|
473 break;
|
|
474 }
|
|
475 }
|
|
476 } else
|
|
477 {
|
|
478 // The sample is playing forward
|
|
479
|
|
480 if((vnf->flags & SF_LOOP) && (vnf->current > idxlend))
|
|
481 {
|
|
482 // the sample is looping, so check if
|
|
483 // it reached the loopend index
|
|
484
|
|
485 if(vnf->flags & SF_BIDI)
|
|
486 {
|
|
487 // sample is doing bidirectional loops, so 'bounce'
|
|
488 // the current index against the idxlend
|
|
489
|
|
490 vnf->flags |= SF_REVERSE;
|
|
491 vnf->increment = -vnf->increment;
|
|
492 vnf->current = idxlend-(vnf->current-idxlend);
|
|
493 } else
|
|
494 // normal backwards looping, so set the
|
|
495 // current position to loopend index
|
|
496
|
|
497 vnf->current = idxlpos + (vnf->current-idxlend);
|
|
498 } else
|
|
499 {
|
|
500 // sample is not looping, so check
|
|
501 // if it reached the last position
|
|
502
|
|
503 if(vnf->current > idxsize)
|
|
504 {
|
|
505 // yes, so stop playing this sample
|
|
506
|
|
507 vnf->current = 0;
|
|
508 vnf->active = 0;
|
|
509 break;
|
|
510 }
|
|
511 }
|
|
512 }
|
|
513
|
|
514 if(!(s=Samples[vnf->handle]))
|
|
515 { vnf->current = 0;
|
|
516 vnf->active = 0;
|
|
517 break;
|
|
518 }
|
|
519
|
|
520 end = (vnf->flags & SF_REVERSE) ?
|
|
521 (vnf->flags & SF_LOOP) ? idxlpos : 0 :
|
|
522 (vnf->flags & SF_LOOP) ? idxlend : idxsize;
|
|
523
|
|
524 done = MIN((end - vnf->current) / vnf->increment + 1, todo);
|
|
525
|
|
526 if(!done)
|
|
527 { vnf->active = 0;
|
|
528 break;
|
|
529 }
|
|
530
|
|
531 if(vnf->vol)
|
|
532 { if(vc_mode & DMODE_STEREO)
|
|
533 if(vnf->pan == PAN_SURROUND && vc_mode&DMODE_SURROUND)
|
|
534 vnf->current = MixStereoSurround(s,ptr,vnf->current,vnf->increment,done);
|
|
535 else
|
|
536 vnf->current = MixStereoNormal(s,ptr,vnf->current,vnf->increment,done);
|
|
537 else
|
|
538 vnf->current = MixMonoNormal(s,ptr,vnf->current,vnf->increment,done);
|
|
539 }
|
|
540 todo -= done;
|
|
541 ptr += (vc_mode & DMODE_STEREO) ? (done<<1) : done;
|
|
542 }
|
|
543 }
|
|
544
|
|
545
|
|
546 void VC2_WriteSamples(SBYTE *buf, ULONG todo)
|
|
547 {
|
|
548 int left, portion = 0;
|
|
549 SBYTE *buffer;
|
|
550 int t;
|
|
551 int pan, vol;
|
|
552
|
|
553 todo *= SAMPLING_FACTOR;
|
|
554
|
|
555 while(todo)
|
|
556 { if(TICKLEFT==0)
|
|
557 { if(vc_mode & DMODE_SOFT_MUSIC) md_player();
|
|
558 TICKLEFT = (md_mixfreq*125l*SAMPLING_FACTOR) / (md_bpm*50l);
|
|
559 TICKLEFT &= ~(SAMPLING_FACTOR-1);
|
|
560 }
|
|
561
|
|
562 left = MIN(TICKLEFT, todo);
|
|
563
|
|
564 buffer = buf;
|
|
565 TICKLEFT -= left;
|
|
566 todo -= left;
|
|
567
|
|
568 buf += samples2bytes(left) / SAMPLING_FACTOR;
|
|
569
|
|
570 while(left)
|
|
571 { portion = MIN(left, samplesthatfit);
|
|
572 memset(VC2_TICKBUF, 0, portion << ((vc_mode & DMODE_STEREO) ? 3 : 2));
|
|
573
|
|
574 for(t=0; t<vc_softchn; t++)
|
|
575 { vnf = &vinf[t];
|
|
576
|
|
577 if(vnf->kick)
|
|
578 { vnf->current = (SDOUBLE)(vnf->start) << FRACBITS;
|
|
579 vnf->kick = 0;
|
|
580 vnf->active = 1;
|
|
581 }
|
|
582
|
|
583 if(vnf->frq == 0) vnf->active = 0;
|
|
584
|
|
585 if(vnf->active)
|
|
586 { vnf->increment = ((SDOUBLE)(vnf->frq) << (FRACBITS-SAMPLING_SHIFT)) / (SDOUBLE)md_mixfreq;
|
|
587 if(vnf->flags & SF_REVERSE) vnf->increment=-vnf->increment;
|
|
588
|
|
589 vol = vnf->vol; pan = vnf->pan;
|
|
590
|
|
591 if((vc_mode & DMODE_STEREO) && (pan!=PAN_SURROUND))
|
|
592 { lvolsel = (vol * (255-pan)) >> 8;
|
|
593 rvolsel = (vol * pan) >> 8;
|
|
594 } else
|
|
595 lvolsel = (vol*256l) / 480;
|
|
596
|
|
597 idxsize = (vnf->size) ? ((SDOUBLE)(vnf->size) << FRACBITS)-1 : 0;
|
|
598 idxlend = (vnf->repend) ? ((SDOUBLE)(vnf->repend) << FRACBITS)-1 : 0;
|
|
599 idxlpos = (SDOUBLE)(vnf->reppos) << FRACBITS;
|
|
600 AddChannel(VC2_TICKBUF, portion);
|
|
601 }
|
|
602 }
|
|
603
|
|
604 if(md_reverb) MixReverb(VC2_TICKBUF, portion);
|
|
605
|
|
606 if(vc_mode & DMODE_16BITS)
|
|
607 Mix32to16((SWORD *) buffer, VC2_TICKBUF, portion);
|
|
608 else
|
|
609 Mix32to8((SBYTE *) buffer, VC2_TICKBUF, portion);
|
|
610
|
|
611 buffer += samples2bytes(portion) / SAMPLING_FACTOR;
|
|
612 left -= portion;
|
|
613 }
|
|
614 }
|
|
615 }
|
|
616
|
|
617
|
|
618 void VC2_SilenceBytes(SBYTE *buf, ULONG todo)
|
|
619
|
|
620 // Fill the buffer with 'todo' bytes of silence (it depends on the mixing
|
|
621 // mode how the buffer is filled)
|
|
622
|
|
623 {
|
|
624 // clear the buffer to zero (16 bits
|
|
625 // signed ) or 0x80 (8 bits unsigned)
|
|
626
|
|
627 if(vc_mode & DMODE_16BITS)
|
|
628 memset(buf,0,todo);
|
|
629 else
|
|
630 memset(buf,0x80,todo);
|
|
631 }
|
|
632
|
|
633
|
|
634 ULONG VC2_WriteBytes(SBYTE *buf, ULONG todo)
|
|
635
|
|
636 // Writes 'todo' mixed SBYTES (!!) to 'buf'. It returns the number of
|
|
637 // SBYTES actually written to 'buf' (which is rounded to number of samples
|
|
638 // that fit into 'todo' bytes).
|
|
639
|
|
640 {
|
|
641 if(vc_softchn == 0)
|
|
642 { VC2_SilenceBytes(buf,todo);
|
|
643 return todo;
|
|
644 }
|
|
645
|
|
646 todo = bytes2samples(todo);
|
|
647 VC2_WriteSamples(buf,todo);
|
|
648
|
|
649 return samples2bytes(todo);
|
|
650 }
|
|
651
|
|
652
|
|
653 BOOL VC2_PlayStart(void)
|
|
654 {
|
|
655 if(vc_softchn > 0)
|
|
656 { bitshift = vc_softchn + 257;
|
|
657 if(!(vc_mode & DMODE_16BITS))
|
|
658 bitshift *= 256;
|
|
659 if(md_reverb) bitshift++;
|
|
660 }
|
|
661
|
|
662 samplesthatfit = TICKLSIZE;
|
|
663 if(vc_mode & DMODE_STEREO) samplesthatfit >>= 1;
|
|
664 TICKLEFT = 0;
|
|
665
|
|
666 /* Original Reverb Code!
|
|
667 The stuff I use avoids floating point (below).
|
|
668
|
|
669 RVc1 = (SLONG)(500 * md_mixfreq) / 11000;
|
|
670 RVc2 = (SLONG)(507.8125 * md_mixfreq) / 11000;
|
|
671 RVc3 = (SLONG)(531.25 * md_mixfreq) / 11000;
|
|
672 RVc4 = (SLONG)(570.3125 * md_mixfreq) / 11000;
|
|
673 RVc5 = (SLONG)(625 * md_mixfreq) / 11000;
|
|
674 RVc6 = (SLONG)(695.3125 * md_mixfreq) / 11000;
|
|
675 RVc7 = (SLONG)(781.25 * md_mixfreq) / 11000;
|
|
676 RVc8 = (SLONG)(882.8125 * md_mixfreq) / 11000;
|
|
677 ReverbPct = 99 - (md_reverb*2);
|
|
678 */
|
|
679
|
|
680 RVc1 = (5000L * md_mixfreq) / REVERBERATION;
|
|
681 RVc2 = (5078L * md_mixfreq) / REVERBERATION;
|
|
682 RVc3 = (5313L * md_mixfreq) / REVERBERATION;
|
|
683 RVc4 = (5703L * md_mixfreq) / REVERBERATION;
|
|
684 RVc5 = (6250L * md_mixfreq) / REVERBERATION;
|
|
685 RVc6 = (6953L * md_mixfreq) / REVERBERATION;
|
|
686 RVc7 = (7813L * md_mixfreq) / REVERBERATION;
|
|
687 RVc8 = (8828L * md_mixfreq) / REVERBERATION;
|
|
688
|
|
689 if((RVbuf1 = (SLONG *)_mm_calloc((RVc1+1),sizeof(SLONG))) == NULL) return 1;
|
|
690 if((RVbuf2 = (SLONG *)_mm_calloc((RVc2+1),sizeof(SLONG))) == NULL) return 1;
|
|
691 if((RVbuf3 = (SLONG *)_mm_calloc((RVc3+1),sizeof(SLONG))) == NULL) return 1;
|
|
692 if((RVbuf4 = (SLONG *)_mm_calloc((RVc4+1),sizeof(SLONG))) == NULL) return 1;
|
|
693 if((RVbuf5 = (SLONG *)_mm_calloc((RVc5+1),sizeof(SLONG))) == NULL) return 1;
|
|
694 if((RVbuf6 = (SLONG *)_mm_calloc((RVc6+1),sizeof(SLONG))) == NULL) return 1;
|
|
695 if((RVbuf7 = (SLONG *)_mm_calloc((RVc7+1),sizeof(SLONG))) == NULL) return 1;
|
|
696 if((RVbuf8 = (SLONG *)_mm_calloc((RVc8+1),sizeof(SLONG))) == NULL) return 1;
|
|
697
|
|
698 if(vc_mode & DMODE_STEREO)
|
|
699 { if((RVbuf9 = (SLONG *)_mm_calloc((RVc1+1),sizeof(SLONG))) == NULL) return 1;
|
|
700 if((RVbuf10 = (SLONG *)_mm_calloc((RVc2+1),sizeof(SLONG))) == NULL) return 1;
|
|
701 if((RVbuf11 = (SLONG *)_mm_calloc((RVc3+1),sizeof(SLONG))) == NULL) return 1;
|
|
702 if((RVbuf12 = (SLONG *)_mm_calloc((RVc4+1),sizeof(SLONG))) == NULL) return 1;
|
|
703 if((RVbuf13 = (SLONG *)_mm_calloc((RVc5+1),sizeof(SLONG))) == NULL) return 1;
|
|
704 if((RVbuf14 = (SLONG *)_mm_calloc((RVc6+1),sizeof(SLONG))) == NULL) return 1;
|
|
705 if((RVbuf15 = (SLONG *)_mm_calloc((RVc7+1),sizeof(SLONG))) == NULL) return 1;
|
|
706 if((RVbuf16 = (SLONG *)_mm_calloc((RVc8+1),sizeof(SLONG))) == NULL) return 1;
|
|
707 }
|
|
708
|
|
709 RVRindex = 0;
|
|
710 return 0;
|
|
711 }
|
|
712
|
|
713
|
|
714 void VC2_PlayStop(void)
|
|
715 {
|
|
716 if(RVbuf1 != NULL) free(RVbuf1);
|
|
717 if(RVbuf2 != NULL) free(RVbuf2);
|
|
718 if(RVbuf3 != NULL) free(RVbuf3);
|
|
719 if(RVbuf4 != NULL) free(RVbuf4);
|
|
720 if(RVbuf5 != NULL) free(RVbuf5);
|
|
721 if(RVbuf6 != NULL) free(RVbuf6);
|
|
722 if(RVbuf7 != NULL) free(RVbuf7);
|
|
723 if(RVbuf8 != NULL) free(RVbuf8);
|
|
724 if(RVbuf9 != NULL) free(RVbuf9);
|
|
725 if(RVbuf10 != NULL) free(RVbuf10);
|
|
726 if(RVbuf11 != NULL) free(RVbuf11);
|
|
727 if(RVbuf12 != NULL) free(RVbuf12);
|
|
728 if(RVbuf13 != NULL) free(RVbuf13);
|
|
729 if(RVbuf14 != NULL) free(RVbuf14);
|
|
730 if(RVbuf15 != NULL) free(RVbuf15);
|
|
731 if(RVbuf16 != NULL) free(RVbuf16);
|
|
732
|
|
733 RVbuf1 = NULL; RVbuf2 = NULL; RVbuf3 = NULL; RVbuf4 = NULL;
|
|
734 RVbuf5 = NULL; RVbuf6 = NULL; RVbuf7 = NULL; RVbuf8 = NULL;
|
|
735 RVbuf9 = NULL; RVbuf10 = NULL; RVbuf11 = NULL; RVbuf12 = NULL;
|
|
736 RVbuf13 = NULL; RVbuf14 = NULL; RVbuf15 = NULL; RVbuf16 = NULL;
|
|
737 }
|
|
738
|
|
739
|
|
740 BOOL VC2_Init(void)
|
|
741 {
|
|
742 _mm_errno = MMERR_INITIALIZING_MIXER;
|
|
743 if((Samples = (SWORD **)calloc(MAXSAMPLEHANDLES, sizeof(SWORD *))) == NULL) return 1;
|
|
744 if(VC2_TICKBUF==NULL) if((VC2_TICKBUF=(SLONG *)malloc((TICKLSIZE+32) * sizeof(SLONG))) == NULL) return 1;
|
|
745
|
|
746 if(md_mode & DMODE_STEREO)
|
|
747 { Mix32to16 = Mix32To16_Stereo;
|
|
748 Mix32to8 = Mix32To8_Stereo;
|
|
749 MixReverb = MixReverb_Stereo;
|
|
750 } else
|
|
751 { Mix32to16 = Mix32To16_Normal;
|
|
752 Mix32to8 = Mix32To8_Normal;
|
|
753 MixReverb = MixReverb_Normal;
|
|
754 }
|
|
755
|
|
756 vc_mode = md_mode;
|
|
757
|
|
758 _mm_errno = 0;
|
|
759 return 0;
|
|
760 }
|
|
761
|
|
762
|
|
763 void VC2_Exit(void)
|
|
764
|
|
765 // Yay, he joys and fruits of C and C++ -
|
|
766 // Deallocation of arrays!
|
|
767
|
|
768 {
|
|
769 //if(VC2_TICKBUF!=NULL) free(VC2_TICKBUF);
|
|
770 if(vinf!=NULL) free(vinf);
|
|
771 if(Samples!=NULL) free(Samples);
|
|
772
|
|
773 // VC2_TICKBUF = NULL;
|
|
774 vinf = NULL;
|
|
775 Samples = NULL;
|
|
776 }
|
|
777
|
|
778
|
|
779 BOOL VC2_SetNumVoices(void)
|
|
780 {
|
|
781 int t;
|
|
782
|
|
783 if((vc_softchn = md_softchn) == 0) return 0;
|
|
784
|
|
785 if(vinf!=NULL) free(vinf);
|
|
786 if((vinf = _mm_calloc(sizeof(VINFO),vc_softchn)) == NULL) return 1;
|
|
787
|
|
788 for(t=0; t<vc_softchn; t++)
|
|
789 { vinf[t].frq = 10000;
|
|
790 vinf[t].pan = (t & 1) ? 0 : 255;
|
|
791 }
|
|
792
|
|
793 return 0;
|
|
794 }
|
|
795
|
|
796
|
|
797 void VC2_VoiceSetVolume(UBYTE voice, UWORD vol)
|
|
798 {
|
|
799 vinf[voice].vol = vol;
|
|
800 }
|
|
801
|
|
802
|
|
803 void VC2_VoiceSetFrequency(UBYTE voice, ULONG frq)
|
|
804 {
|
|
805 vinf[voice].frq = frq;
|
|
806 }
|
|
807
|
|
808
|
|
809 void VC2_VoiceSetPanning(UBYTE voice, ULONG pan)
|
|
810 {
|
|
811 vinf[voice].pan = pan;
|
|
812 }
|
|
813
|
|
814
|
|
815 void VC2_VoicePlay(UBYTE voice, SWORD handle, ULONG start, ULONG size, ULONG reppos, ULONG repend, UWORD flags)
|
|
816 {
|
|
817 vinf[voice].flags = flags;
|
|
818 vinf[voice].handle = handle;
|
|
819 vinf[voice].start = start;
|
|
820 vinf[voice].size = size;
|
|
821 vinf[voice].reppos = reppos;
|
|
822 vinf[voice].repend = repend;
|
|
823 vinf[voice].kick = 1;
|
|
824 }
|
|
825
|
|
826
|
|
827 void VC2_VoiceStop(UBYTE voice)
|
|
828 {
|
|
829 vinf[voice].active = 0;
|
|
830 }
|
|
831
|
|
832
|
|
833 BOOL VC2_VoiceStopped(UBYTE voice)
|
|
834 {
|
|
835 return(vinf[voice].active==0);
|
|
836 }
|
|
837
|
|
838
|
|
839 void VC2_VoiceReleaseSustain(UBYTE voice)
|
|
840 {
|
|
841
|
|
842 }
|
|
843
|
|
844
|
|
845 SLONG VC2_VoiceGetPosition(UBYTE voice)
|
|
846 {
|
|
847 return(vinf[voice].current>>FRACBITS);
|
|
848 }
|
|
849
|
|
850
|
|
851 /**************************************************
|
|
852 ***************************************************
|
|
853 ***************************************************
|
|
854 **************************************************/
|
|
855
|
|
856
|
|
857 void VC2_SampleUnload(SWORD handle)
|
|
858 {
|
|
859 void *sampleadr = Samples[handle];
|
|
860
|
|
861 free(sampleadr);
|
|
862 Samples[handle] = NULL;
|
|
863 }
|
|
864
|
|
865
|
|
866 SWORD VC2_SampleLoad(SAMPLOAD *sload, int type, FILE *fp)
|
|
867 {
|
|
868 SAMPLE *s = sload->sample;
|
|
869 int handle;
|
|
870 ULONG t, length,loopstart,loopend;
|
|
871
|
|
872 if(type==MD_HARDWARE) return -1;
|
|
873
|
|
874 // Find empty slot to put sample address in
|
|
875 for(handle=0; handle<MAXSAMPLEHANDLES; handle++)
|
|
876 if(Samples[handle]==NULL) break;
|
|
877
|
|
878 if(handle==MAXSAMPLEHANDLES)
|
|
879 { _mm_errno = MMERR_OUT_OF_HANDLES;
|
|
880 return -1;
|
|
881 }
|
|
882
|
|
883 length = s->length;
|
|
884 loopstart = s->loopstart;
|
|
885 loopend = s->loopend;
|
|
886
|
|
887 SL_SampleSigned(sload);
|
|
888
|
|
889 SL_Sample8to16(sload);
|
|
890 if((Samples[handle]=(SWORD *)malloc((length+16)<<1))==NULL)
|
|
891 { _mm_errno = MMERR_SAMPLE_TOO_BIG;
|
|
892 return -1;
|
|
893 }
|
|
894 // read sample into buffer.
|
|
895 SL_Load(Samples[handle],sload,length);
|
|
896
|
|
897 // Unclick samples:
|
|
898
|
|
899 if(s->flags & SF_LOOP)
|
|
900 { if(s->flags & SF_BIDI)
|
|
901 for(t=0; t<16; t++) Samples[handle][loopend+t] = Samples[handle][(loopend-t)-1];
|
|
902 else
|
|
903 for(t=0; t<16; t++) Samples[handle][loopend+t] = Samples[handle][t+loopstart];
|
|
904 } else
|
|
905 for(t=0; t<16; t++) Samples[handle][t+length] = 0;
|
|
906
|
|
907 return handle;
|
|
908 }
|
|
909
|
|
910
|
|
911 ULONG VC2_SampleSpace(int type)
|
|
912 {
|
|
913 return vc_memory;
|
|
914 }
|
|
915
|
|
916
|
|
917 ULONG VC2_SampleLength(int type, SAMPLE *s)
|
|
918 {
|
|
919 return (s->length * ((s->flags & SF_16BITS) ? 2 : 1)) + 16;
|
|
920 }
|
|
921
|
|
922
|
|
923 /**************************************************
|
|
924 ***************************************************
|
|
925 ***************************************************
|
|
926 **************************************************/
|
|
927
|